NeoHippie41
Smash Apprentice
Sonic having blue arms is legitimately horrible.Guys, is a voice that bad? It's like complaining about Sonic having green eyes and blue arms...
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Sonic having blue arms is legitimately horrible.Guys, is a voice that bad? It's like complaining about Sonic having green eyes and blue arms...
It took me a while to remember what you were talking about but I assume you mean this?
Pretty sure you destroyed my post.
Scavenged through the old thread and saw the "dating Mewtwo conversation" *shivers*
I don't know. When @Speed had to devise a Hunger Games forum game to pass the time in this thread, I kind of stopped coming here for a while. No offense, Speed. I thought it was funny, but man, if that isn't a sign that we have run out of things to talk about, like, 5 months ago, nothing is.It has been brought to my attention that I have been acting like a self-entitled **** most of the day. To that I say... yes, I have, and would like to beg forgiveness for my behavior earlier. I have no excuse.
@ Aninymouse how recent is this change? I recall being **** on for counselling caution in expecting one particular version or another...
Egads, man! That avatar of yours is flipping amazing! Why couldn't Mega Mewtwo have looked like this?!?!mewtwo looks completely amazing 15th cant come soon enough and thanks for all the likes you guys keeps me coming back and posting
Yeah, Femtwo was gentle looking, like they remade Mewtwo for a 3 year old. Original Mewtwo looks straight up BADASS. That's how Mewtwo should be (and that's what we got!)I agree.
My biggest ripe against the female voice was Mewtwo losing his personality. He already has that personality and some in his animations. He also has that "Savage" Mewtwo expressions and facial traits that Femtwo was missing. I am truly happy with his portrayal. If the voice ends up being female I don't care anymore as it would have everything else MaleTwo had. I would still think of it as MaleTwo with a voice change instead of Femtwo.
this thread these past monthsI don't know. When @Speed had to devise a Hunger Games forum game to pass the time in this thread, I kind of stopped coming here for a while. No offense, Speed. I thought it was funny, but man, if that isn't a sign that we have run out of things to talk about, like, 5 months ago, nothing is.
So, it's a recent change. Mewtwo's trailer comes out, suddenly everyone gets super hyped and... people get really *****y? I guess? I dunno. I think we all just need to chill, get along, etc.
Two more weeks, and we won't even have to talk about Mewtwo... we'll get to PLAY with Mewtwo... for the first time in an official game since 2001. Yeah yeah, I know, Melee's still going strong and all, but you just can't deny that the game, visually, has not aged well at all. It's an old game, now. It's hard to even find TVs that are old enough to play it on! It's gonna be great to have Mewtwo back and better than ever IN HD NO LESS.
Lots to be celebratory over!
Egads, man! That avatar of yours is flipping amazing! Why couldn't Mega Mewtwo have looked like this?!?!
...For you, maybe. Never got the Wii U version, I'll be waiting until the 28th before deciding what I was wrong about regarding it...I don't know. When @Speed had to devise a Hunger Games forum game to pass the time in this thread, I kind of stopped coming here for a while. No offense, Speed. I thought it was funny, but man, if that isn't a sign that we have run out of things to talk about, like, 5 months ago, nothing is.
So, it's a recent change. Mewtwo's trailer comes out, suddenly everyone gets super hyped and... people get really *****y? I guess? I dunno. I think we all just need to chill, get along, etc.
Two more weeks, and we won't even have to talk about Mewtwo... we'll get to PLAY with Mewtwo... for the first time in an official game since 2001. Yeah yeah, I know, Melee's still going strong and all, but you just can't deny that the game, visually, has not aged well at all. It's an old game, now. It's hard to even find TVs that are old enough to play it on! It's gonna be great to have Mewtwo back and better than ever IN HD NO LESS.
Lots to be celebratory over!
i never heard it! what is it.We probably won't get any new music (not counting the unused Miiverse music because we've all heard it by now) until/unless we get new stages Which is another reason why we need them asap!
Sorry, man not even home yet I'll definitely have them tonight though.
Hey how the gifs coming along?
Sure thingSorry, man not even home yet I'll definitely have them tonight though.
I'd be glad to have a battle of Mewtwo's with the sound off, we can pretend to be Femtwo and Kantwo/MaleTwo/MeleeTwo.I forgive but don't forget those who speak against our fair lady. The true Mewtwo.
Most likely post mewtwo patchLost in all the obvious Mewtwo hype, when are we getting tournament mode?
Nice. Now, er, how would I go about resizing one of these? Lol sorry.'Ere ya go!
While I was at it I made one in honor of @ U-Throw
And one because it's just so darn cute.
Here's a good website for that if you want it fast.Nice. Now, er, how would I go about resizing one of these? Lol sorry.
Also, what's up with Mew's left ear in that shot? Graphics glitch?
Cool, thanks.
Where'd that screenshot come from?
Sorry for the size, but I think his/her's spin taunt is back!
I think Nintendo recently released a bit of pictures from their storage, and I found it on the smash bros Mii-Verse Page http://smashbros-miiverse.com/characters/mewtwo/wii-uCool, thanks.
Where'd that screenshot come from?
Y'know, going back to what @ Igzex was saying, I think Disable has been hugely buffed this time around. It doesn't appear to be a projectile move anymore, instead opting to be a physical attack. And while that initially sounds like a bad thing because it means less range, it actually doesn't. Disable had really short range in Melee, so it was actually pretty bad for it to be a projectiles, as alert players could reflect it. Now that that it's physical, you don't have to worry about that.
Additionally, Mewtwo leans down much farther this time, giving Disable much more use, since he can now hit short characters like Jigglypuff and Kirby. That in and of itself is a huge buff.
