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Spirit Battle ideas

Wario Wario Wario

Smash Legend
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Super Mario 3D All-Stars
0 Stars - Pathetic class
Bad business decisions series

Song: Main Theme - Super Mario 64
Stage: Isle Delfino
Opponents: red Mario x 3
Rules: All 3 Marios will self destruct in sync with one another.
 

Wademan94

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Double Cherry
(Super Mario Series)
C39B4E60-D506-4929-A642-366F09C1840C.png

Spirit Type: Support :starman::starman: Neutral
Spirit Effects: Stats ↑ after Eating
Opponent: :ultmario: X2,:ultluigi: X2, :ultpeach: X2
Rules: Item: Tidal Wave (Cherries)
Conditions:
-Certain items will appear in large numbers
-Reinforcements will appear during the battle
Stage: Magicant (Hazardless)
Music Track: Double Cherry Pass (Music Reward)
Alt. Track: Super Bell Hill
 
Last edited:

RodAcoPer

Smash Journeyman
Joined
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Messages
336
1599352845011.png

Spirit: Plum
Rank: :starman::starman:
Type: Support Grab Type
Effect: Toss & Meteor
Puppet Fighter: :ultdaisy: [Blue Alt]
Stage: Golden Plains [Ω Version]
Conditions:
-The enemy starts the battle with a Beast Ball
-The enemy favors side smash attacks
-All fighters are easier to to launch
Song: Mario Tennis / Mario Golf
 

Perkilator

Smash Legend
Writing Team
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The perpetual trash fire known as Planet Earth(tm)
Bouldergeist.png
  • Spirit: Bouldergeist
    • Type: Support
    • Class: :starman::starman:
    • Slots: 2
    • Ability: Fire/Explosion Resist
  • Opponents: Giant :ultkirby:(Black)
    • Minions: Giant :ultdk: (White)
    • Conditions:
      • Reinforcements (:ultkirby:) appear after the enemy (:ultdk:) is defeated
      • Fire/explosion attacks are effective against the enemy
    • Stage: Mario Galaxy
    • Music: Yuga Battle (Hyrule Castle)
 

ivanlerma

Smash Master
Joined
Feb 5, 2019
Messages
3,122
Location
New Mexico
Thought i'd bring in a couple of Mario Power Up Spirits since people are doing mario spirits.
1599362673847.png

Spirit: Bunny Mario
Type: Support Novice Spirit that takes up one slot.
Effect: Bunny Hood Equipped.
Opponents: :ultmario:
Stage: Mushroom Kingdom
Rules
-The enemy is equipped with a Bunny Hood.
Music: Athletic Theme(Remix) from Super Mario Land 2: 6 Golden Coins
Origins
This is based off the Carrot which gives mario the ability to glide in the air with bunny ears.
The Environment is based off Super Mario Land 2: 6 Golden Coins.

1599362698101.png

Spirit: Propeller Mario
Type: Support Novice Spirit that takes up one slot.
Effect: Lightweight.
Opponents: :ultmario:
Stage: Mario Maker(NSMBU)
Rules
-The enemy is equipped with a Rocket Belt.
Music: Overworld from New Super Mario Bros Wii
Origins
The Propeller Mushroom gives mario(and others) the ability to fly with a propeller helmet.
The Environment is based off New Super Mario Bros Wii.

1599362638444.png

Spirit: Gold Block Mario
Type: Support Advanced Spirit that takes up one slot.
Effect: Speed Increase
Opponents: :ultmario:
Stage: Golden Plains(Battlefield Form)
Rules
-The enemy has uncontrollable speed.
-The enemy becomes golden after a while.
Music: Main Theme from New Super Mario Bros 2.
Origins
Mario and Luigi would sometimes have a gold block on his head. this gives you more coins the more you run and jump.
They stay golden until you reached 100 Coins.
 

