Spirit Battle ideas

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May 27, 2019
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679
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Looking for new first parties that aren't Waluigi.
I made a thread for this without realizing this existed, sorry!
Anyways, I have some ideas

Ultra Necrozma
Puppet Fighter: Yellow Charizard
Class: Legend
Stage: Midgar
Rules: The enemy has a sudden final smash, the enemy is giant.
Effects: You'll gain Added attack power and a sudden final smash

Death Knight
Puppet Fighter: Black Piranha Plant
Class: Ace
Stage: Garegg Mach Monastery
Rules: Items will appear more frequently (Death's Scythe), the enemy prefers not to move, stamina battle, time (1:00)
Effect: Death's Scythe Equipped
 

Russell_SSB

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0662-7159-3567
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MrRussellgro
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More Ideas

Monkey Magic
Puppet: :ultdiddy:(main) and :ultgnw: (small) (4x)
Stage: 75m (Battlefield (with Donkey Kong Arcade Theme)
Effect: Your Speed Increases
Conditions: Opponent's Health Increases Below 30%
Rule: 1 Stock


Sanic
Puppet: :ultsonic: (6x)
Stage: Green Hill Zone (with Green Hill Zone Music)
Effect: Your Speed Increases
Conditions: N/A
Rule: Stamina


Mag Launcher
Puppet: :ultpit:,:ultmario:, and :ultshulk:
Stage: Battlefield
Effect: Increases Special Attacks
Conditions: N/A
Rule: 1 Stock


Linear Cannon
Puppet: :ultzelda:
Stage: Bridge of Eldin
Effect: Heals you when using shield
Conditions: N/A
Rule: 1 Stock


Alis
Puppet: :ultlucina:, :ultpikachu:,:ultsimon:, and :ultrobin:
Stage: Coliseum
Effects: Increases Sword and Magic Attacks
Condition: Opponents become stronger overtime
Rule: Stamina
 
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JK08

Smash Cadet
Joined
Jan 8, 2019
Messages
44
Jonesy_Render.png

Spirit: Jonesy
Opponent:
48px-LinkHeadSSBU.png
, 3x
48px-MiiSwordfighterHeadSSBU.png
, 3x
48px-MiiGunnerHeadSSBU.png

Stage: Onett
Music: Trouble Brewing II
Conditions: Stamina Battle, the enemy loves to taunt, the stage is covered in a dangerous fog, certain items will appear in large numbers (any melee or gun-like weapons ex. Home-Run Bat or Rage Blaster)
Type: Ace Primary Attack Spirit that grants you Shooting Items Power ↑
 
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MarcSio277

Smash Apprentice
Joined
Jan 16, 2019
Messages
111
Here's an odd one, GTA characters as Spirits

ENDGdu3W4AYGu-P.jpeg

Spirit: Claude
Opponents: :ultlittlemac: (Default)
Stage: New Donk City
Conditions: The enemy starts with a Home-Run Bat

ENDGduuXUAAbliK.jpeg

Spirit: Carl "CJ" Johnson
Opponents: :ultfalcon: (Black), :ultkingdedede: (Green)
Stage: Spirit Train (hazards off)
Conditions: Defeat the main fighter to win

ENDGdu0WkAEISWm.jpeg

Spirit: Niko Bellic
Opponents: :ultfox: (Orange), :ultbrawler: (SSB T-Shirt)
Stage: New Donk City
Conditions: The opponent favors neutral specials
Defeat the main fighter to win
Rules: Shooting-Type Items

ENDGdutW4AIkDWP.jpeg

Spirit: Franklin, Trevor, and Michael
Opponents: :ultsnake: (White), :ultinklingboy: (Green), :ultgunner: (Business Suit)
Stage: Onett
Conditions: The enemy starts the battle with a Super Scope
Rules: Item: Motion-Sensor Bomb
 
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Joined
Feb 5, 2019
Messages
774
1582352700310.png

Spirit: Elise
Series: Sonic the Hedgehog
Type: Novice Support that takes up one slot.
Effect: Special-Move Power Up
Opponents::ultdaisy:(Wedding Dress), :ultsonic:(Orange Cuffs)
Stage: Delfino Plaza
Rules
-The enemy tends to avoid conflict(Daisy).
-The enemies defense has increase.
Music: HIS WORLD(Theme of Sonic) from Sonic the Hedgehog(2006)
Origins
The enemies defense is a reference to elise's shield from her and sonic's gameplay segments.
Delfino Plaza references Soleanna
 

notarandomraider

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View attachment 263515
Spirit: Sims
Series: The Sims
Type: Ace Support Spirit
Effect: Group Healing (Slowly recover health while on a team.)
Takes Up Two Slots
Opponents: Isabelle, Villager
Stage: Tomodachi Life
This effect looks like that would belong to a DLC Legend Spirit

and I also have the ability to edit my post so I can post more...

