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SmashBoards has created: Super Smash Bros. Ultimate - Expand-A-Character!

Wario Wario Wario

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Pac-Man back special: Pooka Pumper

Pac-Man blows up a Pooka, which will stay in the air and function like a bumper item. He can inflate it to different sizes, the bigger it is the shorter it will stay out. Projectiles bounce off the Pooka as well as fighters

Palutena back special: Heavenly Light

This move is useless, but it's funny. I assume it'd probably be rebalanced to not be useless.

Pac-Man AT: Your fighter disappears and you're given control of classic Pac-Man! Chomp up everyone and everything you can! However, be warned: he can only move in 4 cardinal directions, can't go through even soft platforms, and is vulnerable from the back (even if turning is very fast)
 

FazDude

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Palutena AT
Summons her army to attack like in Pit's Brawl Final Smash.

Pac-Man Spirit 1: Pac-Man (US)

  • Opponent: Pac-Man
  • Stage: Pac-Maze (doesn't matter which variation)
  • Music: Pac-Man
  • Rules: Hostile Assist Trophies (Ghosts) will spawn. Food will occasionally spawn.
Pac-Man Spirit 2: Spiral & Cylindra

  • Opponents: Pac-Man (giant, red alt), Ms. Pac-Man (pink alt)
  • Stage: Onett
  • Music: Pac-Man's Park / Block Town
  • Rules: No-frills.
Pac-Man Spirit 3: Pac-Man (The New Adventures)

  • Opponent: Pac-Man (wing boots)
  • Stage: Pac-Land
  • Music: Mappy Medley
  • Rules: Pac-Man switches between acting aggressive, acting passive, and/or taunting. He will also randomly gain his Final Smash.
Enhances into Super Pac-Man
 
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cashregister9

Smash Hero
Joined
Apr 4, 2020
Messages
9,401
Palutena back special



Celestial Firework, functions how it it did in Smash 4

Pac-man back special

Back special is the hydrant and down special is now Butt Bounce



A fast and powerful stall and fall that bounces on the ground or opponents
 

Wario Wario Wario

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Palu's stage will be - by removing my vote for Videoland - Nostalgic Arena, Pac-Man's will be the classic Pac-Maze, and Palutena's echo will be - by removing my vote for Tetromino - Medusa

FazDude's Palu AT and my Pac AT will be used

Pac-Man back special: Pooka Pumper

Pac-Man blows up a Pooka, which will stay in the air and function like a bumper item. He can inflate it to different sizes, the bigger it is the shorter it will stay out. Projectiles bounce off the Pooka as well as fighters

Palutena back special: Heavenly Light

This move is useless, but it's funny. I assume it'd probably be rebalanced to not be useless.

Pac-Man AT: Your fighter disappears and you're given control of classic Pac-Man! Chomp up everyone and everything you can! However, be warned: he can only move in 4 cardinal directions, can't go through even soft platforms, and is vulnerable from the back (even if turning is very fast)
Palutena back special



Celestial Firework, functions how it it did in Smash 4

Pac-man back special

Back special is the hydrant and down special is now Butt Bounce



A fast and powerful stall and fall that bounces on the ground or opponents
Please vote here for Palu's new special
and here for the Pacster's
 

Wario Wario Wario

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Submit 15 alternate costumes for Pac-Man!
Please don't include default, it is up to your imagination whether these replace or add to Pac-Man's existing alts

Submit 16 alternate costumes for Ms. Pac-Man!
Please include default

Submit 8 alternate costumes for Palutena!
These will add on to Palu's alts, not replace them

Submit 16 alternate costumes for Medusa!
Please include default
 

Wario Wario Wario

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Palu alts: Psuedo-equivalents to all her existing alts


