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Super Smash Bros 4 (Wii U/3DS) Topic

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Johnknight1

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Play Tekken or Guilty Gear. The former will really make you learn your fundamentals.
I have no idea why this statement was made, but okay, lol. I was more referring to that I wanted a game that was exciting to play, watch, and learn about at a competitive level and with a competitive mindset, and that Brawl wasn't that game, lol.
So...any word on groups?
User groups on Smash Boards are back Smash Bro.
 

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gotta use Wii-mote and nun-check on WiiU :( I wish Pro controller was compatible

That sound good to me too, when are planning to do this? or are we just thinking about doing it right now? I
I really have to wonder how Smash 4 tournaments will be run. Aren't any and all wireless controllers banned from play? To be fair this is rightfully so as allowing wireless controllers at tournaments created this fiasco http://www.youtube.com/watch?v=dAsUqN1KPjw That said, doesn't the Wii U only support wireless controllers? Eventually a 3rd party controller might come around that has a cord I suppose, but are we really going to be forced to use 3rd party controllers?
 

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I have no idea why this statement was made, but okay, lol. I was more referring to that I wanted a game that was exciting to play, watch, and learn about at a competitive level and with a competitive mindset, and that Brawl wasn't that game, lol.
They're competitive, high level, and filled with high octane action. Heck, defensive play in that game is not just camping which I know you'd love to see.

@Michael Jackson
I know that, but I feel a lot of important things like spacing, mixing approaches up etc., are transferable. Heck, playing SF4 again last night showed that my fundamentals improved a lot because of Tekken. Thing I love about TK is that the game punishes you for poor fundamentals, but rewards you very well for good fundamentals.

I really have to wonder how Smash 4 tournaments will be run. Aren't any and all wireless controllers banned from play? To be fair this is rightfully so as allowing wireless controllers at tournaments created this fiasco http://www.youtube.com/watch?v=dAsUqN1KPjw That said, doesn't the Wii U only support wireless controllers? Eventually a 3rd party controller might come around that has a cord I suppose, but are we really going to be forced to use 3rd party controllers?
There will likely be USB controllers made. PS360 has been doing this for quite some time, especially for arcade sticks.
 

Johnknight1

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Basically just a guess based on what we know so far. That said at this point anything could happen. It's rather funny to see just how much in the dark we are about the game after speculating all this time.
Hey, at least we got some light. Over at GameFAQs, one of their ring leaders thinks Goku is more likely than K. Rool, and is more important to Nintendo as well.
After hanging out in the Pokemon Center X&Y thread, what we'll be able to discuss beyond whether we like it or not depends on how the information is presented. Here's hoping for more Sylveons and Fairy Type-like discussions.
Fairy type should be a Dragon type counter. Seriously, Dragon type needs more counters.

I'm surprised it's been about 17 years since Pokémon had a new type introduced considering that they could have made a Light type, a Space/Alien/Galaxy type (that would be dope; alien Pokémon as a type ftw!), an Earth type (it'd be like Ground, but maybe more grass-like), Mutant (I just imagine anything that's mutated in a way that's a defect; like if say Warturtle instead of evolving into Blastoise evolved into something without a shell but had 4 cannons), and heck, even a Fairy type! :laugh:
 

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My view on tiers is while they definitely do exist and if you are a player who is only in it to win you are best off with the top tiers, you should not be slandered for any character you pick. Maining a low tier takes dedication and it is always a joy to see someone making them work.
I didn't say they didn't exist but simply that they do not matter. I really do believe that anyone can take a character and perform well within it's limits.

Florida's 3rd best player uses Lucas, In Vegas the top ranked player plays Ness; in Oregon, a scene known for upsetting larger regions, their top player uses R.O.B.; AZ has a token Peach main over 7 MK players. There aren't many other noteworthy examples a low-mid tier player dominating a scene but placing well with "subpar" characters isn't uncommon. Brawl's not as unbalanced as people think.

Can't say the same about me being bashed a lot by elitists and other jerks for many reasons besides being restricted to wifi only, but that's just me.
If you remember your Peach boards incident (which was hilarious) you would know that people are butts to you because of your attitude and some of your idiosyncrasies, to put it nicely.
 

