The matchup basically revolves around patience and good use of razorleaf and ftilt/d-tilt. I like to take her to a stage with platforms and room to get away when I need to, like PS2, and basically just harass her for 5-6 minutes while staying out of grab range. We can punish her recovery insanely hard by forcing her to up-b on stage and punishing with ledgehop > sweetspot up-air and waveland on > upsmashAgreed. We can combo Sheik pretty well (almost as well as they can). I'd say the biggest issue for Ivy in this MU is that CC is so strong against her, and Sheik is CCing half the time whether they mean to or not with such a strong dtilt and dsmash. Oh and needles can be annoying...but not overwhelming...mostly annoying.