Wademan94

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Cloud Mario
(Super Mario Series)
0EB61D21-79C3-4FF3-A52A-F493CE80ED30.png

Spirit Type: Primary :starman::starman: Neutral
Spirit Effects: Weight ↓
Opponent: :ultmario: (Tuxedo), :ultkirby: X3 (White)
Rules: N/A
Conditions:
-The enemy has increased jump power
-The enemy falls slowly
-The enemy prefers down aerials
Stage: Skyworld (clouds only)
Music Track: Cloudy Court Galaxy (Music Reward)
Alt. Track: Theme of SMG2
 

Digital Hazard

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Location
My House
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While everyone is sharing Mario spirits and the news were neat imo so I don't blame them, here I am with my weebiness doing this.

I also know I could do more characters but it's partially because I'm a filthy anime-only watcher though I wanna change that.

Re:Zero - Starting Life in Another World
Subaru Natsuki

JjDOz1t.jpg

Rarity::starman::starman::starman:
Puppet Fighter::ultbrawler:(Default in every way, but white)
Minions::ultyoshi:(Purple)
Rules: Item Tidal Wave
Items: Timer
Stage: Town & City
Conditions:
Stamina battle (125 HP, has 5 stocks)
The enemy tends to avoid conflict
Certain items will appear in large numbers

Music Track: Redo
Spirit Type: Grab Support
Spirit Effect: Critical Health-Healing ↑ ↑

Re:Zero - Starting Life in Another World
Emilia

dpLJANK.jpg

Rarity::starman::starman::starman:
Puppet Fighter::ultzelda:(White)
Minions::ultincineroar:(Black) (Giant)
Rules: N/A
Items: Freezies
Stage: Icicle Mountain (Omega form)
Conditions:
The enemy favors neutral specials
The enemy is resistant to ice attacks
Reinforcements will appear after the enemy is KO'd

Music Track: Stay Alive
Spirit Type: Defense Support
Spirit Effect: Water & Ice attacks ↑

Re:Zero - Starting Life in Another World
Rem

4GCA6jc.jpg

Rarity::starman::starman::starman:
Puppet Fighter::ultminmin(Blue)
Minions: N/A
Rules: Hard to Launch
Items: N/A
Stage: Bridge of Eldin
Conditions:
The enemy's limb attacks have increased power
The enemy has super armor and is hard to launch or make flinch
The enemy is very fast and can't stop quickly

Music Track: Paradisus-Paradoxum
Spirit Type: Attack Primary
Spirit Effect: Battering Items ↑

Re:Zero - Starting Life in Another World
Ram

XDL28Nx.jpg

Rarity::starman::starman:
Puppet Fighter::ultcorrinf:(Pink)
Minions: N/A
Rules: Hazard: Strong Wind
Items: N/A
Stage: Gaur Plains (Battlefield form)
Conditions:
The enemy's melee weapons have increased power
Dangerously high winds are in effect

Music Track: STYX HELIX
Spirit Type: Grab Support
Spirit Effect: Strong-Wind Resistance ↑

Re:Zero - Starting Life in Another World
Roswaal L. Matters

LXDTkTu.jpg

Rarity::starman::starman:
Puppet Fighter::ultrobin:(Blue)
Minions: N/A
Rules: Magic & PSI Unleashed
Items: N/A
Stage: Luigi's Mansion
Conditions:
The enemy's magic attacks have increased power
The enemy will charge up a powerful Final Smash
Hostile assist trophies will appear (Ashley)

Music Track: Realize
Spirit Type: Defense Primary
Spirit Effect: Magic Attacks ↑

Re:Zero - Starting Life in Another World
Beatrice

k45VB26.jpg

Rarity::starman:
Puppet Fighter::ultisabelle:(Pink)
Minions:N/A
Rules: N/A
Items: N/A
Stage: Dracula's Castle (Omega form)
Conditions:
Hostile assist trophies will appear (Ashley)
Left and right controls will suddenly reverse

Music Track: Memento
Spirit Type: Attack Support
Spirit Effect: Jam FS Charge​
 
Last edited:

