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Spirit: Lums (Novice, Support Spirit) Opponent: Giant Golden (10 HP), Team (8x) (Red) (Small) (10 HP) Conditions:
Timed stamina battle.
The enemy favors in taunting.
The enemy will be inflicted with Sleep status effect.
Stage: Great Cave Offensive Music: Lum King
⦁ Kirby represents Lums, magical, pixie-like beings from Rayman universe, which similiar to Kirby are circular. Giant Golden Kirby represents the Lum King.
⦁ Battle conditions references gameplay mechanic from Rayman Origins, where after touching the Lum King, the other Lums in the area would starts dancing and singing, while also turning red. Giant Golden Kirby will be asleep, similiar to Lum King, while red Kirbies will only taunt in order to mimic dancing Lums.
⦁ The song that plays - Lum King is the exact same song that plays after collecting titular Lum King.
⦁ The Great Cave Offensive layout, as well as platforming hazards, bare resemblance to various level designs from Rayman Origins.
Spirit: Murphy (Novice, Support Spirit) Opponent: (Green) (Tiny) Conditions:
The enemy falls slowly.
The enemy will favor aerial attacks.
Hostile Assist Trophies will appear (Flies & Hand).
Stage: Band Land Music: Granny's World Tour
⦁ Pit represents Murphy, as similiar to him, he shares an abillity to fly. His green coloration as well as small size in this Spirit Battle, also helps with the resemblance.
⦁ Battle conditions reference Murphy's natural abillity to fly.
⦁ Flies & Hand Assist Trophy will appear in reference to gameplay mechanic from Rayman Legends, involving Murphy himself.
⦁ Granny's World Tour song, references Murphy's bigger role as an supporting character in Rayman Legends.
Spirit: Teensies (Advanced, Support Spirit) Opponent: Team (5x) (Cyan) Conditions:
The enemy falls slowly.
Only certain Pokémon will emerge from Poké Balls (Abra).
The enemy starts the battle with a Fire Flower.
Stage: Final Destination Music: Overworld - Rayman 2: The Great Escape
⦁ Mr. Game and Watch Team's coloration resembles Teensies skin color.
⦁ Battle conditions references Teensies abillities to hover and shoot with magical attacks from Rayman Origins and Legends.
⦁ The Abra Poké Ball Pokémon reference Teensies control over portals in Rayman 2.
⦁ Final Destination may reference Hall of Doors from Rayman 2, which were guarded by Teensies. The Overworld theme playing, as well as with Final Destination sharing the same space-like background, helps with the resemblance.
Spirit: Barbara (Advanced, Primary Spirit) Opponent: (Red-haired alt), Rayman Conditions:
The enemy has increased speed.
The enemy has increased attack power.
Defeat the main fighter to win.
Stage: Castle Siege Music: Main Theme - Rayman Legends
⦁ Lucina in her white alternate costume, represents Barbara as both are female swordfighters (or in Barbara's case - axefighter) with royal backgrounds. Lucina's alt also has her with a red hair, in reference to Barbara's natural hair color.
⦁ Battle conditions may reference gameplay style of Rayman Legends, Barbara's debuting game.
⦁ Rayman's minion references how both him and Barbara are often potrayed as close allies, like in Rayman Adventures trailer.
⦁ Castle Siege references medieval-like theme of many levels from Rayman Legends.
Spirit: Andre (Advanced, Support Spirit) Opponent: Team (4x) (Brown) (100 HP), Team (4x) (Black) (10 HP) Conditions:
Stamina battle.
The enemy shields often.
The enemy has a super armor.
Reinforcements will appear during the battle.
The enemy will avoid conflict as much as possible.
Stage: Find Mii Music: Hoodoo Sorcerer
⦁ Team of brown Mega Men represents Hoodlums, main mooks of the Rayman 3, as their outfits are usually also browns and similiar to Mega Men, they also attack with projectiles.
⦁ Team Kirby, using the black skin, alongside with thier smaller size, represents Hoodlums in their larva state.
