Think more like the 'Super Mario 128' event in Melee.
And as far as the Ratios go, I had it backwards on Defense, unfortunately.
I know for a fact in Cruel Melee (not Brawl), the Wireframes have:
3.00 Offense Ratio
1.50 Defense Ratio
This means that their attacks have 300% more power, while they fly half again as far when struck. I'm thinking the formula for overall power is something similar to:
(KB + DM) * OR * DR
where KB is KnockBack, DM is damage, and OR and DR are the Ratios. I don't know if that's the actual formula, but it's an educated guess. Someone who knows more about the game can figure it out for real, I'm sure.
And as far as the Ratios go, I had it backwards on Defense, unfortunately.
I know for a fact in Cruel Melee (not Brawl), the Wireframes have:
3.00 Offense Ratio
1.50 Defense Ratio
This means that their attacks have 300% more power, while they fly half again as far when struck. I'm thinking the formula for overall power is something similar to:
(KB + DM) * OR * DR
where KB is KnockBack, DM is damage, and OR and DR are the Ratios. I don't know if that's the actual formula, but it's an educated guess. Someone who knows more about the game can figure it out for real, I'm sure.