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Smash Ace
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- Aug 29, 2018
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I don't think we have yet.Since when?
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I don't think we have yet.Since when?
Whoa, whoa, strawman argument. Isaac is a completely different case, holy ****. I never said or implied *at all* that Isaac wasn't getting in because Skull Kid. Isaac had more ballot popularity than almost any character, likely. (That being said, SK being from an existing series vs. a completely new one is another different angle).Welp, since Isaac ain't iconic, Skull kid has a better chance getting in.
Time to go home peeps.
Hmm last direct ? Am I mistaken ? Well I think he appears in great bay at least.
Yeah no he hasn't been seen as an AT yet. Just a stage element on Great Bay. Though I don't imagine they'll cut him.I don't think we have yet.
And now you're applying the arguments in favor of one character to all of them? Get outta here lol, every character who gets in does so for their own unique reasons. Skull Kid is iconic, Isaac is highly requested in the fan base. It's apples and oranges.
Whoa, whoa, strawman argument. Isaac is a completely different case, holy ****. I never said or implied *at all* that Isaac wasn't getting in because Skull Kid. Isaac had more ballot popularity than almost any character, likely. (That being said, SK being from an existing series vs. a completely new one is another different angle).
But it's unfair to say that's what I was arguing. I was in no way suggesting Isaac wasn't getting in, I was merely defending Skull Kid.
I'm on board the Isaac train full speed, and think he's *very* likely.
But this argument started because of claiming to know where characters place on the ballot. None of us can claim that we know the ballot even if we have results that give us a reasonable idea of what to expect. Its still not the ballot results themselves. We don't *know* how far these characters place up or down the ballot until it actually happens.No, it's because of the ballot. Since that's what Sakurai is basing this roster on.
You know, I'm sorry. Clearly we are all not going to agree with each other. So about I just shut the **** up so we can stop these arguments that's are never going to end if we keep this up.
I apologize as well. We can stop, to get the thread back on track to Golden Sun, but in regards to the Ballot, I did say that I believed if Skull Kid was in, it probably isn't on his votes alone, but because he would represent the collective desire for a new Zelda character, just as Cloud represents the community's desire for Final Fantasy.No, it's because of the ballot. Since that's what Sakurai is basing this roster on.
You know, I'm sorry. Clearly we are all not going to agree with each other. So about I just shut the **** up so we can stop these arguments that's are never going to end if we keep this up.
Where? Do you have a link?Because a few edgy boys made some spicy Isaac jokes about the Hokkaido disaster, this whole community is getting smeared. Awesome.
I've just been seeing people mentioning that in a couple videos/podcasts and comment sections/threads. Maybe I'm over reacting..Where? Do you have a link?
You'll be able to find GS1&2's performance here:Where could I find number outside of VGChartz?
Maybe. It might just be a few insensitive people who make the edgy jokes, and a few over sensitive people that blame an entire fan base for those jokesI've just been seeing people mentioning that in a couple videos/podcasts and comment sections/threads. Maybe I'm over reacting..
To be honest this seems to be happening to a lot of the bases with the delay news. For example there is a "Bandana Dee for Smash" account saying terrible things of Nintendo owing gamers something because of this but most are not supporters but detractors trying to bait and making fanbases look badI've just been seeing people mentioning that in a couple videos/podcasts and comment sections/threads. Maybe I'm over reacting..
I'd rather we not link to that.Where? Do you have a link?
Oh my bad then I probably mixed things up with the many smash 4 and smash in general videos I watch. Thanks for pointing it out N3ON.Yeah no he hasn't been seen as an AT yet. Just a stage element on Great Bay. Though I don't imagine they'll cut him.
Fair enough, sorryI'd rather we not link to that.
I would personally prefer different types of moves but that he also relies on earth for the strongest attacks. But at this point tbh I will take however they decide to handle it, they have done a good job with hard characters like Robin and Shulk so I have no doubt they can do Isaac justicethis is an Isaac thread anyway. So i'll ask a question.
If I had a question for you all.
What would you say YOU would like more in this scenario? (Not what is the most likely.)
Would like Isaac to have primarliy earth-based, where a lot of his moves are taken from his earth technically?
Would you like for him to change Djinn on the fly? (Like Shulk does with his monado.)
Or would you like each move to represent different types of moves from his range of abilities? (Imagine how Mega man has a range of moves from all 10 of his games, and apply that to how Isaac is handled.)
I think I've said this before but I would actually prefer multiple elements incorporated into his attacks. I just think instead of being a representation of only Isaac and his earth moves, it would represent golden sun as a whole. Plus his moves would be more flashy and colorful and that's something I would like to seethis is an Isaac thread anyway. So i'll ask a question.
If I had a question for you all.
What would you say YOU would like more in this scenario? (Not what is the most likely.)
Would like Isaac to have primarliy earth-based, where a lot of his moves are taken from his earth technically?
Would you like for him to change Djinn on the fly? (Like Shulk does with his monado.)