Pacster
  1. 2010s Ms. Pac-Man colours
  2. Blinky Red
  3. Pinky Pink
  4. Inky Cyan
  5. Clyde Orange
  6. Funky Green
  7. Betrayus black body with white face
  8. Boss Galaga light green and yellow
  9. Maze black with blue clothes
  10. Rubberhose cartoon grey
  11. TURN-TO-BLUE (animated)
  12. Ghost colours + yellow rainbow (animated)
  13. Faceless (the pizza form with modern hands and feet)
  14. Faceless - actual pizza
  15. Tomy Pac-Man Bank
Ms. Pac-Man
  1. Default (2010s)
  2. Tartan Ms. Pac-Man
  3. Classic Colours with orangish body
  4. Sue purple
  5. Mewkies pink with orange clothes
  6. Orson dark green with orange clothes
  7. Maze black with pink clothes
  8. Taizo Hori blue with white clothes
  9. Pepper Pac-Man
  10. Pepper with pink skin and red hair
  11. Pepper with blue skin and blonde hair
  12. Pepper with white skin and black hair
  13. Pac-Mom
  14. Pac-Mom - Patra black with yellow clothes
  15. Pac-Mom - Cylindria purple with black clothes
  16. Pac-Mom - Pink with yellow clothes
Spirit: Plastic Screen Protector
Advanced

Opponent: tiny invisible Palutena x 2
Stage: Golden Plains (hazards off)
Song: Tutorial (Brain Training)
Rules: Foe favours down special, fog will cover the screen

Amelia N.
Ace

Opponent: maroon Palutena
Stage: Battlefield Head Count
Song: New Donk City
Rules: No-frills Battle
 
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FazDude

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Pac Alts
  1. Blinky Red
  2. Pinky Pink
  3. Inky Blue
  4. Clyde Orange
  5. TURN-TO-BLUE
  6. Chrome Noir colors (my precious pmw representation)
  7. Boss Galaga colors
  8. Pac-Land hat w/ Wing Boots
  9. Jr. Pac-Man hat + New Adventures boots
  10. Mappy police hat + uniform
  11. Gil armor (mainly inspired by this comic)
  12. Faceless (model swap)
  13. Red faceless
  14. Blue faceless
  15. Hot pink faceless
 

Wario Wario Wario

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Medusa
  1. Default (3DS)
  2. Yellow hair and clothes, based on her monster form
  3. Hades colours
  4. Palutena colours
  5. Viridi colours
  6. Pyrrhon colours (red skin)
  7. NES design colour 3DS (green skin)
  8. NES design, adjusted proportions
  9. Pit colour NES
  10. Dark Pit colour NES
  11. Monoeye colour NES
  12. Daphne colour NES
  13. Darker pink NES
  14. 3DS colour NES (white skin)
  15. Cragalanche-based stone 3DS
  16. Cragalanche-based stone NES
 

Wario Wario Wario

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Pac-Man (Atari 2600)
Ace
B9C899AE-6D24-461C-9FE7-DDE4D98FD68F.jpeg

Song: Pac-Man Cereal Medley
Stage: Dungeon (Hazards Off)
Opponents: Pac-Man (blue wings)
Rules: You will turn occasionally invisible.

Mametchi
Legend

Stage: Yoshi's Island Brawl
Song: Flat Zone 2
Opponent: Pac-Man
Rules: Food spawns often, foe is easily distracted by food, defeat foe within a minute
 

Wario Wario Wario

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I just want to mention that I went back to replace one of the songs in my Pichu stage (Mappy) due to it being of a really low quality (that being the Dig Dug medley). If you want any revisions like that for your non-Spirit content, feel free to ask, but I'll likely only do it in moderation and for quality improvement reasons alone - no adding extra details or such.
 
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Wario Wario Wario

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  1. 2010s Ms. Pac-Man colours
  2. Blinky Red
  3. Pinky Pink
  4. Inky Cyan
  5. Clyde Orange
  6. Funky Green
  7. Betrayus black body with white face
  8. Boss Galaga light green and yellow
  9. Maze black with blue clothes
  10. Rubberhose cartoon grey
  11. TURN-TO-BLUE (animated)
  12. Ghost colours + yellow rainbow (animated)
  13. Faceless (the pizza form with modern hands and feet)
  14. Faceless - actual pizza
  15. Tomy Pac-Man Bank
Pac Alts
  1. Blinky Red
  2. Pinky Pink
  3. Inky Blue
  4. Clyde Orange
  5. TURN-TO-BLUE
  6. Chrome Noir colors (my precious pmw representation)
  7. Boss Galaga colors
  8. Pac-Land hat w/ Wing Boots
  9. Jr. Pac-Man hat + New Adventures boots
  10. Mappy police hat + uniform
  11. Gil armor (mainly inspired by this comic)
  12. Faceless (model swap)
  13. Red faceless
  14. Blue faceless
  15. Hot pink faceless
Please vote here for Pac-Man's alts

All other alts will be used by default. Palutena's special will be Celestial Firework, while Pac-Man's will be Pooka Pump.
 

