right, and i have REPEATEDLY mentioned that I believe the actual stage pool doesn't matter in the long run, so long as more than half the stages are "reasonable"
I'm not reading this because based on the first ten words, it isn't worth my time
It turns out I was right in what I assumed you said, wasn't I?
Those are random events that have a large effect on the match. Most people including myself believe that random events shouldn't have a large effect on a stage that is a "neutral."
And given that a "neutral" stage should lack random elements, then the neutral stage itself should not be chosen at random if possible. Imagine if, after each death, the stage randomly transformed into one of the other 5 neutrals. The random transformation would affect the result, depending on which one it turns into.
Actually scratch that, that would be insanely cool and I would be in love with it
It's not just Bowser. That's why you should actually read what people post instead of saying "I'm not reading this, but based on the first sentence"
if you use narrow examples, why can't i use narrow examples?
i made an assumption about your block of text based on the first sentence, and i was right in my assumption. what does it matter whether i actually read it or not?
#1 - Those stages aren't miracles, they just help.
#2 - It's a random stage picked out of a number of fair stages.
#3 - Not all randomness is inherently unfair. If a bunch of people get last in their pool, the only one won't be fighting M2K R1 is the person who got last in his pool. ONE of the others is going to and there is no "fair" way to decide. imo, the same applies with the neutrals. There is no "fair" way to decide. This "reasonable alternative" is biased by whoever the tournament host is and by the characters that the players play.
Why is this not fair?
once again, let's say an arbitrary list of 5 stages are the 5 "most fair" stages for the matchup. It stands to reason that either...
1) they are all equally fair, so it doesn't matter which one is played. Not only is this pretty clearly not true, but if the stages are stricken/struck (scar tell me which one is right), it would still produce an optimally fair stage, since any of the stages is optimal
2) they are varying degrees of fairness. along a continuum, they favor player/character A over player/character B in some order 1 2 3 4 5, and obviously vice versa (player B over player A in order 5 4 3 2 1)
What would be the goal? Obviously, the goal would be to take the average of the 5 stages and play on that, but that is clearly impossible (besides the awesome morphing stage idea). The next best thing, in my opinion, is the median.
With the status quo, assuming there were 5 starter stages, each player would ban 1 and 5 (respectively) anyway, which leaves 2, 3, and 4. For some reason or another, most of us accept that this is a solid and beneficial system (not that this is a wrong assumption, just that we have different reasons for accepting it, but in the end, we agree). If trimming the outliers and producing a smaller set theoretically is better, why is taking that extra step and trimming off yet another outlier suddenly clearly unfair?
As far as pools seeding, there IS a fair way to decide... let the 1 seed (M2k) pick his opponent out of that set of last place finishers, then let the 2nd seed pick his, etc. this isn't done simply because it largely doesn't matter and, more importantly, is logistically non-viable.
And there is a random 4/5 chance that the better character will win a match they shouldn't. Why should your ruleset cater to 4/5 instead of just keeping the ruleset which is fair.
my other argument was that the assumption that the current ruleset is "fair" is something that needs to be dropped (or at least questioned) before being able to discuss alternate rulesets. Since you haven't dropped this assumption yet, it's no wonder that you aren't at least considering alternatives
what are we assuming here? that game 1 players get to ban a neutral? is this where the 1/5 is showing up?
It's just in the context of 5 "neutral" stages, no game 1 bans (because since we decided to put a stage in the neutral set, it's obviously fair enough that we don't need to stop it from being played at all, right?)
my other argument was that the assumption that the current ruleset is "fair" is something that needs to be dropped (or at least questioned) before being able to discuss alternate rulesets. Since you haven't dropped this assumption yet, it's no wonder that you aren't at least considering alternatives