The Greater Leon
Smash Hero
stop spamming
adam you should put everything in the first post so i can read and re-read it easily
adam you should put everything in the first post so i can read and re-read it easily
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tofu just told me to do so and i listen to him so i'm doing it nowstop spamming
adam you should put everything in the first post so i can read and re-read it easily
alright butcan i come with u guys to connors? :D or smash with u thursday afternoon? :D
I really like your Marth.no noobs...? ****... i guess that means... i cant come ...... T_T
depends on P's definition of noob.nor can i... or can i connor? and just not play one word extinguisher
**** man i like this post. Mango is so good its like he gets in my mind when i play him. The on top of that the amount of pressurethis is what i was trying to say lol.
this is all u gotta do really. the game is simple people!!
this is why mango is really good. he eliminates his opponents good options and replaces them with bad options through the use of amazing pressure. thats why he reads people so well, because he already knows the things that you're gonna do
Schoollol, Jason, are you doing anything tomorrow?
LOL yeah, I guess he was talking to you. Either way, I'm feeling defiant so if P goes to your house and he's down to swoop me from Poly I'm down to go to your house@ little England, Your name is Jason?
i wasn't going to quote this and agree with it because i would be making a spam post by doing ithere's an idea
let's not spam the one good thread in this whole place
I'll rewrite it. It sounded funny to me too. Sorry =(o grandmaster p, could u explain this to me?
"I didn't realize it, but it helped me a lot. Something I have learned from Mango: the thing is, in the absence of an opening that grants you an offensive moment of pressure, it's better to do nothing in the absence of something."
i wanna kno what u learned from mango! but i cant understand a word of what ur saying lol.. well atleast not this part
is this when like,o grandmaster p, could u explain this to me?
"I didn't realize it, but it helped me a lot. Something I have learned from Mango: the thing is, in the absence of an opening that grants you an offensive moment of pressure, it's better to do nothing in the absence of something."
i wanna kno what u learned from mango! but i cant understand a word of what ur saying lol.. well atleast not this part
I actually do the same thing unconsciously. Although, I think I do it more in friendlies cause in tournament I feel like I may miss an opportunity, so I always go for the punishis this when like,
say someone dash attacks you
but you rolled right before they got to you
if you try to go grab them you're gonna be too late (they can dash dance away) so just wait and do nothing to see what they do first
i had that same realization like 2 days ago but havent had a chance to test it out yet
of course falco can just laser regardless lol
shine out of shield ***** so ****ing hard, especially when you can hit it every timejoe's fox is totally impossible to shield pressure
the only trick i learned was to hit his shield 2-3 times and then WD back, bait out his shine oos and then punish with nair or fsmash
Section IV:: High-Level PlayGenesis is rapidly approaching, but you know what? I can count on my hand the number of players who have really improved since the new year.
I know everyone says they want to get better. I'm going to cut you some slack: I believe you all do, but most of you don't know how. Well, I'm going to tell you how.
Table of Contents
I. Prelude
II. Mindset
III. Commitment
IV. High-Level Play
V. Implementation
Section I. Prelude
I have been trying to help a lot of people get better recently, and the advice is always the same:
-- Drop your bad habits
-- Get more technical
If you don't accomplish these things, you just will not get better. This applies to every category of player, because unless you're Mango, Lucky, or Zhu, you have some bad habits and your tech skill could be better (unless your name's Lovage).
I was talking to Tofu earlier today, and he agreed. Norcal as a whole is significantly better than us, and it's because Norcal tries to get better in all of their matches. Socal tries to win all of their matches. You will not beat Norcal players by punishing the same couple of habits over and over. You have to change it up. But I spent the weekend beating Connor (sorry to call you out, but you're definitely not alone) by punishing the same two or three bad habits.
This has to stop.
Bad habits do not go away easily. They take a lot of hard work. Step one is being cognizant of them: you have to understand how bad that attacking from the ledge all of the time, or rolling when pressured, or Fox illusioning to recover every time is. Once you learn that, you have to make it a point to fix those habits in every single match you play, including friendlies. No matter what the discrepancy in skill level is, you have to control your habits in those situations, or you will lose to every person better than you who forces those habits out of you. So start practicing!
The tech skill is the easy part, so I don't need to waste time there. But dropping your bad habits is a rigorous mental exercise -- you have to be committed to it, you have to humble yourself and admit you need to change your ways, and you need to apply it in every single match with no exceptions. And don't feel overwhelmed -- ask for help! SoCal's better players will be glad to help you on what habits they're abusing! And even the better players have to humble themselves and do the same, because we're all in it together. We're all representing the same region and we're all playing for the love of the game.
The competition needs to take a backseat to getting better. As you're trying to get rid of your bad habits, your focus should be on those bad habits, and not trying to get as close as you can to win every friendly. Focus on getting better, and winning the matches is inevitable.