Wario Wario Wario

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Submit an echo for Shulk!
Please embed an image

Submit an echo for Robin!

Submit a stage for Shulk!

Please embed an image and link 4 songs

Submit a stage for Robin!

You can submit 4 Robin spirits and 4 Shulk spirits between now and the start of Bowser Jr. and Duck Hunt.
 

Wario Wario Wario

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Robin echo: Ashley

Is a little weaker, but has no durability system to worry about, and is more powerful with more range than Robin is without his levin sword. Red transforms back into his imp form when Ashley hasn't attacked for a while (most noticable when she's using an item like the hammer or curry). All her magic moves appear as food - Nosferatu is spaghetti with meatballs; Arcfire is popping candy chocolate; Thunder a burger that becomes bigger the more charge it has; and Elwind is opening a bag of crisps.

Shulk stage: Ciel Sandsea

A competitive legal stage. The single soft platform is longer than the hard platform.

In the Forest
Don't Worry
Black Tar AKA theme of sout park
The Key We've Lost

Robin stage: Explodatorium


265D1C1B-91E9-4D6E-A1A8-58D0C4D02175.jpeg

Yellow - Fire (walk over the cannons to make the fire shoot shortly after.)
Blue - Water (pushes foes down)
Red - soft platforms

The stage's background will transform between the library, windows, and beakers.

Flowers of Antimony
An Underlying Problem
High Above the Land
THE WORLD REVOLVING

Shulk echo: Malos

Heavier, more powerful and much bigger; at the expense of being slow in both attacks and speed. His monado arts are much less potent than Shulk's, but don't expire or have cooldown.
 
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FazDude

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Robin Echo: Vivi

Don't have the time to go into a full FF deep dive and list every single change Vivi has, but I'll give you the rundown; Vivi doesn't have Robin's durability system, but is a little slower. Neutral Special uses Lightning spells, Side Special uses Fire spells, Up Special uses Water (which works similarly to Squirtle's Up B), and Down Special uses Death (which is like Sephiroth's Side B).

Might do some stages later.
 
D

Deleted member

Guest
Alvis_XBDE_Render (1).png

Alvis
A guest party member in the original Xenoblade with a mysterious nature, he becomes extremely important to the lore of later Xenoblade games in ways I won't spol , and is set to be the main threat in the XBC3 DLC. He uses the Manado too, so is a fairly easy fit for an echo fighter. Monado Jump and Smash are replaced by Cyclone and Purge, Cyclone has a radius of wind around Alvis, it deals damage but no knockback, Purge goes higher and is faster but has no second hit. He is overall weaker but his Monado attacks are more powerful as in canon he has better mastery of the Monado.

Xenoblade_Chronicles_3_Eagus_Wilderness_4-1.jpg

Eagus Wilderness
Players fight on various sections of rock, somewhat like a smaller, spring less Gaur Plains. There's a mountain on the top that players can climb to. Enemies appear but don't do much.
1. Where We Belong
2. Kaleidoscopic Core
3. Moebius Battle
4. Eagus Wilderness
 
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Wario Wario Wario

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My removing my self-vote, FazDude's Pac-Man alts will be used

Robin echo: Ashley

Is a little weaker, but has no durability system to worry about, and is more powerful with more range than Robin is without his levin sword. Red transforms back into his imp form when Ashley hasn't attacked for a while (most noticable when she's using an item like the hammer or curry). All her magic moves appear as food - Nosferatu is spaghetti with meatballs; Arcfire is popping candy chocolate; Thunder a burger that becomes bigger the more charge it has; and Elwind is opening a bag of crisps.

