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[SPOILER ALERT] - The Sevens Squares. - A Square-Enix general support threads.

Who do you think is the most likely possible Square-Enix Newcomer? (Two Choices possibles)


  • Total voters
    537
  • Poll closed .

GoodGrief741

Smash Legend
Joined
Sep 22, 2012
Messages
10,169
I love systems like ATB and Earthbound's rolling health that keep me on my toes. It adds a certain element of urgency that I just like.

Though I suck at JRPGs, so maybe I should make things easier for myself.
 

Ovaltine

Smash Master
Joined
Dec 7, 2018
Messages
3,905
After lamenting Geno's 'staying dead forever' fate for the millionth time today, I actually came out with a positive: some neat discussion for this thread. For the Square Seven, should they not make it to Smash, what do you hope for in their respective futures outside of it? For me, it's something like this:

Sephiroth: Please for the love of god don't make the FFVII remake suck. I never even played FFVII, but I know how much it means to people. For the love of all that is holy, don't screw this up, Square. Do not.

Sora: I hope the next KH3 DLC is good and make the game at least more enjoyable for those who didn't like it. Maybe it'll be what it needs to rectify what bad blood it stirred? I know nothing about KH, but I guess that's about all I can think of here.

Crono: Chrono. Break. It'll never happen, but Chrono freaking Break. My goodness.

Erdrick / Slime / Luminary: More western growth for the series, please. Don't mess that up, Square. People have been wanting this for a long time, and you should be, too. Stop dropping the ball. At least there's some momentum for this now.

Geno: lol nothing because my dreams are shattered
 

ZelDan

Smash Master
Joined
Nov 19, 2011
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Isn't ironic that the whole tiff between square and nintendo was that Square didn't want their products on a cartridge anymore and instead wanted them on a stronger device that ended up being disk based. Now we have come full circle just for FF7 to be on Nintendo finally... on a cartridge haha
Are there physical copies of any of the FF games on Switch? I thought they were going to be only digital.
 

ActualGarbage

Smash Ace
Joined
Jul 11, 2018
Messages
592
Location
The Dumpster
After lamenting Geno's 'staying dead forever' fate for the millionth time today, I actually came out with a positive: some neat discussion for this thread. For the Square Seven, should they not make it to Smash, what do you hope for in their respective futures outside of it? For me, it's something like this:

Sephiroth: Please for the love of god don't make the FFVII remake suck. I never even played FFVII, but I know how much it means to people. For the love of all that is holy, don't screw this up, Square. Do not.
You know, I always forget that FFVII Remake is a "thing" and that it wasn't just a fever dream I had during a bad trip.
 

GoodGrief741

Smash Legend
Joined
Sep 22, 2012
Messages
10,169
After lamenting Geno's 'staying dead forever' fate for the millionth time today, I actually came out with a positive: some neat discussion for this thread. For the Square Seven, should they not make it to Smash, what do you hope for in their respective futures outside of it? For me, it's something like this:

Sephiroth: Please for the love of god don't make the FFVII remake suck. I never even played FFVII, but I know how much it means to people. For the love of all that is holy, don't screw this up, Square. Do not.

Sora: I hope the next KH3 DLC is good and make the game at least more enjoyable for those who didn't like it. Maybe it'll be what it needs to rectify what bad blood it stirred? I know nothing about KH, but I guess that's about all I can think of here.

Crono: Chrono. Break. It'll never happen, but Chrono freaking Break. My goodness.

Erdrick / Slime / Luminary: More western growth for the series, please. Don't mess that up, Square. People have been wanting this for a long time, and you should be, too. Stop dropping the ball. At least there's some momentum for this now.

Geno: lol nothing because my dreams are shattered
TBH as a hardcore fan, I don't even care about the 7 Remake that much at this point. Knowing modern Square Enix, it'll take a very long while and if it comes out and doesn't live up to my expectations, I'll always have the original.

By the way, those are some great hopes, but c'mon, we can all dream about SMRPG2 if we dream about Chrono Break!

(I would also like to add a new Rocket Slime to Slime's hopes, thank you very much)
 

Ovaltine

Smash Master
Joined
Dec 7, 2018
Messages
3,905
By the way, those are some great hopes, but c'mon, we can all dream about SMRPG2 if we dream about Chrono Break!
Honestly, my hopes are so dashed that I think even Chrono Break is more likely to happen than that, even if it's an irrational thought. At the very least, Square has shown they've cared about the Chrono series, so there's that. There's a reason why I've stepped back a lot from Operation Starfall and let other people handle the big stuff. I've just lost a lot of hope and heart at this point.
 