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"MEANWHILE IN THE TOOLSHED!!!"
They're competitive, high level, and filled with high octane action. Heck, defensive play in that game is not just camping which I know you'd love to see.
Well why didn't you say that. :laugh:

But yeah, I do play Tekken from time to time (I have one of the early Tekken games on the Xbox 360 Arcade), and I've played a few Guilty Gear games (and especially its' successor series, BlazBlue).

Those games do have a lot of great action though, but I don't really think I could get into 3D fighters competitively.
 

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@Michael Jackson
I know that, but I feel a lot of important things like spacing, mixing approaches up etc., are transferable. Heck, playing SF4 again last night showed that my fundamentals improved a lot because of Tekken. Thing I love about TK is that the game punishes you for poor fundamentals, but rewards you very well for good fundamentals.
All of that, in bold, holds true. I definitely won't argue with you there. The former is sort of universal among all fighters whether they're 3-D or not (it's just how the genre works, really), and the latter is just the straight up truth about the franchise itself. If you don't have the basics in Tekken hammered down, you will get rolled, especially in TTT2. One or two bad calls in TTT2 and rounds'll fall like dominoes.

Not really disagreeing with you, broski. It's just a little different is all, what with stage awareness, oki, bounds, and other stuff.

@ automatic: Wait, Shaky is the third best player in Florida right now? News to me.

Smooth Criminal
 

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I really have to wonder how Smash 4 tournaments will be run. Aren't any and all wireless controllers banned from play? To be fair this is rightfully so as allowing wireless controllers at tournaments created this fiasco http://www.youtube.com/watch?v=dAsUqN1KPjw That said, doesn't the Wii U only support wireless controllers? Eventually a 3rd party controller might come around that has a cord I suppose, but are we really going to be forced to use 3rd party controllers?
We'll find a way how to use the GameCube controller (through the USB port). Just wait.
This picture... is AMAZING!!! And adorable!!!
 

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Fairy type should be a Dragon type counter. Seriously, Dragon type needs more counters.

I'm surprised it's been about 17 years since Pokémon had a new type introduced considering that they could have made a Light type, a Space/Alien/Galaxy type (that would be dope; alien Pokémon as a type ftw!), an Earth type (it'd be like Ground, but maybe more grass-like), Mutant (I just imagine anything that's mutated in a way that's a defect; like if say Warturtle instead of evolving into Blastoise evolved into something without a shell but had 4 cannons), and heck, even a Fairy type! :laugh:
Actually I meant it more like Sylveon was the only thing to speculate on because of how it was revealed and the lack of info we have about it, unlike the other things revealed to which we can really only say whether we like it or not. Some people were complaining about lack of speculation in that thread so I've been comparing waiting for that game to this one.

Definitely hope the Fairy Type rumor was real, Dragons could use more counters and Poison types need a buff bad.
 

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gotta use Wii-mote and nun-check on WiiU :( I wish Pro controller was compatible

That sound good to me too, when are planning to do this? or are we just thinking about doing it right now? I
Nah not right now, if we are to do this, we should wait a bit so we can get some more people to participate! It'd be way funner that way.

I don't own a Classic Controller... I don't even know where to get one in my town.

Order it online Poppy! Through the magical power of the internet!
 

Johnknight1

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Actually I meant it more like Sylveon was the only thing to speculate on because of how it was revealed and the lack of info we have about it, unlike the other things revealed to which we can really only say whether we like it or not. Some people were complaining about lack of speculation in that thread so I've been comparing waiting for that game to this one.
Well with Pokémon X and Y we got tons of new Pokémon and a new region, but, per usual, it feels like the "same ole', same 'ole." Plus, the last Pokémon games we got were just a year ago, whereas the last smash was released over 5 years ago.
Definitely hope the Fairy Type rumor was real, Dragons could use more counters and Poison types need a buff bad.
Agreed that we need either a fairy or a light type. I'd actually prefer the "light" type name, but whatevers.

But man, I really agree with you that poison type has so much potential to make matches way more fun by being balanced, and that dragon needs to given several more counters. I freaking wish all types had a near equal number of types it is countered by and it countered. Also, normal type needs to counter more types, too.

Also, is a space/alien/galaxy type too much to ask for=??? That as a type and having more alien/space-based Pokémon would be awesome.
 

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Also, normal type needs to counter more types, too.
Best idea ever.