Russell_SSB Russell_SSB This is what happens if you let Another Bandai Namco Rep join Smash

Spirit: Mercurymon (Digimon Series) (Advanced)
Opponent: Metal :ultlink:(TP Colors)
Spirit Info: Primary grab with 2 Slots that gives you Weight Up
Stage: Kalos Pokemon League (Steel Part)
Music: Battle Start - Fossil Fighters Frontier
Rules: The Enemy' shields often. Stamina Battle. (You have 120 HP, While Link has 150 HP.)
Origin: Shields on Link....

Spirit: Kumamon (Novice)
Opponent: :ultbanjokazooie:(White)
Spirit Info: Primary Defense with 3 Slots that gives you Fire Weakness
Stage: Summit Battlefield
Music: Frozen Hillslide
Rules: The Floor is Frozen. The Enemy is weak to Fire and Explosive Attacks.
Origin: Polar Bear with a Heart of Ice

Spirit: Zephyrmon (Advanced)
Opponent: :ultbayonetta:(White)
Spirit Info: Support Grab that gives you Strong Wind Resist
Stage: Rainbow Cruise
Music: Rainbow Cruise
Rules: Dangerously High Winds are in effect. The Enemy starts the Battle with a Rocket Belt.
Origin: She's very windy...
 
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Oddball

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Joined
Oct 1, 2016
Messages
979


Spirit: Manny Calavera
From: Grim Fandango
Puppet Fighter: Dr. Mario
Stage: Foursides
Rules: The enemy starts the battle with a Death Scythe. Fire Flowers and Lip Sticks appear frequently
Effects: You'll gain resistance to damage
 
Joined
Sep 17, 2017
Messages
1,308
1582475424131.png

Spirit: Deathclaw (Fallout)
Spirit Type: Ace Attack Primary
Opponent: Giant Ridley (Red)
Stage: Mushroomy Kingdom (Changes to Garreg Mach Monastery if Fighter Pack 5 is purchased)
Rules:
  • The enemy has increased Attack power.
  • The enemy is giant.
  • The enemy likes to be on the ground.
  • Defeat the main fighter to win.
Spirit Effect: Attack Up
 
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A sad, sad place... may I have hugs? <3
(Duck Hunt Series)

Ducks
duck sprites transparent.png
Spirit Type: Support, :starman::starman:, Shield
Abilities: Air Defense Up (1 slot)

Opponent: Tiny Falco Team (x9) (Green alt. x3, Blue alt. x3, Black alt. x3), Duck Hunt Duo (Yellow alt.)

Rules:
- Sudden Final Smash
Conditions:
- The enemy will suddenly have a Final Smash*
- Defeat an army of fighters

Stage: Duck Hunt
Music: Duck Hunt Medley


(*only Duck Hunt Duo gets the Sudden Final Smash)
 

notarandomraider

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Messages
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3DS FC
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This effect looks like that would belong to a DLC Legend Spirit

and I also have the ability to edit my post so I can post more...

Russell_SSB Russell_SSB This is what happens if you let Another Bandai Namco Rep join Smash

Spirit: Mercurymon (Digimon Series) (Advanced)
Opponent: Metal :ultlink:(TP Colors)
Spirit Info: Primary grab with 2 Slots that gives you Weight Up
Stage: Kalos Pokemon League (Steel Part)
Music: Battle Start - Fossil Fighters Frontier
Rules: The Enemy' shields often. Stamina Battle. (You have 120 HP, While Link has 150 HP.)
Origin: Shields on Link....

Spirit: Kumamon (Novice)
Opponent: :ultbanjokazooie:(White)
Spirit Info: Primary Defense with 3 Slots that gives you Fire Weakness
Stage: Summit Battlefield
Music: Frozen Hillslide
Rules: The Floor is Frozen. The Enemy is weak to Fire and Explosive Attacks.
Origin: Polar Bear with a Heart of Ice

Spirit: Zephyrmon (Advanced)
Opponent: :ultbayonetta:(White)
Spirit Info: Support Grab that gives you Strong Wind Resist
Stage: Rainbow Cruise
Music: Rainbow Cruise
Rules: Dangerously High Winds are in effect. The Enemy starts the Battle with a Rocket Belt.
Origin: She's very windy...
Oh yeah, I used a DLC FIghter so Banjo will be replaced with Isabelle in Kumamon's Spirit Battle if the player didn't buy the 3rd Fighte....
and ivanlerma ivanlerma A you a Digimon Frontier Fanboy?
 
