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Starcraft TWO thread

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
i have a pretty decent link for vods

not gonna post it here then have a bunch of randoms ruin it for everyone though

i can give it on aim
 

Incronaut

Smash Ace
Joined
Oct 21, 2007
Messages
610
isnt cool switching races?

Tester is my hero.. but that last game of King of the Beta was.. interesting... i felt if he went for the expansions instead of the army it might have been different
 

Squidster

Smash Ace
Joined
Mar 3, 2008
Messages
798
Location
Southern California
idra said he might go toss at MLG.

cool said he isn't switching but he'll still rage about zerg

dimaga might go terran

zergs everywhere *****ing a lot.

needsmoarlurker
 

Nasty_Nate

Smash Lord
Joined
Oct 22, 2006
Messages
1,164
Id like to see Infestors neural parasite from underground

Zerg has very few cloaked threats in comparison with Terran and Protoss
 

Nasty_Nate

Smash Lord
Joined
Oct 22, 2006
Messages
1,164
I hear that the game actually puts priority on the infestor for units to attack it when it uses NP

what kinda sht is that
 

Incronaut

Smash Ace
Joined
Oct 21, 2007
Messages
610
Id like to see Infestors neural parasite from underground

Zerg has very few cloaked threats in comparison with Terran and Protoss
that's an interesting idea...

protoss only has dark templar when it comes to threats.. and two cloaked units total the other being the observer... i think that's pretty fair

terran have ghosts AND banshees which = ****

zerg have the ability for EVERYONE to burrow, but since no one can move and burrowing in itself can't harass or do much, it's a little underpowered imo.. i think they need zerg to be able to do one more thing while burrowed
 

Nasty_Nate

Smash Lord
Joined
Oct 22, 2006
Messages
1,164
Observers are more deadly than you think. Its hard to push when someone knows exactly what your doing
 

kirbyraeg

Smash Hero
Joined
Nov 18, 2008
Messages
6,440
Location
in Makai
Most people wouldn't let an observer stay in their base unless they were careless, even though not all terrans use their detection on their own base.

Observer snipes are pretty deadly.

Observers themselves are more for keeping you from being dead to banshees or DTs OMG

I wish DTs were as useful as they were in bw...but they still were pretty gimmicky then too.
 

Kira-

Smash Champion
Joined
Nov 3, 2008
Messages
2,859
Location
Socal
if i burrow a zergling in an expansion

can they make a building there?


edit - nooooo way

 

Nasty_Nate

Smash Lord
Joined
Oct 22, 2006
Messages
1,164
Dave thats one of my favorite strats. Especially against campy terrans. It usually delays their expos enough for me to get a nice 3 base going. Also when you get to that point you can simply send a zergling to each mineral patch and burrow, which I find far more useful than covering them with creep and risking ovie deaths.

Also that cake is amazing

@kirby- Good players know when the observer is going to be taken out and keep it in the immediate area to either go back into the base, or get intel on the position of the army. Therefore when you control the observer correctly you usually know when/where an army is heading out, which gives you a huge advantage. Also DTs are very very good in this game. They are just underused. In BW and SC2 they are only gimmicky for the lower level players.
 

Squidster

Smash Ace
Joined
Mar 3, 2008
Messages
798
Location
Southern California
yeah man DTs are great. I don't people (esp toss) abuse how easy it is to snipe detection in this game. I've seen terran players go ghost and snipe overseers but needs more DT + blink stalkers sniping detectors. So good.
 

PsychoMidget

Smash Lord
Joined
Apr 20, 2007
Messages
1,320
Location
Irvine, CA
yeah man DTs are great. I don't people (esp toss) abuse how easy it is to snipe detection in this game. I've seen terran players go ghost and snipe overseers but needs more DT + blink stalkers sniping detectors. So good.
i snipe orbital commands to keep my DTs safe


YUP

edit: seriously though terran have so many ways of ****** stealth; scans, ravens, emp uguhughg
 
D

Deleted member

Guest
u have to abuse greedy terrans who mule all day

and micro like a champ when they do scan you and pray they don't kill you
 

PsychoMidget

Smash Lord
Joined
Apr 20, 2007
Messages
1,320
Location
Irvine, CA
u have to abuse greedy terrans who mule all day

and micro like a champ when they do scan you and pray they don't kill you
to bad scan is enormous and not that this is something I should be complaining about but terran players (probably not very good) who forget to use mules/scans are rewarded with stealth detection lol

xP
 
D

Deleted member

Guest
true but there's a certain timing near the early-mid game where terrans still wanna macro up and they'll end up having like 0 energy due to just muling which can lead to potential rapage from dts

i think way better in sc1 in terms of gaying ability though
 

Nasty_Nate

Smash Lord
Joined
Oct 22, 2006
Messages
1,164
First you run out of the scan, then you run back in, or send in the second dt
 

Incronaut

Smash Ace
Joined
Oct 21, 2007
Messages
610
i just lost five games tonight... today is NOT my day :(

goodness i suck a lot more than i thought rofl
 

Squidster

Smash Ace
Joined
Mar 3, 2008
Messages
798
Location
Southern California
1 DT to every xpo and one threatening their army at all times is a ***** to deal with

especially when you're sniping ravens / overseers / observers.
 

Lovage

Smash Hero
Joined
Apr 15, 2007
Messages
6,746
Location
STANKONIA CA
we were on the main stream for like 2 games

then it crashed and we watched some mediocre secondary stream
 
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