And I feel like if you were hired by Nintendo, Pokemon X and Y would introduce like five new types. :laugh: Absolutely revolutionize the meta into something completely unrecognizable. XD

I did find one online for the WiiU on sale for about 9 bucks. :chuckle: Gotta see if I can get the money tomorrow.
That's a good deal, get it! It will take a little getting used to, but it'll feel just right after that.
 

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Best idea ever.
I know, right=??? Normal types suck as it is, especially since the specialists in the type (see: Raticate) generally suck, and get exposed because they are vulnerable to so much, and they are good against a very limited amount of types.

This would give them more usefulness, which would mean the balance, which would mean more Pokémon are useful, which would mean the metagame is more dynamic, interesting, and varied, which is good for everyone who likes to not watch the same thing over and over again.
And I feel like if you were hired by Nintendo, Pokemon X and Y would introduce like five new types. :laugh: Absolutely revolutionize the meta into something completely unrecognizable. XD
Nah, I'd do two max (probably Light and Space) per generation, and I'd wait until two generations until I'd add another type or two (as in like, from Gen 6 to Gen 8).

The two types I'd add after that would probably be like Earth/another mineral-based type (like rock and steel)and Mutant type, just because I think those ideas are unique. I also think a technology-based type (no, steel doesn't count), perhaps a Wind type, a magic type of some sort, and a dimensional-esk type could potentially work.
 

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I know, right=??? Normal types suck as it is, especially since the specialists in the type (see: Raticate) generally suck, and get exposed because they are vulnerable to so much, and they are good against a very limited amount of types.

I dunno, John, Snorlax, Furret, and Kangaskhan are pretty darn good based on my experiences.
 

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Well with Pokémon X and Y we got tons of new Pokémon and a new region, but, per usual, it feels like the "same ole', same 'ole." Plus, the last Pokémon games we got were just a year ago, whereas the last smash was released over 5 years ago.
I guess, I was mostly thinking back to this post I made:

To be fair, despite not having a lot of info, it's a heck of a lot easier to discuss Smash 4 than these games simply because Smash goes off existing templates unlike Pokemon which revamps most everything every Gen.

Most of speculation is talking about nothing/what we want to see (why else to we unintentionally give Mario_Sonic a tough time on the Smash 4 forum). While new info is nice, it can be tough to go off of aside from saying whether we like it or not. Sylveon is really the only real thing that we can go off of at the moment given what I have previously mentioned.
Agreed that we need either a fairy or a light type.

But man, I really agree with you that poison type has so much potential to make matches way more fun by being balanced, and that dragon needs to given several more counters. I freaking wish all types had a near equal number of types it is countered by and it countered. Also, normal type needs to counter more types, too.
Personally I've always wanted to use a Poison type on my in-game teams but there's never been a real use for them. Not sure what other types could use some balancing out, most of it depends on moves and move access I guess.

Definitely want to see Stealth Rock get a nerf/counter besides being forced to use Rapid Spin. Weather's okay, but it could use a few more counters aside from Rayquaza or setting up other types of weather. Wouldn't mind seeing Acid Rain as a new weather type...
 

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Personally I've always wanted to use a Poison type on my in-game teams but there's never been a real use for them. Not sure what other types could use some balancing out, most of it depends on moves and move access I guess.

Anything that makes Swalot and Seviper better is fine by me.

Probably my favorite Poison-types, BTW.
 

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That is one thing I always found annoying when I played online in my Pokemon Black. It felt like I was playing against a very small cast of Pokemon, because those are trendy. And if I don't adapt, which wouldn't be much fun since it'd make me do the same thing, I'll be at a severe disadvantage.

And there are just far too many Pokemon that are basically useless. I mean, if I was designing these games, knowing that most of the Pokemon in it would hardly be used at all would disgust me. Each Pokemon should at least have the potential to be viable in some manner. The most fun for me is finding the Pokemon I love the most, and well, using them. To think that many beloved Pokemon cannot be messed with in most if not all situations is saddening. Of course, this might be a tough feat, but they could probably do better.
 

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Personally I've always wanted to use a Poison type on my in-game teams but there's never been a real use for them. Not sure what other types could use some balancing out, most of it depends on moves and move access I guess.
I just think normal and poison need the biggest boost. And yeah, I've always wanted a few more normal types in my party to be viable, and for SEVERAL poison types to be viable.
Definitely want to see Stealth Rock get a nerf/counter besides being forced to use Rapid Spin. Weather's okay, but it could use a few more counters aside from Rayquaza or setting up other types of weather.
Agreed. Stealth Rock has been too major of a factor for too long, and it needs to be countered. I think there should be a move that counters Stealth Rock by placing it on the team that used said moves that basically only does that.

