Kal
Smash Champion
- Joined
- Dec 21, 2004
- Messages
- 2,973
The point being that the criteria are still crafted in order to ban the stages you dislike.that or we went all the way with our criteria and banned the stages that didn't fit them...
whichever way you want to look at it
The fourth criterion is "ban broken stuff." We can all agree to that.
The third is to ban walk-off edges. This is a good example of scrubsville, and for some reason the community as a whole decided to preemptively ban walk-off edges instead of simply developing a metagame around it and proving that it was actually "uncompetitive." Since decent arguments exist both against and in favor of these stages, the best choice would be to keep them legal until proving otherwise. Of course, given that this criterion has been in effect for a very long time, it's a pointless endeavor to try and convince people to give these stages a try.
"Being forced to move or die." Aren't you required to move or die on every stage? What distinguishes being forced to move on Final Destination since you can be chain grabbed from being forced to move on Brinstar because there is lava? The layout of the stage causes you to move. In my opinion, this criterion is really just "stages must sit still. Except Pokémon Stadium."
Finally, "hazards that can damage the player directly" still hasn't been defined. Every time I've ever asked anyone to explain what a hazard is, I don't get a definition. Because it's impossible to come up with a definition without realizing that every stage has hazards except in the cases where matchups play exactly the same on every stage. A real definition of hazards will cause people to realize that, for Fox, the lack of platforms on Final Destination is a hazard against Marth. For Samus, the low ceiling and closer knockout zone on Yoshi's Story is a hazard.
Let's just play Battlefield only. Or D&D style Melee with pen and paper and no stages. But we'll need rules.
Rule number 1: You can't use a sharpy. That **** is broken.
Rule number 2: If you use a fountain pen, you lose two points of agility.
Rule number 3: I don't really know what agility does.