Verde Coeden Scalesworth

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I love systems like ATB and Earthbound's rolling health that keep me on my toes. It adds a certain element of urgency that I just like.

Though I suck at JRPGs, so maybe I should make things easier for myself.
I suggest more classic turn-based if you're a beginner.

Final Fantasy 1 is a bit difficult, but is fairly simple and gives you lots of options even then. It's not too complicated in figuring out where to go. You usually won't be too confused. You got a big enough inventory(except for spells, as it uses spell slots akin to Dungeons & Dragons) to get you through.

Dragon Quest 1 is far easier, though if you're playing the NES version, be prepared for an excessive amount of menu stuff. Gameboy version or similar updates are recommended for a far more balanced experience. The limited inventory can make do any key items you need really annoying to deal with.

If you're going for more open world in 3D, Paper Mario is pretty traditional, as well as tons of puzzles. Thousand Year Door is the same way, just more updated. The other 3 Paper Mario games(not including Paper Jam) are still good games in many ways(though I do agree Sticker Star would at least be underwhelming overall. I liked the game, but the dialogue was eh, and the levels up being almost nonexistent was silly. Color Splash has some similar issues, but makes it feel a lot more like a real rpg in comparison). Super Mario RPG is surprisingly less puzzle heavy than the PM series, but still totally worth playing. It does suffer from some confusing spots for items at times, like all the frog coins. Mario & Luigi is kind of hard at times, due to way too "perfect timing" being needed. Still a great series, but I felt Paper Mario was always better balanced. Part of it is the more simple set of HP/Defense/Agility/etc. The stats are kept simple, which can actually make it more engaging at times. I don't know if you've played all 3 of the Mario rpg series, but they each have their own key differences for inventories; the first 3 Paper Mario games have severely limited inventories overall, much like Super Mario RPG(which has a pretty big inventory, but it still works like Dragon Quest 1, so items being equipped still count as part of your full inventory, and not separated). Sticker Star and Color Splash have way bigger ones, but also have a different gameplay to justify that. I might be remembering SMRPG's inventory a little off, though. It's still reasonably sized. Mario & Luigi are decently big inventories too. In fact, I can't remember ever running out of space? Paper Mario, that said, has key items for your basic hammer/boot upgrades, so they don't take up any inventory space.

The other 3D game I can think of that has very traditional level ups(well, moreso you need pure experience. I guess MMORPG's can apply similarly?) is Quest 64. I mention this only cause it's a hard turn-based system where there is no time limit. It being in 3D means it's about aiming your attacks properly, and you can actually move after an enemy goes, allowing you to, if you want to, dodge many spells. It also means you can literally walk under a giant rock(for example. If you're close enough to some enemies, it'll fly over you, since it literally is generated above you or the monster using it). The battle system is pretty good for an eh game. I mean, the game looks reasonable(low polygon count, but definitely has inspired designs) and sound pretty good for midis. It still suffers from convoluted stuff, not unlike Dragon Quest 1. The good news is that outside of a confusing dungeon at best, there is no key items that are hard to figure out where they are or how to use them in combination. The bad news is the dungeons are arguably more difficult to navigate. It's still a beginner's rpg, with a very simplistic story(and considering its design, it's pretty close to a 3D-like Dragon Quest 1 in many ways. It even has tons of nearly identical spells, and some items are extremely similar too. Though to be fair, every rpg has your typical "low health" recovery item and most usually have at least 2-3 that heal a bit more).

I wouldn't recommend stuff like Tales of as it's really really confusing. The battle system not so much, but the actual places to go and with often multiple endings can be bad for beginners. It's a great series, and great for those who like to replay, though. I still love Symphonia, though.

And if not clear, from my understanding is you want a nice beginner's rpg to work with. Or at least easier to get into overall and complete. :)
 

Sigran101

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I don't know how you want me to prove that something doesn't exist, that's not how burden of proof works.

https://www.inet.se/produkt/6609611/metroid-prime-trilogy-switch

That's the link for the allegedly leaked product page for Metroid Prime Trilogy that popped up before TGA, it also says there that the game would have been revealed at TGA.

Marcus Sellars and Spawn Wave backed it, and King Zell had previously 'leaked' the title.

