@Teh Epic Anna:
And many more!
Also, activity spike! Awesome! I'm loving all the activity here now. Who knew a few buffs had this kind of magnetic power? I remember when we used to blow through 7 pages every day. Good times. Also, I'm seeing some familiar faces, which is always nice. I imagine the people I'm talking about know who they are. Nice to see you guys back! And, to all the new guys, welcome to the Mewtwo social! I hope you have phenomenal time!
Anyhow, I haven't had the chance to play Smash since the 1.1.3 update, but it'll definitely be the first thing I do come Saturday morning. I'm really excited to see how Mewtwo feels now. The extra speed sounds amazing, and I'm really liking the reduced landing lag that I'm hearing about. I mean, Mewtwo's N-Air's landing lag is now 13 frames.
That's on par with Lucas's N-Air! It seems like all of the aerial attacks that Mewtwo needs good landing lag on, namely his N-Air and U-Air, have it now. It's just great! I've always been under the impression that Mewtwo was high-low- or bottom-mid-tier, but maybe now he'll be a good lower-mid tier character, perhaps, dare I dream, higher. Oh, and, two things: has anybody actually figured out what they changed about Confusion? All I know is that its "parameters were changed," but I have no idea what that means. And: I've heard that Mewtwo's U-Air now juggles at low percents and KO's at high ones. Is that true? Because, if so, that's amazing.
By the way, I'm partial to Mewtwo's
cyan palette swap, although all of them are rather pretty.