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Super Smash Bros 4 (Wii U/3DS) Topic

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Tree Gelbman

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You know in a way I'm a little sad because I do feel there are characters like Ryu (No brainer.) and Chun Li (Chun Li Vs Samus would be awesome considering they're both cited for what they did to female representation in video games) who might fit into the Smash World because of their video game icon status.

But I can also see Sakurai's point of view about not wanting to put them into the game and how it'd be more fun to take someone who usually isn't a fighting game character and make them one.
 

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http://kotaku.com/the-next-super-smash-bros-wont-have-a-story-mode-or-c-906856304

No story mode with cutscenes apparently. Or is this old news too?
There is so much butthurt in the comments section. :laugh: Were that many people that attached to the SSE? Hell, I'm ecstatic because of how much of a ball and chain the SSE was on Brawl's development and, let's face it, Smash Bros is about and will always be about VS mode. Everything else is a nice distraction but 90+% of what we're going to be playing most of the time is VS mode.
 

Arcadenik

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Lloyd Irving, double sword user, something we lack.

Let's not get started on the various Symphonia chars who aren't simply sword users. Presea, Regal, Raine, Genis...

And that's just one game. Yeah, unlike Fire Emblem, they have more variety in even the main character.
I think a lot of fans would rather see Roy come back and see Ganondorf decloned over Lloyd Irving. :smirk:

Roy could be a double sword user as seen in Fire Emblem: Awakening. Ganondorf could be a double sword user as seen in The Wind Waker (the game is relevant again thanks to the HD remake).
 

Verde Coeden Scalesworth

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I disagree on them being a Fighting character doesn't make them fit(when Mortal Kombat can make useless characters like Mokap playable... who is just the guy who does the Motion Capture system in real life...), however, we already have a Capcom character in, so I don't see any Street Fighter character relevant at this point anyway. But other companies? Something to think about. Or could've been. It's sad to see that view, though. I don't see why that makes any difference in the end. I mean, sure, he did purposely base MegaMan off of something besides his MvC self(which I'm glad he did, since him being a shotoclone is what kept him out of MvC3... when Akuma stayed in. -_-), but it doesn't mean others would've been weird regardless of their genre origin. Sonic got at least two moves from the fighting games he was in(his Air Down A is a very similar to Shadow Rocket in Sonic Battle, and one of his throws is a carbon copy from Sonic The Fighters)

Anyway, it does narrow down the list of potential third party characters, so we know a bit more what to expect. Too bad for Soul Calibur, though. I wasn't fond of Tekken(even if they could have some interesting additions, like Yoshimitsu, since he spans two fighting series, legacy-wise).

@Arcadenik: I wouldn't even expect Toon Ganondorf in at this point, unless Toon Link is switched out, and that Toon Zelda doesn't appear, despite plans. I want him too, but he still is not like Lloyd, so that doesn't matter. As for Roy, it's not that well known he could have two swords, since a lot haven't played his game, unlike Symphonia OR Wind Waker. So no, I really don't see either of them being matter in that regard. Roy, if he were to come back, may still be similar to Marth again. Ganondorf? I expect his TP form with SS-style coloring like TP Link has in For.
 

Hoots

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There is so much butthurt in the comments section. :laugh: Were that many people that attached to the SSE? Hell, I'm ecstatic because of how much of a ball and chain the SSE was on Brawl's development and, let's face it, Smash Bros is about and will always be about VS mode. Everything else is a nice distraction but 90+% of what we're going to be playing most of the time is VS mode.
Anyone who is actually upset about SSE being cut either has no grasp of resource management or seriously needs to reevaluate his or her priorities. Most likely both.
 

Tree Gelbman

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I don't think any other companies fighting game characters are legendary to get in past Capcom.

I like Tekken, Soul Calibur, etc, I just don't see any characters that have the icon status of the most prominent Street Fighter characters.

Mortal Kombat maybe with Sonya Blade, Liu Kang, etc, but there's no way a fighter that violent is getting repped in Smash Brothers ever. Lol.
 
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You know in a way I'm a little sad because I do feel there are characters like Ryu (No brainer.) and Chun Li (Chun Li Vs Samus would be awesome considering they're both cited for what they did to female representation in video games) who might fit into the Smash World because of their video game icon status.

But I can also see Sakurai's point of view about not wanting to put them into the game and how it'd be more fun to take someone who usually isn't a fighting game character and make them one.
Two words.