And yeah, there should be SEVERAL moves that get ride of Stealth Rock or even prevent it from working.
Wouldn't mind seeing Acid Rain as a new weather type...
I would love to see more types represented by weather. That would be a perfect idea, along with "pollution storm."

I would also love to see a ghost fog of some sort as a ghost-type equivalent of that, and perhaps said fog would have an effect on normal type Pokémon like how Sunny Day effects grass types (like for instance Hyper Beam doesn't need to a turn to charge when its' in effect).
 

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That is one thing I always found annoying when I played online in my Pokemon Black. It felt like I was playing against a very small cast of Pokemon, because those are trendy. And if I don't adapt, which wouldn't be much fun since it'd make me do the same thing, I'll be at a severe disadvantage.

And there are just far too many Pokemon that are basically useless. I mean, if I was designing these games, knowing that most of the Pokemon in it would hardly be used at all would disgust me. Each Pokemon should at least have the potential to be viable in some manner. The most fun for me is finding the Pokemon I love the most, and well, using them. To think that many beloved Pokemon cannot be messed with in most if not all situations is saddening. Of course, this might be a tough feat, but they could probably do better.

That reminds me... I only did one match on Black 2's online. Against a guy with like 700 wins using Psychic types. My Drapion and Magnezone destroyed him. My Flygon was never used in the battle. :chuckle:
 

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here's something for thought (gonno try to make a chrono prophecy)

Wolf was the last added character for the game, BUT, was the only character with a character specific victory. This would indicate Sakurai thought of this idea late in development, or he decided to implement it late. Either way it was so late, he could only do it on Wolf. This tells me that we might see character specific victories in SSB4
 

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Nah not right now, if we are to do this, we should wait a bit so we can get some more people to participate! It'd be way funner that way.
Oh i wasn't insisting on doing it NOW. I assumed that we'd do it later on in the week closer to E3.
 

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I dunno, John, Snorlax and Kangaskhan are pretty darn good IMO.
Yes, but that's just two normal type Pokémon at the maximum evolution out of several dozen. If you look at the Pokémon list, you'll notice there are way more viable psychic, dragon, and ghost types despite there being less Pokémon of each of those types compared to normal types.
 

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here's something for thought (gonno try to make a chrono prophecy)

Wolf was the last added character for the game, BUT, was the only character with a character specific victory. This would indicate Sakurai thought of this idea late in development, or he decided to implement it late. Either way it was so late, he could only do it on Wolf. This tells me that we might see character specific victories in SSB4

Didn't everyone have one EXCEPT Wolf? I honestly forget. But I know Meta Knight does.

@John: Lickilicky, Porygon-Z, Blissey, etc. Though I do think some could be better. Like Spinda and Dunsparce, who DESPERATELY need evolutions.
 

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^^^ Spinda and Dunsparce really do need evolutions. I also think an evolution to Raticate would be great.

But yeah, there's only a handful of really valuable Normal and Poison-type Pokémon. I hate that Game Freak and the Pokémon Company just "(re-)balance" things by adding new Pokémon and only doing only a few modifications to the previously set balance, which thus adds only a few more viable Pokémon competitively each generation. If they took time to balance all the max evolutions out more professionally and diligently, they could really have a special competitive game.
here's something for thought (gonno try to make a chrono prophecy)

Wolf was the last added character for the game, BUT, was the only character with a character specific victory. This would indicate Sakurai thought of this idea late in development, or he decided to implement it late. Either way it was so late, he could only do it on Wolf. This tells me that we might see character specific victories in SSB4
Wolf wasn't the last added character; that was Sonic. Wolf was probably the last added character before Sonic that made the final roster, however.

And by specified victory, what do you mean=??? He had a unique pose and stuff, but so did many other characters. The only character within a franchise to have something new that's unique is Meta Knight having his own version of the Kirby victory theme (the Meta Knight-only guitar version of said song). Is that what you are referring to=???
 

