Translucent
Smash Journeyman
- Joined
- May 20, 2012
- Messages
- 354
Unfortunately, U-smash not a fantastic one, just a good one for squirtle standards.
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So, from what I gather, the answer is "no"?I think the Sonic matchup is really really hard. Simply because his run's faster than Squirtle's side B means he can catch up and punish ending lag that not a lot of characters can capitalize on. Side B can retreat really well, but there's not a lot of places to retreat to with Sonic's ground speed.
I spend a lot of time in my shield against Sonic. Squirtle's hitboxes are small, but he has up smash and up b OOS, and he also has pretty good escape options with SH side b out of shield.
I think Squirtle's main problem is his SH height. It's hard to put out a disjointed bair to edgeguard when it takes a while to land and do it again. There's also a lot more lag on the end of a bair than I originally thought when first I picked him up too. Since his SH is so high, I don't really think there's any excuse for him to not be able to SH bair and waveland in the same jump. Bair's pretty good for walling sonic, but it's too slow to keep using, and I always find myself in my shield again.
Usmash is pretty much always the answer to anyone's approach in any direction
AlwaysSo, from what I gather, the answer is "no"?
Does anyone ever feel like Squirtle is just a worse version of Sonic?
So, from what I gather, the answer is "no"?
Does anyone ever feel like Squirtle is just a worse version of Sonic?
http://www.youtube.com/watch?v=CpbVWPk0tbwI don't really think there's any excuse for him to not be able to SH bair and waveland in the same jump.
lol lol lol this is why i love smashboards
If you're having trouble pressing the A soon enough after he leaves the jump use the same style of button pressing I do in this videolol lol lol this is why i love smashboards
you believe uncharged is used more than charged? Every stock you want to get full charge again don't you? It's annoying, double tap B was fine for every other Brawl mod iteration of Squirtle I've played.Hold to charge is the only way to design B-moves. Why would you want to have to double click B every time you want to shoot an uncharged Water Gun?
Where can I find a list of comprehensive list of 2.6 changes?
I barely see anyone used charged Water Gun. Unless they buffed it in which case I guess an argument can be made if it's more comparable to Samus's charge shot than Sheik's needles. Even then, I'd still probably prefer holding B so I can instantly shoot during a charge by releasing instead of releasing and repressing.you believe uncharged is used more than charged? Every stock you want to get full charge again don't you? It's annoying, double tap B was fine for every other Brawl mod iteration of Squirtle I've played.
So they gave Squirtle more airspeed? Gosh I cant wait til I get a chance to play on Friday. What else did you notice they changed besides A doing Aqua Jet out of withdraw?I'm loving how ridiculous the added airspeed makes his shellshift teleport bair.
I've always that Squirtle's best way to get out of shield pressure was wave dashing into a retreating Bubble. Doesn't work against some of the faster chars, but it's a good technique.So that's how you do it now! Was really disappointed that Squirtle's recovery was nerfed. >_>
The new up-B doesn't really solve Squirtle's biggest issue, as far as I've understood, which is out-of-shield options.