⦁ Mega-Men having super armor and them shielding often, references Hoodoo Sorcerers, type of enemies from Rayman 3, which were able to shield other Hoodlums as long as they weren't defeated by Rayman. Their battle theme also plays during this Spirit Battle.
⦁ After defeating Mega Man, small black Kirby will arrive, referencing how Hoodlums will return into their larva state after defeating. Battle conditions also reference how they're defendless in this form.
⦁ The Find Mii may reference the battlefield stage from the final battle of Rayman 3.
⦁ Blue King Dedede represents Globox - chubby, blue frog-like creature.
⦁ Smaller Blue King Dedede's represents Globox's children, who are esentially his mini-version and them appearing in team, references how many of them Globox has.
⦁ King Dedede being equipped with a Lighting Bolt references Globox's unique power in Rayman 2, where he could create a small cloud of storm in order to destroy various obsticles.
⦁ King Dedede's frequent jumping, may also reference Globox's gliding animation from Rayman Arena and Rayman 3, where he would turn into balloon.
Spirit: (Ly, Support Spirit) Opponent: (Purple) , Team (3x) (Cyan) Conditions:
Defeat the main fighter to win.
The enemy favors in aerial attacks.
Magical attacks aren't as effective against the enemy.
Stage: Kongo Jungle Music: The Precipice
⦁ Purple Zelda represents Ly, another female magic-user with a pointy ears. Purple Zelda's color scheme also references Ly's main design.
⦁ Battle conditions references Ly's agillity (as seen in Rayman 2 race mini-games) as well as her role as a powerful magical fairy.
⦁ Mr. Game and Watch's Team yet again represents Teensies, but here it also represents their role as main magical helpers of Rayman in second game, alongside Ly.
⦁ Kongo Jungle represents Ly's character as she's very often seen in forest/jungle-like areas and might also reference Ly being a fairy, as fairies are often encountered in forest areas in folklore.
The enemy has super armor and is hard to launch or to make flinch.
Reinforcements will appear after an enemy is KO'd.
Stage: Norfair Music: Vs. Admiral Razorbeard
⦁ Team Mega Man represents Robo-Pirates, the main mooks of Rayman 2. Mega Men's colors, reference Robo-Pirates colors from Rayman Revolution, where red Robo-Pirate had the highest HP, yellow one had second highest HP and Green had the lowest HP, demonstrated by their HP in this stamina battle.
⦁ After defeating Mega Men's, red King K. Rool will appear, representing Admiral Razorbeard, as they're both ruthless and cruel antagonists of their representetive series, while also sharing robotic and pirate themes (Admiral Razorbeard obviously having them as an Robo-Pirate, while King. Rool has a pirate persona from Donkey Kong Country 2 and mad scientist persona from Donkey Kong Country 3.
⦁ The last mook to defeat is an Giant Golden R.O.B, who references Grolgoth, robot operated by Admiral Razorbeard in final battle in Rayman 2.
⦁ The stage represents final battle of Rayman 2.
Spirit: Mr. Dark (Legendary, Primary Spirit) Opponent: (200 HP), Team Rayman (Dark Rayman) (3x) (45 HP) Conditions:
Reinforcements will appear during the battle.
The floor is lava.
Stamina battle.
Defeat the main fighter to win.
The enemy favors in down specials.
Stage: Band Land (Battlefield form) Music: Cloak of Darkness
⦁ Meta Knight represents Mr. Dark as both are masked characters with dark blue outfits and glowing golden eyes.
⦁ Dark Rayman Team references Rayman's dark counterparts created by Mr. Dark himself in the first Rayman game.
⦁ Floor being lava may reference Mr. Dark's fire attacks in the final battle of the game, as well as referencing Ms. Skops first phase of his boss battle.
⦁ Band Land being the stage, references Mr. Dark's debut game being the first Rayman, while also playing his boss theme from that game.
Spirit: Iron Fist
Series: Marvel
Type: Support Advanced Spirit that takes up one slot.
