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Super Smash Bros 4 (Wii U/3DS) Topic

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Johnknight1

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Would say they're better than 4 and about on par with 3 IMO. 7, I find to be pretty underrated (good weapons & music, several creative ideas, hidden items like in the X series, oozes charm). 8's okay once you get adjusted to the physics and learn to deal with the JUMP/SLIDE sections of Frostman's stage & Wily 1.
3 IMO had some of the best levels ever, and was way better than 7. However, I still think 7's alternate paths and secrets were pretty cool.

The way I see it, 2 > 3 > 1 > 10 > 6 > 9 > 7 > 8 > 4 > 5.

As for 8, it had some of the best music, some great bosses, but the level design was a little lacking compared to other great Mega Man games.
Also, I thought Megaman 7 was pretty good.
6-8 were underrated after the badness of 5, especially 6. Mega Man 6 is secretly one of the best Mega Man titles ever. Some of those levels were really unique.
 

FlareHabanero

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I'm probably a weirdo, but my favorite game in the Mega Man classic series is probably Mega Man 6.

In my opinion, that has probably my favorite batch of Robot Masters at least, maybe tied with Mega Man 4 and Mega Man 7.
 

Jedisupersonic

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I'm probably a weirdo, but my favorite game in the Mega Man classic series is probably Mega Man 6.
If you think your strange, I like 7 and 8 most of the classics [2 and 3 alot as well but xDDD] Not saying I find them better, I just enjoy them more.
 

Johnknight1

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I'm probably a weirdo, but my favorite game in the Mega Man classic series is probably Mega Man 6.

In my opinion, that has probably my favorite batch of Robot Masters, maybe tied with Mega Man 4 and Mega Man 7.
6 had some great bosses, some great levels (Flame Man's level is one of my 5 or so favorite classic Mega Man levels), and some underrated tunes.
 

Johnknight1

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F-Zero says hi.
The first F-Zero sold very well, and X and G/X sold reasonably well. Nothing huge, but it was profitable. The reason Nintendo isn't making it is because they haven't really made a game since X (which was a huge part of the N64 DD, which tanked), which was what=??? Like 15 years ago.

On top of that, Nintendo probably can't think of a way to actually do the series anymore, or how to translate it into the future. I'm sure the WiiU can handle a new HD, high speed game; the question is can they make everything else work, like online, the story mode, etc, in a way that isn't outdated.

Star Fox, on the other hand, probably lost money on Assault and Command. Star Fox and Star Fox 64 on the other hand, were pretty big successes.
and people who talk at the movie theater
...did you just condemn my brother to hell=??? (although to be fair, he likes to go to empty movie theaters)
 

Mr.Universe

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I played Megaman 2 the other day on an emulator. My first Megaman game! I was pretty bad, but my friend who never played before either won in a speedrun and he didn't even know how to switch weapons until like the last two/three stages.
 

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3 IMO had some of the best levels ever, and was way better than 7. However, I still think 7's alternate paths and secrets were pretty cool.

As for 8, it had some of the best music, some great bosses, but the level design was a little lacking compared to other great Mega Man games.

6-8 were underrated after the badness of 5, especially 6. Mega Man 6 is secretly one of the best Mega Man titles ever. Some of those levels were really unique.
I still say 7 on par with 3 but whatever.

Personally I still have a soft spot for 5, will have to think on whether or not I think it beats 6-8, but I do think it beats 4.

My only issues with 6 stem from the RM Weapon selection, it's the only game where I've never found any real uses for weapons outside of Boss Fights. The Rush Adapters were also kinda overpowered.


Also I'm probably in the minority who thinks that 2 is overrated.
 

Johnknight1

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I still say 7 on par with 3 but whatever.
I still don't like the gimmick levels and areas (the skiing level, the trash can escape); plus I felt some of the levels were fairly underwhelming. If the gameplay wasn't so slow and lethargic, I think I would definitely agree with you though.
Personally I still have a soft spot for 5, will have to think on whether or not I think it beats 6-8, but I do think it beats 4.
4 and 5 aren't bad games, but eh, unless you really like Mega Man like you and I do, you probably won't see anything redeemable about it.
My only issues with 6 stem from the RM Weapon selection, it's the only game where I've never found any real uses for weapons outside of Boss Fights. The Rush Adapters were also kinda overpowered.
The weapon balance and weapons were kind of weak, but eh, I guess I just like using the Mega Buster.
Also I'm probably in the minority who thinks that 2 is overrated.
2 had the best weapons (Metal Blade, Crash Bomb, etc) and most of the tip top best levels, music, and just had perfect atmosphere. I think Mega Man 3 might have better gameplay, but man, Mega Man 2 just has that pure classic "feel" that is so freaking enjoyable, and has a ton of replay value.
 