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Wario Wario Wario

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Mighty the Armadillo
Sonic series

Opponent:
Red Bowser (references Mighty's shell, as well as Bowser's Down B resembling the Hammer Drop)

Stage:
Green Hill Zone (song: Studiopolis)

Rank:
Advanced

Rules:
The foe begins out somewhat passive and unengaged in battle but at a high damage percent will begin attacking quite ruthlessly, mostly using Down B. (references Mighty's nature of being a pacifist)
Hostile Dillon Assist Trophies will appear during battle


Peppino
Pizza Tower

Opponent:
Overalls Wario (should be obvious)
Builder Mario (references the Noise)

Stage:
Pac-Land (Song: Boss Theme 2 - DK Jungle Climber)

Rank:
Legend

Rules:
The enemies are ruthless and have infinite lives, instead you have to survive going through the first round of Pac-Land, both to and fro, without being KO'd (references the invincibility mechanic of Pizza Tower and the escape portions of the levels)
The Super Scope item summons frequently (which Wario and Mario are quite drawn to), as well as auto-exploding Bob-Ombs (references the shotgun mechanic and bomb transformation)
 
Joined
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Messages
774
Mighty the Armadillo
Sonic series

Opponent:
Red Bowser (references Mighty's shell, as well as Bowser's Down B resembling the Hammer Drop)

Stage:
Green Hill Zone (song: Studiopolis)

Rank:
Advanced

Rules:
The foe begins out somewhat passive and unengaged in battle but at a high damage percent will begin attacking quite ruthlessly, mostly using Down B. (references Mighty's nature of being a pacifist)
Hostile Dillon Assist Trophies will appear during battle


Peppino
Pizza Tower

Opponent:
Overalls Wario (should be obvious)
Builder Mario (references the Noise)

Stage:
Pac-Land (Song: Boss Theme 2 - DK Jungle Climber)

Rank:
Legend

Rules:
The enemies are ruthless and have infinite lives, instead you have to survive going through the first round of Pac-Land, both to and fro, without being KO'd (references the invincibility mechanic of Pizza Tower and the escape portions of the levels)
The Super Scope item summons frequently (which Wario and Mario are quite drawn to), as well as auto-exploding Bob-Ombs (references the shotgun mechanic and bomb transformation)
put the gun down, feathers mcgraw!
 

Kikio4546

Smash Rookie
Joined
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Messages
22
Filia
Skullgirls

ACE :starman::starman::starman:
Primary Defense Spirit (No effect)
Fighter::ultbayonetta: (White Alt)
Stage: Onett (Omega)
Song: Swan Lesson
Conditions:
-Stamina Battle
-The opponent has increased speed

Is it ok if i make more? (Like, all at once?)

Eliza
Skullgirls

ACE:starman::starman::starman:
Attack Support Spirit (KO’s Heal damage, two slots)
Fighters: :ultpalutena:(Blue alt.) :ultincineroar:(Blue alt.) :ultkingdedede:(Dark Blue Alt.):ultinkling:(Pink Alt.)

Stage: Kalos Pokémon League (Water Chamber, no Stage Hazards)
Song: Struggle Against Chaos

Conditions
-Stamina Battle
-The enemy has increased attack power
-Reinforcements (Inkling) will appear after an opponent is KO’d

Origin: Palutena is Eliza (obviously), Incineroar and Dedede are referencing Albus and Horace respectively, and Inkling represents Sekhmet, with the pink ink being blood (Daganronpa blood much?)
 

Oddball

Smash Ace
Joined
Oct 1, 2016
Messages
979
Master.png


Spirit: The Master
From: Actraiser
Opponent: Metal Marth and tiny Pit
Stage: Temple (Omega Form)
Effect: increased attack and defense power




Zeke and Julie.png

Spirit: Zeke and Julie
From: Zombies ate my Neighbors
Opponents: Two Inklings
Inklings.png
Stage: Luigi's Mansion
Effects: Increase damage from weapons
 

Kikio4546

Smash Rookie
Joined
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Messages
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Pilgor
Goat Simulator

ADVANCED:starman::starman:
Support Grab Spirit (Item Magent)
Fighter: :ultyoshi:(Crafted Alt.)
Stage: Onett
Song: Charge! - Wii Play
Conditions
-The opponent’s dashes do damage
-Items are attracted towards the opponent
-Item Tidal Wave (Crates, Weapons, Food)
 
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Kikio4546

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Feb 24, 2020
Messages
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Ok here’s uhhh two Pokemon spirits

Professor Oak
Pokémon Series

LEGEND:starman::starman::starman::starman:
Support Neutral Spirit (Poké Ball equipped, one slot)
Fighters::ultpikachu:, :ultivysaur:, :ultsquirtle:, :ultcharizard:, :ultjigglypuff:, :ultmewtwo:
Stage: Saffron City
Music: Pokémon Center
Conditions
-Item Tidal Wave (Pokéballs)
-Stamina Battle

