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Spirit Battle ideas

D

Deleted member

Guest
psasbr-spike-edit.jpg
Spirit: Spike
Opponent: :ultvillager:, 3x :ultdiddy:(White)
Conditions:
-Defeat the main fighter to win
-The enemy favors grabs and throws (:ultvillager:)
Stage: Yoshi's Island (Melee)
Music: Monkey Watch
 

BritishGuy54

Smash Ace
Joined
Dec 14, 2020
Messages
771
Spirit: The Deadly Six
Opponents: Bowser, etc.
Conditions: Beat all opponents, Attack Power increased
Stage: Windy Hill Zone
Type: Attack
Class: Ace
Function: Support Spirit
 
Last edited:

ivanlerma

Smash Master
Joined
Feb 5, 2019
Messages
3,103
Location
New Mexico
Inspired by the Street Fighter and King of Fighters spirits, I decided to come up with some ideas for Virtua Fighter characters since Akira is already in the game.


View attachment 307433
Spirit: Sarah (Virtua Fighter Series)
Opponent::ultzss:
Rank: :starman::starman:
Conditions:
  • The enemy's kicks and knee strikes have increased power
  • Stamina Battle
Stage: Coliseum (Ω form)
Music: Black Cat Moon


View attachment 307435
Spirit: Jacky (Virtua Fighter Series)
Opponent: :ultfalcon:(black)
Rank: :starman::starman:
Conditions:
  • The enemy has increased move speed
  • Stamina Battle
Stage: Yoshi's Island (Ω form)
Music: Escape

View attachment 307439
Spirit: Pai (Virtua Fighter Series)
Opponent: :ultlucario:
Rank: :starman::starman::starman:
Conditions:
  • The enemy's punches and elbow strikes have increased power
  • Stamina Battle
Stage: New Pork City (Ω form)
Music: Star from H.K.

View attachment 307440
Spirit: Kage-Maru (Virtua Fighter Series)
Opponent: :ultgreninja:
Rank: :starman:
Conditions:

  • The enemy has increased move speed
  • The enemy favors throws
  • Stamina Battle
Stage: Temple (Ω form)
Music: Secret Rule Without Mercy

View attachment 307441
Spirit: Wolf (Virtua Fighter Series)
Opponent: :ultincineroar: (blue)
Rank: :starman::starman:
Conditions:

  • The enemy's throws have increased power
  • Stamina Battle
Stage: Boxing Ring (Ω form)
Music: Song of Sorrow

View attachment 307443
Spirit: Jeffry (Virtua Fighter Series)
Opponent: :ultdk:(white)
Rank: :starman::starman::starman:
Conditions:

  • The enemy's throws have increased power
  • The enemy's physical attacks have increased power
  • Stamina Battle
Stage: Wuhu Island (Ω form)
Music: Fisherman from 7 Sea's

View attachment 307444
Spirit: Goh (Virtua Fighter Series)
Opponent: :ultryu: (blue)
Rank: :starman::starman::starman::starman:
Conditions:

  • The enemy's throws have increased power
  • The enemy favors grabs and throws
  • Stamina Battle
Stage: Coliseum (Ω form)
Music: Messenger From the Dark (remix)

View attachment 307445
Spirit: Jean (Virtua Fighter Series)
Opponent: :ultken:
Rank:
:starman::starman::starman:
Conditions:
  • The enemy has super armor when charging smash attacks
  • The enemy's physical attacks have increased power
  • Stamina Battle
Stage: Coliseum (Ω form)
Music: Messenger From the Dark (remix)

View attachment 307446
Spirit: Dural (Virtua Fighter Series)
Opponent: :ultsheik:(metal)
Rank: :starman::starman::starman::starman:
Conditions:

  • All fighters have reduced move speed
  • The enemy has super armor and is hard to launch or make flinch
  • Stamina Battle
Stage: Skyworld (Ω form)
Music: Messenger From The Dark
Nice
 

RodAcoPer

Smash Journeyman
Joined
Mar 25, 2020
Messages
336
DinoPiranha.png

Spirit: Dino Piranha
Rank: :starman:
Type: Support Attack Type
Effect: Impact Run
Puppet Fighter: Giant :ultpiranha: [Pink Alt] [Replaced with a Giant :ultyoshi: [Pink Alt] if :ultpiranha: isn't purchased]
Stage: Mario Galaxy
Conditions:
-The enemy is giant
-The enemy can deal damage by dashing into you
-The enemy has increased stats when the enemy's at high damage
Song: Egg Planet [Remix]
 

Glubbfubb

Smash Master
Joined
Mar 16, 2021
Messages
3,152
Spirit: Mr.Ar
Orgins: Ar Games
Theme: Dragon Battle (Ar Games)
Fighters
:ultbrawler:x2:ultgunner:x2:ultswordfighter:2 (in reference to how their are two versions of each of the tree minigames the battle starts with 3 yellow miis and then 3 stronger purple miis)
Stage Pictochat
The fighters have stronger smash attacks
The fighters prefer to use smash attacks
The fighter may gain increased defense
Ace Grade Primary Sprit that gives increased defense
 