Shulk stage: Ciel Sandsea

A competitive legal stage. The single soft platform is longer than the hard platform.

In the Forest
Don't Worry
Black Tar AKA theme of sout park
The Key We've Lost

Robin stage: Explodatorium


View attachment 371246
Yellow - Fire (walk over the cannons to make the fire shoot shortly after.)
Blue - Water (pushes foes down)
Red - soft platforms

The stage's background will transform between the library, windows, and beakers.

Flowers of Antimony
An Underlying Problem
High Above the Land
THE WORLD REVOLVING

Shulk echo: Malos

Heavier, more powerful and much bigger; at the expense of being slow in both attacks and speed. His monado arts are much less potent than Shulk's, but don't expire or have cooldown.
Robin Echo: Vivi

Don't have the time to go into a full FF deep dive and list every single change Vivi has, but I'll give you the rundown; Vivi doesn't have Robin's durability system, but is a little slower. Neutral Special uses Lightning spells, Side Special uses Fire spells, Up Special uses Water (which works similarly to Squirtle's Up B), and Down Special uses Death (which is like Sephiroth's Side B).

Might do some stages later.
Robin Echo: Celica
View attachment 371254
Celica would be a mix of Robin and Marth with the durability mechanic replaced with recoil from Ceica’s magic-based attacks.
View attachment 371283
Alvis
A guest party member in the original Xenoblade with a mysterious nature, he becomes extremely important to the lore of later Xenoblade games in ways I won't spol , and is set to be the main threat in the XBC3 DLC. He uses the Manado too, so is a fairly easy fit for an echo fighter. Monado Jump and Smash are replaced by Cyclone and Purge, Cyclone has a radius of wind around Alvis, it deals damage but no knockback, Purge goes higher and is faster but has no second hit. He is overall weaker but his Monado attacks are more powerful as in canon he has better mastery of the Monado.

View attachment 371289
Eagus Wilderness
Players fight on various sections of rock, somewhat like a smaller, spring less Gaur Plains. There's a mountain on the top that players can climb to. Enemies appear but don't do much.
1. Where We Belong
2. Kaleidoscopic Core
3. Moebius Battle
4. Eagus Wilderness
Robin echo
  1. Celica
  2. Vivi
  3. Ashley
Shulk echo
  1. Alvis
  2. Malos
Shulk stage
  1. Ciel Sandsea
  2. Eagus Wilderness

Robin's stage will be the Explodatorium by default
 

Wario Wario Wario

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Submit a back special for Shulk!
This will go to the back input by default, but you can move another move to back if you want this new move on another input

Submit a back special for Robin!

Submit an Assist Trophy function for Robin!

Submit an Assist Trophy function for Shulk!
 

Wario Wario Wario

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Fuzzy (Super Mario)
Novice

Opponent: Tiny male Robin x 6
Song: Super Mario World Athletic (Melee)
Stage: Omega Super Mario Maker
Rules: The screen will turn upside down, foes are passive but deal damage with their runs and lands.

Enhances to Fuzzy (Yoshi's Island)
Ace
Gravity Change Immunity
 

BowserKing

Smash Lord
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Spirit: Zebstrika
Advanced Spirit Attack

Arena: Yoshi’s Story
OST: Battle: Reshiram/Zekrom
Opponent: Robin and Pikachu
Rules: the opponents prefer neutral specials (Robin), the enemies prefer side specials (Pikachu)
Increases electric attacks
 

FazDude

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Shulk Special: Monado Cyclone

(pictured: literally the best non-fandom image i could find of this move)

A rising, spinning slash similar to Link's Spin Attack (although this one is a single hit). This is Shulk's new Up Special - Air Slash gets moved to Forward Special, while Back Slash is moved to Back Special.

Shulk AT
When summoned, Shulk begins to fight like an average fighter, randomly choosing one of his Monado Arts before starting combat.

Robin Special: Goetia

Robin casts Goetia, creating a small black hole-like vortex which slowly travels forward. It has a fairly long casting time, though.
 

Wario Wario Wario

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Shulk AT: Uses his monado arts to give his summoner a stat boost. (this probably makes no sense canonically lmao)

Robin AT: Uses bolganone to send a foe flying upwards.

