I've played Halo 2 offline [actuallyI've never played it online] with system link. It's a hassle but it's fun, the most people I've played with was 9 including myself and boy was it insane. With just 4 people Halo 2 would probably get old faster than it should.
Exactly! I have a monthly Halo 2 LAN party I go to, it has no lag watsoever. None! If you can do that with the Xbox & 360, why not Wii? 16 people, ascention, tower of power, 2 teams, four couches, four TVs, one room, lots of pizza, plus me and the people on my couch/screen owning all...good times! Me with shotgun, in a shotgun only=no enemy survivors!
This point could translate into SSBB, but there is more functions (Ex: special melee, time, stock, time stock, bonus, coin, etc.) that could make combat better. Plus team fighting (2 vs. 2's and 3 vs. 1's, 2 vs. 1 vs. 1, etc) can make a smaller # of combatants more fun. Plus a tourny feature would be nice.
Also, Halo 2 doesn't have that much lag issues, unless facing people far away & bad connections. So why can't SSBB have the same thing? (Red, I highly suggest playing Halo 2, or GoW online=fun) If it doesn't have lag like most Halo 2 games, why not?
Look at Metroid Prime: Hunters on the DS. That game owns online (probably best online handheld game), and generally (though my opponenets usually are close) doesn't lag much, if it lags at all.
Still Halo 3 will sell better most likely, unless the Wii is more available for the consumer. Nintendo's path to success is making some games for the usual non-gamers (Wii Sports, for example), and focusing on the average gamer.
Also variety works good, which is why the PSx and PS2 succeeded and beat the competition (only two systems to sell over 100 million units). Still, even if SSBB sells more than Halo 3, expect there to be a GoW 2, and probably a GoW 3 to back it up (how come there is no 2nd person shooters=?).
Halo will win in sales, but for which game will be played the longest, I dunno. Depends on the online function, playablity, and the possible DS SSB game. I seriously doubt this, but I wonder if there will be a limit above 4 players, even though I give it next to chance.
Also a tourney (much like tournament melee in SSBM) as a online function would be nice. Plus if Halo 2 has more than a 16 person limit, it could do more damage.
Considering I have a Wii and plan on buying a 360 (srry Sony, PS3=no, Oblivion is all you got, plus MGS 4 and Devil May Cry 4 soon, but nothing else), and actually I want to get both games, and I assume neither will dissapoint.
The Smash Champ has a good point, Halo 1 sold less than SSBM, and Halo 2 only really sold more because of the heavily anticipated Xbox Live, which is what SSB needs. It will keep you drilled, not playing CPU's when your friends aren't there, and you can be lazy, and just face them and random people online! Good times are ahead, o ya!
Heck, The Smash Champs has a better point saying more people talk about SSBB than the much awaited Halo 3. My friend, who loves Gow, Halo 1 & 2, Rainbow Six: Vegas, pretty much only Xbox & 360 games wants to play SSBB when it comes out, and I convinced him to come to my house to play the LOZ TP (after I told him "the guy in green isn't Zelda, that's Link!") . Considering all the anit-GC stuff he said, he hates classic games (NES is awsome), and he hates Nintendo, it was really wierd....
Two of my other friends played Twilight Princess for like 10 hours straight (njk, I had to get both of them hooked on GoW to hide my Wii). Plus I've seen a lot more of my other friends stop by my house (usually I go to their houses), who want to play Wii Sports, convince to play TP, and I got them hooked. Either game any of my friends play, they are hooked!