• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

SMASHPOCALYPSE:: SPOC IX in February? Link to SPOC VIII results in OP

Scar

#HarveyDent
Joined
Feb 11, 2007
Messages
6,066
Location
Sunnyvale, CA
I obviously ban FD and DL64. seriously a no brainer. Whats DK do now? Whats left is decent but DK is already behind the 8 ball matchup wise why completely wipe out 2 of his best stages for the matchup? and unless DK truly has some uber1337hax he aint winning game 3 if he lost game 1.
Yes, definitely, instead he has a 25% chance of getting his one good stage out of the remaining 4, so 3 times out of every 4 he won't, so you are helping DK players a whopping 1 out of every 4 sets they play.

/sarcasm
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
not-top characters get hurt because they are simply bad characters and are being exposed for being such

if you're a character that is hoping for a 20% chance of having a chance to win game 1, then the odds were against you to begin with

rules shouldn't be made to prop up bad characters. you can't say sheik isn't allowed to chain grab bowser, but it's fine in sheik dittos
 

SwiftBass

Smash Hero
Joined
Apr 25, 2006
Messages
5,804
Location
Thunder Whales Picnic
I agree, not top characters get hurt badly by stage striking.




I LOVE this idea though I think you should be able to ban on R1. I mean....what bans are being re-allocated game 2 if you can only use a rest R1? :bee:
tru tru i like that too. kevin was on the money wit da plan anyways.



this gets confusing sometimes. you guys ever think that you're over thinking it? Heres an example of a method the japanese guilty gear guys do their stage stuff.

http://www.youtube.com/watch?v=P9TkWxxEhtY



not-top characters get hurt because they are simply bad characters and are being exposed for being such

if you're a character that is hoping for a 20% chance of having a chance to win game 1, then the odds were against you to begin with

rules shouldn't be made to prop up bad characters. you can't say sheik isn't allowed to chain grab bowser, but it's fine in sheik dittos
why make the odds worse tho? they already suck *** in general why make their odds of winning worse
 

Mogwai

Smash Gizmo
BRoomer
Joined
Sep 30, 2006
Messages
10,449
Location
I want to expect better of you, but I know not to
That sounds interesting, but I feel that hinders lower tiers even more.

swift vs DK1337hax

I obviously ban FD and DL64. seriously a no brainer. Whats DK do now? Whats left is decent but DK is already behind the 8 ball matchup wise why completely wipe out 2 of his best stages for the matchup? and unless DK truly has some uber1337hax he aint winning game 3 if he lost game 1.


a counter-idea:

having ppl choose a stage to ban or having them choose a stage that CANNOT be banned


MY IDEA:

MLG ruleset modification:

-resets on random

-game 2 bans get re-allocated

-game 3 bans get re-allocated
DK1337hax actually took you to YS and ***** your face off :ohwell:

Why should the outcome of a match like that be based off a 1/4 chance of getting that miracle stage? So many competitive smash rules are designed to minimize the randomness of the outcome, so why do we allow the stage for game 1 to be dictated by a randomizer when there is a reasonable alternative?
 

SwiftBass

Smash Hero
Joined
Apr 25, 2006
Messages
5,804
Location
Thunder Whales Picnic
how is it making them worse? they are already that bad. it just takes away the random 1/5 chance that they win a match they shouldn't
20% is better than 0%

also its not a 1/5 chance that they win the match. its a 1/5 chance that they get the stage.


lets assume these values for the sake of my point:

-any neutral but FD and DL64 give DK a 3-7 vs fox.
-FD and DL64 give DK a 4-6 vs fox.


the odds of winning arent 1/5. The 1/5 is the chance that DK will have a better chance at winning. Taking it away makes no sense if hes already ***** up the butt. Its not like im saying:


-any neutral but FD and DL64 give DK a 3-7 vs fox.
-FD and DL64 give DK a 7-3 vs fox.

this case would be ridiculous and then imploying velocities rule maybe be more viable