Spirits:
Todd Snap
Legend

Stage: Omega Pilotwings
Opponent: Pink Shulk
Song: Surfing (GSC)
Rules: Smoke Balls spawn often, hostile Devil ATs will spawn

Old Man
Ace

Stage: Omega Dungeon
Opponents: Robin (default), invisible Sephiroth (Ness if DLC not bought)
Song: FPTRRL Deku Temple
Rules: Star Rods and Beam Swords spawn often, Sephiroth favours side B and appears when Robin is at high damage. Defeat Robin to win.
 
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Wario Wario Wario

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Robin's echo will be - by removing my vote for Ashley - Vivi (first green Creepers in DriDim, now pointy-hatted Vivis?), Shulk's echo will be Malos, and Shulk's stage will be Ciel Sandsea

Shulk AT
When summoned, Shulk begins to fight like an average fighter, randomly choosing one of his Monado Arts before starting combat.
Shulk AT: Uses his monado arts to give his summoner a stat boost. (this probably makes no sense canonically lmao)
Please vote here for Shulk's AT

All other submissions will be used by default
 

Wario Wario Wario

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Submit 8 alternate costumes for Shulk!
These will add on to his existing alts, not replace them,

Submit 8 alternate costumes for Robin!

Submit 16 alternate costumes for Malos!

Please include default

Submit 16 alternate costumes for Vivi!
 

Wario Wario Wario

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Shulk alts
  1. Regular design - Kino green hair, shorts, and shirt with purple jacket and yellow shoes
  2. Future Connected
  3. FC - Swapped colours
  4. FC - Rex colours
  5. FC - Orange
  6. red trunks
  7. green trunks
  8. dark-skinned with black hair and white trunks

Robin:
Another lazy one, all of female Robin's colours for male Robin and vice versa + a hooded alt for both, male using default while female is based on the white and red alt and has exposed ponytails
 
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FazDude

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Vivi alts
  1. Default
  2. Zidane colors
  3. Garnet/Dagger colors
  4. Freya colors
  5. Beatrix colors
  6. Rydia (FF4) colors
  7. Dimensions II Black Mage purple
  8. Brighter default colors (meant to resemble Black Mages' NES sprites)
  9. Trance Outfit (model swap)
  10. Trance w/ White Mage colors
  11. Trance w/ Red Mage colors
  12. Trance w/ Palom colors
  13. Trance w/ standard Black Mage colors
  14. Monochrome Trance
  15. Yellow Trance
  16. Purple Trance
 

cashregister9

Smash Hero
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Apr 4, 2020
Messages
9,401
Shulk
1. Colony Type II
2. Colony Type III
3. Colony Type IV
4. Monado Style I (Model Swap, It's the future connected outfit)
5. Monado Style II
6. Monado Style III (Hood Up)
7. Beach Type I
8. Beach Type II

Malos Alts
1. Standard Malos
2. Jin Colors
3. Akhos Colors
4. Praetor Amalthus Colors
5. Pyra Colors
6. Mythra Colors
7. Pneuma Colors
8. Moebius Z Colors
9. Moebius J Colors
10. Moebius N Colors
11. Moebius M Colors
12. Alvis Colors
13. Yaldabaoth Colors
14. Metal Face Colors
15. Jade Face Colors
16. Red Black and Purple coloration (It resembles his siren)

Spirits

Noah & Mio

Stage: Gaur Plain
Opponents: Shulk and Mii Brawler
Song: You Will Know Our Names
Rules: Defeat all opponents to win, The enemies will occasionally grow big and become metal

Matthew

Stage: Fourside
Opponents: Little Mac
Song: Battle!/Torna
Rules: The enemies phyiscal attacks are more powerful, Stamina Battle
 
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Wario Wario Wario

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Shulk
1. Colony Type I
2. Colony Type II
3. Colony Type III
4. Monado Style I (Model Swap, It's the future connected outfit)
5. Monado Style II
6. Monado Style III (Hood Up)
7. Beach Type I
8. Beach Type II
There could be some subtle differences I'm missing, but I believe Shulk's Colony Type 1 outfit is already in the game as his default
 

