Phoenix_Dark
Smash Lord
Well, that was fun. I wish I could chain grab online, lol. Sorry I had to cut that short. I gotta run out for a bit. Ness has a glass jaw, lol. /SonicPawnch
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Untrue. Ness bat has more range. AAA combo cancels out ftilt. Yo-yo's beat it out. Stop pulling who knows what out of your @$$ (not meant to be an insult)Ftilt outranges everything Ness has (not counting SH aerials) by a long long way.
Sonic is losing plenty. He's outranged in the air, and pressured from the aerials. Screw dair, I won't use it against Sonic now that he has that CG. PK fire will just be a punisher, while PKT is Ness longrange approach to attacks. 6-4 is out of the question. Like you said Sonic isn't very good, and 55-45 is abit much for him.^^^ Which is exactly what I meant, but don't have time to type all of that. It's hard to not see this matchup in Sonic's favor, when Sonic really isn't losing anything in this matchup, and Ness loses quite a few options. Sorry, but Sonic isn't going to get D-air spiked unless he's an idiot. PK fire, and PK thunder aren't as effective as they'd be in most of Ness' matchups. I'm not saying it's anything like a huge advantage. I'd say it's 55-45 Sonic. 60-40 just seems too much. Can't forget that Sonic just isn't very good D: Ness has a great aerial game, but even that gets watered down, when Sonic can punish with his only chain grab. So.. you're basically looking out for bair, and bthrow the whole match. Yay, I'm late. Well, I'll be back later to read the overly nice responses I'll most likely get from Ness mainers.
o_0Untrue. Ness bat has more range. AAA combo cancels out ftilt. Yo-yo's beat it out. Stop pulling who knows what out of your @$$ (not meant to be an insult)
Yeah, most of those we're common. I may have been wrong about the Ftilt, but you we're wrong about the smash so HA! (kidding) we need more time with this matchup. I would like to request help from my bethren. (Ness mains lol where the hell are they?!)o_0
That's funny, because I'm jabbing in place right now with Ness, and my ftilt is hitting Ness.
So..
And yes, a few of his smashes have a more more range, but they aren't going to come out fast enough. Ftilt comes out after 6 frames, which I have to imagine is faster than any of Ness' smashes.
Whilst you're here, is this list of "commonly used moves" okay that I did earlier?
Commonly Used Moves : (I play a little Ness so here goes)
Uncharged PK Flash for edgeguarding. It can force mistakes just down to the fear factor of it, or it can just damage the opponent, it doesn't really gimp.
Fair, Ness' main approach. It's good though, big range, hurts shields, hard to counter.
Nair, very fast, high priority aerial. A good GTFO move in the air, with high knockback.
PK Fire, used for spacing mostly, but also as a general damage racker, it can be followed up out of if opponent doesn't DI out of it, and can hold people in position for KO's.
Fsmash. Ness' best killer. A little on the slow side, but pretty strong, especially when sweetspotted.
Utilt, for juggling at low percentages.
Bthrow as a broken piece of **** of a kill move, lol.
Few things to clear up/need clearing up.Yes by a little though. And the matchup was originally 45-55 IMO. The chaingrab just helped Sonic by a bit. You see, Wario (who has multiple grab release problems, that lead into aerials or smashes) still has advantages in those matchups.
1 thing for Ness, don't get grabbed. It's actually not that hard.
And it only gives control in a few stages. Banning FD and BF stops that problem e.ct.
at ROOOOOOOOOOOOY. It's not only Wario, Ness aerial ground game is quite impressive too. If I want to, I can avoid getting grabbed.
I love where you pull those numbers DJ. Ness PK Fire does 50% to sonic. Plus the instant bat that = 96%!
Sonic's grab is average. His dash grab is laggy afterwards, and it can be punished. Im pretty sure Ness is better spacer than Sonic.
Sonic's Ftilt doesn't always deal 11% Doesn't Sonic's deal 4 then 7 %?
*roleplaying the Sonic Vs. Shadow Scene*sorry, kinzer i got clinton.
LOL no. It does decent damage, and has average speed but that it's.Sonic has the best grab pummel, if you're able to chaingrab ness, it's ****.
Especially at higher percent, I mean if it's across FD and you start at one end, you can kill Ness with Uthrow.
![]()
PKF can't do 50 %. It's a pun on DJ's random number's. Sonic's pivot grab is bad IMO. Range isn't to great. What does the Spin-Dash shield cancel do anyway?It's kind of hard to not get grabbed against sonic because he's very fast. FD in under 60 frames peoples. Also, no one uses dash grabs, we have 3 kinds of grabs:
Shield Grab
Pivot grab
Spin-dash shield canceled grabs. Those basically make us grab as though we were standing in place, but have some different properties.