FlareHabanero

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My only issues with 6 stem from the RM Weapon selection, it's the only game where I've never found any real uses for weapons outside of Boss Fights. The Rush Adapters were also kinda overpowered.
You didn't really need the Robot Master weapons for a majority of the games, so it's not really that huge of an issue. The only time you're absolutely required to use a Robot Master weapon is in certain situations in the Wily Fortress stages (or equivalents).

Also, the Rush Adapters are still not as broken as the Rush Jet in Mega Man 3 or Rush Power Adapter.
 

Johnknight1

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I didn't, Joss Whedon did
I will agree with him on that kinda sorta. I went to the Iron Man 3 midnight premiere, and I was sitting around these guys popping pills, these other guys eating pot brownies (both groups of people wreaked to high hell), and of course the loud obnoxious fan girls who scream so you can't hear anything.

I'm not a violent person; I swear. But man, I spent freaking $10 a crack on those movie tickets, and I didn't pay to be around a bunch of drugged up bums of society who can't learn to use deodorant and a bunch of fake fangirls who are trying top make up for their daddies not giving them attention by attracting all the male attention they can in the stupidest ways.

Ironically, I went to that movie with my brother, and he freaking berated those girls for me afterwards with his awesome passive aggressive snarky comments! :laugh:
 

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Splash woman was so lame. Couldn't even make a cool female master.

Best MM female design goes to Roll.EXE

Wait, best Mega Man designs all originated from Battle Network.
 

Johnknight1

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Same here! That was the one with Crash Man and Bubble Man right??
Mega Man II on the Game Boy was great, Mega Man 2 on the NES was a CLASSIC!!!
Also, the Rush Adapters are still not as broken as the Rush Jet in Mega Man 3 or Rush Power Adapter.
Anything Rush related in Mega Man 3 or 7 automatically beat anything.
 

Johnknight1

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Splash woman was so lame. Couldn't even make a cool female master.
Eh, there was worse. Junk Man specifically comes to mind. Clown Man and Grenade Man were pretty lame, too! :laugh:
Best MM female design goes to Roll.EXE
With that stupid headband thing=??? :eek:
Wait, best Mega Man designs all originated from Battle Network.
Nah, a lot of the designs looked like downgrades; most of them, actually. The only ones off the top of my head that weren't were Bass.EXE (mostly the cloak; under the cloak he looked lame), Plant Man.EXE, and Knight Man.EXE (it couldn't get any worse, lmao!).
 

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MM9 and MM10 are some of my favorite Megaman games.
 

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Mega Man II on the Game Boy was great, Mega Man 2 on the NES was a CLASSIC!!!
Anything Rush related in Mega Man 3 or 7 automatically beat anything.
I've only played 2. I'm not as big of a Mega Man fiend as some of you guys, but i have watched some let's plays of 3, 7, 8 9 and the street fighter one
Crash Man, yes, but not Bubble Man. He's on Mega Man 2 for NES.

Mega Man II has Crash Man, Air Man, Wood Man, and Metal Man from Mega Man 2, and also has Needle Man, Magnet Man, Hard Man, and Top Man from Mega Man 3.
Oh okay so the GBA version kind of fuzes a bit from both 2 and 3
 

MargnetMan23

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MM9 and MM10 are some of my favorite Megaman games.
I wish Nintendo ported those two to the 3DS I want to eventually get the full collection of NES style games on there (I have 2-6... I bought 6 just this second) my favorite part of mega man is the robot masters, and I don't restrict my gameplay THAT much but I pledge to beat the robot masters buster only :p I have beaten all of the mega man 2-4 robot masters buster only (I allow my self to take damage though so for some of these guys I survived with 2 health) and with guys like Quick Man and Shadow Man in mind that gets PAINFUL.
 

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Ah yes, the game that introduced that pathetic Quint character.

I've heard that game was a big step down from Mega Man: Dr. Wily's Revenge.
They're both about on par, one's longer while the other has better music & less weird console to handheld moments.

The GB series was never really all that good until IV and reached it's peak with V. They're still fun games, some of the best on the GB, though.

I still don't like the gimmick levels and areas (the skiing level, the trash can escape); plus I felt some of the levels were fairly underwhelming. If the gameplay wasn't so slow and lethargic, I think I would definitely agree with you though.
Yeah I'll definitely agree that it's a tad slower, but other than I disagree with the levels being gimmicky/underwhelming.

4 and 5 aren't bad games, but eh, unless you really like Mega Man like you and I do, you probably won't see anything redeemable about it.
Yeah they aren't bad, I still pop them in every once in a while.

4's probably my least liked game. I never really found any major uses for the RM weapons, I found there to be some cheap moments in the level design, and I dislike having to press a button after firing a pellet in order to have the Buster Charge (which wasn't as useful as in later games).

The weapon balance and weapons were kind of weak, but eh, I guess I just like using the Mega Buster.
Same here.

