SnakeFighter64
Smash Obsessed
Ok. Well, if I had to say something about Crash's moveset, it's that it would be very movement focused. Most of his moves are about jumping, sliding, and moving around with very little projectile attacks. Kind of like Little Mac if he was also an olympic long-jumper. His only move with a projectile locks him in place. I feel like this is at least an interesting potential design.Hm. I'll respond to each of these independently.
1) The "balancing" of series hasn't been an issue that actually affects the game. It's more of a personal gripe, which is simply up to opinion. This simply doesn't make any character more or less likely. I specifically went over much of this here: https://smashboards.com/threads/temporary-ultimate-social-thread.484266/page-425#post-23396284
2) The "use of assets" actually isn't that simple, and the Smash dev team typically makes their own models of characters. But it just isn't as simple as taking assets from the N.Sane trilogy and moving it to Smash. It's more than that. However, I'm not an expert on that sort of stuff. All I can say is that in my memory, it's just not that simple.
3) This is probably your strongest point, but I don't think the profit you're citing is all that important when it comes to Smash character inclusion. The only real "90's mascot platformers" that I know of that have been re-released are Crash and Spyro. It's not as if it's an industry-wide phenomenon that took the world by storm. It's a re-release of two incredibly solid series that people have nostalgia for.
Frankly, my friend, I think the stronger points for Crash would be what he can do as opposed to reasons that don't really do much relating to Smash. After all, we play Smash Bros., so what the characters are capable of doing is arguably the most important trait of all. Crash Bandicoot on his own is still Crash Bandicoot, a 90's icon in his own right. But it's more convincing to show why the pick is superior, rather than tell, if that makes sense.
I appreciate you sharing your reasons! It's helpful to know where you're coming from.
While I may disagree and think that Capcom is getting a pick, I happen to agree that I can absolutely see Dark Souls getting a playable character.
But i tend to argue about this whole balancing thing because I feel like there is no real character who would be bad in Smash. Sakurai makes every character amazing, so I find it easier to argue balance and brand appeal because it's more pheasable that you could actually reach a conclusion.