I mean no disrespect, but during the pre-Awards time I never heard any sort of rumor or leak regarding Metroid Prime 4, which is why I was asking for a source.
I just looked it up again. Prime 4 TGA rumors were based on a retailer accidentally list the game with a release date shortly before. Insiders basically said they don't know about prime 4, but they know Prime triolgy will be there and we just assumed they kind of went together. So all they got baited on was Prime trilogy.
 
D

Deleted member

Guest
Sephiroth: Please for the love of god don't make the FFVII remake suck. I never even played FFVII, but I know how much it means to people. For the love of all that is holy, don't screw this up, Square. Do not.

Sora: I hope the next KH3 DLC is good and make the game at least more enjoyable for those who didn't like it. Maybe it'll be what it needs to rectify what bad blood it stirred? I know nothing about KH, but I guess that's about all I can think of here.

Crono: Chrono. Break. It'll never happen, but Chrono freaking Break. My goodness.

Erdrick / Slime / Luminary: More western growth for the series, please. Don't mess that up, Square. People have been wanting this for a long time, and you should be, too. Stop dropping the ball. At least there's some momentum for this now.

Geno: lol nothing because my dreams are shattered
This reminds me of one of those "Where are they now segments" at the end of stories.

Sephiroth went back to pursuing his dreams of starring in a remake. He was last seen working at a local Wendy's joint in Square Phoenix, Arizona to pay off his student loans before the remake can continue development.

Sora went back to his own series and his currently reaping the rewards from the recent Kingdom Hearts 3. Unfortunately, he keeps saying he can't go back to his own universe after being randomly warped to Tokyo, Japan...

Crono went back to his loving wife and two children to continue living out his retirement. Every now and then, he visits Alefgard in search of Erdrick, who looks mysteriously identical to him.

Erdrick IS IN MOTHER****ING SMASH BROS, BOYEES

Geno continued his job search after the Mushroom Kingdom stock market crash of '64. He was later arrested by the Galeem police force for tax evasion and is now serving six to ten years on parole.
 
Last edited by a moderator:

MajoraMan28

Smash Ace
Joined
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Messages
906
Honestly, my hopes are so dashed that I think even Chrono Break is more likely to happen than that, even if it's an irrational thought. At the very least, Square has shown they've cared about the Chrono series, so there's that. There's a reason why I've stepped back a lot from Operation Starfall and let other people handle the big stuff. I've just lost a lot of hope and heart at this point.
I don't understand why you feel that way.
Like, this isn't the first time that a Geno future for you bleak, but let's be realistic here.
Geno was a one-off character made by Square-Enix, but only utilized in Super Mario RPG. Since FFVII, Nintendo and S-E parted ways until now, which the character is still relevant and Operation Starfall is actually a thing. Engaging with both S-E and Nintendo would have good results. Square-Enix didn't have any use for the character nor understood that he had a fanbase to begin with, and Nintendo themselves followed a very weird path with the Mario RPGs, branching into two separate series, one of which has abandoned its RPG roots and the other is completely different in tone, style and narrative. Both of them need to be informed of what the fans actually want and make yourselves heard. It takes time for a game to be made, but if you keep pushing for it, eventually things turn out the way you want.
Also, I appreciate what you said about the remake, but many of us are already at the acceptance stage of grief. :4pacman:
The original, that launched today on the Switch, will always be there, so that's what matters. And making a parallel to your case, SMRPG will always be there as well. This fact alone is what counts and what keeps us from being overly depressed by how bad or out of touch these developers may be today.
 
D

Deleted member

Guest
Honestly, my hopes are so dashed that I think even Chrono Break is more likely to happen than that, even if it's an irrational thought. At the very least, Square has shown they've cared about the Chrono series, so there's that. There's a reason why I've stepped back a lot from Operation Starfall and let other people handle the big stuff. I've just lost a lot of hope and heart at this point.
I wont tell you to invest more time into it because maybe it's best for you to focus on something else, whatever it may be, but I think Geno still has a shot for a potential Season 2 or Smash 6. If I remember, Square didn't choose Cloud. Sakurai approached them and asked for Cloud. This means if Sakurai wanted to, he could just approach them when he has the time and resources and get to work on him, and he knows people want Geno too. It's not 0%.

I get what you're feeling, though, and until then, it might just be best to kill time in another way that you like. You know the saying: Don't put all your eggs in one basket.
 
