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So, Capcom is so inept at creating Megaman games, they've resorted to publishing fan games. If Megaman X: Corrupted doesn't get the official Capcom stamp of approval, then something is wrong with this world.Capcom, a leading worldwide developer and publisher of video games, recently shared plans to release a new fan-made crossover title featuring two of the company's most iconic franchises. Street Fighter® X Mega Man® will celebrate the closing ceremonies of the 25th Anniversary of Street Fighter® and kick off the festivities taking place in 2013, when Mega Man takes center stage as "The Blue Bomber" reflects on his own 25 years of gaming greatness. The Street Fighter X Mega Man game will be released as a PC download beginning on December 17, 2012 and will be offered to fans for FREE through Capcom's official website, Capcom-Unity.com
to quote a post I made in the Megaman support thread...So, Capcom is so inept at creating Megaman games, they've resorted to publishing fan games. If Megaman X: Corrupted doesn't get the official Capcom stamp of approval, then something is wrong with this world.
Doesn't let Keiji Inafune, one of the designers of the series, help on MML3's development from his own company, yet supports a fan work.
Nice logic there, Capcom.
yup, just like that!Capcom wanted to keep budgets to a minimum so they'll have enough money to release Super Ultra Hyper Turbo Street Fighter 4: Alpha Championship edition.
"Stupid Crapcom and your shoveling out! You w-wouldn't know anything about g-good games! I just s-support you because I l-like you guys to make Viewtiful Joe again! That is all, nothing more!"Capcom fans have something like Tsundere complex with Capcom.
Fixed for accuracy.Capcom wanted to keep budgets to a minimum so they'll have enough money to release Super Ultra Hyper Turbo Street Fighter 4: Alpha Championship Edition Featuring Wreck-It Ralph.
Perfect."Stupid Crapcom and your shoveling out! You w-wouldn't know anything about g-good games! I just s-support you because I l-like you guys to make Viewtiful Joe again! That is all, nothing more!"
You hit the nail on the head, right there. It's the Capcom fans that are the problem. Regardless of all the terrible decisions the company makes, the Capcom fanboys will still flock to buy the latest rehashed money grab, thus eliminating market principles from the company's strategy. They can essentially do whatever they want with minimal consequences.And the Capcom Community will still buy it and get ****ed over. Dunno whether to call it loyalty or stupidity.
Quoted For TruthYou hit the nail on the head, right there. It's the Capcom fans that are the problem. Regardless of all the terrible decisions the company makes, the Capcom fanboys will still flock to buy the latest rehashed money grab, thus eliminating market principles from the company's strategy. They can essentially do whatever they want with minimal consequences.
This, compacted with Japan's toxic corporate culture leads to stagnation that reflects their economy. Square-Enix falls into the same trap. The only way to bring about real change is to actually take a stand and NOT buy Capcom's lazy money grabs and only end your boycott when they start making games that their fans actually want.
Use the free market to your benefit (although irrational Japanese consumers will likely negate anything us Westerners can do). Oh well. I'm not a Capcom fan, so it's no skin off my back.
can't argue with that!To tell ya guys something, I think Mario-games nowadays are run under this what Capcom's doing nowadays with their fans. NSMB-series are biggest offenders: people still keep buying Mario because it's Mario. No quality needed, only quantity.
And that is before even speaking about recent spinoffs like Mario Tennis Open and MK7 (with neutered items and online and bit too deep stat researching behind the kart parts) and what else.
NSMB2 was disappointing in my opinion. but you can't argue with the fact that both Galaxy games were masterpieces. but it's as you said, Mario simply sells because everyone likes Mario.Mario sells, so naturally they'd promote Mario.
Though after the New Super Mario Bros. situation, people are more stingy with the series as a whole lately.
The XBOX sells so bad in Japan most likely because of the types of games the Japanese like to play. Both XBOX consoles have historically been very supportive of FPS games, and that's not a very popular genre there. Of course, some developers have taken gambles on the 360, some with rather good success. The iDolM@ster series was originally an arcade music-idol-raising game until it was ported to the 360. The PS3 didn't get a single game in that series until iDolM@Ster 2 (and there were two games between the two games) and that was essentially an enhanced port.and I kind of agree that thare are many japanese people that completely disregard anything that isn't made in their country. why do you think that the Xbox sells so bad there?
fortunately, there've been some devs that criticize such behavior, like Hideo Kojima of MGS fame.
When even Mario has fallen into this, you know things have gone wrong.To tell ya guys something, I think Mario-games nowadays are run under this what Capcom's doing nowadays with their fans. NSMB-series are biggest offenders: people still keep buying Mario because it's Mario. No quality needed, only quantity.
And that is before even speaking about recent spinoffs like Mario Tennis Open and MK7 (with neutered items and online and bit too deep stat researching behind the kart parts) and what else.
Angry Cucoos for Assist Trophy status!
one reason not to buy KFC.
Cuccos for Sm4sh!
would be a nice AT especially if it was faithfully recreated, meaning you had to attack it to anger him and call the "revenge squad".Angry Cucoos for Assist Trophy status!
oh, the irony lolzAnd yeah, New Super Mario Bros. is getting old.
Call me a DKC purist, but I don't really see the difference. DKCR was a reskinned Mario game that was so heavily gutted of everything that made DKC memorable that it ended up being a pretty good, but generic platformer with a few DK characters slapped on to sell copies. Either way, it doesn't get Nintendo any points.It's not a bad timing, because if they released it even later than at launch, people would be more upset spending money on a game which plays exactly like a DS game, on a so called 'next generation home console'.They'd make mad money on me if they'd give this privilidge to the DKC series by making tons of DKCR-games but noooooooooooooooooooooooooooo... *gladly keeps money*
I kind of hinted at that when I said "in that order", but I see your point. It's more like:Nothing is Mario-tier, Mario is a whole tier by himself. Then comes Pokemon. Zelda is still leagues above Donkey Kong in priority as well, even though sales say they should both be about on the same level.
You really are from 2007.Guys, guys. Tires don exits.
true that. even the worst games of the series are enjoyable overall. they may not be as great as the others but are atill good, enjoyable games.The thing about main series Mario though is that even the worst ones like Sunshine are immensely enjoyable.
Same here. Sunshine is underrated.Personally I enjoyed Sunshine more than 64.
f***ing mudboats!My only gripe with Sunshine is the fake difficulty level design and camera issues (yes, the camera's quite a **** in this game. I need to adjust it more than necessary)