Mai Shiranui

Well, well, well... two down, one to go... now that Soul Calibur and Tekken characters are not getting in but Tales characters still have a chance... Pac-Man is all but confirmed. :awesome:

Pac-Man for Smash!
>Thinking Pac-Man will be in Smash...



Those news do NOTHING to confirm Pac-Man's inclusion, there is literally no correlation between the two.
 

Tree Gelbman

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Oh yeah.

Mai is so iconic...

For her breasts and skimpy clothing and pretty much nothing else.
 

Tree Gelbman

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I'm staying out of the Pac Man discussion.

I'm sick of it.

Because it relies heavily on the whole relevance debacle people throw around and also the ''no good games for a while" one too.

And neither of those have weight when they'd eliminate half the roster that's already in right off the bat.
 

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I don't think any other companies fighting game characters are legendary to get in past Capcom.

I like Tekken, Soul Calibur, etc, I just don't see any characters that have the icon status of the most prominent Street Fighter characters.

Mortal Kombat maybe with Sonya Blade, Liu Kang, etc, but there's no way a fighter that violent is getting repped in Smash Brothers ever. Lol.
The only reason that Mortal Kombat has zero chance now(despite having a T for Teen game, fyi, and an SNES game with no blood...) is due to "no fighting characters in", and that was it.

And again, Capcom is already repped. Even the Street Fighter people, at least some of the UK Branch, wanted MegaMan and Bison as their top two choices. Soul Calibur and Tekken are very iconic series, dude. They also had a far better chance than something like Mortal Kombat due to having interesting characters that aren't all bloody. Well, had, due to the obvious. Also, think of how violent Ganondorf is in general. He's in Smash. Your point doesn't much make sense when he really hasn't shown any reason to care what the rating of the original game was. Just that if it's a fighting game, it doesn't need a new fighting game showing.(silly, but is what it is)

Also, seriously, people, Pac-Man is not freaking confirmed. In fact, all they did was narrow down the possible Namco-Bandai choices, not confirmed jack. Sure, he's definitely a very iconic character, no doubt, but first, it depends if Sakurai wants him specifically, and second, it depends upon who Namco-Bandai is willing to give out, and third, it depends what other third companies might get a character. We still have Sonic and probably Snake to deal with. That leaves a fourth in general, which there are many companies out there.
 

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I think the reasoning behind Sakurai's statement about not adding characters from fighting games in Smash is that we have already seen those characters fighting... what else is new? He just want to add characters from non-fighting games... that's what makes Smash so different from other crossover fighting games.

You got characters from platformer games (Mario, Donkey Kong, Kirby, etc.), characters from RPG games (Fire Emblem, Pokémon, EarthBound, etc.), characters from adventure games (Zelda, Metroid, Kid Icarus, etc.), and even characters from racing games (Captain Falcon), life simulation games (Villager), and exercise games (Wii Fit Trainer). We even got a real-life Nintendo toy (R.O.B.)
 

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I mean, sure, he did purposely base MegaMan off of something besides his MvC self(which I'm glad he did, since him being a shotoclone is what kept him out of MvC3... when Akuma stayed in. -_-), but it doesn't mean others would've been weird regardless of their genre origin.
Akuma's kind of sort of an exception. He was an unlockable character in X-Men: Children of the Atom. Technically, he's the one that started the whole Marvel vs. Capcom series.
 

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I think the reasoning behind Sakurai's statement about not adding characters from fighting games in Smash is that we have already seen those characters fighting... what else is new? He just want to add characters from non-fighting games... that's what makes Smash so different from other crossover fighting games.

You got characters from platformer games (Mario, Donkey Kong, Kirby, etc.), characters from RPG games (Fire Emblem, Pokémon, EarthBound, etc.), characters from adventure games (Zelda, Metroid, Kid Icarus, etc.), and even characters from racing games (Captain Falcon), life simulation games (Villager), and exercise games (Wii Fit Trainer). We even got a real-life Nintendo toy (R.O.B.)
No, the reasoning is that the playstyles would be filled in by characters in the Smash roster. Mario and Luigi are Ryu and Ken and everyone knows that. Sadly, the main characters in most fighting game series tend to be the all-around types, aka Shotoclones. The only true exception is Akira Yuki who uses Bajiquan despite looking more than enough like Ryu. Heck, it actually took them up to Virtua Fighter 5 R to actually add a Karate character. Otherwise, the not-so-main characters like Chun-Li would be great to see.