Wario Wario Wario

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My Shulk AT will be used

Shulk alts
  1. Regular design - Kino green hair, shorts, and shirt with purple jacket and yellow shoes
  2. Future Connected
  3. FC - Swapped colours
  4. FC - Rex colours
  5. FC - Orange
  6. red trunks
  7. green trunks
  8. dark-skinned with black hair and white trunks
Shulk
1. Colony Type II
2. Colony Type III
3. Colony Type IV
4. Monado Style I (Model Swap, It's the future connected outfit)
5. Monado Style II
6. Monado Style III (Hood Up)
7. Beach Type I
8. Beach Type II
Please vote here for Shulk's alts

All other alts will be used by default
 

Wario Wario Wario

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Submit a stage for Bowser Jr!
Please embed an image and link 4 songs.

Submit a stage for Duck Hunt!

Submit an echo for Bowser Jr!

Please embed an image

Submit an echo for Duck Hunt!

You can submit up to 4 spirits each for Jr. and DH between now and the next fighters

cashregister9 cashregister9 Your Matthew spirit will not be accepted as it doesn't feature either, Shulk or Robin.
 
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Wario Wario Wario

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Jr. stage: Baby Park

This is basically the Ascend Zone from Slap City - if you haven't played that game, essentially it's a really small Final Destination that struggles to hold even 2 fighters. I imagine that, like FD, it sizes up a little when 5 or more fighters are on it, but not by much. Additionally, this stage will slowly move in random directions and has a spinning background, just to make it all the more annoying.

Baby Park
Coconut Mall (New Remix)
GCN Battle (New Remix)
Know What I Mean?

DH stage: Puppy Paradise

This is a Nintendogs stage - it takes place inside a commercial for the Pet Store, functioning like Poke Floats - hop from open cans to their spilling content, hide in a dog bowl, attempt to parkour through flying frisbees and rubber bones - so on. The stage has full narration too. A notable aspect of this stage is that the prices of the products will cover the screen like Duck Hunt grass.

Nintendogs Medley (New Remix)
Beginner and Open Class
Expert and Master Class
Nintendo Direct Mini

Jr. echo: Bad Piggy

This little piggy, just barely allowed in through a future purchase, has tricks up his sleeve, he is inside a single box with a wheel and has equivalents to all of Jr's moves. His up special has him get punched out of his box (and gain a temporary black eye), his side special gives his box a soda boost, his neutral special shoots an egg, and his down special has him throw a plunger wheel.

DH echo: Level 5 Trio

A team of Pidgey, Rattata, and Zubat. They're more turtle fighters than zoners. Each normal will alternate between Pidgey and Zubat every time one is used. The neutral special is an ice beam which resembles Pikachu's neutral special; the down special is Zubat echolocation which has a windbox instead of a hitbox and little lag, the side special is similar to Pikachu's skull bash, and the up special is the same. Their Smash attacks are all bites which come out at once, but are in the same spots as DH's reticles

Spirits:

Circus Charlie
Novice

Stage: Pokémon Stadium 1 (Hazards on)
Song: Newzealand Story
Opponent: Lemmy
Rules: Lemmy favours up special, Super Launch Stars spawn often.

This is a certified bootleg multipack moment.

Dogz
Advanced

Opponents: Duck Hunt x 16 (one of each alt) (may change this if we add voxel alts or something to that extent)
Stage: My Desktop (hazards off)
Song: Yoshi's Story (64)
Rules: Ball items spawn often, foes are distracted by items

literally everything Ubisoft owns is going to get a spirit before a second Rayman character, heh
 
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BowserKing

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Bowser Jr Echo: Fawful

Fawful would use his vacuum for his Neutral special, which sucks opponents up and spits them out. His down special is his Ray gun, with blasts opponents.
 