RodAcoPer

Smash Journeyman
Joined
Mar 25, 2020
Messages
336
1599405118232.png

Spirit: Legion of Stationery
Rank:
:starman::starman::starman:
Type: Support Attack Type
Effect: Giant
Puppet Fighter: Giant :ultsnake: [Red Alt]
Reinforcements: Giant:
:ultbayonetta1: [Blue Alt] :ultfalcon: [Yellow Alt] :ultsonic: [Purple Alt] :ultlucina: [Green Alt]
Stage: Unova Pokémon League
Conditions:
-Timed Stamina Battle [3:00, You have 180 HP and each enemy has 75 HP]
-Hostile Assist Trophies will Appear [Chain Chomp]
-Reinforcements will appear after an Enemy is KO'd [:ultsnake:->:ultbayonetta1:->:ultfalcon:->:ultsonic:->:ultlucina:]
-The enemy starts the battle with a Steel Diver [:ultsnake:]
-The enemy starts the battle with a Boomerang [:ultbayonetta1:]
-The enemy starts the battle with a Pitfall [:ultfalcon:]
-The enemy favors special moves [:ultsonic:]
-The enemy starts the battle with a Killing Edge [:ultlucina:]
Song: Middle Boss Battle / Boss Battle - Paper Mario: The Origami King / Trouble Brewing II
 

RodAcoPer

Smash Journeyman
Joined
Mar 25, 2020
Messages
336
1599427633891.png

Spirit: Toaster
Rank: :starman::starman:
Type: Support Attack Type
Effect: Increased Fist Attack
Puppet Fighter: :ultlittlemac: [Blue Alt]
Stage: Spring Stadium
Conditions:
-Hostile Assist Trophies will Appear [Spring Man]
-The enemy favors side smash attacks
Song: Spring Stadium
1599427614357.png

Spirit: Popper
Rank: :starman::starman:
Type: Support Grab Type
Effect: Toss & Meteor
Puppet Fighter: :ultisabelle: [Green Alt] Duo
Stage: Boxing Ring [Battlefield Version]
Conditions:
-The enemy favors side smash attacks
-You are easier to launch
Song: Ribbon Ring
1599427761443.png

Spirit: Blorb
Rank: :starman::starman:
Type: Support Neutral Type
Effect: Increased Water & Ice Attack
Puppet Fighter: :ultinklingboy: [Default Alt] Duo
Stage: Frigate Orpheon
Conditions:
-The enemy favors down specials
-Hostile Assist Trophies will appear [Nintendogs]
Song: DNA Lab
1599427877233.png

Spirit: Clapback
Rank: :starman::starman:
Type: Support Defense Type
Effect: Back Shield Equipped
Puppet Fighter: :ultlink: [Indigo Alt]
Stage: Smashville
Conditions:
-The enemy shields often
-The enemy is easily distracted by items
-Item: Bumper
Song: Via Dolce
 
Last edited:

Wademan94

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Sky Pop
(Super Mario Series)
ADC88539-6C6A-4502-88CD-33955D0248C6.png

Spirit Type: Primary :starman: Attack
Spirit Effects: Shooting Items Power ↑
Opponent: :ultmario: (Builder)
Rules: Item: Cucco
Conditions:
-The enemy is equipped with a Rocket Belt
-The enemy is equipped with a Super Scope
Stage: Pilotwings
Music Track: Superball Flower ~ Super Mario Maker 2 (Music Reward)
Alt. Track: Light Plane (Original)
 

ivanlerma

Smash Master
Joined
Feb 5, 2019
Messages
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Location
New Mexico
Iv'e been watching Justice League for a while, i thought about making spirit battles for them for a while now.

Note: Batman is missing here cause i had this dumb idea of him being a playable rep, should've at least tried to use him however i'd risk making another Captain Falcon Fight and i don't want to annoy anyone for that.

1599461344566.png

Spirit: Superman
Type: Primary Legendary Shield Spirit with no slots.
Effect: Increased Strength
Opponent: :ultfalcon:(Dark Blue Scheme)
Stage: New Donk City
Rules
-The enemy prefers to use Smash Attacks.
-The enemy is equipped with a Rocket Belt.
-Items Spawn(Killer Eye)
Music: Justice League/Justice League: Unlimited Medley(Remix)
Origin
Superman has super strength and can fly real fast.
New Donk City represents superman's home Metropolis.
The Killer Eye references Superman's laser heat signature eyes.