Eternatus
Pokémon Series

ACE :starman::starman::starman:
Support Attack Spirit (Giant, two slots)
Fighter: Giant :ultridley:(Blue Alt.)
Allies::ultjigglypuff:(White Hat Alt.), :ultfox:(Dark Alt., Killing Edge), :ultwolf:(Red Alt., Back Shield)
Stage: Spear Pillar
Music: The Battle at the Summit!
Conditions
-Join forces with CPU allies
-Stamina Battle
-The stage is covered in a poisonous cloud
 
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Joined
Feb 5, 2019
Messages
774
i'd like to show off my ideas for the bosses of persona 5 as spirits since i have been playing the game a lot right now. though any boss here not included means i have not yet encountered them and i would not like any one to spoil me.


Spirit: Shadow Kamoshida
Type: Advanced Shield Spirit.
Effect: Increases Smash Attacks Power.
Opponents: :ultkrool:(Pink Scales)
Stage: Garegg Mach Monastery(Church)
Rules
-The enemy loves items
-Items spawn(Healing items and Soccer Balls)
Music: Blooming Villain
Origins
  • K. Rool is a king and so is Kamoshida's Shadow.
  • The Healing items is based off his Libido Boost while the Soccer Balls are ment to reference kamoshida's volleyball talent.
  • i used the Garegg Mach Church because the area looks similar to a throne room.
Spirit: Shadow Madarame
Type: Advanced Support Spirit.
Effect: Franklin Badge Equipped.
Opponents::ultken:(Yellow Robe), :ultjigglypuff:(Default)(x2), :ultduckhunt:(Yellow Dog and Green Duck),and :ultpiranha:(Yellow)
Stage: Moray Towers(Battlefield Form)(Nighttime)
Rules
-Reinforcements will appear after an enemy is KO'd
-The enemy is equipped with a Franklin Badge.
Music: Blooming Villain
Origins
  • The Opponents before Ken are based off Madarame's Face Portrait Form.
  • The Franklin Badge is based off the portraits deflect on certain attacks.

Spirit: Shadow Kaneshiro
Type: Advanced Neutral Spirit.
Effect: Nothing
Opponents: :ultdoc:(Pink Coat) and :ultjigglypuff:(Nurse Hat)
Stage: Shadow Moses Island
Rules
-Reinforcements will appear after a while.
-The enemy is made of metal and giant(Jigglypuff).
Music: Blooming Villain
Origins
  • Jigglypuff references Piggytron,
  • Dr. Mario i chose for Kaneshiro due to his business suit and it looks identical to one.


Spirit: Shadow Wakaba
Type: Ace Support Spirit.
Effect: Giant
Opponents: :ultbayonetta:(Yellow Suit)
Ally: :ultinkling:(Default)
Stage: Mushroomy Kingdom(Omega Form)
Rules
-The enemy is giant
-The enemy is equipped with a rocket belt
-Strong Wind
Music: Will Power Meld
Origins
  • The Rocket Belt reference's shadow wakaba being part griffin.
  • The Inkling is Futaba(or her shadow).
  • Strong Wind is a reference to Shadow Wakaba's wind blow move.
Spirit: Shadow Okumura
Type: Advanced Support Spirit.
Effect: Easier Dodge
Opponents: :ultolimar:(Red Spacesuit), :ultmegaman:(Chartreuse Color)(x6), :ultrob:(Green)(x2),:ultrob:(Dark Blue)
Stage: Frigate Orpheon
Rules
-Timed Stamina Battle(2 Minutes)
-Reinforcements appear once an enemy is KO'd
Music: Blooming Villain
Origins
  • The Megaman's and ROB's Represent Okumura's robot slaves and the Dark Blue ROB represents the Chief Director.
  • Time Battle is based off the time limit during the break times you activate for the robots as well as rushing to okumura before he leaves and his boss battle.
 
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Kikio4546

Smash Rookie
Joined
Feb 24, 2020
Messages
22
Doshin the Giant
Doshin the Giant

ADVANCED:starman::starman:
Primary Defense Spirit (Three slots, no effect)
Fighters: Giant :ultvillager:(Yellow Alt.), Tiny :ultvillager:x4 (Light Blue Alt.), Tiny :ultvillagerf:x4 (Pink Alt.)
Stage: Tortimer Island
Music: Jungle Level (Brawl)
Condition
-Defeat the main fighter to win
-The enemy favors down special

Origin: The giant Villager obviously represents Doshin, while the tiny Villagers represent the people that Doshin can either help or hurt.
 