Perkilator

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View attachment 307791George (Rampage)
Class: :starman::starman::starman:
Type: Primary (Attack)
Slots: ⬡⬡
Effect: Giant
  • Puppet Fighter: Giant :ultdk:(Color 6; 150HP)
    • Minion: :ultfalcon: (Color 2; 90HP)
  • Stage: Wrecking Crew
  • Music Track: Battle for Storm Hill
  • Match: Timed Stamina (2:00)
  • Conditions:
    • Defeat the main fighter to win
    • Timed stamina battle
    • The enemy (:ultdk:) favors up specials
View attachment 307792Lizzie (Rampage)
Class: :starman::starman::starman:
Type: Primary (Grab)
Slots: ⬡⬡
Effect: Mouthful of Curry
  • Puppet Fighter: Giant :ultbowser: (Color 4; 150HP)
  • Stage: Wrecking Crew
  • Music Track: Unfounded Revenge / Smashing Song of Praise
  • Match: Timed Stamina (2:00)
  • Conditions:
    • The enemy favors neutral specials
    • The enemy favors side smash attacks
    • The enemy will suddenly have a Final Smash
View attachment 307793Ralph (Rampage)
Class: :starman::starman::starman:
Type: Support (Shield)
Cost: ⬡
Effect: Stats + After Eating
  • Puppet Fighter: Giant :ultwolf: (Color 4; 150HP)
  • Stage: Wrecking Crew
  • Music Track: Star Wolf
  • Match: Timed Stamina (2:00)
  • Item Tidal Wave (Food)
  • Conditions:
    • The enemy is easily distracted by items
    • Items will appear in large numbers after a while
    • The enemy becomes more powerful after eating
 

ivanlerma

Smash Master
Joined
Feb 5, 2019
Messages
3,103
Location
New Mexico
1616183127616.png

Spirit: Ryuko Mutoi
Series: Kill La Kill
Type: Primary Fighter Advanced Spirit that evolves into a Ace Fighter Spirit.
Effect
1616183350504.png

Type: Ace Fighter Spirit that takes up two slots.
Effect: Sword Attack
Opponents: :ultpyra:(Black Appearance)
Stage: Wrecking Crew(Battlefield Form)
Rules
-The enemy heals after a while
-The enemies melee attacks and power have increased.
Music: Don't Lose Your Way/Before My Body is Dry from Kill La Kill
Origin
Ryuko has a living uniform called a senketsu suit, also known as Senkets.
Ryuko has a healing factor and can regenerate her body due to being made out of life fibers, an alien species that look like clothing including senketsu.
The Stage represents the main setting of Kill La Kill, Honno City.
 
Last edited:

ivanlerma

Smash Master
Joined
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Messages
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Location
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Here's a spirit of a character from a Fanfiction Story.....Yup, Are You Prepared!? To Handle It!? Well, I HOPE YOU DO!!!


Spirit: Aki-Chan
Series: Neon Genesis Evangelion: The 2nd Try
Type: Support Novice Spirit that takes up one slot.
Effect: Critical Hit
Opponents: :ultvillagerf:(Turnip Top), :ultjoker:(White School Uniform), and :ultpyra:(Mythra with Pyra's Colors)
Stage: Tomodachi Life
Rules
-Defeat the enemy in under 1 minute.
Music: Misato from Neon Genesis Evangelion
Origin
Joker and Pyra/Mythra represent Shinji and Asuka, who are the parents of Aki-Chan in this story.
The Spirit Effect is a reference to a Hat Touji gave her to help Aki feel comfortable at school from Aki's Life.
 
D

Deleted member

Guest
Chloe_PJ.png
Spirit: Chloe
Opponent: :ultpyra:(Swapped), :ultduckhunt:(Yellow)
Conditions:
-A certain Pokémon emerge from Pokéball (Eevee)
-The enemy can deal damage by dashing into you ( :ultduckhunt: )
Stage: Prism Tower
Music: Road to Viridian City
 
Last edited by a moderator:

RodAcoPer

Smash Journeyman
Joined
Mar 25, 2020
Messages
336
1616147044508.png

Spirit: The Payday Gang
Rank: :starman::starman:
Type: Support Defense Type
Effect: Shooting Attack ↑
Puppet Fighter: :ultmario: [USA Alt] or :ultdoc: [Black Alt]
Reinforcements: :ultsnake: [White Alt] :ultjoker: [Purple Alt] :ultwolf: [Black Alt]
Stage: New Donk City
Conditions:
-The enemy's ranged weapons have increased power
-Hostile Assist Trophies will appear [Kapp'n]
-The enemy starts the battle with a Drill [:ultmario:/:ultdoc:]
-The enemy has super armor but moves slower [:ultsnake:]
-The enemy tends to dodge a lot [:ultjoker:]
-The enemy starts the battle with a Killer Eye [:ultwolf:]
-Item: Shooting Type
Song: IKARI - KOF XIV
Alt Song: Razormind
Alt Song 2: Mayhem Dressed in a Suit (Remix)
 

