>Sakaguchi planning
I mean, there was a reason KH was very solid with the first one, in terms of design and story. Sure, gameplay was more stiff, but the first one was more detailed, with a coherent plot and excellent narrative. No overexplanation of anything, just showing what was necessary and leaving the mysteries of that universe for the player to imagine. I miss those days...
A pity KH lost a ton of the original development team. S-E has shown how they are a shadow of their former selves, desperately trying to revive what made them so special.
Btw, in case someone sees this:
https://nintendoeverything.com/rumo...d-and-buried-game-kingdom-hearts-switch-talk/
I wouldn't believe it completely. The KHIII part seems to be BS to me. As someone who is studying RTG and related stuff, it's hard to believe that KHIII wouldn't be able to run on the Switch. DQXI is the living proof of that. Same engine, arguably more demanding, yet still running in full force. Yes, it's slightly downgraded, but the experience is hardly lowered bc of it. I think it will be the same case for FFVII Remake and KHIII