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Tactics To Beat Up Marth?

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Yunior597

Smash Journeyman
Joined
May 11, 2009
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246
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Dominican Republic
Seriously, in Brawl, you can't **** Marth with MK unless you know how to. It's like Dedede vs DK, Dedede only autowins if he knows about the infinite. This is Brawl, where Matchup experience matters more than pure tech skill.
It's true what you say... i can't just win without knowing what to do... i can't just push buttom like a crazy...

Marth vs MK is IMPOSSIBLE for marth, most of what Marth needs to win is IMPOSSIBLE to pull off. If Marth beats the MK pigs will begin flying, and flying pigs are IMPOSSIBLE much like this quite possibly IMPOSSIBLE matchup. I think it's 80:20 MK and that's being generous, cause as I said before it's IMPOSSIBLE!!! Peach vs Marth is a cakewalk for peach compared to the EXTREME DIFFICULTY that Marth has with MK. So yeah with no beating around the bush lets get right into it:

Marth gets outspaced by MK. MK's Ftilt outranges all of Marth's moves aside from like fsmash or somethin like that. Not only does Ftilt outrange most of Marth's arsenal, it also outspeeds it. So space ftilt, if Marth jumps nado him. Don't spam nado mindlessly, critically think as you spam it cause Marth can Dolphin slash it or shield and punish with Dancing blade. Remember that if you're near him have control, otherwise don't be near him. Tippers hurt pretty badly but as long as you don't get tipper fsmash'd or dsmash'd, don't get grabbed, and don't die off of something stupid the matchup becomes IMPOSSILBE for Marth.

When he's recovering from below the stage make sure to grab the ledge when he wants to dolphin slash onto it. Get the timing down so he must land on stage where you can then jump from the ledge and punish his landing with Nair, at high enough percent he'll either get hit and have to recover again or die. If he's recovering high shuttle loop, it's the biggest threat to the matchup - he HAS to avoid it, if he gets hit by it he'll have to recover from a bad angle, and Marth's recover is BALLS, and MK's edgeguard is GENIUS. I can be at like 120% with them at 60% and not care, cause Marths suck when their opponent is really good at avoiding Marth's kill moves.

When you're recovering it's pretty simple. Don't use B to recover unless it's unexpected. No nados, no shuttle loops, no drill rushes, jump to the ledge and ease your way back on.

If you're still having trouble with Marths or you just want to be a douchebag, get the lead and then force him to approach, Marth is really bait and punish so he's done! BUT WAIT THERE'S MORE!!! I almost forgot the really bad news for Marth, if he's off stage and doesn't have a jump one he HAS to avoid dair because it can lead to a gimp even at early percents.

And there we have it, another Marth killing MK is born...
Thanks a lot, it did worked, and actually my kicking my friend's *** a lot...
 

IIIIRICK

Smash Journeyman
Joined
Jan 26, 2009
Messages
383
Location
edmonton, AB
Not really, its a 60:40.

Thats really not that bad, and marth has an answer to pretty much everything MK does, just MK is faster.
 

volume

Smash Apprentice
Joined
Sep 6, 2009
Messages
142
Location
possibly in another dimension named winnipeg
*cough* WTF?????? you sub meta knight???? your forward air beat all but his n-air??? you have faster attacks?? the tornado? like wtf? lol

^ obvious troll is obvious

any ways yea what i just said makes your beat my marth guide lol
 

tuestresfat

Smash Apprentice
Joined
Oct 19, 2008
Messages
82
wow, that's a lot of trolls in one thread.

if mk destroys marth so badly (80:20 lmao) then go beat mikehaze or neo using the strategy you think to be full proof.

every time he jumps, go ahead and use nado. tell me what happens.
 

ChickenWing13

Smash Lord
Joined
Jun 1, 2010
Messages
1,236
NNID
Frosty93
wow, that's a lot of trolls in one thread.

if mk destroys marth so badly (80:20 lmao) then go beat mikehaze or neo using the strategy you think to be full proof.

every time he jumps, go ahead and use nado. tell me what happens.
Eh, nevermind metaknight

I say go with Link, Falco, or R.O.B. Just to be even.
 

Toronto Joe

Smash Master
Joined
May 13, 2008
Messages
4,580
Location
On MSN
i wish there was a filter option so that i could only see halzys and dooms posts on this board

u ******* is fail
 

Clel

Smash Journeyman
Joined
Feb 15, 2008
Messages
402
Location
Wichita Kansas
wow, that's a lot of trolls in one thread.

if mk destroys marth so badly (80:20 lmao) then go beat mikehaze or neo using the strategy you think to be full proof.

every time he jumps, go ahead and use nado. tell me what happens.
I never really hear about Neo anymore, aside from his latest hit "Metaknight da bess". As for Mikehaze I think the MK swarm in SoCal is giving him enough troubles as is.

It's not 80:20 of course, but I will say it's unreasonable to expect to beat my MK as Marth, let alone be consistent enough to take a set off it. There's crap that ***** marth so bad that he has to avoid it, but avoiding it throws him into another situation he has to avoid... at that point I don't think it makes a difference what your name is or how many tournaments you've won. I'd be OVERLY comfortable money matching any Marths lol, cause when I win either the Marth was sandbagging me, or he had to analyze my playstyle Game 1, and then lost by complete fluke game 2.
 

-Ran

Smash Master
Joined
Feb 16, 2008
Messages
3,198
Location
Baton Rouge
The key to this match up is making Marth use his double jump. At that point, you win that stock.
 

Kel

Smash Master
Joined
Jan 24, 2007
Messages
4,605
Location
Cincinnati, Ohio
I didn't know how to approach/ mix up on the ground, so I got spiked at 60%/ grabbed on SV's plat a couple times 3rd game.
 

Kel

Smash Master
Joined
Jan 24, 2007
Messages
4,605
Location
Cincinnati, Ohio
I think he tried to embarrass me by going MK second game, but he had no idea what he was doing in the ditto (almost as much as I had no idea what I was doing vs marth). It was Norfair and all though....
 

Crizthakidd

Smash Champion
Joined
Oct 1, 2007
Messages
2,619
Location
NJ
u cant be overlly aggressive but the openings mk makes on marth can be sooo brutal


i also dont know why they all fall for backthrow > upb lolololololol

every
single
one of em
 
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