Perkilator

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Arthur (Resurrection).png Arthur (Ghosts 'n Goblins)
Class: :starman::starman::starman:
Type: Primary (Grab)
Slots: ⬡
Effect: Item Throw +
  • Puppet Fighter: :ultsimon:(Color 5)
    • Minion: :ultpeach: (Color 7)
  • Stage: Dracula's Castle
  • Music Track: Dwelling of Doom
  • Match: Timed (2:00)
  • Item: Throwing Types
  • Conditions:
    • Defeat the main fighter to win
    • The enemy's thrown items have increased power
    • The enemy (Simon) has reduced defense when badly damaged
Sophia.png Sophia (Persona 5 Strikers)
Class: :starman::starman::starman:
Type: Primary (Neutral)
Slots: ⬡⬡
Effect: N/A
  • Puppet Fighter: :ultgnw:(Color 8)
    • Minion: :ultjoker: (Color 7)
  • Stage: :flatzone2: (Battlefield)
  • Music Track: Wake Up, Get Up, Get Out There
  • Match: Stock (1)
  • Item: Weapon Types
  • Conditions:
    • Hostile Assist Trophies (Rodin)
    • The enemy's weapons have increased power
 
Last edited:

The Giant Rat Monster

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Messages
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newvideo-00883476034553-Full-Image_GalleryBackground-en-US-1552383234900.SuperShow._SX1080_.jpg

Spirit: The Mario Bros. (DiC Cartoons)
Rank: :starman::starman: Advanced
Type
: Primary Grab with 3 slots
Effect: Power-Up Duration
Opponent: Striped :ultmario:, Blue :ultluigi:, Fire :ultpeach:, :ultbrawler: (Toad Hat + Red Toad Outfit)
  • Defeat the main fighter(s) to win (:ultmario: & :ultluigi:)
  • The enemy gains stats after eating (:ultmario:)
Stage: Mushroom Kingdom
Rules: Super Mario-Based items and Food (Spaghetti) will spawn
Music: Ground Theme - Super Mario Bros. (Melee)
Note: I've only watched The Super Mario Bros. Super Show, You only have to beat Mario & Luigi to win, and the Spaghetti represents Pasta, which is this version of Mario's favorite food. Peach mostly tends to avoid conflict.
 

Perkilator

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Lucas and Dawn.png Lucas and Dawn (Pokémon Diamond Version / Pokémon Pearl Version)
Class: :starman::starman::starman:
Type: Primary (Neutral)
Slots: ⬡⬡⬡
Effect: N/A
  • Puppet Fighter: :ultlucario:(default)
    • Minion: :ultlucario: (Color 8)
  • Stage: :spearpillar: (Battlefield)
  • Music Track: Battle! (Dialga/Palkia) / Spear Pillar
  • Match: Stock (1)
  • Item: Master Ball
  • Conditions:
    • The enemy turns Tiny after a while
    • Only certain Pokémon appear from Poké Balls
      • Darkrai
      • Palkia
      • Giratina
      • Arceus
 
Last edited:

ivanlerma

Smash Master
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Messages
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1616556982071.png

Spirit: Alpha Team
Series: Alpha Betas
Type: Support Ace Spirit that takes up two slots.
Effect: Super Star Equipped
Opponents: :ultrichter:(Red Suit), :ultmario:(Builder Mario), :ultshulk:(Black Color Jacket), and :ultvillager:(Four-Ball Tee)
Stage: 75m(Battlefield Form)
Rules
-Hostile Assist Trophies: Sheriff
-Items Spawn: Galaga Bug and Special Flag
Music: This Is Alpha Team from Alpha Betas
Origin
The Main fighters represent the Alpha Team
  • Richter is Eddie
  • Mario is Tommy
  • Shulk is Buck
  • Villager is Mason
The Stage and Items represents the show's concept being about 4 guys going into video games with the help of the government to save the world. Yes, It's Ridiculous.
 
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D

Deleted member

Guest
Hisako_CharBio.png
Spirit: Hisako
Opponent: :ultbylethf:(Red)
Conditions:
-The enemy is invisble
-Timed Stamina Battle
-All fighters have reduced jump power
Stage: Suzaku Castle (Ω)
Music: Nothing to Lose
Enhance: Can Enhance to Shin Hisako
 
Last edited by a moderator:

Perkilator

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E9DA972B-B8F1-46F9-9CB6-EFD57A3EC300.png James Rolfe (Angry Video Game Nerd)
Class: :starman::starman::starman::starman:
Type: Primary (Attack)
Slots: ⬡⬡⬡
Effect: Enhanced Ray Gun Equipped
  • Puppet Fighter: :ultsimon: (Color 2)
  • Stage: Dracula’s Castle
  • Music Track: Bloody Tears / Monster Dance
  • Match: Stock (1)
  • Conditions:
    • The enemy starts the battle with an enchanted Ray Gun
    • The enemy favors down specials
    • The enemy loves to taunt
 

Kingshadow3

Smash Cadet
Joined
Aug 10, 2018
Messages
71
Two from the Yu-Gi-Oh! series.
JoeyWheeler-DULI.png

Spirit: Joey Wheeler/Katsuya Jonouchi (Yu-Gi-Oh!)
Opponent: :ultlink:, :ultroy:, :ultbrawler:(Hockey Mask & Mecha Suit),:ultridley:
Conditions:
-Beat the Main fighter :ultlink: to win
-The enemy :ultlink: tends to avoid conflict
- The enemy can unleash powerful critical hits at random
Stage: Moray Towers (Battlefield)
Music Track: Unsure
Notes: The Roy, Mii Brawler and Ridley represents 3 of Joey's monsters. The Roy represents Flame Swordsman, The Mii Brawler with the Hockey Mask and Mecha suit represents Jinzo, and Ridley represents Red-Eyes Black Dragon. The random crit rules represents Joey's tendency to use cards that rely on luck.

