MagiusNecros
Smash Master
- Joined
- Nov 16, 2014
- Messages
- 3,176
It is worse when they teabag the ground. Like a dumb ****.
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A bit late but when did you get your Mewtwo codes?A huge fyi to everyone here, the tournament bracket sign up has been posted on the Mewtwo Tourney page!
Be sure to sign up while you still have the chance!
I got them really late on the day of his release -.-; But i got them, so...lolA bit late but when did you get your Mewtwo codes?
No need to apologize at all. With Mewtwo being one of my top favorite video game characters, I'm all for buffs with him.I don't care about that. Anything is better than him being trash twice in a row and him enduring even more nerfs from what was already horrible in Melee.
Sorry.
I just don't see why Sakurai would make this "special exception" for Mewtwo because of his popularity as the first 'free' DLC character (under conditions) and base him, one of the most powerful Pokémon in his universe, on statistical weakness as his base. "Accurate representation" my arse...I actually deeply hope that Mewtwo will get some buffs patched fast.
And I think, him being a DLC character actually gives him high chances of being buffed earlier, I mean imagine:
it is very painful, to buy a character for 4€ because you see the character and are totally excited about him being DLC (and that will be the case for a lot of people when they see Mewtwo) but, after finally purchasing and playing him you only struggle in every match.
If Nintendo notices, that, a character people payed extra money for is doing poorly, I feel they are more pressured into fixing said character. Or else, it will reflect badly on their future DLC characters.
Nice adding Rosalina to your fantasyYou know, I did take a snapshot, where Mewtwo was up "against" the villains, and Rosalina came to its aid. Of course, Dedede and Dark Pit aren't actually evil, but they are rivals to Kirby and Pit respectively, so there's that.
lets hope there will be a buffs for Mewtwo when the day is comeMaybe another update will be released once Mewtwo is available to purchase at the eShop. There are some bugs that need fixing after all, especially for Multi-Man Smash.
You could say that Rosalina was watching Mewtwo's heroism there.Nice adding Rosalina to your fantasy
I don't think making a god tier character for DLC would go over that well with players either. Pay 2 Win complaints everywhere. They tried to make Mewtwo balanced with the cast but probably played it a bit too safe with the weaknesses vs strengths.I just don't see why Sakurai would make this "special exception" for Mewtwo because of his popularity as the first 'free' DLC character (under conditions) and base him, one of the most powerful Pokémon in his universe, on statistical weakness as his base. "Accurate representation" my arse...
xD It used to happen to me all the time.who else dies becuse they use shadow ball instead of recovering
I figured out the max height/distance in training mode, so it's not usually an issue. What I die from is failing to successfully ubB ledge cancel. Such a shame especially on FG.who else dies becuse they use shadow ball instead of recovering
This is why I think he should be FASTER instead of HEAVIER. And if they added more hitboxes to some of his moves, he'd be perfect. Not OP perfect but balanced perfect. High risk vs high reward is definitely something I love about his playstyle.@ Diddy Kong 's salt is real here. Po' Diddy.
You know what I think? I get the feeling we're essentially "beta-testing" Mewtwo. I'd be very surprised if the 28th didn't come with an additional update for him (especially considering the 10-man smash glitch). My hope is that any changes done to Mewtwo will patch those glaring problems of his, but I don't wish him to become a more intuitive character or to lose that high-risk high-reward attribute of his. That would take the challenge out of learning him and the reward of playing him well.
Charizard's hit box all match their ****ing animations though. No memorization magician required.I love how people are complaining that Mewtwo is so underpowered, and I'm just sitting here, still co-maining Charizard.
Seriously. Mewtwo's not that bad. Not amazing, but still not that bad.
His grab is off thoCharizard's hit box all match their ****ing animations though. No memorization magician required.
This is true. However charizard will be landing more aerials then mewtwo ever will. It is kinda like meta knight all over again.His grab is off tho
Charizard's grab is still incredible, though. Let's give it that.His grab is off tho
Aside from 'Zards terrible air speed, inferior jump height, and landing lag, right?This is true. However charizard will be landing more aerials then mewtwo ever will. It is kinda like meta knight all over again.
And can still hit with a fair consistently. With mewtwo you pretty much have to visualize the real hit boxAside from 'Zards terrible air speed, inferior jump height, and landing lag, right?
What's the issue with the move hitting how it really should..? Shouldn't that make it more satisfying considering it kills pretty early?And can still hit with a fair consistently. With mewtwo you pretty much have to visualize the real hit box
actually my thought aswellThis is why I think he should be FASTER instead of HEAVIER. And if they added more hitboxes to some of his moves, he'd be perfect. Not OP perfect but balanced perfect. High risk vs high reward is definitely something I love about his playstyle.
All of this. Patience is a virtue, after all.I dunno guys, I find Mewtwo really unique and fun to play... not sure if he needs buffs at the moment... shouldn't we give it a little time? Yeah, currently he may be bad, but I think it's way too early to be calling for buffs. None of us really know how to play him yet. Many have stated this already and I agree with them.