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ActualGarbage

Smash Ace
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592
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The Dumpster
This reminds me of one of those "Where are they now segments" at the end of stories.

Sephiroth went back to pursuing his dreams of starring in a remake. He was last seen working at a local Wendy's joint in Square Phoenix, Arizona to pay off his student loans before the remake can continue development.

Sora went back to his own series and his currently reaping the rewards from the recent Kingdom Hearts 3. Unfortunately, he keeps saying he can't go back to his own universe after being randomly warped to Tokyo, Japan...

Crono went back to his loving wife and two children to continue living out his retirement. Every now and then, he visits Alefgard in search of Erdrick, who looks mysteriously identical to him.

Erdrick IS IN MOTHER****ING SMASH BROS, BOYEES

Geno continued his job search after the Mushroom Kingdom stock market crash of '64. He was later arrested by the Galeem police force for tax evasion and is now serving six to ten years on parole.
This but with the Friends theme playing in the background.
 

Ovaltine

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I wont tell you to invest more time into it because maybe it's best for you to focus on something else, whatever it may be, but I think Geno still has a shot for a potential Season 2 or Smash 6.
Honestly, I wish I could say that, but my gut is telling me no. I'm gonna listen to my gut and not lose my mind to false glimmers of hope.

Otherwise, let's be real: Geno's fans get a bad rap for being 'delusional' about their hopes, and at this point, I'm tired and exhausted of always being called delusional for having even the tiniest shred of hope. It's kinda sad how toxic Smash fandom is and how quickly it can tear down someone's hopes, but it definitely did it to me.
 
D

Deleted member

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Honestly, I wish I could say that, but my gut is telling me no. I'm gonna listen to my gut and not lose my mind to false glimmers of hope.

Otherwise, let's be real: Geno's fans get a bad rap for being 'delusional' about their hopes, and at this point, I'm tired and exhausted of always being called delusional for having even the tiniest shred of hope. It's kinda sad how toxic Smash fandom is and how quickly it can tear down someone's hopes, but it definitely did it to me.
That's pretty sad to hear. Sorry you go through that.

Now of course, I'm not saying Geno's possible so you can lose your mind over him. I just say it out of discussion because I'm not lying to you. It's how I feel about Bomberman. He's not in, he could legitimately get into this or next game, but that's not going to distract me from my day-to-day life. That being said, it's good to step back if something's too much. Best of wishes.
 

helloiamhere

Smash Journeyman
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Aug 21, 2014
Messages
335
The community is toxic as hell but I wouldn't let it get you down. I honestly think that the biggest reason Geno didn't make it into the base roster was because his online support was greatly diminished for some reason from Brawl to Smash 4 while Ridley, K.rool, etc stayed the same and took up presence on the Ballot. Geno's online support base is massive now and I do think that he would place top 3 on a new ballot.
 

NomadLuminary

Smash Ace
Joined
Mar 2, 2019
Messages
910
Location
Alberta
Honestly, I wish I could say that, but my gut is telling me no. I'm gonna listen to my gut and not lose my mind to false glimmers of hope.

Otherwise, let's be real: Geno's fans get a bad rap for being 'delusional' about their hopes, and at this point, I'm tired and exhausted of always being called delusional for having even the tiniest shred of hope. It's kinda sad how toxic Smash fandom is and how quickly it can tear down someone's hopes, but it definitely did it to me.
If it's any consolation, you are way nicer then some other Geno fans I met. Who knows, if the rumor of those 15 characters and additional season passes are indeed true, you can always keep your hopes up. No matter how small it is.
 

Ovaltine

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3,905
If it's any consolation, you are way nicer then some other Geno fans I met. Who knows, if the rumor of those 15 characters and additional season passes are indeed true, you can always keep your hopes up. No matter how small it is.
That's a little bit of consolation, yeah.

I just... trust me, we have some loud bad apples, but not all of us are bad. This isn't really a plea to you, but just to people in general. Genuine, sweet people are getting hurt because of some of the more toxic Geno fans, despite being on the nicer end of the spectrum. It's exhausting, it's hard to so much as want to draw art and think of ideas for a favorite character, only to get slammed with ad hominem and personal judgment for having differing taste.

It's really tiring. Just. Just please, please treat people better. Again, this isn't directed towards you (you seem to be a very nice person), but just the general community, namely those aforementioned. That's just... all I ask. I come online as an escape from the negativity in life, not to be on the receiving end of even more of it.
 

