Jubileus57
Smash Ace
Brace yourselves, this one is gonna be on looong post filled with lovely screenshots.
Enter: MIITOPIA
Origin: Miitopia, obviously enough
This stage is a travelling one à la Wuhu Island or Delfino plaza from the previous Smashes, only you tour the entire island of Miitopia and all it's worlds save for the last ones (Sky Scraper and Otherworld).
(Note: As much as I wanted to have a gimmick with stolen faces or Mii face possession, I think the stage would quicky have become unplayable so I had to refrain myself.) Anyways, here it is:
The travelling platform is vanilla enough: a large platform with two small pass-through ones on top of it.
> New Lumos :
Inspired by the last world, it is a very black place with countless gaudy neons lighting up the area. It looks like an old and rainy cyberpunk city. At the left of the platform is an air vent (similar to the holographic ones that can be seen of the picture, with the same grapihics and Mii facial features) which will blow the smashers upwards should they pass above it.
It is rather strong but not fast enough so send the opponents over the blast line at blazing speeds, at least not when they have less than 100% damages: the more damage the player has, the quicker they will be blown. Of course, the vent has only a windbox: it will not stun nor damage the player characters.
> Lotus Lake :
A personal favourite of mine, the Lotus Lake is an area visited in the Realm of the Fey. Taking place at night, it is extremely gorgeous, with countless giant and glowing lotus flowers shimmering in the dark, with pink fireflies flying around.
The main platform is a giant lilypad in the middle of the lake. there is water at both sides of the screen, so the characters can possibly drown like in any other pool of water.
Every once in a while, an enemy from the Tadpole line will jump out of the water and bounce on the lilyopad before getting back in the water. The Tadman (blue) is the weakest one and does 5% damage and deals minor knockback, KOing effectively at 200%. The Pufferpole (brown, and looks like a pufferfish) is stronger, dealing 15% damage and dealing moderate knowback (KOes circa 85%). Finally, the Snapperpole (red, looks like a carp) does 20% damage and can KO as early as 60%. There is a 70% chance of seing a Tadman, 25% of seing a pufferpole and 5% of encountering a Snapperpole.
The Tadpoles all are rather slow, the quickest being the Tadman.
Tadman
Pufferpole
Snapperpole
> Ghontu Waste :
The Ghontu Waste is the frigid location of Miitopia, and is therefore rather slipperty. It is a walk off platform forming the top of a small hill.
Sometimes, a brief blizzard occurs, pushing the players towards one side of the platform. While in the Blizzard, be mindful of the Crystals carried by it (there are very few of them), which will deal the same damage as a Freezie item.
> Neksdor Town :
A rather simple phase taking place on top of the buildings in Neksdor Town, the hub town of the Neksdor area.
> Peculia :
The Peculia stage takes place in the game's eponymoys resident wackyland, filled with bright pink bubblegum tree and fluorescent grass. It's layout is similar to the one of Battlefield, only far less symmetrical. Only, the background appears upside down, and the ground of the land is on top of the screen, preventing any upwards KO. If a player is sent upwards, they will crash on the ceiling and be sent downwards.
(Note that the knockback dealt by crashing in the "ceiling" will follow the same rules than, say, if the player was send downwards on a regular stage and crashed on the ground).
> Easin Hills :
A grassy, curvy phase taking on the border of a ravine. It is rather vanilla, but be mindful of the rock moths fluttering around. They are minor annoyances (like in Miitopia, where they are one of the weakest of all enemies) and deal 1% damage with no knockback of even momentum halt whatsoever. They act as Bayonetta's bullets, being able to steal a kill. While in Stock matches, this is rather pointless, the Rock Moths can steal kills for themselves in Timed Matches. A player will try to KO others without them colliding with the moths else he would be robbed of the KO.
> Nimbus :
Nimbus is the cloudtop location in Miitopia filled with Zeerust stuff in its background. This is the second stage to use the supersoft platforms that here exlusive to Skyworld before (the orange lines on the blueprint). Other than those, not much is too noticeable here.
> Galados Isle :
A seaside tropical location, the Galados Isle takes place on a beach with a little hill on the left (like the ones on the above picture). As in Lotus Lake, the Tadpoles will appear, although since this location appears MUCH later than Lotus Lake and is therefore much more perilous, the Tadmen now only have a 40% appearance rate, with the Pufferpoles having a 60% chance of appearing and the Snapperpoles 10%.
On the plus side, the sea will bring a coconut on shore (if one looks at the picture above, coconuts can be seen floating in the water), and it can be eaten to regain 5% of health.
> Karkaton :
The volcanic area in Miitopia. In the middle is a wooden bridge, which will get destroyed by a Bomb enemy falling from above (dealing the same amount of damage than the Bomb on the Bridge of Eldin). The lava below acts as a danger zone.
Unlockable: Yes - Create 10 Mii Fighters.
Music:
* A music shifting between the themes of all the locations taken straight from Miitopia (won't post the links there are too many and the post is already long enough XD)
* Battle: The Darkest Lord https://www.youtube.com/watch?v=3AKaaMetS10
* Tomodachi Life - SSB4 https://www.youtube.com/watch?v=Rtdl806Vzus
* A medley of the battle themes of that game.
* Extra Battle (Cyberpunk) https://www.youtube.com/watch?v=gWolOCjkols
* Battle (Greenhorne) https://www.youtube.com/watch?v=NnpWWb-q2zM
* Map (Miitopia - Remix https://www.youtube.com/watch?v=zxrlkxDzW8k
* Ballad of the Fairies - Remix https://www.youtube.com/watch?v=W_1SWmNeBCo
* Boss Battle - Remix https://www.youtube.com/watch?v=tejp0wBa344
* A remix of the "town" melody
PHEW that was long. I hope it will please you guys
Enter: MIITOPIA
Origin: Miitopia, obviously enough
This stage is a travelling one à la Wuhu Island or Delfino plaza from the previous Smashes, only you tour the entire island of Miitopia and all it's worlds save for the last ones (Sky Scraper and Otherworld).