1599461381579.png

Spirit: Wonder Woman
Type: Primary Legendary Fighter Spirit with Two Slots.
Effect: Franklin Badge Equipped.
Opponent: :ultbylethf:(Edelgard's Colors)
Stage: Palutena's Temple
Rules
-The enemy prefers to grab and neutral attacks.
-Neutral Attacks increase strength.
Music: Thunder of Wonder(Thor Vs. Wonder Woman) from Death Battle
Origin
Wonder Woman's Main Weapons are the Lasso of Truth and Her Sword(even though it never appears in the show).
Palutena's Temple represents Themyscira, Wonder Woman's Home.

1599461449718.png

Spirit: John Stewart(Green Lantern)
Type: Support Advanced Spirit that takes up one slot.
Effect: Lightweight.
Opponent: :ultfalcon:(Green Suit)
Stage: Lylat Cruise
Rules
-The enemy's power increases power after a while.
-Low Gravity.
Music: Emerald Heroes(Ben 10 Vs. Green Lantern) from Death Battle
Origin
Jaune is the main green lantern in the Justice League Cartoon.
Not only is space low on gravity but jaune can float due to him being the green lantern.
Jaune fuels up from the lantern he is given to power up the ring.

1599461503673.png

Spirit: Martian Manhunter
Type: Support Ace Spirit that takes up one slot.
Effect: Transformation Duration.
Opponent: :ultganondorf:(Green Scheme)
Stage: Lylat Cruise(Battlefield Form)
Rules
-The enemy can become invisible for a while.
-Hostile Assist Trophies: Prince of Sable.
Music: Justice League Medley(Arrangement of the Credits Beginning First Half and The Intro)
Origin
i choose Ganondorf since his body structure almost is the same as Jaune's and he wears a cape.
Jaune(Martian Manhunter) morphs into anything and anyone in the show, so i added prince of sable to reference his ability.
Martian Manhunter can become invisible and phase threw anything.

1599461541525.png

Spirit: The Flash(Wally West)
Type: Support Ace Spirit that takes up one slot.
Effect: Speed Increase
Opponent: :ultsonic:(Yellow Bracelets)
Stage: Big Blue(Battlefield Form)
Rules
-The enemy's speed increases.
Music: Way Past Flash(Wally West Vs. Archie Sonic) from Death Battle
Origin
Wally's fast, Sonic's fast, see the comparisons?

1599461589758.png

Spirit: Hawkgirl
Type: Primary Advanced Neutral Spirit with three slots.
Effect: Melee Weapon Strength Increased
Opponent: :ultminmin(Default)
Stage: Skyworld
Rules
-Min Min prefers the Megawatt.
-The enemy is lightweight.
Music: Main Theme from Justice League: Unlimited
Origin
Hawkgirl's main weapon is a Mace.
The Stage itself sorta represents Hawkgirl's Main Home Thanagar
 

Perkilator

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Writing Team
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Messages
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The perpetual trash fire known as Planet Earth(tm)
T-Rex.png
  • Spirit: T-Rex (Super Mario Odyssey)
    • Type: Attack
    • Class: :starman::starman::starman:
    • Slots: 2
    • Ability: Giant Killer
  • Opponents: :ultmario:
    • Minions: Giant :ultyoshi: (Yellow)
    • Conditions:
      • Reinforcements (:ultmario:) appear after the enemy (:ultyoshi:) is defeated
      • The enemy (:ultyoshi:) can deal damage by dashing into you
    • Stage: :distantplanet:
    • Music: Fossil Falls
 
Last edited:

ivanlerma

Smash Master
Joined
Feb 5, 2019
Messages
3,122
Location
New Mexico
May God as well as my past self forgive me.