This is a long post, and I apologize for that, but hey, if you're too lazy to read the entire length of this post and let it sink in, then you're not cut out for competitive Melee, either. Everyone should want to help everyone else in the region get better. Let's all do our part.
Section II: Mindset.
Noob Mentality
Being a noob has nothing to do with your talent, or lack thereof. It has nothing to do with your inexperience in and of itself. Being a noob is essentially the mindset of results-oriented thinking.
What is results oriented thinking? Getting close to someone in a friendly and assuming it was because of your own skill. Essentially, being a noob is not playing to learn, as Forward said, or to improve. Being a noob is always playing to win and always being concerned and validated by wins and losses regardless of context.
Getting better takes time. It takes weeks and months, not days; it doesn't happen overnight, it doesn't happen at one smashfest, it doesn't happen at one tournament. You can get "better" in one day, but it means nothing unless you continue doing exactly what made you better for the rest of your life. You may think you can do that, but chances are you can't, and if you can do it, you will know because it's requiring mental energy every time you pick up the controller. The times you outperformed your own expectations, chances it probably had more to do with your attitude, mood, opponent or matchup. Just worry about yourself -- staying calm and learning and erasing your bad habits -- and the results will come. You can't force anything. The only goal you should have is controlling yourself, not beating your opponent.
How do you know if you're being a noob? Simple:
Having a conditioned response to the same situation every time, and not caring because it "works" every now and then. Example: shield grabbing or attacking from the ledge. Sure, it worked out for you the couple of times it was successful, but you're suffering from memory bias; you're not realizing it's the main reason you're getting punished for your stock most of the time. Why? Because you're being results oriented, focusing only on your positive results. My biggest pet peeve that most noobs do?
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Get frustrated
No one plays better when they let negative emotions get in the way. Care about the game, but care about the process -- don't be upset something didn't work out, but instead figure out why it didn't work out. If you've been practicing it and have confidence in it, then you know what to do to fix it, and you won't be wasting time being frustrated about it. It's Melee. Anything can happen.
However, a way not to make things happen that unconfident players do is:
Camping: I'm here to tell you: camping is bad. Certain characters and matchups can get away with camping -- Peach, for example, is a defensive character. You have to play defensively with her because she's just not quick enough to apply consistent pressure. Sheik is also primarily a defensive character (IN MY OPINION; I think that is how she is best used); she applies pressure defensively, with spacing, and by forming a wall around her that is impenetrable. But if you use Fox, Falco, Marth, Falcon, Jigglypuff or Luigi, you have to be aggressive. There are rare exceptions, but you're not those exceptions, nor should you hope to be. If you main those characters, you need to embody their aggressiveness. No, that doesn't mean you should always be approaching -- when you're playing characters more aggressive than yourself (such as Falcon versus Fox or Falco), then it's okay to be defensive. But overall you're going to need to know how to be aggressive, how to consistently put pressure on your opponent and how to extract their bad habits at will. Good aggressive players force bad habits out of their opponents. If you are defensive, you will not create bad habits.
But no matter what character you choose, you will need to understand how and when to be aggressive. This is why, for lesser players trying to improve their game, it's good to be aggressive. It's a good habit to have. Yes, you're going to get ***** hard for it, but you know what? Melee is an aggressive and confident game! You can't be scared! By getting ***** you'll learn what does and doesn't work. The hardest thing to do in this game is to approach -- but you're never going to learn how to approach if you don't experiment and try to be aggressive!
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I am a Sheik main, so I will use her as an example.
For the past couple of months I have tried to be more offensive, believing it was holding me back. But watching M2K I learned I have to do what I do best, and that it's okay to be defensive. I learned a lot from watching his Sheik on how you could control the match through pressurized defensive; after all, if you space everything and autocancel everything for defense, you can "don't get hit."
In Melee, you want to play the opposite style of your opponent. If your opponent is aggressive and you can play defensively very well, like Sheik in my case, then camp and let him approach you the majority of the time. Don't camp so blatantly that he starts trying to camp you back, but just bait him into throwing out the first move.
But if you play someone smart and who camps you back, then don't get into a camping war with him. That's what noobs do, because it's easy. Instead, he's playing defensively, so limit his options and control space more. It's hard to camp in Melee; the way it's built, you only need one opening and you can control stage or combo a stock so easily off of it. So know tricks to get around camping so you can put the pressure on them -- and then start camping them back as they get agitated!
Section III: Commitment.