Or would you like each move to represent different types of moves from his range of abilities? (Imagine how Mega man has a range of moves from all 10 of his games, and apply that to how Isaac is handled.)
I'd prefer if he used the Djinn show people what golden sun is all aboutthis is an Isaac thread anyway. So i'll ask a question.
What would you say YOU would like more in this scenario? (Not what is the most likely.)
Would like Isaac to have primarliy earth-based, where a lot of his moves are taken from his earth techniques?
Would you like for him to change Djinn on the fly? (Like Shulk does with his monado.)
Or would you like each move to represent different types of moves from his range of abilities? (Imagine how Mega man has a range of moves from all 10 of his games, and apply that to how Isaac is handled.)
I'd most like him to be Earth-based I think, but changing Djinn could be incredibly interesting as well. I wouldn't really want him to have multiple elements unless it was a part of the Djinn Change mechanic.this is an Isaac thread anyway. So i'll ask a question.
What would you say YOU would like more in this scenario? (Not what is the most likely.)
Would like Isaac to have primarliy earth-based, where a lot of his moves are taken from his earth techniques?
Would you like for him to change Djinn on the fly? (Like Shulk does with his monado.)
Or would you like each move to represent different types of moves from his range of abilities? (Imagine how Mega man has a range of moves from all 10 of his games, and apply that to how Isaac is handled.)
I feel Earth-based, with big ****ing hand for flavor. I don’t want him to be gimmicky, and I don’t want them to underplay his geomancer abilities since those would make him stand out more.this is an Isaac thread anyway. So i'll ask a question.
What would you say YOU would like more in this scenario? (Not what is the most likely.)
Would like Isaac to have primarliy earth-based, where a lot of his moves are taken from his earth techniques?
Would you like for him to change Djinn on the fly? (Like Shulk does with his monado.)
Or would you like each move to represent different types of moves from his range of abilities? (Imagine how Mega man has a range of moves from all 10 of his games, and apply that to how Isaac is handled.)
I'm a fan of how SSF2 handled it, personally. Side special with multiple utilities based on the direction you press. Even more than that, though, I really want it to be his grab / throws.I'm liking these responses so far.
Personally, I'm not sure which one I like more. (They all sound pretty good the more I think about each one)
Here's another interesting question. How would you want MOVE to be incorporated?
(Don't have any examples, just wanting people to throw out ideas. For instance, anything else would be better than how it was handled in Brawl.)
I'm more partial to him having an earth based move set although I wouldn't mind Djinn's being incorporated in some way either. I just wouldn't particularly like something so overly gimmick-y for the sake of it. I had interest in Shulk and played him for a bit before going, I quit. Robin was the character in 4 I was most hyped for and I still dropped him. I could see my lazy self not wanting to take the time to learn Isaac. But hey at least he'd be in the game lol.this is an Isaac thread anyway. So i'll ask a question.
What would you say YOU would like more in this scenario? (Not what is the most likely.)
Would like Isaac to have primarliy earth-based, where a lot of his moves are taken from his earth techniques?
Would you like for him to change Djinn on the fly? (Like Shulk does with his monado.)
Or would you like each move to represent different types of moves from his range of abilities? (Imagine how Mega man has a range of moves from all 10 of his games, and apply that to how Isaac is handled.)
It's beautifulShin's idea is cool but that'd make Isaac very predictable. You'd have to "waste" a forward smash to have an upsmash ready and vice-versa.
I'd rather have Flint as forward smash, Bane as up smash, Ground as down smash (maybe with burying properties).
And for Felix, Echo as forward (hits twice but less damage per hit), Petra for down and maybe Steel for up ?
Also totally unrelated but did you guy see this fanart ? I love when even a fake leak gives birth to cool stuff like this:
That is a pretty neat idea. But that does sound like kind of a complicated fighter. xD.I was playing Golden Sun the other day, and had the thought that Venus might work as a nice Up-Smash if you centered it on Isaac and maybe shortened the range. I've always imagine Flint being his Forward-Smash. It would be neat if you could use Forward-Smash to Unleash Flint, and then your Up-Smash becomes Venus, and each one is just a normal sword attack in other circumstances. Your most effective kill move would change based on the status of Flint / Venus, and how you've fought up till then.
I was thinking grabs too. Obviously.The best I could think of for move in its entirety is set to his grab commands. Its possible he could use it in other ways. But I'd generally want a focus around his elemental attacks.
That one is simple. Yes he has range, but his grab space is gaped. He can grab from a distance, but not up close. Perfect spacing would likely be required to make the best of his grabs.But I wonder how Sakurai would balence it out. Melee Marth's grab range Ian ridiculous, so I want to imagine how the competitive community reacts to it.
"Melee Marth 2.0"
Then people would compare him to FE characters even more xDBut I wonder how Sakurai would balence it out. Melee Marth's grab range is ridiculous, so I want to imagine how the competitive community reacts to it.
"Melee Marth 2.0"