Conviction
Human Nature
Is it bad that I chuckled at that cutscene, Kuma?
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Probably. Those cutscene graphics don't look much better than the in game ones.
Sometimes graphics CAN affect scenes in that way.Probably. Those cutscene graphics don't look much better than the in game ones.
You don't need better graphics to generate emotional reactions. Just look at games like Thomas Was Alone.
This is why I like Quest over Brawl. While both are repetitive in their Story modes(well, Quest is one giant story mode, but still), Brawl fails to immerse me into it. The story mode's battle system was extremely different from the regular gameplay, due to the heavy amount of random enemies, the fact my characters suddenly weighed a lot more, and the music was decent at best. Really, music is what gets me into a battle. If the music sucks, I'm probably not going to enjoy it much.I think the word you people are looking for when you say "immersion" should be "engagement."
UmThis is why I like Quest over Brawl. While both are repetitive in their Story modes(well, Quest is one giant story mode, but still), Brawl fails to immerse me into it. The story mode's battle system was extremely different from the regular gameplay, due to the heavy amount of random enemies, the fact my characters suddenly weighed a lot more, and the music was decent at best. Really, music is what gets me into a battle. If the music sucks, I'm probably not going to enjoy it much.
I'm hoping For's story mode fixes the music issue and every area has a different theme.(none of the remix 1, 2, 3 crap) Adventure Mode in Melee didn't have this issue, which made it hugely enjoyable to me. That said, Brawl's cutscenes were cool to an extent.
Get off your high horse kid before N3ON bans you, hahahahaha.all because I said something about HD a conversation starts......I'm so legit.
The way Metal is describing it, yes, but not the way I'm describing it. Immersion to me, is lietrally feeling like you're IN the game, once again, Skyrim (and most PC games for that matter - FPS games notably, this is why those genres put a lot of focus on graphics (RPGs and FPSs)).I think the word you people are looking for when you say "immersion" should be "engagement."
I would greatly disagree. The cutscene graphics were above and beyond the actual in game models. What you're probably forgetting is that the majority of the backgrounds in that game were pre-rendered, not unlike the marketplace in Ocarina of Time.Probably. Those cutscene graphics don't look much better than the in game ones.
You don't need better graphics to generate emotional reactions. Just look at games like Thomas Was Alone.
Personally? No, but for the time, that was some impressive technology, even with the obvious limitations.Is it bad that I chuckled at that cutscene, Kuma?
Muramasa doeasn't have great graphics. It's on the Wii for Christ's sake. Muramasa has great aesthetics. There's a difference.Trust me, like Habanero's video had said, right now, you can say "graphics don't matter" but that's cause you're seeing it from this standard. But if it weren't for "graphics," you couldn't have the glorious eye-candy that is Muramasa for example:
Muramasa doeasn't have great graphics. It's on the Wii for Christ's sake. Muramasa has great aesthetics. There's a difference.
Define great graphics. That is some well animated stuff going on in the game. It's only possible due to the increased resolution and memory in comparison to, say, the SNES days.Muramasa doeasn't have great graphics. It' son the Wii for Christ's sake. Muramasa has great aesthetics. There's a difference.
Yes. Brawl doesn't scream anything unique to me for the story mode. It's just a beat 'em up... but that's it. The music is so boring that I get bored fast. The gameplay is different enough for each character, obviously, but I can do a lot of different spell combos in Quest anyway, including which spells I learn and when. Quest isn't as diverse, but it has much more interesting story mode music, imo.Um
Not sure what this has to do with the post you quoted
Did you mean to say Quest 64 is more engaging?
Not sure what "cutting straws" means. Graphics are the graphical power behind a game's visuals. How the game actually looks is aesthetics. It's possible to have good graphics and bad aesthetics, and vice versa.You're just cutting straws now.
Correct, but to allow an artist to be able to express what he wants properly you need to give him the right canvas and tools.Muramasa doeasn't have great graphics. It's on the Wii for Christ's sake. Muramasa has great aesthetics. There's a difference.
Tell me where I said or implied that. Better graphics can lead to better aesthetics, but the two are not the same thing. I think we can all agree that, say, the most recent Medal of Honor looks like $h!t. It has terrible aesthetics, but great graphics. There's a distinction.You don't mean to tell me that Muramasa's art style and aesthetics would have been possible on the SNES? Or the N64 for that matter.
I haven't seen anything about the new MoH because honestly I don't care much for FPS games, barring maybe Halo (which should just come over to PC so I can play it again).Tell me where I said that. Better graphics can lead to better aesthetics, but the two are not the same thing. I think we can all agree that, say, the most recent Medal of Honor looks like $h!t. It has terrible aesthetics, but great graphics. There's a distinction.
CHALLENGE ACCEPTED jk.I can't picture playing a game with a 3D world in eight bit graphics.
I would argue that 8-bit beat 'em ups count as 3D worldsI can't picture playing a game with a 3D world in eight bit graphics.
It's already in development, PS3 I think:A Muramasa sequel would be amazing
that game is very underrated
uh, Great graphics, are nice, and they do help in games (Wind Waker Remake), but as along as the game is fun, I wouldn't mind playing it with 8-Bit graphics or next gen graphics
I can.I can't picture playing a game with a 3D world in eight bit graphics.
That's more of a perspective trick.I would argue that 8-bit beat 'em ups count as 3D worlds
You do technically have movement along 3 axes, so it is 3D movement.That's more of a perspective trick.
That's dragon's crown, same studio, different gameIt's already in development, PS3 I think:
Dragon's Crown isn't really a sequel to Muramasa though. They just happen to have a similar art style/aesthetic.It's already in development, PS3 I think:
*snip*
Why the **** are you such a pansy?Welp, time to take a break from the thread.
I honestly haven't played a great enough variety of games to continue with this discussion.
Yeah I know, really, it's more of a sequel to Odin Sphere if anything...Even though they have many similarities, I wouldn't really call Dragon's Crown a "sequel" to Muramasa. It's not part of the same IP or anything.
Being near porn, you mean?Dragon's Crown isn't really a sequel to Muramasa though. They just happen to have a similar art style/aesthetic.
If you're looking for more stuff like Muramasa, check out Odin Sphere or Princess Crown. They're fairly similar from what I've heard.A Muramasa sequel would be amazing
that game is very underrated
Being near porn, you mean?
Why the **** not?Why the **** are you such a pansy?
...Fire Emblem?The discussion seems to be turning over to something else now though.
...Fire Emblem?
Well I get them from Habanero.Where the heck do you get all these Fire Emblem pics from?
Lyn's Mom.Where the heck do you get all these Fire Emblem pics from?