SetoKaiba-DL.png

Spirit: Seto Kaiba (Yu-Gi-Oh!)
Opponent: :ultrichter:(White), :ultcharizard:(White) x3
Conditions:
-Reinforcements will appear during the battle
-Beat the Main fighter :ultrichter: to win
-The stage is covered in a poisonous cloud
Stage: Prism Tower
Notes: The Poisonous cloud rule represents the Crush Card Virus. The three White Charizards represents his three Blue-Eyes White Dragons, and each would appear at specific times, The first spawns after 2 seconds, the second spawns after 30 seconds and his third spawns after 1 minute.
 

The Giant Rat Monster

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Joined
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Messages
67

Spirit: King Koopa (DiC Cartoons)
Rank: :starman::starman: Advanced
Type
: Primary Neutral with 3 slots
Effect: None
Opponent: Green :ultbowser:, Green :ultsquirtle:x5 (Koopa Troopa), :ultpikachu:w/Glasses (Mouser), Red :ultcharizard:x3 (Tryclyde)
  • Defeat the main fighter to win (:ultbowser:)
  • The enemy tends to avoid conflict (:ultbowser:)
Stage: Find Mii or Paper Mario (Bowser's Sky Castle)
Rules: Super Mario Enemy-Based items will spawn
Music: Underground Theme - Super Mario Bros. or Boss Theme - Super Mario Bros. 2
Note: I've only watched The Super Mario Bros. Super Show just like with Mario & Luigi, Bowser avoiding conflict is a nod to how this version of the koopa king is usually a coward. Find Mii and Paper Mario during the bowser's sky castle section are the closest things to his lair.
 
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D

Deleted member

Guest
unnamed (1).png
Spirit: iQue Player
Opponent: :ultmario:, :ultpeach:, :ultdoc:, :ultyounglink:, :ultganondorf:, :ultyoshi:, :ultfox:, :ultfalco:, :ultwolf:, :ultfalcon:, :ultgunner:(Saki Amamiya Wig, Saki Amamiya Outfit)
Conditions:
-Reinforcement will appear after an enemy is KO'd
Stage: Wuhu Island (The Boating Gate)
Music: Excitebike Arena
 

RodAcoPer

Smash Journeyman
Joined
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Messages
336
1616690972727.png

Spirit: Youmu Konpaku
Rank: :starman::starman::starman:
Type: Primary Grab Type
Effect: Sword Attack ↑
Puppet Fighter: :ultmythra: [Silver Alt] [Replaced with :ultlucina: [Green Alt] if :ultpyra: isn't Purchased]
Stage: Yggdrasil's Altar
Conditions:
-The enemy starts the battle with a Killing Edge
-The enemy's melee weapons have increased power
-The enemy favors special moves
-Hostile assist trophies will appear [Lyn]
Song: Battle!!/Torna
Alt Song: Hiroari Shoots a Strange Bird ~ Till When?
 
Last edited:

Perkilator

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View attachment 308829Steve (Sunset Riders)
Class: :starman::starman::starman:
Type: Primary (Neutral)
Slots: ⬡⬡
Effect: Shooting Items ↑
  • Puppet Fighter: :ultsteve: (Color 3, 100HP)
  • Stage: Gerudo Valley
  • Music Track: Dillon's Rolling Western: The Last Ranger
  • Match: Timed Stamina (2:00)
  • Items: Shooting Types
  • Conditions:
    • Defeat the main fighter to win
    • The enemy is easily distracted by items
View attachment 308826Billy Cool (Sunset Riders)
Class: :starman::starman:
Type: Support (Shield)
Cost: ⬡
Effect: Speed ↑
  • Puppet Fighter: :ultfox: (default)
  • Stage: Garreg Mach Monastery (Reception Hall)
  • Music Track: Story 5 Meeting
  • Match: Stock (1)
  • Items: Shooting Types
  • Conditions:
    • The enemy favors neutral specials
    • The enemy has increased speed
    • Bob-ombs will rain down from the sky after a while
View attachment 308827Bob (Sunset Riders)
Class: :starman:
Type: Support (Grab)
Cost: ⬡
Effect: Staff Equipped
  • Puppet Fighter: :ultfalco: (Color 5)
  • Stage: Gerudo Valley (Battlefield)
  • Music Track: The Hidden Village
  • Match: Stock (1)
  • Items: Shooting Types
  • Conditions:
    • The enemy starts the battle with a Staff
View attachment 308828Cormano (Sunset Riders)
Class: :starman:
Type: Support (Attack)
Cost: ⬡
Effect: Critical-Health Attack ↑
  • Puppet Fighter: :ultmario:(default)
    • Reinforcements: :ultrichter: (Color 4)
  • Stage: Spirit Train
  • Music Track: With Mila's Divine Protection (Celica Map 1)
  • Match: Stock (1)
  • Items: Shooting Types
  • Conditions:
    • Reinforcements appear after the enemy is defeated
    • The enemy (:ultmario:) starts the battle with a Staff
    • The enemy (:ultrichter:) starts the battle with a Back Shield
 
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Mario & Sonic Guy

Old rivalries live on!
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I decided to go back and update some things with my Eternatus spirit battle concept...