FazDude

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Wherever good books are sold.
Duck Hunt Echo: Undodog and Yamamura

  • The duo's animations are a little less coordinated than Duck Hunt's, with Undodog being overly eager and Yamamura being calmer and unaccustomed to Undodog's energy.
  • Zapper shots are replaced with cursor clicks.
  • The Trick Shot can is replaced with a paint bucket, but functions the same.
  • The Clay Pigeon is replaced with a generic frisbee.
  • Down Special has the duo place down a Zappa Mechakoopa - It has more startup than any of the Wild Gunmen, but it's also considerably stronger.
  • Final Smash has the same activation, but puts the opponent(s) through a Little Timmy Level.
Bowser Junior Stage: Cobalt Plateaus (Angry Birds)

WaWaWa's Baby Park would be hilarious, but I just have to milk Angry Birds' sudden eligibility for all its worth.

The main stage is a singular platform which extends to the bottom blast zone (kinda like the cliff on the right side of the image). However, two randomly generated piggy structures are built on each side of the screen, like in Super Mario Maker. You can destroy the structures by attacking their supports, but take too long and a bird will crash into the structure and destroy it regardless. It can be a while before a new structure is built, so you may find large gaps between structures or a brief period with no structures at all.
 
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Wario Wario Wario

Smash Legend
Joined
Sep 3, 2017
Messages
12,008
Location
Cheese Wheels of Doom
Jr. stage: Baby Park

This is basically the Ascend Zone from Slap City - if you haven't played that game, essentially it's a really small Final Destination that struggles to hold even 2 fighters. I imagine that, like FD, it sizes up a little when 5 or more fighters are on it, but not by much. Additionally, this stage will slowly move in random directions and has a spinning background, just to make it all the more annoying.

Baby Park
Coconut Mall (New Remix)
GCN Battle (New Remix)
Know What I Mean?

DH stage: Puppy Paradise

This is a Nintendogs stage - it takes place inside a commercial for the Pet Store, functioning like Poke Floats - hop from open cans to their spilling content, hide in a dog bowl, attempt to parkour through flying frisbees and rubber bones - so on. The stage has full narration too. A notable aspect of this stage is that the prices of the products will cover the screen like Duck Hunt grass.

Nintendogs Medley (New Remix)
Beginner and Open Class
Expert and Master Class
Nintendo Direct Mini

Jr. echo: Bad Piggy

This little piggy, just barely allowed in through a future purchase, has tricks up his sleeve, he is inside a single box with a wheel and has equivalents to all of Jr's moves. His up special has him get punched out of his box (and gain a temporary black eye), his side special gives his box a soda boost, his neutral special shoots an egg, and his down special has him throw a plunger wheel.

DH echo: Level 5 Trio

A team of Pidgey, Rattata, and Zubat. They're more turtle fighters than zoners. Each normal will alternate between Pidgey and Zubat every time one is used. The neutral special is an ice beam which resembles Pikachu's neutral special; the down special is Zubat echolocation which has a windbox instead of a hitbox and little lag, the side special is similar to Pikachu's skull bash, and the up special is the same. Their Smash attacks are all bites which come out at once, but are in the same spots as DH's reticles

Spirits:

Circus Charlie
Novice

Stage: Pokémon Stadium 1 (Hazards on)
Song: Newzealand Story
Opponent: Lemmy
Rules: Lemmy favours up special, Super Launch Stars spawn often.

This is a certified bootleg multipack moment.

Dogz
Advanced

Opponents: Duck Hunt x 16 (one of each alt) (may change this if we add voxel alts or something to that extent)
Stage: My Desktop (hazards off)
Song: Yoshi's Story (64)
Rules: Ball items spawn often, foes are distracted by items

literally everything Ubisoft owns is going to get a spirit before a second Rayman character, heh
Bowser Jr Echo: Fawful

Fawful would use his vacuum for his Neutral special, which sucks opponents up and spits them out. His down special is his Ray gun, with blasts opponents.
Duck Hunt Echo: Undodog and Yamamura

  • The duo's animations are a little less coordinated than Duck Hunt's, with Undodog being overly eager and Yamamura being calmer and unaccustomed to Undodog's energy.
  • Zapper shots are replaced with cursor clicks.
  • The Trick Shot can is replaced with a paint bucket, but functions the same.
  • The Clay Pigeon is replaced with a generic frisbee.
  • Down Special has the duo place down a Zappa Mechakoopa - It has more startup than any of the Wild Gunmen, but it's also considerably stronger.
  • Final Smash has the same activation, but puts the opponent(s) through a Little Timmy Level.
Bowser Junior Stage: Cobalt Plateaus (Angry Birds)

WaWaWa's Baby Park would be hilarious, but I just have to milk Angry Birds' sudden eligibility for all its worth.