EDIT: Meant to put this in my last post.
 
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Oh yeah.

Mai is so iconic...

For her breasts and skimpy clothing and pretty much nothing else.
Hey, just because she's a sex symbol doesn't mean she's not iconic.

I had actually seen her way before I ever know who she was, and YEARS before I ever played KoF.

She rivals Chun Li iconography imo.

Please.

Yoshimitsu > Pac-Man anyways.

KOS-MOS>>>>>>all

I'm staying out of the Pac Man discussion.

I'm sick of it.

Because it relies heavily on the whole relevance debacle people throw around and also the ''no good games for a while" one too.

And neither of those have weight when they'd eliminate half the roster that's already in right off the bat.
My biggest beef with the Paku Paku Man is that he's boring as ****. But I digress, I've said all that needs to be said on that matter already.
 

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FFS why is everyone so 100% certain of a Namco rep? I'm thinking it won't even happen.
 

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Wii Fit Trainer looks boring. No wonder literally no one suggested her before E3 2013.
 

Fatmanonice

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Anyone who is actually upset about SSE being cut either has no grasp of resource management or seriously needs to reevaluate his or her priorities. Most likely both.
This. Also, I find it hilarious that people are calling it a grand conspiracy that traces back to Nintendo's Youtube policy when Sakurai pretty much said what these people won't admit: cutscenes lose a majority of their novelty as soon as you see them and they take a ton of work to make. I would gladly take 15 new character reveal trailers and an opening cinematic then the 115 cutscenes that were in Brawl if it means shaving 4 or 5 months off the development time.
 

Hoots

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I honestly think Pacman will be a colossal waste of a slot, and especially a third party. HOWEVER, if he gets in, at least it gives me an excuse to endlessly quote this scene while playing Smash.

 

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Akuma's kind of sort of an exception. He was an unlockable character in X-Men: Children of the Atom. Technically, he's the one that started the whole Marvel vs. Capcom series.
True. But he was still a shotoclone, which was my point. MegaMan should've been in, and the excuse that he couldn't be given a new unique moveset was full of crap.(especially when another clone is allowed over him...) I would've kept both him, because Akuma rocks.

I think the reasoning behind Sakurai's statement about not adding characters from fighting games in Smash is that we have already seen those characters fighting... what else is new? He just want to add characters from non-fighting games... that's what makes Smash so different from other crossover fighting games.

You got characters from platformer games (Mario, Donkey Kong, Kirby, etc.), characters from RPG games (Fire Emblem, Pokémon, EarthBound, etc.), characters from adventure games (Zelda, Metroid, Kid Icarus, etc.), and even characters from racing games (Captain Falcon), life simulation games (Villager), and exercise games (Wii Fit Trainer). We even got a real-life Nintendo toy (R.O.B.)
We saw Sonic fight in two Fighting Games before Brawl(both specifically non-crossovers). What's your point? It doesn't really fit to me. Sonic has done a lot of stuff. Not so much direct sports(save Tennis by then, but mostly racing variations, including Snowboarding and Airboarding). He still had two major fighting roles, which he did get moves based upon those games alone.

I still cannot see a good reason, or that it matters. No, them being from a fighting game means jack at all. A lot of those games may have better reasons, like being overly violent(Mortal Kombat), already having a rep(Capcom fighters), unusable(the Marvel ones), but Tekken nor Soul Calibur really show any problems. They have interesting characters, with enough funny moments and good personality with funny dialogue that they fit really well into the crew. Worst thing is that the moves are slightly easier to translate?(I wouldn't expect some Soul Calibur characters due to their stances being hard to pull off in Smash of course, but what about Tekken? Which just got a Nintendo crossover(to an extent) on the Wii U?)
 
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Wii Fit Trainer looks boring. No wonder literally no one suggested her before E3 2013.
>the biggest troll character in fighting games
>boring

C'mon man, just look at that **** eating grin, she's probably gonna be top tier too.


As an aside, I'm surprised at how much fan-art and rule 34 this character got, protip, don't venture into google image search, holy Christ!
 

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Tekken would be, IMO, very difficult to implement into Smash Bros. simply because of their larger movesets that make up their playstyles. You would not be able to appease Tekken fans very well. I know I wasn't completely satisfied with Xiaoyu in SFxTK.
 