Spirit: Eternatus
Series: Pokemon
Type: Neutral
Power: 10,000
Puppet Fighter: :ultridley: (blue palette + 5× size)
Minion(s): :ultridley: (blue palette + 2.5× size)
Stage: Final Destination
BGM: Battle! (Elite Four) / Battle! (Solgaleo / Lunala)
Hazard: Poison Cloud

Conditions
  • The stage is covered in a poisonous cloud
  • The enemy has super armor and is hard to launch or make flinch
  • Stamina battle
  • The enemy has increased defense
Notes
  • Ridley being the puppet fighter references Eternatus being part Dragon-type.
  • The poison cloud hazard references Eternatus being part Poison-type.
  • The fighter faces the minion first; the main fighter will appear after the minion is defeated.
  • The super armor and increased defense conditions only apply to the main fighter.
  • The main fighter's greater size references how massive Eternamax Eternatus is when compared to its original state.
  • The main fighter having super armor references Eternamax Eternatus being virtually unbeatable with its massive HP and defenses.
Spirit Info
  • Eternatus
    • Class: Ace
    • Type: Neutral
    • Slots: 0
    • Power: 4000 - 12000
    • Attack: 2000 - 6000
    • Defense: 2000 - 6000
    • Ability: Can Be Enhanced at Lv. 99
  • Eternamax Eternatus
    • Class: Legend
    • Type: Neutral
    • Slots: 0
    • Power: 7800 - 19500
    • Attack: 3000 - 7500
    • Defense: 3000 - 7500
    • Ability: Super Armor and Super Giant
Spirit Notes
  • The Eternatus spirit is the only primary spirit that can be enhanced, but lacks any support slots; all the other primary spirits that have enhancability have at least one support slot.
  • The Eternamax Eternatus spirit is the most powerful primary spirit, surpassing even Galeem and Dharkon.
    • It is the only enhanced spirit to have no support slots.
    • It is also the only primary spirit that can achieve a team power value greater than 20,000 (up to 21,450), but only when used by a Pokemon series fighter.
    • However, its maximum attack and defense values are NOT the strongest, as its maximum attack is surpassed by Malos and Akuma, while its maximum defense is surpassed by Absolutely Safe Capsule.
Ability Information
  • Super Armor and Super Giant
    • Class: N/A (unique to Eternamax Eternatus)
    • Type: N/A (unique to Eternamax Eternatus)
    • Support Slot Cost: N/A (unique to Eternamax Eternatus)
    • Team Power: 1.3×
    • Effect Duration: Infinite (super armor), 10 seconds (super giant)
    • Description: Makes it more difficult to flinch or be launched, and increases the fighter's size for a while.
    • Notes
      • The super armor threshold is 132 knockback units.
      • Size and damage dealt is identical to a Lightning backfire.
      • Being giant grants a 1.84× damage dealt multiplier.
      • The power of this ability is the reason why Eternatus and Eternamax Eternatus do not have any support slots.
Edit: Added the BGM for the spirit battle.
 
Last edited:

Wademan94

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Zenkichi Hasegawa
(Persona Series)
E2A5E478-8129-4DA9-8F7D-C737C1EEED72.png

Spirit Type: Primary :starman::starman: Defense
Spirit Effects: Can Be Enhanced at Lv. 99
Opponent: :ultwolf: (Black), Giant :ultrichter: (Blue)
Rules: N/A
Conditions:
-The enemy is equipped with a Killing Edge
-The enemy starts with damage but is more powerful
-The enemy's melee blows will heal them when they hit
Stage: Suzaku Castle
Music Track: Rivers in the Desert
Wolf (Persona 5: Strikers)
(Persona Series)
5032C3F4-392C-4C18-AFD9-E5ED60ED0B3E.png

Spirit Type: Primary :starman::starman::starman: Defense
Spirit Effects: Lifesteal
 
Last edited:
D

Deleted member

Guest
644537-lok2ds038.jpg
Spirit: Kage
Opponent: :ultswordfighter:(Takamaru Wig, Takamaru Outfit), :ultpeach:(White)
Conditions:
-Defeat the main fighter to win
-Gravity is high
-A hostile Assist Trophy appears (Takamaru)
Hazard:
-High Gravity
Stage: Green Greens
Music: Douchuumen-Mysterious Murasame Castle
 
Last edited by a moderator:

Perkilator

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Barrel Cannon.png Barrel Cannon (Donkey Kong Country)
Class: ★★
Type: Support (Neutral)
Cost: ⬡
Effect: Up Special ↑
  • Puppet Fighter: Giant :ultdiddy: (default)
  • Stage: Kongo Falls
  • Music Track: DK Rap
  • Match: Stock (1)
  • Conditions:
    • The enemy favors up specials
    • The enemy's up special has increased power
 
Last edited:

The Giant Rat Monster

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Joined
Apr 4, 2020
Messages
67

Spirit: Ash Ketchum
Rank: :starman::starman::starman: Ace or :starman::starman::starman::starman: Legend
Type
: Primary Neutral with 3 slots
Effect: None
Opponent: Blue :ultness:, :ultpikachu:, :ultsquirtle:, Yellow :ultivysaur: (Bulbasaur), :ultcharizard:, :ultlucario:, :ultgreninja:, :ultincineroar:
  • Defeat the main fighter to win (:ultness:)
  • Stamina Battle (180 HP You and Ness) (35 HP Pikachu) (20 HP Squirtle and Ivysaur) (35 HP Lucario, Charizard and Greninja) (40 HP Incineroar)
  • The enemy will suddenly have a Final Smash (All Pokemon)
Stage: Prism Tower
Rules: Sudden Final Smash, Pokeballs and Master Balls will spawn
Music: Main Theme - Pokémon Red & Pokémon Blue (Brawl) or The Battle at the Summit!
Note: Ness tends to avoid conflict, Reinforcements will appear during the battle (Ivysaur, Squirtle, Lucario, Incineroar, Charizard, Greninja, Pikachu, Ness), and this is similar to the TV Trope version of an Ash Ketchum Spirit Battle.
 