The main stage is a singular platform which extends to the bottom blast zone (kinda like the cliff on the right side of the image). However, two randomly generated piggy structures are built on each side of the screen, like in Super Mario Maker. You can destroy the structures by attacking their supports, but take too long and a bird will crash into the structure and destroy it regardless. It can be a while before a new structure is built, so you may find large gaps between structures or a brief period with no structures at all.
Duck Hunt's stage will be Puppy Paradise, and Cashregister's Shulk alts will be used

Jr stage
  1. Cobalt Plateaus
  2. Baby Park
Jr echo
  1. Fawful
  2. Bad Piggy
Duck Hunt echo
  1. Undodog and Yamamura
  2. Level 5 Trio
 

Wario Wario Wario

Smash Legend
Joined
Sep 3, 2017
Messages
12,008
Location
Cheese Wheels of Doom
Submit a back special for Duck Hunt!
This will go to the back input by default, but if you want it on another input you can move an existing move to back

Submit a back special for Bowser Jr!

Submit an Assist Trophy function for Duck Hunt!

Submit an Assist Trophy function for Bowser Jr!
 

Wario Wario Wario

Smash Legend
Joined
Sep 3, 2017
Messages
12,008
Location
Cheese Wheels of Doom
DH back special: The Black Panther

The MacGuffin from Gumshoe. Works like Rocko's jackhammer in NASB, floating around randomly and being able to hurt DH. It can float in the air, but only moves left and right. It can also hurt DH's other projectiles.

DH AT:
Very similar to the Fatal Frame AT - however, the reticle is much less reliable. DH will laugh at the screen whenever it misses. The reticle spikes anyone it hits. Has the white light flash that is iconic to the zapper.

Bowser Jr back special: Shell of a Time

Jr. retreats into his shell and hops out of the clown car before returning like a boomerang. The clown car without Jr. can slowly walk forwards and use jab, tilts, and grabs, but can't do anything else.

Bowser Jr. AT:
It's a Koopaling takeover! all 7 Koopalings will appear and do their attacks from Mario Maker 2. Their moves are all extremely weak, but you know, there's 7 of them. They can't appear with more than 4 fighters and on smaller stages, making them quite rare.

Spirits:
Petasi
TOP SECRET
Novice

Song: Smiles and Tears
Stage: Tortimer Island
Opponent: Dalmatian Duck Hunt, tiny Mr. Game & Watch
Rules: G&W will turn invisible, Fairy Bottles spawn often.
 
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BowserKing

Smash Lord
Joined
Feb 16, 2019
Messages
1,919
Location
winnipeg
Spirit: Broggy
Advanced spirit

Arena: Yoshi’s Story
OST: Tough Guy Alert
Opponents: Duck Hunt
Rules: the enemy is giant and prefers ram attacks.
Gives you fire weakness
 

FazDude

Smash Master
Joined
Jan 26, 2021
Messages
3,176
Location
Wherever good books are sold.
Duck Hunt Special: Duck Hunt

This is a weirder one, but one I think could work.

This replaces Duck Hunt's Neutral Special - The can's now Forward Special, while the clay pigeon is Back. When used, a duck flies out from behind the duo, flying slowly in one of eight directions the player chooses (either cardinal or diagonal). The duck doesn't do much on its own, and it doesn't even have a hitbox. However, pressing the Neutral Special again will have a Zapper shoot down the duck, with the shot also dealing considerable nearby opponents. Try using this alongside Duck Hunt's other traps for some clever setups!
 

cashregister9

Smash Hero
Joined
Apr 4, 2020
Messages
9,401
Bowser Jr. Back Special

Fire Shot



The Clown Car shoots a spread of 3 fire balls forward, Each one would be very weak but very fast.
 
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