Mit
Smash Ace
Final critique on the Metal Mario stage:
The biggest remaining differences I think are the two humps at the edges of the main stage. The left hump should start at around the halfway point on the stage, and reach all the way to the edge. It's just two short (length-wise, not height-wise) right now. On the right side of the stage, the very last part of the hump (the flat, and not angled part) isn't extending far enough out from the stage. It should be longer.
Some might say your platform is a little too close to the stage, but I'm sure it's fine for Brawl. 64's jump mechanics were different and when you put platforms like that it's too high for Brawl. So it should be fine.
Also, the entire base of the stage (the crystal part) is just awkwardly tall. Should be a bit shorter.
Although, these are just final nitpicks. If you think it's good enough to be released, go ahead and do it
I'm sure plenty of people are still more than happy to play it.
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The biggest remaining differences I think are the two humps at the edges of the main stage. The left hump should start at around the halfway point on the stage, and reach all the way to the edge. It's just two short (length-wise, not height-wise) right now. On the right side of the stage, the very last part of the hump (the flat, and not angled part) isn't extending far enough out from the stage. It should be longer.
Some might say your platform is a little too close to the stage, but I'm sure it's fine for Brawl. 64's jump mechanics were different and when you put platforms like that it's too high for Brawl. So it should be fine.
Also, the entire base of the stage (the crystal part) is just awkwardly tall. Should be a bit shorter.
Although, these are just final nitpicks. If you think it's good enough to be released, go ahead and do it