(Note: As much as I wanted to have a gimmick with stolen faces or Mii face possession, I think the stage would quicky have become unplayable so I had to refrain myself.) Anyways, here it is:
The travelling platform is vanilla enough: a large platform with two small pass-through ones on top of it.
> New Lumos :
Inspired by the last world, it is a very black place with countless gaudy neons lighting up the area. It looks like an old and rainy cyberpunk city. At the left of the platform is an air vent (similar to the holographic ones that can be seen of the picture, with the same grapihics and Mii facial features) which will blow the smashers upwards should they pass above it.
It is rather strong but not fast enough so send the opponents over the blast line at blazing speeds, at least not when they have less than 100% damages: the more damage the player has, the quicker they will be blown. Of course, the vent has only a windbox: it will not stun nor damage the player characters.
> Lotus Lake :
A personal favourite of mine, the Lotus Lake is an area visited in the Realm of the Fey. Taking place at night, it is extremely gorgeous, with countless giant and glowing lotus flowers shimmering in the dark, with pink fireflies flying around.
The main platform is a giant lilypad in the middle of the lake. there is water at both sides of the screen, so the characters can possibly drown like in any other pool of water.
Every once in a while, an enemy from the Tadpole line will jump out of the water and bounce on the lilyopad before getting back in the water. The Tadman (blue) is the weakest one and does 5% damage and deals minor knockback, KOing effectively at 200%. The Pufferpole (brown, and looks like a pufferfish) is stronger, dealing 15% damage and dealing moderate knowback (KOes circa 85%). Finally, the Snapperpole (red, looks like a carp) does 20% damage and can KO as early as 60%. There is a 70% chance of seing a Tadman, 25% of seing a pufferpole and 5% of encountering a Snapperpole.
The Tadpoles all are rather slow, the quickest being the Tadman.
> Ghontu Waste :
The Ghontu Waste is the frigid location of Miitopia, and is therefore rather slipperty. It is a walk off platform forming the top of a small hill.
Sometimes, a brief blizzard occurs, pushing the players towards one side of the platform. While in the Blizzard, be mindful of the Crystals carried by it (there are very few of them), which will deal the same damage as a Freezie item.
> Neksdor Town :
A rather simple phase taking place on top of the buildings in Neksdor Town, the hub town of the Neksdor area.
> Peculia :
The Peculia stage takes place in the game's eponymoys resident wackyland, filled with bright pink bubblegum tree and fluorescent grass. It's layout is similar to the one of Battlefield, only far less symmetrical. Only, the background appears upside down, and the ground of the land is on top of the screen, preventing any upwards KO. If a player is sent upwards, they will crash on the ceiling and be sent downwards.
(Note that the knockback dealt by crashing in the "ceiling" will follow the same rules than, say, if the player was send downwards on a regular stage and crashed on the ground).
> Easin Hills :
A grassy, curvy phase taking on the border of a ravine. It is rather vanilla, but be mindful of the rock moths fluttering around. They are minor annoyances (like in Miitopia, where they are one of the weakest of all enemies) and deal 1% damage with no knockback of even momentum halt whatsoever. They act as Bayonetta's bullets, being able to steal a kill. While in Stock matches, this is rather pointless, the Rock Moths can steal kills for themselves in Timed Matches. A player will try to KO others without them colliding with the moths else he would be robbed of the KO.
> Nimbus :
Nimbus is the cloudtop location in Miitopia filled with Zeerust stuff in its background. This is the second stage to use the supersoft platforms that here exlusive to Skyworld before (the orange lines on the blueprint). Other than those, not much is too noticeable here.
> Galados Isle :
A seaside tropical location, the Galados Isle takes place on a beach with a little hill on the left (like the ones on the above picture). As in Lotus Lake, the Tadpoles will appear, although since this location appears MUCH later than Lotus Lake and is therefore much more perilous, the Tadmen now only have a 40% appearance rate, with the Pufferpoles having a 60% chance of appearing and the Snapperpoles 10%.
On the plus side, the sea will bring a coconut on shore (if one looks at the picture above, coconuts can be seen floating in the water), and it can be eaten to regain 5% of health.
> Karkaton :
The volcanic area in Miitopia. In the middle is a wooden bridge, which will get destroyed by a Bomb enemy falling from above (dealing the same amount of damage than the Bomb on the Bridge of Eldin). The lava below acts as a danger zone.
Unlockable: Yes - Create 10 Mii Fighters.
Music:
* A music shifting between the themes of all the locations taken straight from Miitopia (won't post the links there are too many and the post is already long enough XD)
* Battle: The Darkest Lord https://www.youtube.com/watch?v=3AKaaMetS10
* Tomodachi Life - SSB4 https://www.youtube.com/watch?v=Rtdl806Vzus
* A medley of the battle themes of that game.
* Extra Battle (Cyberpunk) https://www.youtube.com/watch?v=gWolOCjkols
* Battle (Greenhorne) https://www.youtube.com/watch?v=NnpWWb-q2zM
* Map (Miitopia - Remix https://www.youtube.com/watch?v=zxrlkxDzW8k
* Ballad of the Fairies - Remix https://www.youtube.com/watch?v=W_1SWmNeBCo
* Boss Battle - Remix https://www.youtube.com/watch?v=tejp0wBa344
* A remix of the "town" melody
PHEW that was long. I hope it will please you guys
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