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notarandomraider

Smash Apprentice
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Messages
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3DS FC
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K Kikio4546 Be careful on how much you post and have this... Same for you J JK08 !

Spirit: MetalKabuterimon (Digimon Series) (Advanced)
Opponent: :ultrob:(Blue)
Spirit Info: Support Grab that gives you Energy Shot Attack/Resistance Up
Stage: Electroplankton Battlefield
Music: Battle Start
Rules: The Floor is Electrified. The Enemy's Energy attacks have Increased Power.
Origin: Just a Mechanical Digimon...
 

Kikio4546

Smash Rookie
Joined
Feb 24, 2020
Messages
22
The N-Team
Captain N: The Gamemaster

LEGEND:starman::starman::starman::starman:
Support Defense Spirit (Metal Killer, one slot)
Fighters::ultfox:(Orange Alt., Ray Gun equipped), :ultduckhunt:(Yellow Alt.), :ultpalutena:(Pink Alt.), :ultsimon:(Blue Alt.), :ultpit:(Red Alt.), :ultmegaman:(Chartreuse Alt.)
Stage: 75m
Music: Title Screen (NES Remix 2)
Conditions
-Hostile assist trophies (Sukapon) will appear during battle
-The enemy has increased jump power
-You have reduced speed

Origin: Fox represents Kevin Keene (the protagonist of Captain N), complete with the Rya Gun representing his Zapper. Duck Hunt represents Duke, Kevin’s dog. Palutena represents Princess Lana (although Lana isn’t based off of any video game character, she resembles Palutena), and Sukapon represents Gameboy. Pit, Simon, and Mega Man all represent themselves
 
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Oddball

Smash Ace
Joined
Oct 1, 2016
Messages
979
(although Lana isn’t based off of any video game character, she resembles Palutena),
Lana was at least inspired by Palutena if not directly based on her. It's even more obvious if you go back and look at Palutena's original design compared to Lana's.
 

Kikio4546

Smash Rookie
Joined
Feb 24, 2020
Messages
22
Ok skullgirls spirits time
Cerebella

NOVICE:starman:
Primary Grab Spirit (Physical Attack ^, one slot)
Fighter::ultdk: (Yellow Alt.)
Stage: Prism Tower (Omega)
Song: Fourside (Ultimate)
Conditions
-Stamina Battle
-The opponent’s punches and elbow strikes have increased power
Origin: Donkey Kong represents Cerebella’s hat, Vice-Versa.

Parasoul

ADVANCED:starman::starman:
Support Attack Spirit (Sticky Bomb Equipped, one slot)
Fighters: :ultlucina:(Cherche Alt., Steel Diver Equipped), :ultsnake:x4 (Green Alt.)
Stage: New Pork City (Omega)
Music: Final Results - Wii Party U
Conditions
-Item Tidal Wave (Sticky Bomb)
-Stamina Battle
-Defeat the main fighter to win
Origin: Lucina represents Parasoul, and the Snakes represent the Black Egrets. The Steel Diver Lucina hold represents her Luger and the Sticky Bombs represent her Napalm.

Big Band

ACE:starman::starman::starman:
Primary Defense Spirit (No effect, two slots)
Fighter::ultkingdedede:(Sepia Alt.)
Stage: New Donk City (Omega)
Music: Jungle Level Jazz (for 3DS/Wii U)
Conditions:
-Stamina Battle
-The opponent has super armor and is hard to launch or flinch
-The opponent’s FS meter fills up quickly
Origin: Big Band has a Dedede palette in Skullgirls, so I thought it would be nice to use Dedede for this one.

Marie

LEGEND:starman::starman::starman::starman:
Neutral Support Spirit (KO’s Heal Great Damage*, three slots)
Fighters::ultkirby:(Blue Alt.), :ultzelda:(Black Alt.):ultbrawler:x4 (Hockey Mask, Maid Outfit), :ultswordfighter:x4 (Hockey Mask, Business Suit), :ultgunner:x4 (Hockey Mask, Business Suit)
Stage: Final Destination
Music: Ballad of the Goddess / Ghirahim’s Theme
Conditions
-Timed Stamina Battle
-Defeat the main fighter (Kirby) to win
-Reinforcements (Kirby) appear after an opponent (Zelda) is KO’d
Origin: Marie is represented by Zelda, although the main fighter is Kirby, which represents the Skull Heart. The Mii fighters represent the skeletons Marie summons during battle. Kirby is the main fighter because you have to destroy the Skull Heart during Marie’s final phase. Marie’s boss battle is timed, hence the timer.

*KO’s Heal Great Damage: Heal a large amount when KO’ing an opponent.
 
