Thread is up. Also, Washington is only roughly as far as Columbia, so it's not all that crazy. Still pretty far for us, though.
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You might be interested in Third Strike or Alpha 2 then. They are basically what you described (Melee-like fighting games). Super Turbo as well.Nope.
Would you like to buy me new break pads and fix them for me? That's what I thought! Actually, my friend is driving me up there because another friend is getting Mass Effect. Also, if any Melee player is going to play any traditional 2D fighter, it should be this one. From what I've seen, it's closer to Melee than any other.
For example, players can roll after a knockdown instead of being forced to stand up where they got knocked down. It plays much faster than Street Fighter and it seems that it focuses on hit-confirms and combos more than it does spacing like traditional Street Fighter. It's also not as ridiculous and stupid as UMvC3. /RantAboutGameImSuperHypedFor
I want my smash friends to play more games with me so when Melee dies, we will still game together ;-;
I've played Third Strike and a little bit of Alpha. I find them fun, but since I've only played SF4, Marvel, and Melee deeply, I find it hard to play sprite based fighters. I've had SFxT for a couple of days, and it's my favorite fighting game "ever" right now. That could be the effects of it being "new" to me, but I think even after time passes, my opinion will stay.You might be interested in Third Strike or Alpha 2 then. They are basically what you described (Melee-like fighting games). Super Turbo as well.
And keep us/me updated on sfxt. I'm thinking about it![]()
Yeah, see guys??? Not too bad, eh? =)Thread is up. Also, Washington is only roughly as far as Columbia, so it's not all that crazy. Still pretty far for us, though.
Yeah, when I first got into traditional 2D fighters, it was very foreign to me as well. Marvel helped me smooth the transition from Melee to Street Fighter IV, but I feel SFxT will be a better transition for Melee players.My room-mate rented the game from Redbox, and I will admit this. It's the ONLY fighting game that I've ever looked at besides melee and said "huh, that actually doesn't look too bad."
Never played it, but might would consider it. I have NO experience when it comes to games like that. At all. I don't think I'd lack tech skill, but it's a foreign concept to me.
You make me sad sometimes..BOOOOOOOOOOORRRRRRINNNNNNNG
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We have only been to Columbia once, and that was because a friend who no longer plays smash drove us. I don't think anyone can make the trip there, but it would be awesome if you could find a way here. I miss you, BertYeah, see guys??? Not too bad, eh? =)
The emphasis on juggling definitely seems like a Tekken influence. 3D fighters live and die on their juggles lol. It's an interesting mix all together.I've played Third Strike and a little bit of Alpha. I find them fun, but since I've only played SF4, Marvel, and Melee deeply, I find it hard to play sprite based fighters. I've had SFxT for a couple of days, and it's my favorite fighting game "ever" right now. That could be the effects of it being "new" to me, but I think even after time passes, my opinion will stay.
Warning: you have asked me to keep you updated about a game that I'm playing non-stop, so this post is going to be pretty long, and information may not be 100% accurate, but I won't post any obvious bull ****.
I haven't focused on the gems too much, since it's a pain in the *** and since the FGC doesn't know what they're going to do with them yet, I'd rather focus on more important things like combos and getting to know the characters (more specifically, the Tekken cast).
The combos are very fun. Most people I've talked to believe it's all cancel combos like Marvel and not like Street Fighter where combos are done with more links than cancels, but when you look into it more deeply, a lot of bnb's require you to link moves together, and not cancel them. This way, you can apply more damage and cancel into specials more successfully. For example, if I wanted to connect a heavy move into a heavy special, normally that wouldn't work if you canceled your moves together because it would force out a launcher.. but if you link a move into a heavy move, it doesn't force the launcher and you can do a special. Also, I've noticed that links do more damage.
Along with the combos is the juggle system, which I feel Melee veterans would like. There's a lot of combos that keep your opponent airborne so it doesn't feel like Street Fighter in the sense that you normally link moves together on the ground followed up by some sort of knockdown, and it also isn't like marvel where it's GROUND COMBO -> AIR COMBO -> REPEAT. It resembles Melee to me because a lot of Melee's gameplay is juggling and SFxT makes me feel a bit at home with it.
I never played much Tekken outside of my childhood so the characters are all new to me, and they're great. They all add a fresh flavor to the 2D fighting genre with weird movesets that are much different than the Street Fighter cast. Steve Fox is a good example because on the ground, his punch buttons only do punches and all three kicks are different types of dodges. Kazuya (and I think Jin) has a weird movement called a mist step that is kind of like a wavedash that goes underneath mid/high projectiles. The command is weird because it's forward, neutral, down, down+forward. No buttons pressed or anything, unless you want to cancel the mist step into a move, which seems to be a big part of his gameplay.
I can't really think of anything else to rant about, but if you have any questions, feel free to ask.
tl;dr: This game is ****ing fantastic
I feel the exact same, it's very difficult to punish anybody from a roll. Apparently if you predict the roll correctly, then you can punish them on wakeup, but so far I haven't been able to do it. It's quite obvious that the wakeup game took a giant hit, and I kind of wish they would bring it back. I wasn't ever any good at it in Street Fighter, so it's not harming me too much, but I can see it effecting a lot of players.How do you feel about the invincible roll? To me, it seems like it overcomplicates the wakeup game and treats a symptom rather than the problem. I don't think the hard punish/ juggle system IS a problem, but trying to balance it with an almost free escape on knockdown is a little hokey IMO. *This is all spectator impression, so I may be off-base here.
Lol I can see that happening. Soul Calibur 2 was actually a game I enjoyed playing. Voldo is such a beastEvery time I see "SC2" I think "Soul Calibur 2" and it confuses me until I remember Star Craft.
Dude I didn't even know I was in it until recently too lol. I contacted the creator and he will edit it to put better combos in for me. The ones of me vs Kellen and Roman are pretty lame.Ziv I just saw you in Legacy 3. Why did no one tell me of this???? Not cool.
Springfield keeps losing brownie points.
Y'all better start apologizing!!!!!!!!!!!!!
Lol yea I saw your comment saying that you had no idea you would be put in the video.Dude I didn't even know I was in it until recently too lol. I contacted the creator and he will edit it to put better combos in for me. The ones of me vs Kellen and Roman are pretty lame.
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I have a nice one vs Roman involving a walk off counter and spike. I also have a forward b spike against him while he was fire stalling. There are more than that but I'd have to find them.Lol yea I saw your comment saying that you had no idea you would be put in the video.
But what other better combos are you referring to? Not saying that you don't have any, I just don't know what they are.
Dude if you wanted to stay a few days I'm sure we could work it out. Don't you have a relative that lives here though? It would be awkward to leave you at home with my wife while I was at work....you ladies man you.....Give me some housing during summer I'll shape you guys up!
We will go cut down trees with out teeth then make fire with our passion for the game!
To create a force the world has never seen before , all pichu crew !
one wordG Vice's Falcon bairs more than any other Falcon I've seen.