dam i wrote this once but i clicked previous thread by accident and it erased lol oh well
ok my friend went to apply for a job yesterday so i didnt get to play too much yesterday.
now as for changes from the demo it seems like his u air was toned down.i remember it killing at around 110 percent maybe a lil bit more but i do remember it being a kill move.now it dosnt really seem to kill til you get more near the 200 percent area which isnt that good.ofcourse thats probably since i was missing the sweet spot because in the video link at the bottom of my post i kill bowser at a pretty low percent.although i did hit him pretty high and up b into it, and i remember being able to land like 3 in a row but i was only able to land one at a time. so i guess im gonna have to play around with the u air alil bit to see what it can really do.his bair still kills beautifully and at low percents you can land 2 in a row.his fair seems to be the most useful of his aerials just like the demo it has good priority and is fast enough to land when ever you want it to,plus it has just enough knock back to get them out of your face.his nair i still kinda hate but it seems the same if you hit within the first frame or so it can kill at decent percents but its a slow move with like no priority at all.the only time i found my self using that move was falling after a fair.
His d tilt still seems very useful,it reminds me of shieks d tilt since you can land like 3 in a row.his u tilt had decent priority once it started up but it did have some start up lag.his forward tilt was pretty good i dont remember using it to much but i dont remember to much start up lag and it had decent knock back.his jab combo was great it was pretty fast and the last hit had ok knock back to give you room to breath and re group.now not all of sonics moves had the best priority a lot of times i would get mad at how easy people were getting through my attacks.also sonic's "running speed" is very fast,but his attacks are not which means he will not play the same as fox in melee since i seen a lot of people say that he will.ok now sometimes it was hard to get in with sonic with his lack of priority.then i found that his dash attack worked wonders.it might be his fastest attack,at low percents it leads into a grab,at mid percents it leads into tilts and at higher percents it can lead into aerial.its a great move with from what i could tell no start up lag and it was so fast they never had time to use there attacks so im not sure about the priority.
his grabs have some decent combo possibilities like his forward throw would lead to a fair almost every time at mid and even low percents.his d throw really has no knock back since they always kind just go like a inch off the floor then just land on there backs.which is kinda good since you can tech chase with a shield cancel grab or u smash great.his u throw might be able to lead into a u smash at very low percents ill be sure to try that out today.b throw was just normal it would send them flying to far to attack but not enough to kill.
his u smash was great for tech chasing and even better if the missed a tech.although its really hard to get used to,since sonic runs so fast when you try to cancel it with a u smash he goes sliding pretty far so to hit someone with it you gotta do it pretty far a head.his forward smash still seems to be his main move to kill with it has a lil bit start up lag which gets annoying when people with 0 start up lag smashes just start c sticking like crazy,but it has really good knock back for sonic and after the start up lag its really fast.even though it lacks in range.his down smash is really fast,but it does have a lil bit start up lag which is annoying
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and the range of it is supprisingly little.however it has good knock back and is very fast after the start up lag-_-.now i know im making a bug deal about the start up lag on his smashes,but they all have it and its really annoying how people can jut walk up and c stick me when i have to like mind game them into sonics smashes*sigh* i just really think sonic the fastest character like ever would have a good 0 lag strong smash.compared to toon link sonics smashes are pretty weak*sigh* you all would know what i mean if you try out toon links and sonics smashes.
hmm i didnt see too much change in sonics b moves,his down b still seems to be not needed.his forward b is still really fun to do and really useful,although i couldnt seem to tell where sonic was gonna be at after it connected.sometimes i would be in front of them which was perfect for a bair,sometimes i would be behind them which works great for a fair.once in a while i would be under them too so im gonna have to experiment with that move more.his neutral b was great for coming back to the stage when you were really close.like the start up lag would always throw of my friends and get hit by it.his up b i love lol i was able to kill people with the bumper,especially diddy king.when he charges his up b if he gets hit at all his jet pack goes flying off of him now when ever he would be directly under the ledge i would just grab the edge then let go and up b fast,and it killed him every time haha.
i didnt compare to much to the demo since i dont remember it too well and i dont feel like reading FightingGameGuy's report right now to compare.this is just like a small report on his moves,now i didnt get to play as much as i wanted but i will be playing a lot of sonic so im sure ill be learning a lot more.
http://www.youtube.com/watch?v=8N5LwAGsv7s here is one match from yesterday....theres more but i cant watch them for some reason
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