Alphicans
Smash Hero
True, but you don't get the same features like you do with chaos launcher.
EDIT: This is in response to Ace's shield slap strategy.
I've come to realize how effective it can be against terran. A 2fac will seldom work, and bunker rushes are hard to pull off. I've come up with two ways to beat it. Choice 1 is proxi rax.
This is what I would do. Keep in mind you wouldn't the protoss is doing the shield slap or not, so this isn't a counter, just a strategy that beats it.
6 send scv to mid
7-8 build rax
9build supply
10 another rax
pump marines and attack.
Add scv's as needed.
Alright if you catch a protoss doing the shield slap and you miraculously do this, you should win. Now for a more realistic approach. It isn't a build, but a strategy. The shield slap is slow to tech to goons, which means slow to tech to observers. I suggest you single fac FE, but instead of getting a tank and upgrading siege, get vultures and upgrade mines. With a vulture producing you can also afford another fac, cool huh? After mines are done researching, get speed. Vultures cost little cash, so macro like a beast. Scout the map. laying mines all over, there is nothing a shield slap toss can do for awhile, so take advantage of it. If you catch him trying to expand, attack it! 1 FE is bad enough, if he gets too far ahead, you auto lose. I suggest you mine the expansion, and bring in tanks with siege upgrades, and destroy it. At this time his observer tower will be complete, and he will be on his way for a counter attack, so defend up, and expand. Now you're ahead of him, if done perfectly. This will be hard, due to the number of units toss will have, but remember! He has no observers, attacking head on will be risky for protoss.
Continue the game by macroing, and doing serious harassment on all expos. Terran, you can take control of the game, if you play well. Shield slap is a very viable build, and should not be taken lightly. It will take more than a counter expo to beat it.
EDIT: This is in response to Ace's shield slap strategy.
I've come to realize how effective it can be against terran. A 2fac will seldom work, and bunker rushes are hard to pull off. I've come up with two ways to beat it. Choice 1 is proxi rax.
This is what I would do. Keep in mind you wouldn't the protoss is doing the shield slap or not, so this isn't a counter, just a strategy that beats it.
6 send scv to mid
7-8 build rax
9build supply
10 another rax
pump marines and attack.
Add scv's as needed.
Alright if you catch a protoss doing the shield slap and you miraculously do this, you should win. Now for a more realistic approach. It isn't a build, but a strategy. The shield slap is slow to tech to goons, which means slow to tech to observers. I suggest you single fac FE, but instead of getting a tank and upgrading siege, get vultures and upgrade mines. With a vulture producing you can also afford another fac, cool huh? After mines are done researching, get speed. Vultures cost little cash, so macro like a beast. Scout the map. laying mines all over, there is nothing a shield slap toss can do for awhile, so take advantage of it. If you catch him trying to expand, attack it! 1 FE is bad enough, if he gets too far ahead, you auto lose. I suggest you mine the expansion, and bring in tanks with siege upgrades, and destroy it. At this time his observer tower will be complete, and he will be on his way for a counter attack, so defend up, and expand. Now you're ahead of him, if done perfectly. This will be hard, due to the number of units toss will have, but remember! He has no observers, attacking head on will be risky for protoss.
Continue the game by macroing, and doing serious harassment on all expos. Terran, you can take control of the game, if you play well. Shield slap is a very viable build, and should not be taken lightly. It will take more than a counter expo to beat it.