2 had the best weapons (Metal Blade, Crash Bomb, etc) and most of the tip top best levels, music, and just had perfect atmosphere. I think Mega Man 3 might have better gameplay, but man, Mega Man 2 just has that pure classic "feel" that is so freaking enjoyable, and has a ton of replay value.
I partially disagree. Metal Blade was OP, Time Stopper was very gimmicky, Atomic Fire's only real use was on Wood Man on Easy Mode, Crash Bombs don't have much Weapon Energy and are pretty punishing if you happen to miss a shot.

9 unarguably has the best weapons in series. There's not one that's not useful In-Game and none of them are OP either. This is one of the few things I'll openly fight people on when it comes to this series. ;)


Other than that my big issue with 2 is that it's the most punishing of the series. The Wily Castle Stages are where the game dips a lot in quality. I'M LOOKING AT YOU WILY 4.

Off the top of my head it's the only game in the series where certain bosses only have 1 weakness, where you can get a Game Over and lose all your E-Tanks, certain weapons are very punishing. There are also a lot more sections where you required to have to use a specific weapon, which results in having to play conservatively and planning ahead of time.
 

PsychoIncarnate

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I wish Nintendo ported those two to the 3DS I want to eventually get the full collection of NES style games on there (I have 2-6... I bought 6 just this second) my favorite part of mega man is the robot masters, and I don't restrict my gameplay THAT much but I pledge to beat the robot masters buster only :p I have beaten all of the mega man 2-4 robot masters buster only (I allow my self to take damage though so for some of these guys I survived with 2 health) and with guys like Quick Man and Shadow Man in mind that gets PAINFUL.
I wish they were on the 3DS as well
 

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Everyone's talking about Megaman and I can't even beat Scissor-cut-metal-whatever man in Dr. Wily's Revenge. (Its also my only Megaman game ever.)
 

MargnetMan23

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Everyone's talking about Megaman and I can't even beat Scissor-cut-metal-whatever man in Dr. Wily's Revenge. (Its also my only Megaman game ever.)
It's Cut Man. And also it is worth noting that Megaman 1 is my least favorite mega man game that I've played (I hardly played it at all but still) mainly because robot masters are my favorite part and Mega Man 1 has only 6 and they're a lot less interesting then the later game's creations (Ice Man is to me is quite possibly the least creative robot master design ever! XD)
 

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You didn't really need the Robot Master weapons for a majority of the games, so it's not really that huge of an issue. The only time you're absolutely required to use a Robot Master weapon is in certain situations in the Wily Fortress stages (or equivalents).
I agree and disagree. There shouldn't be any major overbearing situations where you're required to use RM weapons (I hate you MM2 Wily 4), but they should be there to help provide alternative solutions to where the Buster doesn't excel.

Also, the Rush Adapters are still not as broken as the Rush Jet in Mega Man 3 or Rush Power Adapter.
Power Adapter? I would thought you'd say the Jet Adapter. :laugh:
 

Johnknight1

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Yeah I'll definitely agree that it's a tad slower, but other than I disagree with the levels being gimmicky/underwhelming.
The slow speed, the lack of really many enemies on screen (gimmick areas aside), and all that jazz really held the game back.
I partially disagree. Metal Blade was OP, Time Stopper was very gimmicky, Atomic Fire's only real use was on Wood Man on Easy Mode, Crash Bombs don't have much Weapon Energy and are pretty punishing if you happen to miss a shot.
Metal Blade was OP, but even if it was balanced, it would be great. As for Time Stopper, I thought it was a solid situational weapon. Atomic Fire is under-powered, but at least it isn't terrible. And yeah, the one real weapon gripe I have is Crash Bombs, specifically the self-harming part. That was a lame decision.
9 unarguably has the best weapons in series. There's not one that's not useful In-Game and none of them are OP either. This is one of the few things I'll openly fight people on when it comes to this series. ;)
That is one thing I agree on, but initially, it made the game kinda frustrating. I mean, I never looked at a guide to beat that game, so figuring out where to go was annoying because it was almost too balanced. However, I will say that not all of the weapons really "stuck out" or felt really fun to say.
Other than that my big issue with 2 is that it's the most punishing of the series. The Wily Castle Stages are where the game dips a lot in quality. I'M LOOKING AT YOU WILY 4.
Really=??? Honestly, I thought 1 and 3 were quite noticeably harder. The only part that challenged me was Wily 3 and Metal Man's stage.
 

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And I'm playing mega man 6 right now and I'm on Blizzard Man's stage, and I'm grinding for 1 ups against those turret joes or whatever they're called... It's tedious and I'm probably gonna stop soon :D and since I'm lazy I'm avoiding those stupid squid mini bosses by abusing invincibility frames! :D
 

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woman doesn't need something in front of it

it already has man in it

wo man
 
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