Your right about the Ftilt though.
And when did PK fire do 50%? O_O Are we assuming of each other that we don't know how to DI out of it? It's not hard to dodge either. =/
I <3 Pidgeot ^_^My Pokemon>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Haunter
![]()
It's the fasted three-per-hit pummel. Uthrow should kill Ness around 220 at the most, if you get the first grab around 140, it really isn't that shocking.LOL no. It does decent damage, and has average speed but that it's.
It can't kill Ness with an upthrow, and the damage and distance CAN BE MINIMIZED.
Oh and![]()
My Pokemon>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Haunter
![]()
Ha that's a classic scence (Sonic Adventure 2 Battle) I haven't heard that in a while.*roleplaying the Sonic Vs. Shadow Scene*
Kinzer(Sonic): Phew, so far so goodin Brawl.
Kinzer: Hey, that's...
SonicMaster5(Shadow): That Blue Hedgehogfellow Sonic maineragain, of all placesForums...
Kinzer: I found you, fakerchallenger!
SonicMaster5: Fakerchallenger?I think you're the fake Hedgehog around herechallenging Clinton after me.You're comparing yourself to mewanting to fight him first?HA!! You're not even good enough to be my fakeget first dibs on him!
Kinzer: I'll make you eat those wordsRegret saying that and make you eat your own Steak/Ribs!
Like it will.It's the fasted three-per-hit pummel. Uthrow should kill Ness around 220 at the most, if you get the first grab around 140, it really isn't that shocking.
![]()
Sonic's is still better for damaging.For a grab pummel, I prefer someone like Kirby's or Lucario's because they can erase stale moves unbelievably quickly.
It's like pivot grab, only shield canceled, and a bit faster I think, and it changes momentum a bit... err... actually not sure about the last 2. But yeah. =/ It also makes the spinning sound everyone hates so much so it annoys them. :D That's why it's awesome, but that's mindgames.PKF can't do 50 %. It's a pun on DJ's random number's. Sonic's pivot grab is bad IMO. Range isn't to great. What does the Spin-Dash shield cancel do anyway?
Sigh, I wish SGB was common.
Doesn't the grab stale and do 2%, sometimes???Sonic's is still better for damaging.
![]()
L2read.Like it will.
Sigh, you play against CPU's don't you.
You guys are full of it.
http://www.smashboards.com/showthread.php?t=190510&page=86
http://www.smashboards.com/showthread.php?t=190510&page=87
It was essentially 5-5 until DJ came in with his made up grab info. Barely any of you has tested this!
Im going with Tenki, since he didn't post 5-5 then go OH GRABZOR 55-45.
Boxob, if you think a simple CG (that can be SGB) deal 140, your truly joking or flame baiting.
Err, okay.L2read.
A chain grab started at 140 from one side of FD will end in your death, by Uthrow.
Play computers? Rofl, no. The closest thing I've ever fought to a computer is DarkPeach.
![]()
Raichu lost to Pikachu in the anime, what a ****ing scrub.Err, okay.
140-220 is still not possible. With (sigh) THE SUPER GRAB BREAK, it allows Ness to get out quicker, while receiving minimal damage. This is marth's infinite all over again. Layum.
Raichu is top tier.
Yeah... grab attacks stale just like any other move. A lot of times with weak and fast grab attacks will quickly decay into 0 damage per hit! Even if it does pathetic damage, I love how your kill moves become fresh so quick from fast grab attacks.Doesn't the grab stale and do 2%, sometimes???
Your pulling more **** out of your ***.Raichu lost to Pikachu in the anime, what a ****ing scrub.
220 AT THE MOST, Ness isn't super heavy, 210 sounds about right, with perfect DI.
Which is very, very possible.
![]()
Which is why wolf always has fresh attacks. Scrub-magnet.Yeah... grab attacks stale just like any other move. A lot of times with weak and fast grab attacks will quickly decay into 0 damage per hit! Even if it does pathetic damage, I love how your kill moves become fresh so quick from fast grab attacks.
Haunter never loses though.Your pulling more **** out of your ***.
From 140 to 220 you need to deal 80 damage (or 70 for 210) it's impossible. Even If I didn't Super Grab Break.
Oh and the Anime is stupid. that SAME PIKACHU lost to magickarp.
No it's not.Haunter never loses though.
70 damage is possible without SGB.
No need to get angry, lulz.
![]()