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Sep 17, 2017
Messages
1,308
I dunno if I did this already, but if I did, consider this a little remaster.
1582930278542.png

Spirit: Ornstein and Smough (Dark Souls)
Spirit Type: ACE Attack Primary, 2 slots
Spirit Effect: Giant and Metal
Stage: Bridge of Eldin
Opponents: :ultsimon: (Yellow) and :ultkingdedede: (Yellow) (:ultbyleth: (Claude colors) and :ultkingdedede: (Yellow) if Challenger Pack 5 is purchased)
Rules:
  • The opponent is Giant (:ultkingdedede:)
  • The opponent prefers Side attacks (:ultsimon:/:ultbyleth:)
  • One opponent heals when another is defeated.
  • Defeat all fighters to win.
 

notarandomraider

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Joined
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Messages
182
3DS FC
0490-9601-9789
Spirit: RiCO (Megaman X Series) (Novice)
Opponent: :ultisabelle:(Blue), :ultmegaman:(Default), :ultpeach:(Red), :ultzelda:(Blue), :ultsheik:(Red), :ultsamus:(Purple)
Spirit Info: Support Grab that gives you Improved Escape
Stage: New Pork City Battlefield
Music: Area H (DiVE) (or Opening Stage)
Rules: The Enemy Isabelle tends to Avoid Conflict. All Fighter's Energy Attacks have Increased Power. Hostile Assist Trophies (Zero) Will Appear.
Origin: The Characters + Assist Trophy Behind Isabelle are the Player Characters that you can Plays As (Like X, Zero, Alia, Cinnamon, Marino, and Vile)
 

notarandomraider

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3DS FC
0490-9601-9789
Spirit: Chris (The Impossible Quiz) (The Impossible Quiz Series) (Legend)
Opponent: :ultincineroar:(Orange), :ultridley:(Green), :ultmewtwo:(Cyan), :ultsonic:(White), :ultduckhunt:(White), :ultwiifittrainerm:(Blue), Giant :ultkirby:(Red)
Spirit Info: Support Balanced that gives you Assist Killer
Stage: Gaur Plain Battlefield
Music: Ladyflash (or Menu (Brain Age 2))
Rules: The Only Items are Back Shields. Bob-ombs will fall from the Sky After awhile. Stamina Battle.
Origin: The Reinforcements Ridley is a Spatulon, Mewtwo is a Pholovomite, Sonic is Himself, Duck Hunt is Badly Drawn Dawg, Wii Fit Trainer is Frank, and Kirby is Mars. Back Shields are Lifebuoys. Bob-ombs represent the Bombs in certain Questions. While Gaur Plain is actually the Enviroment in The The Impossible Quiz Book Chapter 1.

K Kikio4546 Thoughts?
 

Perkilator

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Joined
Apr 8, 2018
Messages
1,384
Location
San Clemente, California
Fe1marthfalchion.png
Spirit: Marth (Classic)
Class: :starman::starman::starman:
Spirit:
Attack
Effect: Sword Attack ^

Opponent: :ultmarth:
Conditions:

-Defeat an army of fighters
-The enemy's sword attack increase
-Stamina Battle (180HP)
Minions:
-:ultlucina: (100HP; Mirrors Caeda)
-:ultike: (130HP; Mirrors Jagen)
-:ultmario: with Killing Edge (120HP; Mirrors Cain)
-:ultluigi: with Beam Sword (120HP; Mirrors Abel)
-:ultyounglink: (90HP; Mirrors Gordin)
-:ultkrool: (150HP; Mirrors Draug)
-:ultrobin: (110HP; Mirrors Wrys)
Stage: :castlesiege:
Music: Under This Banner
 
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Kikio4546

Smash Rookie
Joined
Feb 24, 2020
Messages
22
Cursed Sonichu spirits; open at your own risk

Sonichu
Sonichu Series
ADVANCED :starman::starman:
Primary Attack Spirit (Enhanceable, no slots)
Fighter: :ultsonic:(Cyan Alt.)
Stage: Pictochat 2
Music: Live & Learn
Conditions
-The enemy is very fast and can't stop quickly
-The opponent starts the battle with a Screw Badge
-The opponent will suddenly gain a Final Smash

Evolves into...
Hyper Sonichu
ACE:starman::starman::starman:

Increased Speed
Mary Lee Walsh
Sonichu Series
NOVICE:starman:
Support Grab Spirit (Staff Equipped, one slot)
Fighter: :ultpalutena:(Purple Alt.)
Stage: WarioWare Inc. (Stage Hazards Off)
Music: Yuga Battle (Hyrule Castle)
Conditions
-The enemy starts off the battle with a Staff
Magi-chan Sonichu
Sonichu Series
ACE:starman::starman::starman:
Primary Defense Spirit (Enhanceable, three slots)
Fighter::ultness:(Purple Alt.)
Stage: The Great Cave Offensive (Battlefield Form)
Music: Open Your Heart
Conditions
-Certain Pokemon (Abra) come out of Pokeballs
-The opponent starts off the battle with a Black Hole
-The opponent's magic and PSI are unleashed

