Jucchan
Smash Journeyman
- Joined
- Sep 29, 2014
- Messages
- 353
You use luck. A LOT of luck.how do we unlock smooth lander?
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You use luck. A LOT of luck.how do we unlock smooth lander?
So can the powersave spawn a Smooth Lander badge with 0 stats?Just to let people know. Powersaves released codes to unlock EVERYTHING. That includes all moves and equipment. A TO could easily spend 20$ on a powersave and use it on systems at the tournament. It only needs to be done once and boom you have everything unlocked. Might be a little time consuming early on but "Time Constraints" Really isn't a legit complaint.
Eh... Kinda....While i agree that we should let the game build on its own. Less lag grant more movement options which grants more options in general. That cant possibly be a bad thing.
I don't even think you can get a piece of equipment with zero stat changes.So can the powersave spawn a Smooth Lander badge with 0 stats?
You don't have any more movement options because of this equipment, you have the same options a couple of frames earlier. Don't make people believe this.But hopefully we're a bit more mature than that, and hopefully everyone knows that the default settings should trump everything else in the case of a disagreement. Sakurai did do a pretty good job of balancing this time around, after all. The main reason this thread is even here is due to the possibility that we'd have more fun playing with more movement options if there was less lag.
Being a casual has nothing to do with it... that's like saying someone who L canceled in Melee is a casual. "They weren't good enough with their character to combo without negating some landing lag." I think before everyone starts arguing, everyone should try out the mechanic. I'm curious as to what kind of combo potential it can open up.As a major TO from Texas, I will never allow equipment.
Have a nice day, casuals who can't get good with their character.
But Smash 4 DOES have L Cancelling...You missed the point of my post. It has nothing to do with l-cancelling and casualism.
Want L-cancelling? Go play melee.
Melee is it's own game just like brawl is just like smash 4 is. Every smash game should not be compared to melee and we should not strive to be melee......we already have melee.
No it doesn't. It has auto cancelling and equipment.But Smash 4 DOES have L Cancelling...
Equipment that has L canceling. I think it's worth it to at least try it out.No it doesn't. It has auto cancelling and equipment.
Less lag doesn't grant more movement options. Less lag grants more movement and more move frequency, which affects combos, but it doesn't magically let you have more options than you are allowed.While i agree that we should let the game build on its own. Less lag grant more movement options which grants more options in general. That cant possibly be a bad thing.
What about players? We gotta do the same, or play with a save file that isn't our own?Just to let people know. Powersaves released codes to unlock EVERYTHING. That includes all moves and equipment. A TO could easily spend 20$ on a powersave and use it on systems at the tournament. It only needs to be done once and boom you have everything unlocked. Might be a little time consuming early on but "Time Constraints" Really isn't a legit complaint.
People are irrationally close-minded to reduced/zero landing lag. I recommend people play Smash 64 if they think zero landing lag breaks the game.I think you're both talking about the same thing and just differing in semantics.
Just curious, though. How is less lag a bad thing? I mean I wouldn't like zero lag, but auto L-cancel lag?
I doubt it'd take that long. Also, competitive Pokémon has items pretty much necessary for competitive play and you need to grind to get them - for example in the Battle Maison, you need to grind to get enough Battle Points to buy battle items.Seriously I'd be spending more time grinding equipment to get ready for tournaments than actually practicing for tournaments
Yet cannot we know where it falls by demonstrating the lay of the ground and the forces at play upon it the game?I think people are so rabid over the idea of less lag that people forget that the game just came out and we need to see where the game will fall on its own first.
seeing where the game will fall on its own and playing around with stuff like Soft Lander aren't two mutually exclusive things. it's really annoying see so many posts framing things as ONLY ONE THING OR THE OTHER.I think people are so rabid over the idea of less lag that people forget that the game just came out and we need to see where the game will fall on its own first.
I agree. I'd be all for an equipment-based chain of side events, just as long as it doesn't up-stage the main tournament scene.I restate that this should be for funsies at side events or mini-tournaments that are organized specifically for this, maybe later down the road for sure. Why not, I mean, it's in the game and if it's not affecting the serious side of things I'm sure it's fine.
With the spawn it likely can. I mean there's +200 +200 +200 (no negatives) equipment from them.Eh... Kinda....
It's not so much the lag itself, just what is necessary to get less lag, what's necessary to balance the lag and (my opinion here) a potential split in the community like never before.
I don't even think you can get a piece of equipment with zero stat changes.
I hope this wasn't in response to my post, but I was incorrect. Got ahead of myself and thought "outfits" meant equipment somehow since it was listed with customs. But they meant the mii outfits.Just to let people know. Powersaves released codes to unlock EVERYTHING. That includes all moves and equipment. A TO could easily spend 20$ on a powersave and use it on systems at the tournament. It only needs to be done once and boom you have everything unlocked. Might be a little time consuming early on but "Time Constraints" Really isn't a legit complaint.
You're comparing a fighting game to an RPG and that's kinda irrelevantI doubt it'd take that long. Also, competitive Pokémon has items pretty much necessary for competitive play and you need to grind to get them - for example in the Battle Maison, you need to grind to get enough Battle Points to buy battle items.
Not necessarily, competitive atmospheres and mindsets and likely other variables overlap. The issue with his post was that items aren't nearly as difficult to get as specific equipment, a more apt comparison would be to hidden ability pokemon with proper IVs. The battle maison is really quite easy if you just use a mega khan. (Not even with perfect ivs, just decent with proper nature) and decent team to back it up. It may take a while but it's consistent and the goal is foreseeable unlike here.You're comparing a fighting game to an RPG and that's kinda irrelevant
Can you eloborate what you exactly mean with that? Do the characters which can use this equipment have only autocancel aerials?I've got smooth landing rocket barrel and smooth landing zapper.
omg game pls why u do dis to me
Only a select few characters can use the aforementioned equipment. Classic/NES for the zapper (like ROB and DH) and rocket barrel is Diddy only.Can you eloborate what you exactly mean with that? Do the characters which can use this equipment have only autocancel aerials?