I am a terran player.
Why couldn't terran expand? lift, and land, build a turret. 1 scout barely kills 1 scv in the time it takes to build a turret. 2 scv's 1 turret.
i didn't realize that the protoss wasn't going to build any other units
luckily, you seem to have 3 turrets in your main, 2 turrets at your natural, a group of marines, a few tanks, and goliath tech on the way while protoss just has one scout
Ultra inexpensive contain? 2 turrets is 150 minerals. opposed to the 275/125 cost. Not only does it cost an obscene amount, you have to build a stargate on top of that. Stargate or nexus? ****ty contain or better economy? It's just illogical.
I don't see how turrets break a contain. if you are pulling multiple scv to "turret push" to get out of your base, then i'd say you're letting the harass get to you. otherwise, you're really confusing me as far as what you mean here.
how is it a choice stargate vs. nexus? it's really more of a choice of stargate vs robofac vs citadel/templar. are you going to laugh at someone that got a reaver because they could've just had a nexus instead?
Since you say you're a terran player, I guess I can forgive you for not understanding the basis behind the single corsair vs. zerg, but really, it serves much the same purpose
Have trouble landing buildings? Uhh, I am pretty sure buildings have a lot of health. I certainly would not mind if a scout took off 100 damage on a building.
I guess we've forgotten all about the scv that has to waddle around constructing it?
I have vsed scouts on several occasions, don't misunderstand me for someone who does not know "the power of scouts."
I'm not interpreting anything about you except someone who is close-minded and seems to think they know all ("I am correct" is not an argument). Maybe you do; you might even be right about this, but you're certainly not being very persuasive about it
The most effective thing they can do, is harass (If there are no marines), stop a rush, and scout a base. I don't see how a scout can stop me from expanding.
being able to harass, stop a rush, and scout a base is pretty useful, is it not? What do you think the goal of a robofac build is?
scout just does the same thing faster and less effectively. it's a tradeoff that often isn't worth it, but once again, is viable simply because how much it can mess with their timing