NimbusSpark
Smash Apprentice
If I were to be completely honest, I feel as if later on through Smash 4's lifetime Fox is going to drop in viability in comparison to most of the other characters within his level.
I understand Fox is most certainly a dangerous character in his own right in our current time, and Larry Lurr definitely proves that when he plays as him, however as the Smash 4 meta-game is being further optimized, Fox simply won't be able to keep up thanks to one specific reason;
The amount of risk Fox has as a character is most likely one of the highest out of all of the top tiers.
When I'm referring to 'risk' here, I'm referring to what a player can do towards a specific character when they're in their own 'advantage' state, and theoretically, Fox can get clobbered easily if such situation arises.
This is strictly because of three values that factor in a character's general survivability: their weight, falling speed and recovery.
And when it comes to Fox, he dies quickly, falls faster than any other character in the game, hence gets combo'd very easily, and his recovery is too predictable and telegraphed thus gimping is a strong option against him.
Such weaknesses actually lead to him getting beaten to pretty much every character above him in the tier list, while additionally: getting at least soft countered by characters with strong combo/ground games such as Luigi, Little Mac (depending on the stage), and Kirby.
Now, I'm not saying Fox should be within bottom tier. Being rather decently versed in how to play as Fox, he's definitely not a bad character, he just plays similar to that of a glass cannon (with less glass thanks to having poor killing options). But sooner or later he is going to drop, and stay within around the Top 15-20, especially as the matches get quicker and people perfect their match-ups against him.
I understand Fox is most certainly a dangerous character in his own right in our current time, and Larry Lurr definitely proves that when he plays as him, however as the Smash 4 meta-game is being further optimized, Fox simply won't be able to keep up thanks to one specific reason;
The amount of risk Fox has as a character is most likely one of the highest out of all of the top tiers.
When I'm referring to 'risk' here, I'm referring to what a player can do towards a specific character when they're in their own 'advantage' state, and theoretically, Fox can get clobbered easily if such situation arises.
This is strictly because of three values that factor in a character's general survivability: their weight, falling speed and recovery.
And when it comes to Fox, he dies quickly, falls faster than any other character in the game, hence gets combo'd very easily, and his recovery is too predictable and telegraphed thus gimping is a strong option against him.
Such weaknesses actually lead to him getting beaten to pretty much every character above him in the tier list, while additionally: getting at least soft countered by characters with strong combo/ground games such as Luigi, Little Mac (depending on the stage), and Kirby.
Now, I'm not saying Fox should be within bottom tier. Being rather decently versed in how to play as Fox, he's definitely not a bad character, he just plays similar to that of a glass cannon (with less glass thanks to having poor killing options). But sooner or later he is going to drop, and stay within around the Top 15-20, especially as the matches get quicker and people perfect their match-ups against him.