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That reminds me... I only did one match on Black 2's online. Against a guy with like 700 wins usingPsychic types. My Drapion and Magnezone destroyed him. My Flygon was never used in the battle. :chuckle:

Daaaang. Psychic type is awesome, but a team entirely of Psychic? He was either messing around or felt really confident (and if that was the case, you rocked his world haha).

I didn't play very many games, not just because of my earlier complains, but half of the matches that I'd win, or would be close to winning, the other player would just turn off their system. -_- Zero honor among many of those trainers.. though those were probably children, that is something I could easily seeing a kid doing. :laugh:

Oh i wasn't insisting on doing it NOW. I assumed that we'd do it later on in the week closer to E3.
Ohhhh I misinterpreted your post, that makes much more sense. :laugh: Oops.
 
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Your point? Samus getting an alternate form that switches through Final Smash (which are optional) is not comparable to turning a standalone character like Pikachu into nothing more than a rehash of Pokémon Trainer's gimmick and using his less popular evolution and pre-evolution to do so.


It's no Pokémon Trainer rip-off as much as Wreck-It-Ralph isn't a Donkey Kong arcade rip-off. :rolleyes:
Grammatically, you're either saying both are rip-offs or neither are rip-offs. English. Do you speak it?
Aside from that, a 3 stage Trainer that just so happens to use Pikachu's evolutionary line instead of starters is a frigging rip-off of the Trainer we already have.
Unless Wreck-It Ralph has been tossing barrels at Fix-It Felix as he tries to reach his girlfriend at the top of an abandoned construction site in his spare time, he's not a DK rip-off. (And your reasoning for him being one in the Ralph thread was pulling at straws and has been completely debunked anyway, so I fail to see how you can still make that claim unless you're really that biased. :/)

Besides, evolution mechanic is a clever idea, and they already had experimental characters a lot with Pichu, Lucario and the Pokémon Trainer and their mechanics. This combines them all, gives Pichu a warranted character spot. Gives Pikachu an upgrade into Raichu for the more dedicated fans.
Evolution gimmick? I'm not talking that gimmick. I'm talking your original concept before you changed it to an evolution gimmick to try and save face.
Aside from that, combining multiple different gimmicks together doesn't make it a unique gimmick; it just makes a cluster**** of gimmicks.


Besides, I always said Pikachu could be selective on his own still. And I never said couple Pika with a Trainer, just give him an evolution mechanic.
Underlined is a lie. Your original concept (the one I was criticizing in the first place) was to turn Pikachu into a "Pikachu Trainer" that used each line of the Pikachu family. You probably don't remember (or you forced yourself not to remember), but that was way back in the old SSB4 thread.

Also, Pichu and Raichu's unique moveset potential >> Dr.Mario's.
Potential fighting style that actually makes use of Dr. Mario being a doctor > nothing Pikachu can't already do aside from Hyper Beam, Giga Impact, and Focus Blast (and even then, Giga Impact can just be Raichu's version of Skull Bash)

Golden, why you try so hard to look smart? It's especially funny, cause you don't seem to think of me as the brightest yet you've been spreading nothing but gibberish the last couple of pages. :smirk:
Sorry, next time I'll dumb it down so people like you can actually understand what is being said instead of seeing nothing but gibberish. Maybe I should puff one right before so I get an understanding of the target audience. :troll:
 

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That is one thing I always found annoying when I played online in my Pokemon Black. It felt like I was playing against a very small cast of Pokemon, because those are trendy. And if I don't adapt, which wouldn't be much fun since it'd make me do the same thing, I'll be at a severe disadvantage.
Pretty much it creates a cycle of repetitiveness because of two reasons: often the same types are too strong, and often useless Pokémon remain useless from game to game.
And there are just far too many Pokemon that are basically useless. I mean, if I was designing these games, knowing that most of the Pokemon in it would hardly be used at all would disgust me. Each Pokemon should at least have the potential to be viable in some manner. The most fun for me is finding the Pokemon I love the most, and well, using them. To think that many beloved Pokemon cannot be messed with in most if not all situations is saddening. Of course, this might be a tough feat, but they could probably do better.
All fully evolved Pokémon should be at least slightly viable. But no, Pokémon that are fully evolved are more often than not useless, which especially sucks in regards to the older Pokémon (who are the most frequent victims of this), and many older starters. They should make each Pokémon more unique by giving them unique moves, abilities, and maybe even unique stat boosts.