1599673103774.png

Spirit: Meliodas
Series: Seven Deadly Sins
Type: Primary Ace Neutral Spirit with two slots.
Effect: Critical Hit
Opponents: :ultswordfighter:(Isaac Wig and Business Suit), :ult_terry:(Orange Jacket), :ultyounglink:(Orange Tunic), :ultzss:(Orange Top and Trunks), :ultlink:(White Tunic), :ultbayonetta:(Blue Outfit), and :ultsimon:(Yellow Clothes)
Stage: Gaur Plains
Rules
-The enemy's strength increases power after a while(Lucas).
-The enemy heals(Terry)
-The enemy is giant(Zero Suit Samus)
-The enemy prefers neutral specials(Link and Simon).
-Defeat an army of fighters.
Music: Perfect Time from The Seven Deadly Sins
Origin
The fighters represent the seven deadly sins
  • Meliodas is the Mii Swordsman
  • Terry is Ban
  • Young Link is King
  • Zero Suit Samus is Diane
  • Link is Gowther
  • Bayonetta is Merlin
  • Simon is Escanor
1599673069857.png

Spirit: Elizabeth
Series: Seven Deadly Sins
Type: Support Advanced Spirit that takes up two slots.
Effect: Healing Shield
Opponents: :ultzelda:(Purple Dress) and :ultswordfighter:(Isaac Wig and Business Suit)
Stage: Hyrule Temple
Rules
-The enemy can heal after a while.
Music: Perfect Time from The Seven Deadly Sins
Origin
Elizabeth can heal wounds since she is a reincarnation of a goddess.
Meliodas and Elizabeth do obviously love each other and they both get married at the end of the series.

1599673145187.png

Spirit: Hawk
Series: Seven Deadly Sins
Type: Support Novice Spirit that takes up one slot.
Effect: Stats from Eating.
Opponents::ultjigglypuff:(Default)
Stage: Luigi's Mansion
Rules
-The enemy gets stronger the more it eats.
-Item Spawn: Food
Music: Boar Hat Tavern from The Seven Deadly Sins
Origin
Hawk is usually responsible for eating off scraps of food from the ground.
tasting a bit of a creature's bits can turn hawk into one of the same monster or animal she's eating out of.
The Stage is suppose to reference the Boar Hat Tavern, the home of the seven deadly sins.
 
Last edited:

Kikio4546

Smash Cadet
Joined
Feb 24, 2020
Messages
36
I have an idea for a spirit battle with stage morph, but is it even possible? After all, there are no actual spirit battles with stage morph implementing into them. Will it even work?
 

Wademan94

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Gonna take a quick break from Mario month since this is topical:

Scott Pilgrim
(Scott Pilgrim Vs. The World)

9671FB4A-08CC-45E1-95F3-FCD8E25532FD.png
Spirit Type: Primary :starman::starman::starman: Attack
Spirit Effects: Battering Items Power ↑
Opponent: :ultbrawler: (Champion’s Wig, SSB T-Shirt),
Rules: Item Tidal Wave, Item: Battering Items
Conditions:
-The enemy has increased attack power
-Certain items will appear in large numbers after a little while
Stage: Summit (Omega)
Music Track: Golden Forest
 

Dyllybirdy

Smash Hero
Joined
Sep 4, 2018
Messages
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Location
A sad, sad place... may I have hugs? <3
To go along with the whole Mario theme at the moment:

(Wario Land Series)

Vampire Wario
Vampire_Wario_normal_WL3.png
Spirit Type: Support, :starman:, Attack
Abilities: Transformation Duration Up (1 slot)

Opponent: Wario (Classic Red alt.), Meta Knight (Navy alt.)
Ally: Dr. Mario (Black alt.)

Rules:
- N/A
Conditions:
-Join forces with a CPU ally
-Stamina battle
-The enemy has increased jump power


Stage: Dracula's Castle
Music: Luigi's Mansion Series Medley

Just thought this one would be interesting to do. Vampire Wario appears as both a transformation in Wario Land 3, and an unlockable boss in Dr. Mario 64.


(Chrono Series)

Ayla
Ayla_1.png
Spirit Type: Primary, :starman::starman::starman:, Grab
Abilities: Fist Attack Up (1 slot)

Opponent: Zero Suit Samus (Blue Shorts alt.)

