- Joined
- Jun 28, 2013
- Messages
- 10,396
- Switch FC
- SW-0351-1523-9047
I beat Carrion on the Switch, so that's one game off of my backlog. I had to use a map and a guide to get the final containment units (optional power-ups that boost your energy, make you more resistant to fire, or give you an extra appendage), though I'm glad that I got them. Even if, by that point in the game, they didn't mean much (there weren't many enemies left), and the Switch version doesn't have achievements, it felt good to find everything.
By the end of the game, it felt great to rampage through a facility of shady Weyland-Yutani-style scientists (at least, that's how I interpreted them) as a near-unstoppable juggernaut, though the actual ending of the game was chilling.
It was a short game (it took me a little longer to beat than Mega Man 11 did, so somewhere around 5-7 hours, I think), but I enjoyed it. It's kind of weird for a Metroidvania game to not have any form of map, though.
Next up on my backlog is Bloodstained: Curse of the Moon. I'm terrible at the old-school Castlevania games, though thankfully, this one has options for more casual players.
By the end of the game, it felt great to rampage through a facility of shady Weyland-Yutani-style scientists (at least, that's how I interpreted them) as a near-unstoppable juggernaut, though the actual ending of the game was chilling.
It was a short game (it took me a little longer to beat than Mega Man 11 did, so somewhere around 5-7 hours, I think), but I enjoyed it. It's kind of weird for a Metroidvania game to not have any form of map, though.
Next up on my backlog is Bloodstained: Curse of the Moon. I'm terrible at the old-school Castlevania games, though thankfully, this one has options for more casual players.
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