I know there's only like 6 stats (HP, offense, defense, special offense, special defense, and speed), but maybe certain Pokémon that aren't as balanced could use a boost of some sort to make them viable. (like they get the old 50% power boost for moves of the same type)
 

lobotheduck21

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Didn't everyone have one EXCEPT Wolf? I honestly forget.


@John: Lickilicky, Porygon-Z, Blissey, etc. Though I do think some could be better. Like Spinda and Dunsparce, who DESPERATELY need evolutions.
farfetch'd DESPERATELY needs one

and I remember wolf was the only one (think he says "play times over star fox")
 

TheFirstPoppyBro

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Daaaang. Psychic type is awesome, but a team entirely of Psychic? He was either messing around or felt really confident (and if that was the case, you rocked his world haha).

I didn't play very many games, not just because of my earlier complains, but half of the matches that I'd win, or would be close to winning, the other player would just turn off their system. -_- Zero honor among many of those trainers.. though those were probably children, that is something I could easily seeing a kid doing.

He had some variety while keeping Psychic, like Exeggutor and Slowbro, both of whom I beat with Magnezone. His other pick was I believe an Espeon. Whatever his first one was, I beat it in one hit with a critical hit Crunch from Drapion. :chuckle: I spent a while imagining his reaction to that match. :laugh:
 

Thunderfang747

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^^^ Spinda and Dunsparce really do need evolutions. I also think an evolution to Raticate would be great.

But yeah, there's only a handful of really valuable Normal and Poison-type Pokémon. I hate that Game Freak and the Pokémon Company just "(re-)balance" things by adding new Pokémon and only doing only a few modifications to the previously set balance, which thus adds only a few more viable Pokémon competitively each generation. If they took time to balance all the max evolutions out more professionally and diligently, they could really have a special competitive game.

Wolf wasn't the last added character; that was Sonic. Wolf was probably the last added character before Sonic that made the final roster, however.

And by specified victory, what do you mean=??? He had a unique pose and stuff, but so did many other characters. The only character within a franchise to have something new that's unique is Meta Knight having his own version of the Kirby victory theme (the Meta Knight-only guitar version of said song). Is that what you are referring to=???
I believe he was referring to the fact that Wolf has a specific quote to Fox when he beats him. No other character has this (I think) and it is an interesting point.
 

TheFirstPoppyBro

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farfetch'd DESPERATELY needs one

and I remember wolf was the only one (think he says "play times over star fox")

Oh, unique quotes? Fox and Falco have them, too, don't they?

Even if Sakurai wanted too, though, most of the characters in Brawl are silent protagonists or don't speak English, like the Pokemon.
 

Big-Cat

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"MEANWHILE IN THE TOOLSHED!!!"

Well why didn't you say that. :laugh:

But yeah, I do play Tekken from time to time (I have one of the early Tekken games on the Xbox 360 Arcade), and I've played a few Guilty Gear games (and especially its' successor series, BlazBlue).

Those games do have a lot of great action though, but I don't really think I could get into 3D fighters competitively.
Tekken is hard to get into, I won't deny that. However, finding the characters that suit you makes the learning process much more enjoyable. You pretty much learn by playing.

All of that, in bold, holds true. I definitely won't argue with you there. The former is sort of universal among all fighters whether they're 3-D or not (it's just how the genre works, really), and the latter is just the straight up truth about the franchise itself. If you don't have the basics in Tekken hammered down, you will get rolled, especially in TTT2. One or two bad calls in TTT2 and rounds'll fall like dominoes.

Not really disagreeing with you, broski. It's just a little different is all, what with stage awareness, oki, bounds, and other stuff.

@ automatic: Wait, Shaky is the third best player in Florida right now? News to me.

Smooth Criminal
Funny thing is, with a couple of additions, this can easily apply to Smash. Shows that it's not that different from other games.
 

Swamp Sensei

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Fox, Falco and Wolf all have unique quotes against each other.

We should have more of those.
 

Thunderfang747

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Tekken is hard to get into, I won't deny that. However, finding the characters that suit you makes the learning process much more enjoyable. You pretty much learn by playing.


Funny thing is, with a couple of additions, this can easily apply to Smash. Shows that it's not that different from other games.
I really would like to learn more Tekken. I have TTT2 for the Wii U but my friends are more into the 2D fighters like SF and Marvel so I haven't really put an effort into it. I've taken a liking to Steve, who do you play?
 
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