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Stage .H.A.C.K.ing Central

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
Messages
5,450
Location
Playing different games
NNID
EternalYoshi
3DS FC
3394-4459-7089
Yeah. As long as it looks good, that should be sufficient for a beta release.

I cannot believe they wanted to make the roof of the house of Jungle Japes(Melee) a floor LOL.
 

ds22

Smash Lord
Joined
Aug 30, 2009
Messages
1,662
Location
Rotterdam, The Netherlands
But wait, if all the block MDL0's are in the same modeldata[0].brres file with all of the having a different node (bone) name, it should be possible to animate it.
 

Mewtwo_2000

Smash Lord
Joined
Nov 23, 2009
Messages
1,177
Location
Spain
NNID
Mewtwo2ooo
3DS FC
0877-0152-2009
The water effect is just similar to the screen in the pokemon stadiums. It's a shame I can't emulate it. But I will do my best on the stage so it looks cool without the reflections.
 

Anth0ny

Smash Master
Joined
Oct 14, 2007
Messages
4,061
Location
Toronto, Ontario
Honestly, if you can't get the reflection to work, I wouldn't sweat it. All it did was produce a blurry image and lag teams matches :laugh:
 

Gamma Ridley

Smash Journeyman
Joined
Feb 14, 2010
Messages
336
Location
Your Mom's House, CA


Another stage idea I had. This'll accompany Goroh when he gets released.

Will include falling boulders and whatnot once I figure out how to get animations working and how to loop a stage. :)
 

DarkChris126

Smash Journeyman
Joined
Apr 28, 2010
Messages
228
Location
elpaso
all the f zero GX memories are coming back to me. XD I hated the final stage after i beat deth born, my cousin had to beat it for me. i also hated that race with goroh, i kept losing. :/
 

Gamma Ridley

Smash Journeyman
Joined
Feb 14, 2010
Messages
336
Location
Your Mom's House, CA
I loved it! It was one of more memorable experiences with GX. ^^ Though I did keep losing...

Anyway, with me working on Goroh, it seems like a good opportunity to revisit my not-too-distant past. :bee:
 

Segtendo

Smash Hero
Joined
Dec 1, 2009
Messages
5,021
Location
Illinois
NNID
Segtend0
3DS FC
2552-4940-9357
Oh god, I absoultely HATED the race with Goroh. It took my forever to beat him.
 

TommoPuppy

Smash Lord
Joined
Feb 4, 2010
Messages
1,376
Location
Australia
NNID
Tommohawk
If i may make a suggestion about the rotating parts, why not vertex hack them to be away from the center point so you can just rotate it to move them? I realise this will take a lot of trial and error, but it's worth a shot, right? (you can import them all into 3DS max at once to line them up anyway, i suppose)
 

Mewtwo_2000

Smash Lord
Joined
Nov 23, 2009
Messages
1,177
Location
Spain
NNID
Mewtwo2ooo
3DS FC
0877-0152-2009
If i may make a suggestion about the rotating parts, why not vertex hack them to be away from the center point so you can just rotate it to move them? I realise this will take a lot of trial and error, but it's worth a shot, right? (you can import them all into 3DS max at once to line them up anyway, i suppose)
That's exactly what I would have done if I was doing that stage xD
 

br3compactor

Smash Ace
Joined
Apr 6, 2010
Messages
792
Location
Brazil
I believe we stage hackers need a mdl0 library, an mediafire account with lots of useful mdl0 ripped not only from Brawl, but from multiple games. We could share pure mdl0s, modeldatas (which would be the model + it's textures) or even .zip/rar with model + textures.
Stage Hacking Community Library (Mediafire Account):

L.o.g.i.n: brawlstage @ gmail . com <<< without the spaces of course
P.a.s.s.w.o.r.d: 262564

If you forget the password, it's the thread number of THIS thread (Stage .H.A.C.K.ing Central)

http://www.smashboards.com/showthread.php?t=262564
 

GameWatching

Smash Ace
Joined
Apr 6, 2010
Messages
839
Location
Tunisia
i have Capsules MDL0 !

what's are Capsules MLD0 ?
Capsules MDL0 are various models made out thru vertexing the Capsule trophy,
(the base of my Yoshi Story is Capsule MDL0)
 

MonkUnit

Project M Back Roomer
Joined
Nov 29, 2009
Messages
6,075
Location
Eau Claire, Wisconsin
image

Another stage idea I had. This'll accompany Goroh when he gets released.

Will include falling boulders and whatnot once I figure out how to get animations working and how to loop a stage. :)
I assume this is a BG swap so you still have the road carrying you.. or something like that?
 

Gamma Ridley

Smash Journeyman
Joined
Feb 14, 2010
Messages
336
Location
Your Mom's House, CA
Well, I took one of the backgrounds from the wilds and simply repositioned it, then plopped the cars in.

I don't know how I can get this to loop smoothly though. :ohwell:

If there's an easier way, by all means tell me.
 

MonkUnit

Project M Back Roomer
Joined
Nov 29, 2009
Messages
6,075
Location
Eau Claire, Wisconsin
Well, I took one of the backgrounds from the wilds and simply repositioned it, then plopped the cars in.

I don't know how I can get this to loop smoothly though. :ohwell:

If there's an easier way, by all means tell me.
Is this a modded Big Blue? If so, you may be able to keep the moving road. If you want me to, I can help you with the stage, just PM me. ;)
 
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