TheYungLink

Smash Lord
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Messages
1,454
Honestly, I wish I could say that, but my gut is telling me no. I'm gonna listen to my gut and not lose my mind to false glimmers of hope.

Otherwise, let's be real: Geno's fans get a bad rap for being 'delusional' about their hopes, and at this point, I'm tired and exhausted of always being called delusional for having even the tiniest shred of hope. It's kinda sad how toxic Smash fandom is and how quickly it can tear down someone's hopes, but it definitely did it to me.
The Smash fandom is really bad, I won't beat around the bush, but please remember that general video game fans who grew up with / played Super Mario RPG would all like to see Geno or Mallow, and that an insular community like this one doesn't represent them all. I think you do already know this, but we can all use a reminder about this sort of thing nonetheless.

And no one should ever use strong language like "delusional" to describe a wanted character's chances in Smash; a few years ago when I first joined this site on my first account, I made it a point to never get down on someone else's wants unless they wanted Dr. Mario to come back (and look, the one time I made fun of them, Dr. Mario was the only Melee veteran to return initially in Smash 4). This is because I think we all need to play nice and have fun talking to each other and to reject things like resenting other characters or supporters. This is a forum about a game with elements from Nintendo's huge library of titles, we all really need to just get along.

To close this out, I just want to reiterate that people were wrong to get down on you, your fellow supporters, and your character. Even if people wanted to express skepticism, there are more productive ways of doing so that what you've experienced.
 

NomadLuminary

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That's a little bit of consolation, yeah.

I just... trust me, we have some loud bad apples, but not all of us are bad. This isn't really a plea to you, but just to people in general. Genuine, sweet people are getting hurt because of some of the more toxic Geno fans, despite being on the nicer end of the spectrum. It's exhausting, it's hard to so much as want to draw art and think of ideas for a favorite character, only to get slammed with ad hominem and personal judgment for having differing taste.

It's really tiring. Just. Just please, please treat people better. Again, this isn't directed towards you (you seem to be a very nice person), but just the general community, namely those aforementioned. That's just... all I ask. I come online as an escape from the negativity in life, not to be on the receiving end of even more of it.
As spoken in Dragon Quest 11.

"Don't waste your time bearing grudges, and live life with love in your heart."

Negativity is always gonna surface everywhere, it's just easier to acknowledge it, shake it off and go on with your day. It's hard for people to see other perspectives but sometimes it's all the more satisfying to see them be wrong. I wanted Bayonetta, Snake back, Simon Belmont, and Joker to come into smash and the latter two had doubts plagued in a discord I'm in. And here we are.
 
D

Deleted member

Guest
CC has its issues, but its such a pretty and atmospheric game. Furthermore, by the end of this year, it will be 20 years since its release. Which is the perfect time to play it again.

Love it or hate it, its soundtrack is impressive.
 

ZelDan

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Chrono Cross was pretty good, the two biggest issues I had with it though was that the dragon quest part (sticking with the pun since I can't think of any other way to describe this part of the game) could be a drag and the story goes full convoluted story dump near the end. The final battle was pretty obtuse and ending was just kinda weird.
 

GoodGrief741

Smash Legend
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Messages
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I suggest more classic turn-based if you're a beginner.

Final Fantasy 1 is a bit difficult, but is fairly simple and gives you lots of options even then. It's not too complicated in figuring out where to go. You usually won't be too confused. You got a big enough inventory(except for spells, as it uses spell slots akin to Dungeons & Dragons) to get you through.

Dragon Quest 1 is far easier, though if you're playing the NES version, be prepared for an excessive amount of menu stuff. Gameboy version or similar updates are recommended for a far more balanced experience. The limited inventory can make do any key items you need really annoying to deal with.