Effect: Fist Attacks
Opponents: (Yellow Jacket)
Stage: Suzaku Castle(Battlefield Form)
Rules
-The enemy's punches has increased power after a while
Music: Theme of Iron Fist from Marvel Vs. Capcom 3
Origin
-Iron Fist can punch pretty hard when he absorbs enough chi.
Spirit: Po
Series: Kung Fu Panda
Type: Primary Ace Spirit that has two slots
Effect: Nothing
Opponents: (White Bear and Black/White Bird)
Stage: Suzaku Castle
Rules
-The enemy prefers to use punches and kicks
-The enemy can become lightweight after a little while
-The enemy loves items
-Item Spawn: Dim Sum(Food)
Music: Po Vs. Tai Lung from Kung Fu Panda
Origin
The stage represents The Jay Palace.
Dim Sum's are also dumplings Po's favorite food.
Spirit: Silas
Opponent: (Grey)
Conditions:
-Defeat the main fighter to win
-The enemy starts the battle with a Killing Edge
-A certain Pokémon emerge from Pokéball (Gogoat)
Stage: Castle Siege (Roof)
Music: No Justice (Calm/Fire)
Spirit: Ginormica Rank: Advanced or Ace
Type: Primary Neutral Effect: Giant Duration Opponent: Giant Black , Red (Dr. Cockroach), Blue (B.O.B), Green (The Missing Link)
Defeat the main fighter to win ()
The enemy is giant ()
Stage: Shadow Moses Island Rules: None Music: Garage
Note: Kirby is slightly taller, Kirby favors Neutral Specials, and Shadow Moses Island represents Area Fifty-Something.
Spirit: V
Opponent:
Conditions:
-The enemy starts the battle with a Home-Run Bat
-A certain Pokémon emerge from Pokéball (Flecthling)
Stage: Fourside
Music: Crimson Cloud
Spirit Type: Support Neutral Spirit Effects: Irreversible Controls Opponent: (Green), (Yellow) Rules: Hazard: Left Is Right, Right Is Left, Hazard: Screen Flip Conditions:
-The screen will suddenly flip
-Left and right controls will suddenly reverse
-The enemy prefers neutral and side specials Stage: Fourside Music Track: Fourside (Melee)
So I decided to make a huge post and made a potential spirit board for Crash Bandicoot:
Aku Aku
(Crash Bandicoot Series)
Spirit Type: Support Defense Spirit Effects: Shield Durability ↑ Opponent: Crash Rules: Item: Crates, Item Tidal Wave Conditions:
-The enemy's shield has extra durability
-The enemy becomes temporarily invincible
-Certain items will appear in large numbers Stage: Crash’s stage or Kongo Falls Music Track: N Sanity Beach
Dr. Nitrus Brio
(Crash Bandicoot Series)
Spirit Type: Support Grab Spirit Effects: Transformation Duration ↑ Opponent: (Green), x3 (Green), (Green) Rules: N/A Conditions:
-Stamina Battle
-The enemy prefers neutral specials
-Reinforcements will appear when the enemy is KO’d Stage: Dracula’s Castle Music Track: N Brio (Crash 1)
Tawna Bandicoot
(Crash Bandicoot Series)
Spirit Type: Primary Defense Spirit Effects: Can Be Enhanced at Lv. 99 Opponent: (Shorts Blue) Rules: Item: Crates, Item Tidal Wave Conditions:
-The enemy's kicks and knee strikes have increased power
-The enemy favors grabs and throws
-Certain items appear in large numbers Stage: Green Greens Music Track: Tawna (Crash 1)
Spirit Type: Support Attack Spirit Effects: Shooting Items ↑ Opponent: (Blue), Tiny (Orange) Rules: Item: Shooting Types Conditions:
-The enemy prefers neutral attacks in the air Stage: Suzaku Castle Music Track:Time Twister (CBW)
Dr. N. Gin
(Crash Bandicoot Series)
Spirit Type: Support Attack Spirit Effects: Bomber Equipped Opponent: Giant ,x2 (Bionic Helmet, High Tech Armor) Rules: Item: Bomber, Assist Trophy Enemies (Jeff) Conditions:
-The enemy is giant
-The enemy will suddenly have a Final Smash
-Hostile Assist Trophies will appear after a little while Stage: Lylat Cruise Music Track:N Gin Theme (Crash 2)
Tiny Tiger
(Crash Bandicoot Series)
Spirit Type: Primary Attack Spirit Effects: Jump ↑ Opponent: (Orange),x4 (Red) Rules: N/A Conditions:
-Reinforcements will appear after the enemy is KO’d
-The enemy deals damage when falling Stage: Coliseum Music Track:Tiny Tiger (Warped)
Dingodile
(Crash Bandicoot Series)
Spirit Type: Primary Grab Spirit Effects: Weight ↑ Opponent: (Brown) Rules: Item: Crates, Item: Blast Box Conditions:
-The enemy’s neutral special has increased power
-The enemy is equipped with a Fire Flower Stage: Jungle Japes (Battlefield) Music Track:Dingodile (Warped)
Nefarious Tropy
(Crash Bandicoot Series)
Spirit Type: Primary Defense Spirit Effects: Electric Attack ↑ Opponent: (Yellow), Metal Rules: Item: Timer Conditions:
-The enemy’s electric attacks have increased power
-The enemy favors neutral and side specials
-Items are attracted to the enemy Stage: Frigate Opheon Music Track:N Tropy (Warped)
Nitros Oxide
(Crash Bandicoot Series)
Spirit Type: Primary Grab Spirit Effects: Speed ↑ Opponent: Rules: Item: Blast Box, Item: Bob-omb, Item: Banana Peel Conditions:
-The enemy has increased move speed
-The enemy is easily distracted by items Stage: Mute City NES Music Track: Oxide Station (CTR)
Dr. Neo Cortex
(Crash Bandicoot Series) Spirit Type: Support Grab Spirit Effects: Energy-Shot Attack ↑/Shield Durability ↑ Opponent: (Yellow), (Navy) (Potential Cortex costume will replace if DLC is bought) Rules: Item: Motion Sensor Bomb, Assist Trophy Enemies (Wily Caspule) Conditions:
-The enemy's ranged weapons have increased power
-The enemy is equipped with a Rocket Belt
-Hostile assist trophies will appear Stage: Frigate Opheon (or Crash’s stage) Music Track: Dr. Neo Cortex (Warped)
(Notes: Starts with a Ray Gun if is used)
Spyro
(Spyro the Dragon Series)
Spirit Type: Primary Grab Spirit Effects: Fire Attack ↑↑ Opponent: (Purple), Tiny (Yellow), Rules: N/A Conditions:
-The enemy's fire and explosion attacks have increased power
-The enemy can deal damage by dashing into you
-The enemy has increased jump height Stage: Princess Peach’s Castle (Omega) Music Track:Spyro Circuit (CTR:NF)
I’d like to give thanks to a certain SnakeFighter64
for helping me with these ideas. Also wanna tag Dyllybirdy
here as well
Spirit Type: Support Defense Spirit Effects: Shield Durability ↑ Opponent: Crash Rules: Item: Crates, Item Tidal Wave Conditions:
-The enemy's shield has extra durability
-The enemy becomes temporarily invincible
-Certain items will appear in large numbers Stage: Crash’s stage or Kongo Falls Music Track: N Sanity Beach
Spirit Type: Primary Defense Spirit Effects: Can Be Enhanced at Lv. 99 Opponent: (Shorts Blue) Rules: Item: Crates, Item Tidal Wave Conditions:
-The enemy's kicks and knee strikes have increased power
-The enemy favors grabs and throws
-Certain items appear in large numbers Stage: Green Greens Music Track: Tawna (Crash 1)
Spirit Type: Support Attack Spirit Effects: Bomber Equipped Opponent: Giant ,x2 (Bionic Helmet, High Tech Armor) Rules: Item: Bomber, Assist Trophy Enemies (Jeff) Conditions:
-The enemy is giant
-The enemy will suddenly have a Final Smash