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I honestly think Pacman will be a colossal waste of a slot, and especially a third party. HOWEVER, if he gets in, at least it gives me an excuse to endlessly quote this scene while playing Smash.

>You know a girl that looks like this
>pulls up a crude drawing of her out of nowhere

I love that movie, it's goddamn hilarious. Probably the only Michael Sera movie outside of Superbad that I can stand.
 

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If any Namco puts in any of their characters, I would assume it would be either Pac-Man or Heihachi. Pac-Man because... it's Pac-Man, and Heihachi because Namco loves their Heihachi crossovers lately for some reason.

Also, I've been gone for about 2 weeks, did anything super important happen?
 

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Punch-Out isn't a fighting game right?
*laughs nervously*
Right??
No, it'd be more of an action game. The game is much more rhythmic and puzzle based.

If any Namco puts in any of their characters, I would assume it would be either Pac-Man or Heihachi. Pac-Man because... it's Pac-Man, and Heihachi because Namco loves their Heihachi crossovers lately for some reason.

Also, I've been gone for about 2 weeks, did anything super important happen?
Pray tell then how Pacman would play then.
 
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Gee, a female that wears tight pants and a midriff getting hit with rule 34. Such an odd concept.
Gotta love dem spats (who doesn't really).

The point was that she was nearly non-existant before E3, now she's got more porn than Samus does.
 

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Pray tell then how Pacman would play then.

I don't know jack about anything regarding Pac-Man past the first game, I'm just saying that he would be one of their go-to characters if they were putting in a rep. I don't even want the guy in.
 

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I don't really like Pac-Man but I would understand if he got in. He hasn't been a real video game icon in over 30 years and every major release since then has either been wonderfully mediocre or slit your wrists terrible. The only reason he's still around is because he's still cruise controlling from the massive success he had before a vast majority of us here were even born. If I were to be perfectly blunt, Namco milked the franchise to death way back in the early 1990's and I almost feel like giving them a round of applause for managing to keep him around more than 20 years after they should have tucked him away in a filing cabinet. He is the definition of a character that's still around because "zOmG nOsTaLgIA."
 

Hoots

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I don't really like Pac-Man but I would understand if he got in. He hasn't been a real video game icon in over 30 years and every major release since then has either been wonderfully mediocre or slit your wrists terrible. The only reason he's still around is because he's still cruise controlling from the massive success he had before a vast majority of us here were even born. If I were to be perfectly blunt, Namco milked the franchise to death way back in the early 1990's and I almost feel like giving them a round of applause for managing to keep him around more than 20 years after they should have tucked him away in a filing cabinet. He is the definition of a character that's still around because "zOmG nOsTaLgIA."
This. Entirely this. How tragic is it that we're treating possibly the only other new 3rd party as an awful inevitability that no one wants, but everyone expects simply because "he's famous"?
 

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Tekken would be, IMO, very difficult to implement into Smash Bros. simply because of their larger movesets that make up their playstyles. You would not be able to appease Tekken fans very well. I know I wasn't completely satisfied with Xiaoyu in SFxTK.
Fair enough. I only played the Arcade Tag Team 2 Tournament game, which while fun, wasn't too bad. I'm not sure if any character has enough redundant moves if it could work, so I'll bow out of it.

If any Namco puts in any of their characters, I would assume it would be either Pac-Man or Heihachi. Pac-Man because... it's Pac-Man, and Heihachi because Namco loves their Heihachi crossovers lately for some reason.

Also, I've been gone for about 2 weeks, did anything super important happen?
Heihachi is already de-confirmed anyway. Sakurai won't put in characters that are from fighting games(he must mean originated, since MegaMan and Sonic had some fighting games background, with Sonic directly referencing those games too). Pac-Man is indeed a possibility, but so is a Digimon(to a lesser extent, because it's Namco-Bandai, not Namco, here), Klonoa, or a Tales of character. He didn't express too much interest in Tales of some time ago, but that doesn't mean much now with this revelation.
 

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No, it'd be more of an action game. The game is much more rhythmic and puzzle based.

Pray tell then how Pacman would play then.
That's a relief.

Pac-Man can play either one of two ways:
  1. He can use moves inspired from old 8-bit Namco games, like Dig-Dug, Galaga etc... (Kind of like how the Villager uses some moves from other Nintendo games like Balloon Fighter and Punch-Out!!)
  2. He can use a variety of moves inspired by his original arcade, Pac-man World, TV show and the new game he has coming out.
 
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