If you're going for more open world in 3D, Paper Mario is pretty traditional, as well as tons of puzzles. Thousand Year Door is the same way, just more updated. The other 3 Paper Mario games(not including Paper Jam) are still good games in many ways(though I do agree Sticker Star would at least be underwhelming overall. I liked the game, but the dialogue was eh, and the levels up being almost nonexistent was silly. Color Splash has some similar issues, but makes it feel a lot more like a real rpg in comparison). Super Mario RPG is surprisingly less puzzle heavy than the PM series, but still totally worth playing. It does suffer from some confusing spots for items at times, like all the frog coins. Mario & Luigi is kind of hard at times, due to way too "perfect timing" being needed. Still a great series, but I felt Paper Mario was always better balanced. Part of it is the more simple set of HP/Defense/Agility/etc. The stats are kept simple, which can actually make it more engaging at times. I don't know if you've played all 3 of the Mario rpg series, but they each have their own key differences for inventories; the first 3 Paper Mario games have severely limited inventories overall, much like Super Mario RPG(which has a pretty big inventory, but it still works like Dragon Quest 1, so items being equipped still count as part of your full inventory, and not separated). Sticker Star and Color Splash have way bigger ones, but also have a different gameplay to justify that. I might be remembering SMRPG's inventory a little off, though. It's still reasonably sized. Mario & Luigi are decently big inventories too. In fact, I can't remember ever running out of space? Paper Mario, that said, has key items for your basic hammer/boot upgrades, so they don't take up any inventory space.

The other 3D game I can think of that has very traditional level ups(well, moreso you need pure experience. I guess MMORPG's can apply similarly?) is Quest 64. I mention this only cause it's a hard turn-based system where there is no time limit. It being in 3D means it's about aiming your attacks properly, and you can actually move after an enemy goes, allowing you to, if you want to, dodge many spells. It also means you can literally walk under a giant rock(for example. If you're close enough to some enemies, it'll fly over you, since it literally is generated above you or the monster using it). The battle system is pretty good for an eh game. I mean, the game looks reasonable(low polygon count, but definitely has inspired designs) and sound pretty good for midis. It still suffers from convoluted stuff, not unlike Dragon Quest 1. The good news is that outside of a confusing dungeon at best, there is no key items that are hard to figure out where they are or how to use them in combination. The bad news is the dungeons are arguably more difficult to navigate. It's still a beginner's rpg, with a very simplistic story(and considering its design, it's pretty close to a 3D-like Dragon Quest 1 in many ways. It even has tons of nearly identical spells, and some items are extremely similar too. Though to be fair, every rpg has your typical "low health" recovery item and most usually have at least 2-3 that heal a bit more).

I wouldn't recommend stuff like Tales of as it's really really confusing. The battle system not so much, but the actual places to go and with often multiple endings can be bad for beginners. It's a great series, and great for those who like to replay, though. I still love Symphonia, though.

And if not clear, from my understanding is you want a nice beginner's rpg to work with. Or at least easier to get into overall and complete. :)
Ah, no, I'm far from a beginner. Out of the ones you've listed, I've played DQ and FF, the first three Paper Mario's, SMRPG, Mario & Luigi except Paper Jam, and Tales of Symphonia (and D&D too, heh). I've been meaning to try out Quest 64 since I've seen you and another person recommend it so much. RPGs are my favorite genre of videogames, actually!

I'm just... Very, very bad at them. I'm really adverse to stuff like grinding and buying gear and thinking ahead and that stuff, so I usually have a very hard time with RPGs. Even when games have very light RPG elements I'll struggle if they're necessary. But, at least I'm persistent, I guess.
 

NomadLuminary

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Ah, no, I'm far from a beginner. Out of the ones you've listed, I've played DQ and FF, the first three Paper Mario's, SMRPG, Mario & Luigi except Paper Jam, and Tales of Symphonia (and D&D too, heh). I've been meaning to try out Quest 64 since I've seen you and another person recommend it so much. RPGs are my favorite genre of videogames, actually!

I'm just... Very, very bad at them. I'm really adverse to stuff like grinding and buying gear and thinking ahead and that stuff, so I usually have a very hard time with RPGs. Even when games have very light RPG elements I'll struggle if they're necessary. But, at least I'm persistent, I guess.
You could try out the Ni No Kuni games. I have no idea if you played Dragon Quest 11 but that game too. Maybe Castlevania Symphony of the Night since that's just a hybrid of a bunch of stuff.
 

Verde Coeden Scalesworth

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Ah, no, I'm far from a beginner. Out of the ones you've listed, I've played DQ and FF, the first three Paper Mario's, SMRPG, Mario & Luigi except Paper Jam, and Tales of Symphonia (and D&D too, heh). I've been meaning to try out Quest 64 since I've seen you and another person recommend it so much. RPGs are my favorite genre of videogames, actually!