Rules:
- N/A
Conditions:
-The enemy can unleash powerful critical hits at random
-The enemy's kicks and knee strikes have increased power
-Stamina Battle


Stage: Kongo Falls (Battlefield form)
Music: Primeval Mountain

[alternate track is Jungle Level (64)]
 
Last edited:

Perkilator

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Writing Team
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Messages
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The perpetual trash fire known as Planet Earth(tm)
Raboot.png
Cinderace.png
Spirit: Cinderace
  • Type: Attack
  • Class: :starman::starman::starman:
  • Slots: 1
  • Ability: Neutral Special ++
 

Wademan94

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The Bullet Bill Express
(Super Mario Series)
2C9F9CA9-C6AE-4B63-8951-A052C15E33BD.png

Spirit Type: Support :starman::starman: Attack
Spirit Effects: Move Speed ↑
Opponent: :ultwendy:,:ultsquirtle: (Red)
Rules: Item: Bullet Bill
Conditions:
-The enemy starts the battle with a Boomerang
-The enemy has increased move speed
Stage: Spirit Tracks
Music Track: Bowser’s Galaxy Generator
 

RodAcoPer

Smash Journeyman
Joined
Mar 25, 2020
Messages
336
1600030066999.png
Spirit: Metal Box
Rank: :starman::starman::starman:
Type: Support Defense Type
Effect: Made of Metal
Puppet Fighter: Metal :ultmario:[Green Alt]
Stage: The Great Cave Offensive
Conditions:
-The enemy is made of metal
-The enemy is invincible for the first part of the battle
-The stage is covered in a poisonous cloud
Song: Meta Crystal
 

cashregister9

Smash Hero
Joined
Apr 4, 2020
Messages
9,508

Spirit: Team Fortress
Series: Team Fortress
Rank: :starman: :starman: :starman: :starman:
Type: Defense Support
Slots: 3
Effect: Daybreak Parts start to spawn

Opponents::ultsonic::ultsnake::ultsamus::ultike::ultdk::ultmario::ultdarkpit::ultdoc::ultgreninja:
Stage: Gerudo Valley
Song: Gangplank Galleon or Team Fortress 2 Main Theme
Conditions:
Item: Daybreak Pieces
Hazard: Metal Shift (Whenever :ultdoc: is active)
-Defeat an Army of Fighters
-:ultsonic: The enemy likes to jump
-:ultsnake::ultike: The enemies Side Special Attack has increased power & uses it often
- :ultsamus: The enemy is Equipped with a Fire Flower
-:ultike: The enemy starts the battle with a steel diver
-:ultdk:The enemy starts the battle with a Super Scope
-:ultmario: The enemy starts the battle with a Pokeball (Meowth)
-:ultdarkpit:The enemy Randomly gains Final Smash
-:ultdarkpit:The enemy's Neutral Special attack has increased damage
-:ultdoc:The enemy's health randomly regenerates
-:ultgreninja:The enemy occasionally becomes invisible
-:ultgreninja:The enemy's down special has increased Damage
 

RodAcoPer

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Joined
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Messages
336

Spirit: Zeus
Rank: :starman::starman::starman::starman:
Type: Primary Neutral Type
Effect: Increased Electric Attack
Puppet Fighter: :ultganondorf: [White Hair Alt]
Stage: Reset Bomb Forest [Ω Version]
Conditions:
-The enemy's physical attacks have increased power
-The enemy's special moves have increased power
-The floor is electrified
Song: Hades's Infernal Theme

1600038932875.png

Spirit: Athena (God of War)
Rank: :starman::starman::starman:
Type: Support Grab Type
Effect: Trade-Off Stats
Puppet Fighter: :ultpalutena: [Green Alt]
Reinforcements: :ultsimon: [Red & Yellow Alt]
Stage: Palutena's Temple [Battlefield Version]
Conditions:
-The enemy has increased defense for a while [:ultpalutena::ultsimon:]
-The enemy becomes invisible for a while [:ultpalutena:]
Song: Destroyed Skyworld