P.S scar

to an economist every percent counts! Its not the quantity of the value its the quality. in this case, the quality is:

go up in odds or go down in odds

There has been and will be so much melee played that these seemingly feeble percents will occur/probably have occured in the long run.(i.e Bum getting the random vs ISAI in NY). you cannot simply say/suggest that a percent change doesn't matter in the context of smash



bottom line:
If I main DK, I want the best odds possible for me to get a stage that will strengthen my odds of winning the pivotal game 1. If I play ALOT of smash then the odds of me winning the 1/5 stage selection will act in my favor at some point. Giving me a DK player the odds of 0 of winning the stage selection is overkill. I already have bad odds vs most characters on all the nuetrals, your not giving me a fighting chance.
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
operating under the assumption that the 6 neutral stages are, in fact, the 6 most neutral stages in smash in some order or another, the fact that character/player B only has a chance 1/3 of the time suggest that character/player B is inferior, and shouldn't be provided such a chance when, in a theoretical perfectly even stage, we would expect them to get *****

say, peach/marth, which is (i believe) marth's edge on every stage except dreamland, whereas it's peach's edge on dreamland

assuming that those 6 stages are the 'fairest' stages, then being better on 5/6 of them to me means he should naturally have an advantage in the matchup, stage independent, and giving him a 16% chance of not having the advantage he should naturally have is stupid when on a theoretical neutral stage, he would have a legitimate advantage

it still boils down to you wanting to prop up bad characters instead of accepting that they are bad
 

teh_spamerer

Smash Master
Joined
Jan 8, 2006
Messages
4,067
Location
Good luck Mario
i still don't understand how this makes it "biased". This puts more power in the hands of the players, and takes away the power of the random number generator
People against FoD

http://www.smashboards.com/showpost.php?p=5740241&postcount=2620
http://www.smashboards.com/showpost.php?p=5740260&postcount=2621

People for FoD
http://www.smashboards.com/showpost.php?p=5740478&postcount=2627
http://www.smashboards.com/showpost.php?p=5741449&postcount=2639
http://www.smashboards.com/showpost.php?p=5741634&postcount=2643

People for YS
http://www.smashboards.com/showpost.php?p=5740842&postcount=2632
http://www.smashboards.com/showpost.php?p=5741634&postcount=2643

M2K against YS
http://www.smashboards.com/showpost.php?p=5740478&postcount=2627

Swiftbass against BF
http://www.smashboards.com/showpost.php?p=5741525&postcount=2640

People for BF
http://www.smashboards.com/showpost.php?p=5741607&postcount=2641
http://www.smashboards.com/showpost.php?p=5741634&postcount=2643

People against FD
http://www.smashboards.com/showpost.php?p=5741631&postcount=2642

Mogwai against PS
http://www.smashboards.com/showpost.php?p=5741607&postcount=2641

See this? Depending solely on who the tournament host is, the neutrals would be altered due to their personal bias with this rule. Whether it's adding a stage or removing one.

I'm not reading this, but based on the first sentence, i'm fairly certain that your point would be that certain characters are only good on like two "neutrals"

well, too bad. that's a shortcoming of your character. it's just as likely that some characters are only bad on two "neutrals", and thusly, it would favor them to strike two. If you're only good on two neutrals and one of them is stricken (struck?), then you're only in a 20% chance of getting your stage anyway.
I'm not reading this because based on the first ten words, it isn't worth my time :bee:

The stage not having an effect doesn't mean the stage doesn't provide an "advantage"... for example, fast fallers get hurt by things like acid (brinstar) and cars (mute city)... not having to deal with that is an advantage for them. Basically, I theorize that the absence of disadvantage can be construed as an advantage in a matchup-based game such as smash.
Those are random events that have a large effect on the match. Most people including myself believe that random events shouldn't have a large effect on a stage that is a "neutral."

not-top characters get hurt because they are simply bad characters and are being exposed for being such

if you're a character that is hoping for a 20% chance of having a chance to win game 1, then the odds were against you to begin with

rules shouldn't be made to prop up bad characters. you can't say sheik isn't allowed to chain grab bowser, but it's fine in sheik dittos
It's not just Bowser. That's why you should actually read what people post instead of saying "I'm not reading this, but based on the first sentence"

Why should the outcome of a match like that be based off a 1/4 chance of getting that miracle stage? So many competitive smash rules are designed to minimize the randomness of the outcome, so why do we allow the stage for game 1 to be dictated by a randomizer when there is a reasonable alternative?
#1 - Those stages aren't miracles, they just help.
#2 - It's a random stage picked out of a number of fair stages.
#3 - Not all randomness is inherently unfair. If a bunch of people get last in their pool, the only one won't be fighting M2K R1 is the person who got last in his pool. ONE of the others is going to and there is no "fair" way to decide. imo, the same applies with the neutrals. There is no "fair" way to decide. This "reasonable alternative" is biased by whoever the tournament host is and by the characters that the players play.

it just takes away the random 1/5 chance that they win a match they shouldn't
And there is a random 4/5 chance that the better character will win a match they shouldn't. Why should your ruleset cater to 4/5 instead of just keeping the ruleset which is fair.
 

