Umby
Smash Master
Oh, man. You must find a good D3 and play him in the air. If I ever record a match with Desu, I'll get air happy and show you what I mean. There's no way Uair beats out D3's Dair unless you execute it first (unlikely). Sonic might trade hits with his Bair, but his bair is quick, strong, and easily chained. Trying to go up against it coming back from off stage < trying to avoid it completely.I personally agree that Oli is Sonic's hardest matchup, athlough 80:20 is pushing it alot. But anyways, that's just against my Sonic. Clearly many of you don't have the same issue.
Umby, I see now what you meant about the pikmin throw, and after reading your argument, I wholeheartedly agree.
But since this will hopefully get locked anyways since Ro0o0o0yototottotttyy!!! reported it, Imma get a bit back into the D3 discussion. Cuz I'm bored.
You brought up alot of valid points in a clear and logical argument for Dedede, but I feel like you missed some of Sonic's other strengths in this matchup. Spincharge, Spindash, and ASC, combos work much too well on D3. Sonic can damage him extremely easy, so I while it will take higher percentages to kill Dedede, you should be able to reach this high percentage more quickly.
I also disagree with your point about them offstage. I personally believe Dedede's offstage game is hampered by Sonic, while Sonic's is augmented by Dedede, to the point where they are almost equal.
Sonic grabs aren't almost completely out of the question. Sonic is quick. This counteracts Dedede's low vulnerability frames. Not to mention that Sonic has several ways to get inside Dedede's defenses in order to grab him. It all balances out.
Range wise, I think you are incorrect. If I am not myself mistaken, the only attack D3 has that completely outranges Sonic is his ftilt. And his grab, lol. Otherwise, on a move per move basis, Sonics ground moves are about equal in reach to D3s, or if they are not, they come out quicker. Aerial wise, overall Sonic's aerials will trade hits. Dedede Uair will kill your dair, but your Uair will kill his Dair.
I and this is all just on paper facts(except for the disagreement offstage). I cant see this being any worse that 55:45 in D3s Favor. Maybe perhaps 60:40, but by no means 65:35. Id call Olimar 65:35 anytime before calling D3 such.
Booo match-ups, lol.
So can someone summarize what Sonic main should do versus olimar? This is honestly the only character I'd ever consider calling a hard counter for Sonic ='(.
So far, from Tenki, we have "Jump."
w00t! lollz, although he is right.
As for grabs, even if Sonic is quick, Sidestep invincibility lasts way too long, so you really have to mind game one in. Every D3 I've played, whether I've won or lost against them, I've missed 99% of my shield dash/dash grabs, 90% of my double take grabs, and maybe 85% of my pivot grabs just from side step. He just sidesteps then rolls away, avoiding them completely.