Cutie Gwen
Lovely warrior
Myuutsuuuuuuuu
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And me.Well, considering how the hype has died down and there were literally hundreds of people, it makes sense that all that are left are the dedicated mains
My nnid is my username. I can play you some.I'm bored. Anybody up for some matches?
AAGH! STOP PLAYING DEFENSIVELY!!! That's how you beat them! I love fighting Captain Falcon and Sonic, they are easy! But if you keep camping/defending, then of course You are going to get shredded!How the **** am I supposed to fight against fast characters? I'm beyond frustrated at this point.
I tried that before. I got spiked. Ha ha.AAGH! STOP PLAYING DEFENSIVELY!!! That's how you beat them! I love fighting Captain Falcon and Sonic, they are easy! But if you keep camping/defending, then of course You are going to get shredded!
I know that Mewtwo is a bad character, I hate how bad he is in this game, and it actually helps me to understand why back in melee, they made petitions for Mewtwo to never return to Smash again. Those weren't haters, those were Mewtwo fans, and they just didn't want to have to deal with the overwhelming pain of having their character in the game as the worst fighter of all time.I think it's time to stop being a fanboy and admit the character is terrible, his grab range is very poor, end lag in many moves kills me and it's beyond me why Sakurai actually made him lighter than Melee.
That's because their is a specific "bit" known as "character momentum", and when the stats are coordinated right, you will go a set distance no matter what. Mewtwo's recoil isn't from getting hit by a windbox, it's from the character momentum bit telling Mewtwo to move backwards at a certain speed (until it "wears off").Gonna test equipment and see if recoil changes with weight.
Edit: Recoil is constant with Shadow Ball properties. Weight doesn't matter. Meaning recoil isn't tied to weight. Tried it with points in defense and implementing the metal box.
No change in recoil distance from the default.
It's simple, just dash backwards, then during the inital dash frames, flick the analog stick forward again. It's basically just an inconsistent version of dashdancing.Hmmm....I see.
Still I can't get over how speed seemed to dash in place in Video A.
No, no. They're still people we shouldn't view with understanding. They attempted a self-centered crusade to deny people who don't care about Mewtwo's tier position a chance to play as Mewtwo in future super smash bros games, which is actually the majority of smash fans believe it or not. Furthermore Mewtwo was not even the worst character in Super Smash Bros of all time even. They deserve to just not play Smash.I know that Mewtwo is a bad character, I hate how bad he is in this game, and it actually helps me to understand why back in melee, they made petitions for Mewtwo to never return to Smash again. Those weren't haters, those were Mewtwo fans, and they just didn't want to have to deal with the overwhelming pain of having their character in the game as the worst fighter of all time.
God**** Akuma... ever since you became playable you've instigated the mindset that every character with pitifulI know that Mewtwo is a bad character, I hate how bad he is in this game, and it actually helps me to understand why back in melee, they made petitions for Mewtwo to never return to Smash again. Those weren't haters, those were Mewtwo fans, and they just didn't want to have to deal with the overwhelming pain of having their character in the game as the worst fighter of all time.
It's like not letting your friend play with your favourite toy because he might break it or not treat it rightIf you'd rather have your character not in the game than them being below average then you really don't deserve to call yourself a fan
No, a better example is wanting a very, very expensive toy like a PS4 for christmas, you're parents working their ass of and get it for you, only for you to not want it anymore because you don't like the placement of the on/off switchGod**** Akuma... ever since you became playable you've instigated the mindset that every character with pitiful
stamina needs face-rolling offence to even be considered worth putting time into.
It's like not letting your friend play with your favourite toy because he might break it or not treat it right
(not a perfect example since the toy IS the kid's property, but that isn't the case with Mewtwo's "worshippers").
Too bad this game rewards good defensive play.AAGH! STOP PLAYING DEFENSIVELY!!! That's how you beat them! I love fighting Captain Falcon and Sonic, they are easy! But if you keep camping/defending, then of course You are going to get shredded!
I ****ing give up. This **** is ridiculous.
This Mewtwo was not worth the 6 month wait.
Also, Megaman has a lot of offensive, potential, and if you want, I can show you in a match. I have always liked Megaman in Smash 4, because I don't play him like 99.9999999999999999999999999999999999999999999% of you do.I just realized this is literally like Mega Man. Stupidly popular yet fans are very unhappy with the playstyle
Mewtwo having slower/weaker tail attacks, plenty of attacks which are the same (which is makes him worst in the Smash 4 environment), laggier Smash attacks (namely Side-Smash/Down-Smash), a cheap, visually-inaccurate, floaty teleport, an unusually high jump from confusion (which lowers reflecting potential, a Shadow Ball that not only takes longer to charge, but doesn't reward you (via charge damage) for wasting about 4 seconds of the match, the loss of double jump cancelling, Mewtwo having killpower... NERFED killpower, and Mewtwo not being able to reliably combo isn't a nerf?...Mewtwo having killpower, being able to genuinely reflect stuff and a better recovery isn't a buff? Alrighty then