SwiftBass

Smash Hero
Joined
Apr 25, 2006
Messages
5,804
Location
Thunder Whales Picnic
it still boils down to you wanting to prop up bad characters instead of accepting that they are bad
what are we assuming here? that game 1 players get to ban a neutral? is this where the 1/5 is showing up?

And there is a random 4/5 chance that the better character will win a match they shouldn't. Why should your ruleset cater to 4/5 instead of just keeping the ruleset which is fair.
thank you spam.



EDIT:

im seeing 1/5 as the default under the current rules(stage ban game 1).

and velocities rule makes it 0/5

how is that propping up(assuming 1/5 is under the default ruleset that most of us follow now PLZ correct me if im wrong about the 1/5 with the default rules)
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
right, and i have REPEATEDLY mentioned that I believe the actual stage pool doesn't matter in the long run, so long as more than half the stages are "reasonable"

I'm not reading this because based on the first ten words, it isn't worth my time :bee:
It turns out I was right in what I assumed you said, wasn't I?

Those are random events that have a large effect on the match. Most people including myself believe that random events shouldn't have a large effect on a stage that is a "neutral."
And given that a "neutral" stage should lack random elements, then the neutral stage itself should not be chosen at random if possible. Imagine if, after each death, the stage randomly transformed into one of the other 5 neutrals. The random transformation would affect the result, depending on which one it turns into.

Actually scratch that, that would be insanely cool and I would be in love with it

It's not just Bowser. That's why you should actually read what people post instead of saying "I'm not reading this, but based on the first sentence"
if you use narrow examples, why can't i use narrow examples?

i made an assumption about your block of text based on the first sentence, and i was right in my assumption. what does it matter whether i actually read it or not?

#1 - Those stages aren't miracles, they just help.
#2 - It's a random stage picked out of a number of fair stages.
#3 - Not all randomness is inherently unfair. If a bunch of people get last in their pool, the only one won't be fighting M2K R1 is the person who got last in his pool. ONE of the others is going to and there is no "fair" way to decide. imo, the same applies with the neutrals. There is no "fair" way to decide. This "reasonable alternative" is biased by whoever the tournament host is and by the characters that the players play.
Why is this not fair?

once again, let's say an arbitrary list of 5 stages are the 5 "most fair" stages for the matchup. It stands to reason that either...
1) they are all equally fair, so it doesn't matter which one is played. Not only is this pretty clearly not true, but if the stages are stricken/struck (scar tell me which one is right), it would still produce an optimally fair stage, since any of the stages is optimal
2) they are varying degrees of fairness. along a continuum, they favor player/character A over player/character B in some order 1 2 3 4 5, and obviously vice versa (player B over player A in order 5 4 3 2 1)

What would be the goal? Obviously, the goal would be to take the average of the 5 stages and play on that, but that is clearly impossible (besides the awesome morphing stage idea). The next best thing, in my opinion, is the median.

With the status quo, assuming there were 5 starter stages, each player would ban 1 and 5 (respectively) anyway, which leaves 2, 3, and 4. For some reason or another, most of us accept that this is a solid and beneficial system (not that this is a wrong assumption, just that we have different reasons for accepting it, but in the end, we agree). If trimming the outliers and producing a smaller set theoretically is better, why is taking that extra step and trimming off yet another outlier suddenly clearly unfair?

As far as pools seeding, there IS a fair way to decide... let the 1 seed (M2k) pick his opponent out of that set of last place finishers, then let the 2nd seed pick his, etc. this isn't done simply because it largely doesn't matter and, more importantly, is logistically non-viable.

