I was playing as Lloyd yesterday, and at rare yet random points during battle, his polygons would splatter all over the page. I didn't pay much attention, but I did note that it would happen whenever he received fire elemental damage while being thrown by a non-guard type throw.
What really interested me is what would sometimes happen afterwards: Half of the time, his polygons would reform and he would teleport to a random part of the stage. When that didn't happen, I would immediately quit the current battle, but when he did teleport, Lloyd's damage would double but the battle would continue normally.
Has anyone else run into that specific problem?
EDIT: I forgot to mention, this happened most often on the Castle Siege and Halberd stages, though it did happen every now and then in New Pork City. It wouldn't happen in any other maps, though. It would also happen when he receives more than 40% fire type damage during Rising Falcon. (I play with Smart Bombs often.)