I'm just... Very, very bad at them. I'm really adverse to stuff like grinding and buying gear and thinking ahead and that stuff, so I usually have a very hard time with RPGs. Even when games have very light RPG elements I'll struggle if they're necessary. But, at least I'm persistent, I guess.
Quest doesn't require general grinding, and is very easy to beat if you have some prior knowledge. Albeit, the dungeons are a mess. But even if you just collect a few spirits as you see them, and at best, grinding Defense once in a while, you'll make it through fast. There's no equipment in the game at all, so that's an upside. The lack of a monetary system can be a good thing(though I do admit the game does feel underwhelming in how it handles items, bar the fact that you not buying 'em means you can't just rip through the game that way. You either get 'em through treasure chests or drops. I'd recommend the Japanese version since it allows up to 3 items to drop, but it's still comparatively harder). Other ways is maybe using a few codes to speed it up. I always have "restore MP while running in battle as well as a bit faster", "all spells learned at level 1", and "stats go up and lowest experience needed". Once I figure out how to make my "max stat" higher via another code, I can make my max defense something like 1,000.

At the very least the grinding is simply "do this, you get experience". Ever try out FFII? It's kind of like that. Boltage McGammar has a really nice playthrough. Of course, if your goal is to know every spell/etc., GameFAQs has a nice Combat FAQ.

...Incidentally, I do wonder how well Square-Enix could remake the game. I'm just worried they'd remove the core battle system, which is what instantly made me roll my eyes at FFVIIr. Kingdom Hearts battle style is cool. But don't ruin the basic gameplay by changing it. You have a solid battle system. You can do slight improvements, but keep it the same generally. Eletale Monsters(Japanese version of Quest 64) did just that; critical hits, slightly changed up the "area you can move by making it circular instead of an octagon", up to 3 item drops, and made it so you saw what stat increased via a colored aura. Pure improvements but keeps it the same. If I didn't note how it's turn-based, it's always You/Enemy 1 first(whoever has highest agility. Bosses always go second) > Enemy 1/You(again, highest agility) > You/Enemy 2, and then it goes back and forth between you and the next enemy in a rotation. Kind of like a Strategy RPG.
 

NomadLuminary

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...Incidentally, I do wonder how well Square-Enix could remake the game. I'm just worried they'd remove the core battle system, which is what instantly made me roll my eyes at FFVIIr. Kingdom Hearts battle style is cool. But don't ruin the basic gameplay by changing it. You have a solid battle system. You can do slight improvements, but keep it the same generally. Eletale Monsters(Japanese version of Quest 64) did just that; critical hits, slightly changed up the "area you can move by making it circular instead of an octagon", up to 3 item drops, and made it so you saw what stat increased via a colored aura. Pure improvements but keeps it the same. If I didn't note how it's turn-based, it's always You/Enemy 1 first(whoever has highest agility. Bosses always go second) > Enemy 1/You(again, highest agility) > You/Enemy 2, and then it goes back and forth between you and the next enemy in a rotation. Kind of like a Strategy RPG.
This is my main fear with FF7 remake too. That they get rid of the central battle system to accommodate new hardware. If anything they should've just evolved what they already had. And I can guarantee that there are people that are just itching for the Active TBS again.
 

GoodGrief741

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You could try out the Ni No Kuni games. I have no idea if you played Dragon Quest 11 but that game too. Maybe Castlevania Symphony of the Night since that's just a hybrid of a bunch of stuff.
I would love to be able to play Ni No Kuni, but I never owned a PS3 and while I intended to buy Revenant Kingdom, other games took priority, but it's definitely in the backlog.

DQ11 is one of the games I did buy, so I'll get around to playing that soon. Symphony of the Night I did play, such a masterpiece.
Quest doesn't require general grinding, and is very easy to beat if you have some prior knowledge. Albeit, the dungeons are a mess. But even if you just collect a few spirits as you see them, and at best, grinding Defense once in a while, you'll make it through fast. There's no equipment in the game at all, so that's an upside. The lack of a monetary system can be a good thing(though I do admit the game does feel underwhelming in how it handles items, bar the fact that you not buying 'em means you can't just rip through the game that way. You either get 'em through treasure chests or drops. I'd recommend the Japanese version since it allows up to 3 items to drop, but it's still comparatively harder). Other ways is maybe using a few codes to speed it up. I always have "restore MP while running in battle as well as a bit faster", "all spells learned at level 1", and "stats go up and lowest experience needed". Once I figure out how to make my "max stat" higher via another code, I can make my max defense something like 1,000.