1600038854136.png

Spirit: Poseidon
Rank: :starman::starman::starman:
Type: Support Defense Type
Effect: Giant
Puppet Fighter: Giant :ultcorrin: [Blue Alt]
Stage: Umbra Clock Tower
Conditions:
-The enemy is giant
-The enemy is metal
-The enemy's FS Meter charges quickly
Song: The Legend of Aesir

1600038794272.png

Spirit: Hades (God of War)
Rank: :starman::starman::starman:
Type: Support Neutral Type
Effect: KOs Heal Damage
Puppet Fighter: Giant :ultkrool: [Orange Alt]
Stage: Unova Pokémon League [Hazardless]
Conditions:
-The enemy is giant
-The enemy starts the battle with a Death's Scythe
-You have decreased defense for a while
Song: Hades's Infernal Theme
 

Wademan94

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Bully
(Super Mario Series)
41FCC235-AE48-4708-AF94-76A15980A901.png

Spirit Type: Primary :starman::starman: Defense
Spirit Effects: Weight ↑
Opponent: Metal :ultkirby: (Purple) x3, Giant Metal :ultkirby: (Purple)
Rules: N/A
Conditions:
-The enemy is metal
-The enemy can deal damage by dashing into you
-Reinforcements will appear after an enemy is KO'd
Stage: Norfair (Omega)
Music Track: Melty Monster Galaxy
 

RodAcoPer

Smash Journeyman
Joined
Mar 25, 2020
Messages
336
1600229458701.png

Spirit: Power Flower
Rank: :starman::starman:
Type: Support Attack Type
Effect: Increased Stats after eating
Puppet Fighter: :ultyoshi: [Red Alt]
Reinforcements: :ultmario:[Default Alt]:ultluigi:[Red Alt] :ultwario: [Red Plumber Alt]
Stage: Peach's Castle
Conditions:
-The enemy breathes fire [:ultyoshi:]
-The enemy falls slowly [:ultmario:]
-The enemy is invisible [:ultluigi:]
-The enemy is metal [:ultwario:]
Song: Main Theme - Super Mario 64 [Original]
 
D

Deleted member

Guest
XY_Viola.png
Spirit: Viola
Opponent: :ultpeach:(White)
Conditions:
-A hostile Assist Trophy appears (Yuri Kozukata)
-Only certain Pokémon emerge from Pokéball (Scizor)
Stage: Distant Planet
Music: Lumiose City

XY_Grant.png
Spirit: Grant
Opponent: :ultwiifittrainerm:, :ultyoshi:(Red)
Conditions:
-The enemy favors grabs and throws (:ultwiifittrainerm:)
-Periodic earthquake will shake the stage
Stage: Gerudo Valley
Music: Battle! (Team Flare)

XY_Korrina.png
Spirit: Korrina
Opponent: :ultminmin(Red), :ultlucario:
Conditions:
-The enemy will suddenly have a Final Smash (:ultlucario:)
Stage: Spring Stadium
Music: Battle! (Trainer Battle)-Pokémon X/Pokémon Y

XY_Ramos.png
Spirit: Ramos
Opponent: :ultluigi:
Conditions:
-Only certain Pokémon emerge from Pokéball (Gogoat)
Stage: Mushroom Kingdom U (No Hazards)
Music: Battle! (Wild Pokémon)-Pokémon X/Pokémon Y

XY_Clemont.png
Spirit: Clemont
Opponent: :ultshulk:(Blue) ,:ultvillagerf:
Conditions:
-The floor is electrified
-Only certain Pokémon emerge from Pokéball (Chespin, Dedenne)
Stage: Prism Tower (Battlefield)
Music: Lumiose City

XY_Valerie.png
Spirit: Valerie
Opponent: :ultzelda:
Conditions:
-Only certain Pokémon emerge from Pokéball (Swirlix)
Stage: Suzaku Castle
Music: Battle! (Trainer Battle)-Pokémon X/Pokémon Y

XY_Olympia.png
Spirit: Olympia
Opponent: :ultrosalina:(Black)
Conditions:
-Only certain Pokémon emerge from Pokéball (Lunala)
Stage: Super Mario Galaxy
Music: Victory Road (Pokémon X/Pokémon Y)