Evolves into...
Chaotic Combo
LEGEND:starman::starman::starman::starman:

Dash Attack
Christian Weston Chandler
Sonichu Series
LEGEND:starman::starman::starman::starman:
Support Attack Spirit (Autoheal, three slots)
Fighters: :ultswordfighter:(Zelda Wig, Cybernetic Suit), :ultsonic:(Yellow Alt., Screw Badge equipped), :ultsonic:(Pink Alt., Black Hole equipped), :ultsonic:(White Alt., Healing Field Equipped), :ultsonic:(Cyan Alt.), :ultsonic:(Green Alt., Staff equipped), :ultsonic:(Orange Alt.)
Stage: Pictochat 2
Music: Sonic Heroes
Conditions
-The enemy has super armor and is hard to launch or flinch
-The enemy's physical attacks are stronger
-You are easy to launch
 
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Megadoomer

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I'm going to try coming up with a Spirit Board for if Geno got in. I'd hope that Square-Enix (or Yoko Shimomura - not sure who owns the music rights for Super Mario RPG) won't be as stingy, and we'll get more music than two songs per character (depending on how you count Hero) like the other Square-Enix characters.

For simplicity's sake, I'll just worry about the spirit battles, as opposed to trying to find effects that fit everyone.



Mario (Super Mario RPG)
** (Advanced)
Spirit: Attack

Opponent: :ultmario:
Condition:
-opponent uses neutral special often
-Hammers spawn
Stage: 3D Land
Music: Still, The Road Is Full Of Dangers



Peach (Super Mario RPG)
** (Advanced)
Spirit: Shield

Opponent: :ultpeach:
Condition:
-opponent's Final Smash meter charges quickly
-Bob-ombs spawn
Stage: Princess Peach's Castle
Music: Peach's Castle (Fortune Street Remix)



Bowser (Super Mario RPG)
*** (Ace)
Spirit: Grab

Opponent: :ultbowser:
Condition:
-assist trophies (Chain Chomp) appear
Stage: Paper Mario (stuck on the Bowser's Castle variation)
Music: Fight Against Bowser



Smithy
**** (Legend)
Spirit: Neutral

Opponent: giant metal :ultkingdedede:
Condition:
-the floor is lava
-opponent is immune to lava
Stage: Midgar
Music: Fight Against Smithy



Axem Rangers
*** (Ace)
Spirit: Support

Opponent: :ultjigglypuff::ultgnw::ultdiddy::ultpacman::ultiggy:
Condition:
-Daybreak spawns often
Stage: Halberd
Music: Fight Against An Armed Boss



Bowyer
* (Novice)
Spirit: Support

Opponent: :ultdarkpit:
Conditions:
-opponent often uses neutral special
Stage: Forest Maze (assuming that's the stage that comes with Geno)
Music: Beware the Forest Mushrooms (you knew it had to be in here somewhere)


Exor
*** (Ace)
Spirit: Support

Opponent: giant :ultike:
Conditions:
-opponent has super armour
-opponent starts at high damage
Stage: Paper Mario (stuck on the Bowser's Castle variation)
Music: Fight Against An Armed Boss



Croco
* (Novice)
Spirit: Grab

Opponent: :ultkrool:
Conditions:
-opponent has increased movement speed
Stage: Golden Plains
Music: Fight Against A Somewhat Stronger Monster



Booster
* (Novice)
Spirit: Attack

Opponent: :ultwario:
Conditions:
-none
Stage: Spirit Train
Music: And My Name's Booster



Valentina
** (Advanced)
Spirit: Grab

Opponent: :ultpalutena:, giant :ultdarkpit:
Conditions:
-defeat the main fighter to win
Stage: Magicant
Music: Margarie Margarita



Culex
**** (Legend)
Spirit: Neutral

Opponent: giant :ultganondorf:, :ultpiranha:, :ultincineroar:, :ultsquirtle:, :ulttoonlink:
Conditions:
-defeat the main fighter to win
-the main enemy has super armour and is hard to launch or make flinch
Stage: Midgar
Music: Fight Against Culex (a bit of a technicality, but it's a way to get more Final Fantasy music in Smash)
 
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Kikio4546

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Joined
Feb 24, 2020
Messages
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Because none of those spirit battles involve Togedemaru Poke Balls.
Well honestly the Sonichus’ and Rosechu’s powers were definitely underused in the comics, but that wouldve been a great idea