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RodAcoPer

Smash Journeyman
Joined
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Messages
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1617298552964.png

Spirit: Hatsune Miku
Rank: :starman::starman::starman:
Type: Primary Defense Type
Effect: None
Puppet Fighter: :ultpyra: [Pneuma Alt] [Replaced with :ultsonic: [Cyan Alt] if :ultpyra: isn't Purchased]
Reinforcements: :ultzss: [Orange Alt] :ultmarth: [White Alt] :ultinkling: [Yellow Alt] :ultpit: [Blonde Hair] :ultrobinf: [Pink Alt]
Stage: Mementos [Persona 4]
Conditions:
-Timed Battle
-Hostile assist trophies will appear [Squid Sisters]
-Reinforcements will appear after an enemy is KO'd [:ultzss:->:ultmarth:->:ultinkling: :ultpit:-> :ultrobinf: ->:ultpyra:/:ultsonic: ]
-Only certain Pokémon will emerge from Poké Balls [Alolan Vulpix] [:ultpyra:/:ultsonic:]
Song: Live & Learn
Alt Song: World Is Mine
Alt Song 2: Heaven (ATOLS Remix)
 

Wademan94

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Star Bunny
(Super Mario Series)
A89689CA-999E-4AFB-891C-9AC79492EC8C.png

Spirit Type: Support :starman: Grab
Spirit Effects: Improved Escape
Opponent: Bunny :ultpichu: (White) X3
Rules: N/A
Conditions:
-The enemy tends to avoid conflict
-The enemy loves to jump
Stage: Mario Galaxy
Music Track: Arcade Bunny Theme

Happy Easter!
 
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Mario & Sonic Guy

Old rivalries live on!
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Gone back to another old spirit battle concept to update it.

Spirit: Magikarp
Series: Pokemon
Type: Neutral
Power: 1000
Puppet Fighter: :ultsquirtle: (red palette)
Minion(s): :ultsquirtle: (red palette ×2)
Stage: Great Bay (Omega Form)
BGM: Road to Viridian City
Hazard: None

Conditions
  • The enemy likes to jump
  • The enemy prefers not to attack
Notes
  • Squirtle and Magikarp are both 1st stage Water-type Pokemon, which is why the three Squirtles serve as the opponent.
  • The spirit battle references how Magikarp simply splashes around, and does absolutely nothing to threaten the player.
  • The spirit battle's power value of 1000 further references Magikarp's very underwhelming power.
Spirit Info
  • Magikarp
    • Class: Novice
    • Type: Neutral
    • Slots: 3
    • Power: 400 - 2000
    • Attack: 200 - 1000
    • Defense: 200 - 1000
    • Ability: [None]
Spirit Notes
  • The Magikarp spirit has the lowest maximum team power value of any primary spirit, beating Dan (whose maximum team power value is 2003) for the weakest primary spirit.
  • Magikarp's very low team power value references how pathetically weak it is in battle.
  • Ironically, despite having the lowest maximum team power value, Magikarp's attack and defense values are higher than that of Dan, but it is the weakest primary spirit to not have an ability.
  • The Magikarp spirit requires the least amount of experience to reach level 99.
 

Perkilator

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The Nintendo content we have for DLC is kinda...odd. You'd think Nintendo would go all out with the franchises of theirs that've been in the Fighters Passes.

We have a satisfactory amount of ARMS tracks, but...that's really it. Three Houses is missing songs like:
  • Tempest of Seasons
  • Roar of Dominion
  • Shambhala (Area 17 Redux)
  • ESPECIALLY God-Shattering Star
  • Indomitable Will
And that's just the music. This is just me, but you'd think (at the very least) Byleth's and Min Min's Spirit Boards would have 16 Spirits each. Here's who I'd add as Spirits:

Ashe.png 1. Ashe
Class:
Type: Support (Grab)
Cost: ⬡⬡
Effect: Fog Immunity
  • Puppet Fighter: :ultyounglink: (Color 3)
  • Stage: Temple (Battlefield)
  • Music Track: Tempest of Seasons
  • Match: Stock (1)
  • Hazard: Fog
  • Conditions:
    • The stage is covered in fog
    • The enemy favors neutral specials
    • The enemy is easily distracted by items
Linhardt.png 2. Linhardt
Class:
Type: Support (Shield)
Cost: ⬡
Effect: Slumber Immunity
  • Puppet Fighter: :ultrobin: (Color 3)
  • Stage: Garreg Mach Monastery (Reception Hall)
  • Music Track: Tempest of Seasons
  • Match: Stock (1)
  • Hazard: Slumber Floor
  • Conditions:
    • The floor is sleep-inducing
    • The enemy favors special moves
    • The enemy's magic attacks have increased power
Death Knight.png 3. Death Knight
Class: ★★
Type: Support (Neutral)
Cost: ⬡
Effect: Death's Scythe Equipped
  • Puppet Fighter: Metal :ultrichter: (Color 8)
  • Stage: :frigate:
  • Music Track: Shambhala (Area 17 Redux)
  • Match: Stock (1)
  • Conditions:
    • The enemy is metal
    • The enemy starts the battle with Death's Scythe
Lola Pop.png 1. Lola Pop
Class: ★★
Type: Support (Shield)
Cost: ⬡
Effect: Shield Durability ↑
  • Puppet Fighter: :ultjigglypuff: (Color 6)
  • Stage: Town and City
  • Music Track: Via Dolce
  • Match: Stock (1)
  • Conditions:
    • The enemy shields often
    • The enemy's Final Smash meter charges quickly
Misango.png 2. Misango
Class:
Type: Support (Neutral)
Cost: ⬡
Effect: Poison Damage Reduced
  • Puppet Fighter: :ultlucario: (Color 7)
    • Minion: Tiny :ultmetaknight: (Color 4)
  • Stage: Temple (Battlefield)
  • Music Track: Temple Grounds
  • Match: Stock (1)
  • Hazard: Poison Floor
  • Conditions:
    • Defeat the main fighter to win
    • The floor is poisonous
Springtron.png 3. Springtron
Class: ★★
Type: Support (Attack)
Cost: ⬡⬡
Effect: Franklin Badge Equipped
  • Puppet Fighter: Metal :ultlittlemac: (Color 7)
  • Stage: Boxing Ring
  • Music Track: Sparring Ring
  • Match: Stock (1)
  • Conditions:
    • The enemy reflects projectiles
    • The enemy has decreased jump height when badly damaged
    • Hostile Assist Trophies (Spring Man)
Dr. Coyle.png 4. Dr. Coyle
Class: ★★★
Type: Primary (Grab)
Slots: ⬡⬡⬡
Effect: Jump ↓
  • Puppet Fighter: :ultminmin: (Color 6)
  • Stage: :frigate:
  • Music Track: [NAME REDACTED]
  • Match: Stock (1)
  • Conditions:
    • The enemy doesn't like to jump
    • The enemy falls slowly
    • Electric attacks are effective against the enemy
Hedlok.png 5. Hedlok
Class: ★★★
Type: Support (Grab)
Cost: ⬡
Effect: Hyper Smash Attacks
  • Puppet Fighter: Metal :ultganondorf: (Color 7)
    • Minions: Metal :ultminminx2 (Color 8)
  • Stage: Spring Stadium (Omega)
  • Music Track: ARMS Grand Prix Final Battle
  • Match: Stock (1)
  • Conditions:
    • Defeat the main fighter to win
    • The enemy (:ultganondorf:) faovrs side specials
    • The enemy's (:ultminmin) smash attacks have increased power
Biff.png 6. Biff
Class: ★★★★
Type: Primary (Neutral)
Slots: ⬡⬡⬡
Effect: N/A
  • Puppet Fighter: :ultpikachu:(Color 8)
    • Minion: Tiny :ultminmin (default)
  • Stage: Spring Stadium
  • Music Track: ARMS Grand Prix Official Theme Song
  • Match: Stock (1)
  • Conditions:
    • The enemy (Min Min) will suddenly have a Final Smash
    • The enemy (Pikachu) tends to avoid conflict
    • Hostile Assist Trophies (Spring Man)
 

Perkilator

Smash Legend
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Bowser's Fury Spirit Event.

Took long enough, but I got it kinda right!
View attachment 302751Cat Princess Peach (Super Mario 3D World)
Class: :starman::starman::starman:
Type: Primary (Shield)
Slots: ⬡⬡⬡
Effect: Weight -
  • Puppet Fighter: Peach (default)
  • Stage: Golden Plains
  • Music Track: Champion Road
  • Match: Stock (1)
  • Conditions:
    • The enemy loves to jump
    • Gravity is reduced
    • Only Meowth appears from Poke Balls
View attachment 302752Fury Bowser (Super Mario 3D World + Bowser's Fury)
Class: :starman::starman::starman::starman:
Type: Primary (Neutral)
Slots: ⬡⬡⬡
Effect: Giant + Mouthful of Curry
  • Puppet Fighter: Giant Metal Bowser (Color 5)
  • Ally: Bowser Jr.
  • Stage: :npc:
  • Music Track: The Great Tower Showdown 2
  • Match: Stamina (200HP)
  • Conditions:
    • You lose if your CPU ally is K.O.'d
    • The enemy has super armor but moves slowly
    • The enemy will suddenly have a Final Smash
View attachment 302750Cat Mario (Super Mario 3D World)
Class: :starman::starman:
Type: Primary (Attack)
Slots: ⬡⬡
Effect: Enhanceable at Lv. 99
  • Puppet Fighter: Mario (default)
  • Reinforcement: Incineroar (Color 5)
  • Stage: 3D Land
  • Music Track: Super Bell Hill
  • Match: Stock (1)
  • Conditions:
    • Reinforcements appear after the enemy is defeated
    • The enemy (Incineroar) favors up specials
View attachment 302466
Spirit: Giga Cat Mario
  • Type: Primary (Attack)
  • Class: :starman::starman::starman:
  • Slots: ⬡⬡⬡
  • Ability: Giant Killer
View attachment 302753Giga Bell (Super Mario 3D World + Bowser's Fury)
Class: :starman::starman::starman:
Type: Support (Attack)
Slots: ⬡
Effect: Giant Killer
 