-Hostile Assist Trophies will appear after a little while Stage: Lylat Cruise Music Track:N Gin Theme (Crash 2)
Spirit Type: Primary Grab Spirit Effects: Weight ↑
Opponent: (Brown) Rules: Item: Crates, Item: Blast Box Conditions:
-The enemy’s neutral special has increased power
-The enemy is equipped with a Fire Flower Stage: Jungle Japes (Battlefield) Music Track:Dingodile (Warped)
Spirit Type: Primary Defense Spirit Effects: Electric Attack ↑ Opponent: (Yellow), Metal Rules: Item: Timer Conditions:
-The enemy’s electric attacks have increased power
-The enemy favors neutral and side specials
-Items are attracted to the enemy Stage: Frigate Opheon Music Track:N Tropy (Warped)
Spirit Type: Primary Grab Spirit Effects: Fire Attack ↑↑ Opponent: (Purple), Tiny (Yellow), Rules: N/A Conditions:
-The enemy's fire and explosion attacks have increased power
-The enemy can deal damage by dashing into you
-The enemy has increased jump height Stage: Princess Peach’s Castle (Omega) Music Track:Spyro Circuit (CTR:NF)
I’d like to give thanks to a certain SnakeFighter64
for helping me with these ideas. Also wanna tag Dyllybirdy
here as well
Spirit: Aloy Rank: Type: Primary Grab Type Effect: Weapon Attack ↑ Puppet Fighter: [Default Alt] Reinforcements: x2 [Default Alt] Stage: Great Plateau Tower [Battlefield Version] Conditions:
-Defeat the main fighter to win []
-The enemy favors neutral specials []
-The enemy favors side specials []
-The enemy's special moves have increased power
-The floor is electrified Song: The Apex of the World
Spirit Type: Support Attack Spirit Effects: Shooting Items ↑ Opponent: (Builder),x3 (Cowboy Hat, Cowboy Outfit) Rules: Assist Trophy Enemies (Sheriff) Conditions:
-The enemy is equipped with a Ray Gun
-Hostile assist trophies will appear Stage: Gerudo Valley Music Track: Dillon’s Rolling Western
Spirit Type: Support Defense Spirit Effects: Jump ↑ Opponent: Bunny(Blue), Bunny x3 (White) Rules: Item: Grass, Bob-omb Festival Conditions:
-The enemy is easily distracted by items
-The enemy’s smash attacks have increased power
-Bob-ombs will rain from the sky after a little while Stage: New Pork City Music Track: Arcade Bunny Theme
Spirit Type: Support Neutral Spirit Effects: Air Defense ↑ Opponent: (Red), (Violet), (Female) Rules: N/A Conditions:
-Defeat the main fighter to win
-The enemy tends to avoid conflict Stage: Skyloft Music Track: Ballad of the Goddess (Original)
Spirit Type: Support Neutral Spirit Effects: Invincibility after Eating Opponent: , (Green) Rules: Item: Food, Item Tidal Wave Conditions:
-The enemy gets a major stat boost when badly damaged
-The enemy is easily distracted by items
-Certain items will appear in large numbers Stage: Hyrule Castle Music Track: Overworld Theme (Link to the Past)
Spirit Type: Primary Attack Spirit Effects: Strong Throw Opponent: Tail (Yellow), (Yellow) Rules: Assist Trophy Enemies (Spring Man) Conditions:
-The enemy has increased move speed
-Hostile Assist Trophies will appear Stage: Town and City Music Track: Fist Bump
Whisper the Wolf
(Sonic the Hedgehog Series)
Spirit Type: Support Neutral Spirit Effects: Weapon Attack ↑ Opponent: (Black), Tiny (Cyan), Tiny (Blue), Tiny (Green), Tiny , Tiny (Pink) Rules: N/A Conditions:
-Defeat the main fighter to win
-The enemy is equipped with a Staff
-The enemy’s special attacks have increased power Stage: Frigate Orpheon Music Track: Sunset Heights