Top 3 Nintendo games?
1. Melee
2. Majora's mask
3.Path of Radience
Also coincidentally is my top 3 video games list. : )
Explanations? Do I have to? Fine...
Melee- Had a lot of fun times playing it with my friends. Lots of good times and in jokes. Honestly it's not so much the game itself I like as the people I play it with and the memories associated with that, but that doesn't change the fact that it's my favorite game. Plus I play lots of other games with my friends and we've never had as much fun with anything else(except maybe 4 swords), so I guess you could call it a great "framing device" for having fun with people. I love how random the game is (if you're playing 4 player free for all items on crazy stages lightning mode that is of course), because it means something crazy is bound to happen. Every time I play something memorable happens, and I've played the game hundreds of times.
Mask-Loved the emphasis on side quests and the fact that you get masks made it feel like you got a significant, tangible, unique reward for most side quests, the lack of which is the only thing that keeps side quests from being my favorite part of a lot of RPGs. Liked that it had more emphasis on the over world and the quirky characters that inhabited it, which I think is usually the strong suit of Zelda games IMO, and that the side character got fleshed out surprisingly well. Since the world actually progressed with time and had a finite ending it felt much more alive than almost any other game world, and yet you had a chance to explore all angles of the world via the time loop, which is the perfect combination for an engrossing game world IMO(and yes I realize other games have done that as well). Liked that it had an emphasis on the other races and even let you play as them, because again one of the best things about Zelda to me is it actually has a set of famous and recognizable races that aren't something hijacked straight from Tolkien or Mythology, which is shockingly rare in fantasy games. But most of all I love the ambiance, it's very dark but not in a moody or "hardcore" way but rather in a very emotional way that is pretty rare and hard to capture and is very powerful. To put it another way it keeps a haunting, dark tone but it doesn't let that impede it's emotional range, showing many different ranges of bittersweet and sometimes swinging into full on joy that is enjoyable yet serves as a painful contrast to the general gloom of the game and the inevitability of doom hanging over it without feeling out of place. Everything in the game contributes well to the tone-the way the characters are designed, the plot conflict, the mechanics, the art style and imagery, the themes, the setting, the nature of the side quests, Jesus Christ the music, it really is a game totally based around tone. Most of all walking around castle town as it becomes deserted and people say their last goodbys or resign themselves to their fate is positively unreal. The conclusion of the Kafei quest where Kafei and Anju meet as they're about to die is my favorite moment in gaming, nothing else even comes close. For other game serials I have an idea for what my ideal game in that series would be; for Zelda I don't have one because they already freakn' made it. It hits absolutely every right spot I could possibly think of. Basically I think it's the perfect game, Melee only beats it because it's much more than a game to me.
Radience- I'll keep this short since I just wrote a freakn' essay on Majora's Mask. Support conversations are the bomb because they make you care about all the minor units of your army that would be left horribly undeveloped in other games where you control any army. Whenever I play a map in Fire Emblem I make up a fanfiction-esque story of the battle in my head and that's always tons of fun. I also like how experience is a resource in most Fire Emblem games and there's no grinding, and all the other mechanics are pretty great too. Also good writing. Radiance is my favorite of them because I thought it handled the ability system the best, I thought it had the best map design, I though it was balanced the best(in terms of how much Exp./equipment it given to you vs. what you're expected to do) and had the best difficulty curve, the story was presented the best even if the actual content was nothing groundbreaking, and the cast of characters was on the better side and Ike was a lot more likeable than most of the other lords(again mostly due to presentation since there really a whole lot to him) and one of the Very, very few RPG main characters I like in general.
TLDR(I don't blame you)- Refer to list at top of post.