And there is a random 4/5 chance that the better character will win a match they shouldn't. Why should your ruleset cater to 4/5 instead of just keeping the ruleset which is fair.
my other argument was that the assumption that the current ruleset is "fair" is something that needs to be dropped (or at least questioned) before being able to discuss alternate rulesets. Since you haven't dropped this assumption yet, it's no wonder that you aren't at least considering alternatives

what are we assuming here? that game 1 players get to ban a neutral? is this where the 1/5 is showing up?
It's just in the context of 5 "neutral" stages, no game 1 bans (because since we decided to put a stage in the neutral set, it's obviously fair enough that we don't need to stop it from being played at all, right?)

thank you spam.
my other argument was that the assumption that the current ruleset is "fair" is something that needs to be dropped (or at least questioned) before being able to discuss alternate rulesets. Since you haven't dropped this assumption yet, it's no wonder that you aren't at least considering alternatives
 

Mogwai

Smash Gizmo
BRoomer
Joined
Sep 30, 2006
Messages
10,449
Location
I want to expect better of you, but I know not to
There are a million things that I would love to tell you that you're blatantly wrong about spam, but I really don't feel like wasting the time arguing with you (ultimately, you're never going to change your opinion and I'm not going to change mine), so I'm just gonna limit it to one quote:

And there is a random 4/5 chance that the better character will win a match they shouldn't. Why should your ruleset cater to 4/5 instead of just keeping the ruleset which is fair.
thank you spam.
Where I come from, the person with the 4/5 chance of winning (EDIT: Pocky cleared this up) is the one who SHOULD win the match (the odds are heavily in his favor), so there is no way that you can say that the better character is winning a match that they SHOULDN'T
 

Velocity

Smash Lord
Joined
Apr 21, 2006
Messages
1,324
Location
Philadelphia,Pa
I don't think that the striking till one remains is necessary, just think it would be a good idea.

Guess you should learn how to win on more then one stage then.

Wesley makes a good point too

Edit: this is where I stop caring cause people are typing to many words I don't want to read all this crap.
 

SwiftBass

Smash Hero
Joined
Apr 25, 2006
Messages
5,804
Location
Thunder Whales Picnic
gj kevin

sry i didnt wanna play ur game. I thought it was dumb so I gave you my opinion. I mean you takin your ball and leaving was a bytch move. But I guess I sholdve expect that after you typed like 3 times as much as me only to coarse me into ur game of logic.

tim give me my 30 minutes back
if u asked

what ur opinion on _____?

then it wouldve been more efficicent. but of course u try to fit a whole convo into AIM

how bout to pull me to side and stuff next time we meet instead of playing settlers or somethin.........
 

pockyD

Smash Legend
Joined
Jul 21, 2006
Messages
11,926
Location
San Francisco, CA
you weren't playing my game... you were playing some non-game

you ask me to define some parameters for a completely theoretical question, then you tell me those parameters are invalid because of blah blah blah

i took my ball and left because you were trying to see how many forks you could stab it with before it deflated

edit: the reason i won't try to explain this to you in real life is because in my experience, you can't have a serious conversation without degenerating into regurgitating internet memes and quoting background voices in random smash videos, so it's simply too frustrating for me
 

SwiftBass

Smash Hero
Joined
Apr 25, 2006
Messages
5,804
Location
Thunder Whales Picnic
your dumb.

I think your logic is dumb how you say the word "fair" and the statement "true advantage" and not expect me to argue.

why would I bring forks to a bastketball game
 

Alukard

Smash Hero
Joined
Jan 16, 2007
Messages
6,446
Location
Bronx
lmfao ... this thread turned to crap

anyway scar ... since u said u could house me for ur tourney ... if dionis can't make it ... would u team with me?? =]
 

Alukard

Smash Hero
Joined
Jan 16, 2007
Messages
6,446
Location
Bronx
i had a feeling scar was going to deny because he took too long with a yes or no ... so i went out and got back up

=\ sowwie
 

phish-it

Smash Champion
Joined
Apr 4, 2004
Messages
2,096
Location
Mahopac, NY
DK beats fox at least 7-3 on FD, 6-4 on DL64, 6-4 on poke stad, 4-6 on BF, idk the other stages

if anyone disagrees with the DK vs fox on FD then MM me 50 dollars all FD

Oh ****. I want to make the same offer to any fox players (except you M2K) but 5 bucks instead.

Also Scar you might want to make another topic for this in Tournament Listings for the circuit so it'll gain more attention. The Huger the tournament the better!
 

teh_spamerer

Smash Master
Joined
Jan 8, 2006
Messages
4,067
Location
Good luck Mario
Mew2king - just Use dk on Jman in your next tournament.

oh and I'll probably take your mm too. not for $50.00 tho <_<
nah, that would be the intelligent, logical thing to do. You know, like pick Sheik when you say she's the best character in the game, something M2K rarely does?
 
Top Bottom