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Wademan94

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Apple Kid
(Earthbound Series)
DEE2AB7C-FEAF-4A78-830A-7002B0ADF052.png

Spirit Type: Support :starman::starman: Neutral
Spirit Effects: Sticky Floor Immunity
Opponent: :ultpacman: (Red), Tiny :ultpikachu:
Rules: Hazard: Sticky Floor, Item: Food
Conditions:
-The floor is sticky
-The enemy prefers neutral specials
Stage: Onett
Music Track: Humoresque of a Little Dog
 

Wademan94

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Gaius
(Fire Emblem Series)
565CD87A-5926-475A-AD97-12C3437A7185.png

Spirit Type: Support :starman::starman: Neutral
Spirit Effects: Stats ↑ after Eating
Opponent: :ultsheik: (Black)
Rules: Item: Food
Conditions:
-The enemy is easily distracted by items
-The enemy is equipped with a Killing Edge
Stage: Castle Siege (Throne Room)
Music Track: Duty (Ablaze)

Notes: Food is specifically Lollipops, Chocolate and Strawberry Stortcakes
 
Last edited:

Mario & Sonic Guy

Old rivalries live on!
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New spirit battle concept.

Spirit: Shadow Mewtwo
Series: Pokémon
Type: Neutral
Power: 10,000
Puppet Fighter: :ultmewtwo: (8th palette)
Minion(s): None
Stage: Pokémon Stadium 2
BGM: Battle! (Team Flare)
Hazard: None

Conditions
  • The enemy will suddenly have a Final Smash
  • The enemy has increased attack power when badly damaged
  • The enemy's explosion and fire attacks have increased power
Notes
  • The third condition affects the main fighter's darkness effect attacks as well.
Spirit Info
  • Shadow Mewtwo
    • Class: Ace
    • Type: Neutral
    • Slots: 2
    • Power: 3100 - 9300
    • Attack: 2200 - 6600
    • Defense: 900 - 2700
    • Ability: Can Be Enhanced at Lv. 99
  • Shadow Mega Mewtwo X
    • Class: Legend
    • Type: Neutral
    • Slots: 2
    • Power: 5304 - 13260
    • Attack: 3200 - 8000
    • Defense: 1900 - 4750
    • Ability: Fire & Explosion Attack ↑
Spirit Notes
  • Shadow Mega Mewtwo X has the highest maximum attack value of all primary spirits, surpassing even Akuma.
  • Shadow Mega Mewtwo X is the strongest primary spirit to have at least one support slot, surpassing Big Boss for that status.
Also, an extra spirit concept, but no spirit battle idea for it right now.

Spirit Info
  • Shadow Lugia
    • Class: Legend
    • Type: Neutral
    • Slots: 1
    • Power: 5200 - 13000
    • Attack: 2040 - 5100
    • Defense: 3160 - 7900
    • Ability: [None]
 

Technomage

Smash Champion
Joined
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Messages
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My idea for a Spirit Battle would be the Imperials from Etrian Odyssey 4 and Nexus. Now here are the details:

Opponents: Ike (black alternate costume), Pyra (black alt.), Cloud (Advent Black alt.), Ganondorf (grey alt.), and Shulk (black alt.)

Type: Attack

Stage: Garreg Mach Monastery

Rules:

Opponents love to use Smash attacks, Neutral Specials (Ike only), and Up Specials (Ike, Pyra, and Cloud only), and all mentioned attacks deal extra damage
All enemies are stronger, but slower
Opponents are also much heavier
Ganondorf starts the battle holding a Killing Edge
Shulk often uses his Buster and Smash Monado Arts

References:
Opponents selected are heavy sword users as a reference to the Drive Blades
Favorite attacks are a reference to the Imperial class's "Drive" skills
Opponents are powerful but slow, referencing the stats of Imperials (as well as the cooldown of their Drive skills, which is also referenced by the Killing Edge's time limit on its increase in power)
Garreg Mach Monastery is selected as a reference to the Echoing Library (the dungeon where you unlock the Imperial class in Etrian Odyssey 4), as well as due to resembling it somewhat
Number of opponents is a reference to the fact that you can only have up to 5 members in your party at any given time (excluding such circumstances as summons or temporary party members)
 
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Perkilator

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Spirits Mode was announced for Smash Ultimate, as you may or may not know. This game mode in my mind, is absolutely genius, and looks really fun.

So with that, I feel we should think of some Spirits Battles for our own. For example:

Opponent: Marth
Primary Spirit: Sephiroth
Effect of said Spirit: Multiply attack power by 2.
Rules: Final Destination is the stage used.
Opponent can only be killed by a Final Smash.
Final Smash meter on.
Items off.
(Reference to final battle against Sephiroth, since Cloud’s Final Smash is Omnislash, I thought I’d do something similar.)
I know this is 4 months late, but I wonder you how feel now with how poorly this aged.
 
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