Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Honestly what tells me the most it's an IK is the animation. Not only does it resemble both of her old IKs but something happens to Ky for a split secondNew gameplay showcasing Anji and I-No:
They didn't show that cinematic super I-No used in his reveal trailer, so maybe that was actually an Instant Kill.
Wall breaks don't really "reward" the player. It literally gives the losing opponent another chance by resetting neutral. All you get is a bit of increased tension, which isn't really worth it honestly. They're extremely easy to pull off, most Supers are even guaranteed to perform a wall break (with no combo) when performed against the corner.He lands against the nearly broken wall. A super that instantly causes wallbreak sounds ridiculous considering it's supposed to be a reward for good corner combos
I recommend this video, it changed my mind on it, though there's one bit of misinfo, that being that wallbreaks can't kill, I've seen footageWhile it could very well be an Instant Kill, I'm still leaning on it being a Super considering it has literally the same exact start-up animation.
When there's a move that portrays a blue aura instead of orange, then it's time to freak out. But hey, Daisuke could be playing us all for fools right now.
Wall breaks don't really "reward" the player. It literally gives the losing opponent another chance by resetting neutral. All you get is a bit of increased tension, which isn't really worth it honestly. They're extremely easy to pull off, most Supers are even guaranteed to perform a wall break (with no combo) when performed against the corner.
Well, it's time for the second and last part of my Sol's Challenger Pack Idea!, now, the Spirits:Well, i come here again to post my moveset idea for Sol (and some add-ons).
First for all, the trailer.
Remind the Banjo & Kazooie trailer who is a pseudo-continuation of the King K. Rool trailer?, well, this trailer is similar, but is a continuation of the Ken Master's/Incineroar trailer:
The trailer begins with Incineroar defending his title against different opponents until he is defeated by Terry Bogard. Terry was enjoying his victory until the stage is turned off and the screen that shows the battle shows a message that more than one of them will be similar:
HERE COMES DAREDEVILAfter that Sol appears to challenge Terry, starting the montage that shows the moveset, some of the scenes referring to moments from Guilty Gear or elements of the series such as a fight between Sol and Marth (referring to Ky) and a moment to show off its core mechanic, the Tension Gauge.. At the end of the trailer Sol is challenged by Ryu.
General Info:
Now the moveset, with exceptions, all movements come from the most recent iteration of GG that has been released to date, Guilty Gear Xrd REV 2:
Gimmicks:
Jab, Dash and Tilts:
Smash Attacks:
Aerials:
Grab, Pummel and Throws:
Special Moves, Overdrives and Final Smash:
Miscellaneous:
Tomorrow i post the Spirit Battle and Mii Customes. See ya!
10/10 for Noel's hat. It's a good hat and I miss it in modern Noel's design...Noel Vermillion:(Noel's Outfit/Noel's hat)
Thanks for your comment, is very apreciated and yeah, i only choose UNIB because i dont know too much about River City and Double Dragon.10/10 for Noel's hat. It's a good hat and I miss it in modern Noel's design...
Beyond that, bringing the Tension Gauge over is a solid fighter ability that seems appropiate for the level of gimmickiness that DLC fighters have! Mechanics, classic mode, costumes, and pallete swaps all seem good to me! I also really like the stage choice and think it's totally justifiable - it's not like Min Min came with her home stage either.
Now, I'm not sure if ArcSys actually owns Under Night (as opposed to just publishing it) and I'd probably include River City and/or Double Dragon if we're SNK-ing the music, but I definitely appericiate the thought and like the idea of SNK-ing it, given ArcSys' overlapping fandoms.
Overall, you've clearly put a lot of thought and work into this! Great job!
Do you have a source for that or something? Not that I don't believe you but I'd like to check it myself, I'm very curious lolThe SamSho crossover character leaked due to datamining.
Yeah, datamining's over twitter and stuff, it also mentioned the other character in that season pass but the GG one was the only reason I posted it hereDo you have a source for that or something? Not that I don't believe you but I'd like to check it myself, I'm very curious lol
About the character
Okay, I know this is technically off topic, but do you mind me asking who the other character? I don't play SamSho, so I honestly don't care either way.Yeah, datamining's over twitter and stuff, it also mentioned the other character in that season pass but the GG one was the only reason I posted it here
Fair enoughOkay, I know this is technically off topic, but do you mind me asking who the other character? I don't play SamSho, so I honestly don't care either way.
Do you have a source for that or something? Not that I don't believe you but I'd like to check it myself, I'm very curious lol
About the character
🎞️ #GuiltyGearStrive Story Trailer incoming on May 16 at 8:10AM PST! 🚨 pic.twitter.com/B616rS8hu8
— Arc System Works America 🎱 (@ArcSystemWorksU) May 14, 2021
Considering Strive's gameplay ideas, I think Aria won't have the whole Jack-O summoning thing as that'd need to be reworked like mad to fit the dummy fast gameplayNo surprise seeing That Man, though with a redesign. Seeing Aria back with Sol is very cool, I'm assuming she will be DLC and will bring back Jack-O's overall moveset but with new things and all.
Giovanna appears with a cool jacket, I hope she will get that as an extra costume.
Couldn't play a whole lot as I'm focusing on studying for exams at the moment, but I had some good matches with Anji and I-No. Definitely vibing with I-No more. I still had some connectivity issues in the lobby which sucks.Who is playing the beta? I've been playing a few sessions with mostly Millia. The rematch option is godlike.
The beta also has the english dub by the way.
That Man with no cat ears. I rest my case.- YouTube
Enjoy the videos and music that you love, upload original content and share it all with friends, family and the world on YouTube.youtu.be
Who thought it'd be a good idea to put swearing in the main theme? Anyway, the new Story Trailer is here.
Discuss.
Yeah that is true. Maybe Aria will have a completely new kit, but I still think they would toss in some of Jack-O's moves, even if it's just as a reference.Considering Strive's gameplay ideas, I think Aria won't have the whole Jack-O summoning thing as that'd need to be reworked like mad to fit the dummy fast gameplay
The moment you realize #GuiltyGearStrive is just a week away... pic.twitter.com/Esr3LHSa3y
— Arc System Works America 🎱 (@ArcSystemWorksU) June 1, 2021
datamine spoilers, don't click if you want to keep dlc a surprise.