Anyways I thought up of some more Skullgirls spirits

Squigly
Skullgirls
ACE:starman::starman::starman:
Support Grab Spirit (

Squigly
Skullgirls
ACE:starman::starman::starman:
Support Grab Spirit (Critical Health Attack)
Fighter: :ultlucas:(Grey Alt.)*
Stage: Fourside (Omega)
Song: Destroyed Skyworld
Conditions
-Stamina Battle
-The enemy's magic and PSI are unleashed

*I chose Lucas because of his PSI and Rope Snake, but I specifically chose the Masked Man alt. costume because... they're both basically walking corpses, right?
 

notarandomraider

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Sep 24, 2018
Messages
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Here's a couple I thought of for Mega Man X Mavericks.

Spirit: Storm Eagle(Primary 3 Star - Extra Jump, 2 slots, Grab Type)
Opponent: Purple Falco
Stage: Pilot Wings
Rules: Opponent has Gust Bellows equipped. Stamina Battle

Spirit: Magma Dragoon(Primary 3 Star - Increased Physical attacks, 2 slots, Power Type)
Opponent: Red Ridley
Stage: Norfair
Rules: Opponent has increased Melee damage. Stamina Battle.

Spirit: Blizzard Wolfgang (2 Star Support - Increases Run Speed, takes 1 slot)
Opponent: Blue Wolf
Stage: Icicle Mountain
Rules: Opponent has increased running Speed. Stamina Battle. Ice Floor.
Icicle Mountain Doesn't Exist... How about Summit Instead!
 
Joined
Jan 7, 2019
Messages
35
So I'll give this a try...




Spirit: Paarthurnax
Series: Elder Scrolls Series
Rank: Legend
Class: Support
Effect: Giant Killer
Type: Balanced (For Spirit Battle)
Power: 13,500
Stage: Summit (Stage stays on the mountain without falling into the ocean.)
Rules:
- The enemy is giant
- Reinforcements will appear after an enemy is KO'd
- Dangerously high winds are in effect
Items: Fire Flower/Superspicy Curry/Gust Bellows (LOW SPAWN)
Opponents: :ultmario:(Grey Alt) :ultcharizard:(Grey Alt)

(I have no clue for music TBH...)

Once Mario is KO'd Charizard comes in.

References:
- Charles Martinet is the English voice of Paarthunax, hence why Mario is the Primary Puppet Fighter.
- Summit's Stage references the Throat of the World, where Paarthrunax is found. The condition to keep the stage in the Summit section is for atmosphere.
- Fire Flower/Superspicy Curry references the ability to use the Fire Breath Shout while Gust Bellows is for Unrelenting Force Shout
- Windy conditions refer to the Wind needed to be cleared to reach Paathrunax at the Throat of the World.
- The Effect Giant Killer is a reference to Dragonrend, which is meant for Dragons in Skyrim. Sure you don't learn it exclusively from him, but it's fitting and it IS a Legend rank skill.







View attachment 263430
Spirit: Elise
Series: Sonic the Hedgehog
Type: Novice Support that takes up one slot.
Effect: Special-Move Power Up
Opponents::ultdaisy:(Wedding Dress), :ultsonic:(Orange Cuffs)
Stage: Delfino Plaza
Rules
-The enemy tends to avoid conflict(Daisy).
-The enemies defense has increase.
Music: HIS WORLD(Theme of Sonic) from Sonic the Hedgehog(2006)
Origins
The enemies defense is a reference to elise's shield from her and sonic's gameplay segments.
Delfino Plaza references Soleanna
Love this idea.

1. It's a Novice Spirit - a blow to the character and the game she's from.
2. It's Daisy that's the puppet Fighter - I HATE Daisy, so anything that allows me to beat her up more is fine by me.

View attachment 263297
Spirit: Niko Bellic
Opponents: :ultfox: (Orange), :ultbrawler: (SSB T-Shirt)
Stage: New Donk City
Conditions: The opponent favors neutral specials
Defeat the main fighter to win
Rules: Shooting-Type Items

View attachment 263300
Spirit: Franklin, Trevor, and Michael
Opponents: :ultsnake: (White), :ultinklingboy: (Green), :ultgunner: (Business Suit)
Stage: Onett
Conditions: The enemy starts the battle with a Super Scope
Rules: Item: Motion-Sensor Bomb
Love this as well. Kinda wish there was some GTA in Smash somewhat, but I'll have to stick with Miis. (although I would've liked it had the Business Mii outfits didn't have the briefcase be the gun...)
Also, I think Wrecking Crew in Battlefield/Omega form would work as well for any GTA themed stage as it's generic enough. New Donk would have to be Nico's though.
 
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