So you walk around saying you would just love to get better at Melee, but you don't have anyone to play in your area and you get tired of playing by yourself. Scratch that attitude -- there is always something you could be doing to improving yourself, it only depends on exactly how serious you are. To start, you're going to need to get serious:
Practice. Even if it's for 10 or 15 minutes a day, practice! Everyone who has improved their game did not get there by accident, or by playing their buddies over and over. Kira took out practice time before Mango Juice, and what did he do? Beat Germ and HomeMadeWaffles in tourny. Lovage practiced tech skill for years to get to his level. Tofu practiced on Bowsers and played Falco exclusively for over a year. And I have become much more technical by taking Tofu's advice and practicing as well.
A large problem is a lot of players don't know how to practice properly. Here's what worked for Tofu, and it worked for me, so I'll help you out:
Pick Fox and Falco. Pick a Lv1 Bowser, put the Damage Ratio on .5, and the Handicap on, with Bowser's at 9 and yours at 1. Practice drill shines/pillars. Practice nair shines. Important: vary the fast fall speed of your aerials. This will mimic the shield-timing situations that will occur in real matches. The trick of drill shining properly is hitting the fast fall. Even if you don't main these characters, it will help get your fingers faster!
Familiarize yourself with your main. In Cactuar's thread on the Marth boards, he recommends picking up Marth and just doing moves so you understand the timing of everything. Your goal is to be able to move as soon as you can, as soon as the move is complete. Work on dashing away immediately after an aerial when you land; work on wavelanding and wavedashing perfectly; work on empty short hops. Work on anything that will make you more technically proficient with your character. The important lesson this will teach you is timing. To accomplish anything in Melee, all it requires is certain timing. Practicing on your own will force you to learn that timing and force you to try new things to figure out the proper timing of moves. Most importantly, you will learn how not to become frustrated!
Eliminate frustration. Keep your head in the game. Don't get mad or upset at anything that happens. Remember, it's just a game! Have fun! If you feel yourself getting agitated, just let it go and take a couple of breaths. Take a couple of seconds to chill on the respawning platform if you must. You must be calm to be successful, because you have to focus 100% of the time to be successful in this game. That will not come overnight, and you have to train yourself to accomplish this. It takes work!
Just think of all the smashers you know that visibly show frustration throughout the course of the match. Do they ever pull off comebacks? No, they usually get progressively worse.
If you don't know what things to work on, go to your character specific forum! I can list a ton of things for a few of the characters:
Fox: Firefox sweetspots; drill shines; running shines; shine to wavelands off the edge; shortening your Fox illusion; Fox illusion autocancels from the ledge on stages such as Battlefield and Pokemon Stadium. Tons more at the Fox forum!
Falco: There is a whole thread on the Falco forums dedicated to lasering, and it is very useful. Double shines, empty short hop to reverse utilts, perfect wavelands, finding the perfect spacing on the forward smash, autocanceling the bair, etc.
Sheik: Retreating autocancel fairs, full hop autocancel nairs, autocancel bairs, perfect wavelands from the platforms, Isai/Shai drops from the platform to needles, empty short hop to utilt, boost grabbing, needle/Shino stalling, perfect (and imperfect) wavelands from the ledge
Marth: Autocancel nairs, early autocancel fairs to dtilt, late fairs to crossups (dashing through / away from the opponent), pivot fsmash/ftilts, shield breaker regrab from the ledge, perfect wavelands/wavedashes, chaingrabs on space animals, etc.
I will update this section more with useful links and good examples of players to watch!
Be creative! The little things matter! Even if you don't think they have a tremendous use in-game, they teach you how to practice! They help you prevent yourself from getting frustrated in the match, because you can't get frustrated while practicing if you hope to learn how to do something.
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One of the best things Tofu taught me to play around with in training was just getting used to the empty short hop timings of my character. Short hop and practice the variations I fast fall, do an aerial and/or wavedash back.
I didn't realize it, but it helped me a lot. Something I have learned from Mango: when your opponent is in your effective range but not quite vulnerable to an attack (say, Marth short hop floating down near an opponent whilst inside tipper range), the best thing to do is just wait. Keep yourself in position to respond to anything, because eventually they have to do something. While kept at that range, you're basically the opponent's toy, and this is where panic moves such as rolls and spot dodges come from.
Simply just floating in your opponent's face right outside their effective range and keeping spacing with wavelands rather than coming down with aerials gives you both defensive and offensive potential and keeps your opponent on their toes.
Stick to one main. I believe using Fox and Falco to start is good, because it teaches you tech skill that can be universally applied to any character you end up maining, and it teaches you timing and quickens your fingers. That said, whoever your true main is, use them and only them! Once you get good you can start experimenting with a secondary, but unless you run out of things to better yourself at, why aren't you using your main? Oh, you think you don't have things to work on? Read this thread, I'm naming a ton of things you can work on!
Honestly, Melee is 90 percent tech skill. Don't let lack of technical ability prevent your skill from growing!