sakuraZaKi
The Ultimate Sore Loser ♡
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- taeZaKi
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although that may be, i still don't like the idea that hes as slow as SSBM's bowser
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Lol, try again. It's longer than it's original wielder in FE(Radiant Dawn, but still).His sword is not heavy, two-handed, or even a little longer than an average sword, in smash or FE.
Never mind the fact that Ganon is a far faster swordsman than Ike could ever hope to be.It's just way too far from what Ike is supposed to be. If Sakurai wanted to make a hulking slow sword character he really should have picked Ganondorf instead.
Look at the f*cking sword when you attack with Ike in Radiant Dawn. The original wielder was a small framed woman. What chemical have you drenched your eyes in to make that thing look bigger than Ike? Look at the sword in Brawl. If anything it looks even smaller in Brawl.Lol, try again. It's longer than it's original wielder in FE(Radiant Dawn, but still).
If it's longer than 120 cm, it's likely a two-handed sword. Even in PoR, it's FAR longer than that compared to Ike.
I never said it was bigger than Ike. The original wielder was a small framed woman, and it was longer than her, thats what I said. I doubt she was shorter than 130 cm.Look at the f*cking sword when you attack with Ike in Radiant Dawn. The original wielder was a small framed woman. What chemical have you drenched your eyes in to make that thing look bigger than Ike? Look at the sword in Brawl. If anything it looks even smaller in Brawl.
Your entire argument is based on the sword being two-handed, or too big. So what if you can hold the sword two-handed, it doesn't mean it's designed for only two-handed use. The handle is long so that the sword may be swung two-handed, not because it has to be. His few attacks that do swing the sword two-handed are no faster than the one-handed swings.I never said it was bigger than Ike. The original wielder was a small framed woman, and it was longer than her, thats what I said. I doubt she was shorter than 130 cm.
Ragnell is a twohanded sword in design and length, that's OBVIOUS. to deny that is like saying that the blades are one handers, when they are obviously claymores.
Claymores are two-handers.
Stop trying to deny that, at least.
Stop trying to insult me, too.
Your entire argument is based on the sword being two-handed, or too big. So what if you can hold the sword two-handed, it doesn't mean it's designed for only two-handed use. The handle is long so that the sword may be swung two-handed, not because it has to be. His few attacks that do swing the sword two-handed are no faster than the one-handed swings.
The sword's length is not designed for exclusive two-handed use, or it certainly doesn't look that way in FE or Smash. A katana is designed so that it may be swung with one or two hands, a lot of swords are made that way. Certain swords are meant to be held with two hands at all times, the Ragnell is not one of them.
Not in FE9 and FE10, where it's str instead of constitution. In the GBA games, it's exactly like you say.Weight only affects speed if the weight is greater then the constitution of the character.
Hell yeah she did. She's a freakin' goddess.Well, I guess Altina had crazy str, spd, and skl. Besides, I thought weapon weight had more to do with strength before speed.
It still explains nothing as to why he would have such a slow swing. That is what this is about, right? The sword isn't made so that he has to swing it two-handed, because it's not that heavy, that's my point.BY GOD! "Your entire argument is based on the sword being two-handed"
NO, this very discussion was about that and nothing else.
Oh, and your katana example is plain out stupid, as it is counted as a two-handed sword, even if it can be used in one hand.
"The handle is long so that the sword may be swung two-handed, not because it has to be."
...That's why they are called two-handed swords, bright-o. Even if I could swing around a claymore with one hand, it doesn't change the fact that the claymore is a two-handed sword.
My bad. Haven't played FE7 in a while.Eh, no? Only your AS are affected by being weighed down. If you rescue someone, then the skill drops.
>_>
When you've been swinging heavy swords all your life, they don't tend to slow you down as much. And when you're a fictional character, muscle mass is often hidden by a light-frame and a pretty face.People, do me a favor, go buy an exact (or as close as you can get) replica to Ike's sword, and try to swing it around as fast as he can, with as much controll as he does.
Ike= Slow not because he has a 2h sword.
Ike= Slow because they had to lower his speed and make his power make up for it.
Its the same sorta argument as "Why is ganondorf,bowser, and DK so slow? they dont have huge weapons like Ike does). Because they're powerfull, and slow. thats what you get for being powerfull. Slowness. Face it. No character in the game is going to be Uber Strong and Fast.(or just like they we're in their game, if that was true, Zelda wouldent have a moveset.)
From what I hear the only way to improve upon that for Ike would be to add Super Armor to all of his attacks for the entire attack XDI understand completely... And it seems people here are detesting upon this.
I expect Ike to still be slow by the time February 10th rolls by, and by then, I think Sakurai and SORA would've made enough improvements to at least bring his "Garbage Tier" up a notch.
Look at Link... He's slow, but has decent speed in his attacks... But Ike is just... Slow. Too slow. He's incredibly slow and his attacking speed is too slow to compensate for it.
Come on Nintendo... They should've learned by now that Slow + Power = Garbage. The only way I would improve upon this is add some more Super Armor frames into the attacks
Just slow. Gimpyfish says that Ike has very little lag, even from aerial attacks.is ike slow or is he just laggy?
I dunno, I'm bumping a somewhat old thread I admit, but this thread sums up so much I was thinking about Ike I just have to say I agree.Since the topic seems to be going towards the bad character direction, I feel I should reiterate. I'm not complaining because he's a bad character. If one of my favorite characters is bottom-tier, that's fine, there's nothing I can do about it. But I'm complaining that he is incredibly poorly represented character. He shouldn't be a power-house, super-armor frame touting slow-bag.
But on the subject of him being a playable character, slowness and super-armor a plenty, I do think that he needs some great super-armor on his start-up frames. And you shouldn't be able to grab someone out of super-armor either, it hurts the potential of super-armor terribly. And if his start-up frames are completely hidden, similar to how they are now, his super-armor could be very useful in punishing characters with post-lag.