XY_Wulfric.png

Spirit: Wulfric
Opponent: :ultwario:
Conditions:
-Only certain Pokémon emerge from Pokéball (Abomasnow)
Stage: Summit
Music: Battle! (Champion)-Pokémon X/Pokémon Y
 
Last edited by a moderator:

Wademan94

Smash Obsessed
Joined
Jul 30, 2015
Messages
25,749
Location
Where the weather changes as much as my avatar
NNID
Wade94
3DS FC
4897-6423-0493
Spike
(Super Mario Series)
90343C6E-30CA-4364-BB5C-CBECC1E0BB83.png

Spirit Type: Support :starman: Grab
Spirit Effects: Thrown Items ↑
Opponent: :ultkingdedede: X2 (Green)
Rules: Item Tidal Wave, Item: Barrels
Conditions:
-The enemy is easily distracted by items
-The enemy prefers side specials
Stage: 3D Land (Battlefield)
Music Track: SMB3 Ground Theme (SSBU)
 

Wonder Smash

Smash Champion
Joined
Oct 8, 2013
Messages
2,231
Commander Keen spirit1_2.jpg
Spirit: Commander Keen (Commander Keen Series)
Opponent:
1600269064247.png

Type:
Primary, Attack
Rank: :starman::starman::starman:
Conditions:
-The enemy starts the battle with a Ray Gun
-The enemy has increased jump power
-The floor is electrified
Stage: Mario Bros. (Battlefield form)
Music: WarioWare, Inc.

  • The Mario puppet fighter references the Commander Keen series being created out of Id's attempt to develop Super Mario Bros. 3 for the PC.
  • The stage references the 2D art style and platforming gameplay of the Commander Keen series.
  • The puppet fighter's Ray Gun and increased jump power references Commander Keen's raygun being his main weapon and the pogo stick that allows him to jump higher than normal.
  • The floor being electrified is a reference to the stun gun in the Commander Keen series.
  • The music references the similarly styled music in Commander Keen 5: The Armageddon Machine.
 
Last edited:

Wademan94

Smash Obsessed
Joined
Jul 30, 2015
Messages
25,749
Location
Where the weather changes as much as my avatar
NNID
Wade94
3DS FC
4897-6423-0493
Wario Car
(Mario Kart Series)
558DD3D4-2593-4791-99A6-C929356A4C2A.png

Spirit Type: Primary :starman::starman: Defense
Spirit Effects: Speed ↑
Opponent: :ultwario: (Classic)
Rules: Assist Trophy Enemies (Waluigi)
Conditions:
-The enemy starts the battle with a Bob-omb
-The enemy prefers side specials
-Hostile Assist Trophies will appear
Stage: Coliseum
Music Track: Wario Colosseum/Waluigi Stadium ~ Mario Kart: Double Dash (Reward)
Alt Track: Waluigi Pinball
 

RodAcoPer

Smash Journeyman
Joined
Mar 25, 2020
Messages
336
1600272623801.png

Spirit: Leopold Goenitz
Rank: :starman::starman::starman:
Type: Support Attack Type
Effect: Ore Club Equipped
Puppet Fighter: :ultganondorf: [Blue Alt]
Stage: King Of Fighters Stadium
Conditions:
-Stamina Battle [180 HP]
-All fighters have decreased jump power
-The enemy starts the battle with an Ore Club
Song: Trash Head - KOF '96
 

RodAcoPer

Smash Journeyman
Joined
Mar 25, 2020
Messages
336
1600555279678.png

Spirit: Aeon
Rank: :starman::starman::starman:
Type: Support Neutral Type
Effect: Specific Assist Trophies (Shadow)
Puppet Fighter: :ultjoker: [White Uniform] [Replaced with :ultbayonetta: [White Alt] if :ultjoker: isn't purchased]
Stage: Dracula's Castle [Ω Version]
Conditions:
-Hostile Assist Trophies will appear [Shadow]
-The enemy will charge up a powerful Final Smash
-The enemy starts the battle with a Black Hole
Song: Darkness of Fear
 
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