TheLastMaverickHunter
Smash Journeyman
Meowth
Meta Knight
Wario
Meta Knight
Wario
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Ray Mk I as a Samus Semi-Clone.
New series about with a sequel coming out the year after Smash.
Not sure it would work especially with their decently different models but didnt really have any other ideas i like.
Because Custom Robo was first released in late 1999 and Sin & Punishment came out in 2000, these characters would unfortunately be ineligible given SSB64’s timeline.Job 3: Saki Amamiya (Samus' Semi-Clone)
I will submit Saki as Samus Semi-Clone
With respect, what does Meowth have in common with Mario? I'm not saying we should walk this back but in the future, personally I'd like for people to back up these kind of character choices with some explanation of how it would work because it feels like this vote would have went about the same even if the Job had nothing to do with character bases. I like Meowth a lot but I had trouble visualizing him in this way.For the Ness vs Meowth poll, I ended up deciding to add both of them to make the scenario more realistic (I considered doing a job where the last fighter was open ended, but I don’t know how much went into Ness and the scrapped fighters, and job 2 would’ve been repeated otherwise).
Yes, you should add a Smash 2-esque poll. I'm pretty sure the sky's the limit here.Should I set something kind of like a Smash 2 poll? Thr most voted fighter would added automatically.
How many clones should we have on the Melee roster (max is 6)? Please note that clones cannot be replaced with unique fighters.
What do you like about the SSB64 roster, and who do you wish was added/will be added in alternate Melee?
That sounds like a pretty good idea, I feel like you might want to take more than one character from that poll but either way. Not sure how large the sample size will be and I feel like its results are fairly obvious, but would be cool to see.Should I set something kind of like a Smash 2 poll? Thr most voted fighter would added automatically.
6 clones is fine. We attempted to replicate the 64 roster in the same manner that it was originally developed so Melee should be the same. Of course that means once it comes to Brawl, we'll have to determine which of these characters gets cut blah blah blah. But yeah I think we should probably try to stick as true to the identity of each roster as possible.How many clones should we have on the Melee roster (max is 6)? Please note that clones cannot be replaced with unique fighters.
Well, it's nice that Marth and Meowth are there I suppose. Wario is cool, but would sit better with me if Donkey Kong wasn't missing. I really feel like we kind of messed up not adding DK to the roster, as I said before that's not only a neglect of one of Nintendo's biggest IPs and characters at the time but also the absence of the superheavy archetype that would be come a staple moving forward. I'm sure he will be added in Melee, but it makes our 64 roster not sit so well with me.What do you like about the SSB64 roster, and who do you wish was added/will be added in alternate Melee?