Shin Kaizoku
Smash Journeyman
Hey, Jam, delete some friends. I can't add you. @_@
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It started out that way first match for me, but I think I'll actually stick with Gief. He's a lot more fun than I thought he was.Yeah, something was up with the connection. GGs though.
My team today was just two characters I wanted to try out. I'm probably not going to put them on the same team though.
Been messing around with Alpha Counter combos today. Getting around 360-420 damage which is pretty good.
That's a tiny bit less than a switch cancel combo but it's good considering I basically punished a guy for putting me in block stun. lol
Oh, no. I actually just kept the default ones on. It's Atlus that takes them off, I think.Yeah, I need to take my gems off when we play. I just noticed that you don't use them, lol.
My biggest concern is with gems. I really like them, but if the competitive scene is going to permanently ban them then I don't see myself getting competitive either.2v2 sounds fun. It's too hard for me to take this game too competitively, and I just want to have some fun with it.
I just see myself enjoying this casually in the long run. There are things in this game that makes me pretty salty. I don't feel in control once I'm in like in other Capcom games. One wrong guess when I'm putting them in blockstun, they mash jab into cross rush for at least 35 percent on me. If I blocked, now I'm getting pressured, even if I worked my way in.My biggest concern is with gems. I really like them, but if the competitive scene is going to permanently ban them then I don't see myself getting competitive either.
And nope, I probably won't be going to Evo. This year's lineup is more interesting on the spectating side for me rather than the participating side.
Will do .Hey, Jam, delete some friends. I can't add you. @_@
Don't forget alpha counters. I still think you can't play this quite like past SF games (or so I hear). You gotta treat it as its own animal, Imo.I just see myself enjoying this casually in the long run. There are things in this game that makes me pretty salty. I don't feel in control once I'm in like in other Capcom games. One wrong guess when I'm putting them in blockstun, they mash jab into cross rush for at least 35 percent on me. If I blocked, now I'm getting pressured, even if I worked my way in.
Then there's the whole rolling and backdashing thing in this game. Also, I still find people jumping too much out of pressure. Every person I face, if I somehow catch their backdash, I wait until they land and for some reason, they decide to just jump and try to cross me up. Most of the time, I'm forced to block it since I'm either out of range or still recovering from my move.
I haven't gotten the phoenix breakdance down either. Here's my advice. Learn to exploit her stances and canceling out of them quickly. The SRK Xiaoyu forum's been inactive for the last week, but that's what I think is next for her. Learn to apply her backdashes, California Rolls, etc. to get moving around and punish people. I believe her footsies are like Fuerte and Viper's in that they're nontraditional. st.MP and st.MK are pretty much your best footsies normals, but they aren't too great.I really like Xiao, but she doesn't work with Juri at all, and she seems to be missing tools. It feels like she's nothing without her sweep cancel, which I clearly have not mastered lol.
I didn't notice until after a few matches that I had speed gems equipped. That kind of made the jab pressure better lol.Yeah, I really had no clue what to do about pressure with Xiao. You jabbed me to death like six times lol.
Think outside the bun. What's your team again? Maybe you haven't found the one that syncs with your playstyle.**** this, i hate this game, it makes no sense
the fact that it relies on footsies combined with the fact that most footsie tools sucks makes me hate this game