Plus, going by Mewtwo's trailer, Disable has an invisible hitbox. Like, Mewtwo's eyes flash bright green, which, by the way, looks extremely cool, and that's it. No beam of light or psychic blast. Nothing. Think of all the amazing mind games and uses that could have! A good Mewtwo player could memorize the distance Disable hits at and then constantly feint out players who are confused by the lack of a visual cue. I'm getting giddy just thinking about it! Right now, the only thing I really want to know about Disable is if it can hit opponents from behind now. If Disable could hit opponents from behind, it could very possibly become the best tech chase move in the game. I doubt Sakurai changed that, but if he did, then I can see Disable being one of Mewtwo's most vital moves in Smash 4.
However, even without that ability, I'm really impressed with how Disable is looking, both visually and in terms of usefulness. I definitely think that it's going to be used more in competitive play, and I personally think that it's going to be fun to use, especially because there's no other move like Disable.
That's generally how it works around here.It will probably release 1 day later for them (Global release)
5 days? pppssshhhh I only need 10 days to do that, no sweet :3http://smashboards.com/threads/as-smash-wii-u-updates-so-does-the-evo-ruleset.397325/#post-18889458
Good News Everyone. Mewtwo will be allowed at EVO.
Bad News Everyone. We have 5 Days to confirm the 10 custom sets. Those without CN accounts will be high and dry.
I'm really interested to see the changes to Disable. It was such a conceptually cool move and it is very much in-line with Mewtwo's overall flavor, but it was so poorly implemented in Melee. The changes to the properties and effect could be a huge boon. I really doubt it will be as long a stun as a shield break, but hopefully it will be long enough to take meaningful advantage of. If the area of effect is as large as it looks it already improves the move by a lightyear, but I'm interested to see other tweaks like what it does in the air or if there is any associated damage.Y'know, going back to what @ Igzex was saying, I think Disable has been hugely buffed this time around. It doesn't appear to be a projectile move anymore, instead opting to be a physical attack. And while that initially sounds like a bad thing because it means less range, it actually doesn't. Disable had really short range in Melee, so it was actually pretty bad for it to be a projectiles, as alert players could reflect it. Now that that it's physical, you don't have to worry about that.
Additionally, Mewtwo leans down much farther this time, giving Disable much more use, since he can now hit short characters like Jigglypuff and Kirby. That in and of itself is a huge buff.
Plus, going by Mewtwo's trailer, Disable has an invisible hitbox. Like, Mewtwo's eyes flash bright green, which, by the way, looks extremely cool, and that's it. No beam of light or psychic blast. Nothing. Think of all the amazing mind games and uses that could have! A good Mewtwo player could memorize the distance Disable hits at and then constantly feint out players who are confused by the lack of a visual cue. I'm getting giddy just thinking about it! Right now, the only thing I really want to know about Disable is if it can hit opponents from behind now. If Disable could hit opponents from behind, it could very possibly become the best tech chase move in the game. I doubt Sakurai changed that, but if he did, then I can see Disable being one of Mewtwo's most vital moves in Smash 4.
However, even without that ability, I'm really impressed with how Disable is looking, both visually and in terms of usefulness. I definitely think that it's going to be used more in competitive play, and I personally think that it's going to be fun to use, especially because there's no other move like Disable.
We'll see. As the MM mod, it can get pretty rough.5 days? pppssshhhh I only need 10 days to do that, no sweet :3
I must never have looked that closely at your sig, because I didn't see the GL logo. To which I say,Just who the hell do you think we are?!
Yeah I might not be on the boards as much til release.. Too much of this. I'm personally celebrating! My main!!! 13 days!Wow, I finally get to the computer to see 6 or so more pages and think 'wow! more news this is going to be great!'..... only to find pages of arguing.
After the hype day we had yesterday, rejoicing Mewtwo coming back and finally having our painful 6 month wait of not knowing what he looks like, or how he plays come to an end, I'm really sad to see this happen our boards. I understand how people feel about femtwo and that she's different from the original Mewtwo, and I understand WHY people would be upset if they use her voice instead of Mewtwo's. But this is silly we shouldn't resort to arguing after celebrating one of the happiest days in Smash history.
If anybody wants to drop Mewtwo because of his voice that's ultimately their choice. I am not going to be dropping Mewtwo at all, whether male or female.
We should be celebrating, not arguing over something petty or calling each other idiots and immature. I didn't read through all of the posts over the past 5 or so pages, but I get the gist of it.
I hope people can put their differences aside. At the end of the day we all love and support the character who's been influential to a lot of us and our childhoods and that's what makes this board so enjoyable to be a part of.
Nah, i was pretty sure this was The Lord of the Rings. : 3What is this, the Hobbit?
I don't even want to know what hell is going to ensue trying to get these.Page 117, and I just was watching stuff related to Halo...interesting. I still wonder when Lucas Mewtwo's amiibos will be available, probably October-December I'd say.
Time for Gurren Spam!I must never have looked that closely at your sig, because I didn't see the GL logo. To which I say,
View attachment 45613 View attachment 45614 View attachment 45615
We'll see. As the MM mod, it can get pretty rough.
Sadly, the CN only thing might be a plus. It all depends on the moves themselves.
Quick Custom Bets:
Damaging but short range Teleport.
Long Distance but slow Teleport.
Shadow Ball were share at least 1 custom variation with Aura Sphere.
Distant Confusion.
No Reflect but Close Combat Confusion.
Less Histun but no Direction Disable.
1 Rapidly Different Disable.
Teleport was extremely long in Melee which is why I don't think he will get a longer teleport. Zelda didn't.Id only imagine the second teleport being a longer range one, but with start-up and longer landing lag like lucarios upb. Everything else seems pretty good.