At the very least the grinding is simply "do this, you get experience". Ever try out FFII? It's kind of like that. Boltage McGammar has a really nice playthrough. Of course, if your goal is to know every spell/etc., GameFAQs has a nice Combat FAQ.

...Incidentally, I do wonder how well Square-Enix could remake the game. I'm just worried they'd remove the core battle system, which is what instantly made me roll my eyes at FFVIIr. Kingdom Hearts battle style is cool. But don't ruin the basic gameplay by changing it. You have a solid battle system. You can do slight improvements, but keep it the same generally. Eletale Monsters(Japanese version of Quest 64) did just that; critical hits, slightly changed up the "area you can move by making it circular instead of an octagon", up to 3 item drops, and made it so you saw what stat increased via a colored aura. Pure improvements but keeps it the same. If I didn't note how it's turn-based, it's always You/Enemy 1 first(whoever has highest agility. Bosses always go second) > Enemy 1/You(again, highest agility) > You/Enemy 2, and then it goes back and forth between you and the next enemy in a rotation. Kind of like a Strategy RPG.
I have a soft spot for Final Fantasy II. I will never understand why its system of leveling up stats by doing the specific action never took off, I feel like it could have been revolutionary. It's a great idea to remake it! It's better to give games that might not have been huge hits a second chance than to remake games everyone played, at least in my opinion. (Then again I bought RE2 like everyone else, so I'm partly to blame for the trend)

Now I'm hoping you weren't actually referring to FFIV and I just gushed about the wrong FFII.
 
D

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Honestly, I wish I could say that, but my gut is telling me no. I'm gonna listen to my gut and not lose my mind to false glimmers of hope.

Otherwise, let's be real: Geno's fans get a bad rap for being 'delusional' about their hopes, and at this point, I'm tired and exhausted of always being called delusional for having even the tiniest shred of hope. It's kinda sad how toxic Smash fandom is and how quickly it can tear down someone's hopes, but it definitely did it to me.
I feel that the Operation Starfall has always been a great idea, most of the issue with Geno is just showing SE and Nintendo that they can make money with him. I feel that a lot of the Mario cast that could appear for Smash like Geno or Waluigi could benefit from appearing in more games more than just focusing on smash. I think that there's a good chance for Geno to reappear in or out of smash in the future.
Chrono Cross was pretty good, the two biggest issues I had with it though was that the dragon quest part (sticking with the pun since I can't think of any other way to describe this part of the game) could be a drag and the story goes full convoluted story dump near the end. The final battle was pretty obtuse and ending was just kinda weird.
Funny thing is that while its officially a sequel, I wish Chrono Cross was considered more of a spinoff considering it deals more with alternate dimensions and the artstyle is completely different from the original. It is an awesome game with awesome music though.
 

Verde Coeden Scalesworth

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I have a soft spot for Final Fantasy II. I will never understand why its system of leveling up stats by doing the specific action never took off, I feel like it could have been revolutionary. It's a great idea to remake it! It's better to give games that might not have been huge hits a second chance than to remake games everyone played, at least in my opinion. (Then again I bought RE2 like everyone else, so I'm partly to blame for the trend)

Now I'm hoping you weren't actually referring to FFIV and I just gushed about the wrong FFII.
Unless FFIV lets you raise stats by attacking your own party members... I meant the literal II.

Unfortunately, Quest doesn't have party members beyond yourself, so that's not an option, But hey, at least grinding is easy as hell. And it's not like you need to max out jack-all to win. It's common to get to the final area with barely 100 defense and even less agility. HP sometimes around 300, and MP might barely hit 50 on average. I like that it's a low-level game doable. Of course, that depends if you pick up "floating spirits", which is the only way to max out your Elements. I never do this outside of 100%(unless I use a code to make my limit 196 level ups. You can level up your elements 98 through battle, and have 98 hidden spirits, to note).
 

helloiamhere

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I totally forgot about this. If DQ gets in smash it may be the second biggest crossover its been in.

edit: whoops meant to post this in the Erdrick thread
 
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D

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Should I pick the FFVII port for Switch?
I really want to play the game, but I would like to do so in a good version of it.
 
D

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Steam version plus Fast Forward feature and the fastest loading times
And no, I don't count access to mods on the PC version, bc it's ridiculous to even make the comparison.
If it is that good, then I will pick the Switch port without a doubt.

Hopefully I enjoy it as much as DQ8.
 
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