AAAAANNNNNND that's game folks!
Whilst I look back fondly on the days of the Master System and the simple enjoyment of guiding snails around a maze, let's take a look at the results:
Job #4:
I'm not going to draw this one out as apart from two votes for Sega Superstars Soccer it was a total landslide victory for the winner. Our new name is
SEGA Superstars World Cup. Congratulations to
Flyboy
!
Job #5:
The results are in, let's see those final scores:
Green Hill Zone: 1
Snail Maze: 6
Home Bay: 4
The Midnight Channel: 11
Curien Mansion: 8
Lindbergh Base: 3
Looks like we're all going to be staying up late past our bedtimes to watch
The Midnight Channel, which doubles somewhat as Chie's home stadium! Congratulations to
OrpheusTelos
on the very first stadium.
Try not to let Teddie steal the ball off you. He doesn't understand the rules. Which makes two of us. MOVING ON!
Job #6: Submit a moveset for AiAi
So our second player, the veteran AiAi, is lacking currently in moves, stats, funny monke animations and even a nickname.
Spread 30 points between the following stats:
- Speed: How fast do they move up the pitch
- Strength: Affects power of shots, power of tackles, etc
- Defence: Higher defence means they're able to keep hold of the ball better even when being tackled.
- Shooting: Affects accuracy of their goal shots
- Passing: Higher passing skill means they'll pass the ball quicker and more accurately.
- Skill: Affects the ease of stealing the ball off of opponents, the ability to block shots as goalkeeper or perform moves such as heading the ball with accuracy
And produce FOUR special moves for the skilled simian:
- Super-Star Move: A goal scoring power shot for use when striking.
It will vary with each character, so descriptions are needed as to what the character does to unleash and if they have any unique effects. It can be blocked by the goalkeeper with good timing(although the window for this block is very slim), but timing the block wrong will cause the Goalkeeper to be blasted into the net alongside the ball, somehow counting as an additional goal. Players need to have the ball to perform a Super-Star move.
- All-Star Move: A special ability the player can perform on the pitch.
These are crazy special moves that the player can perform. These can basically do anything and everything but are largely designed to be used in the midfield or on defence depending on what you pick for your character. Players do not need to have the ball to perform an All-Star move.
- Star-Burst Move: A quick evasive special move.
These will allow players to either get away from opponents whilst they're in possession of the ball. These can be almost anything as long as it is an evasive action and can only be used whilst in possession of the ball. Unlike the other three special abilities, this one only drains a portion of your meter rather than the whole thing.
- Goal-Star Move: A special ability for when in goal.
This is obviously limited to the goalkeeper, but...everyone can be the goalkeeper in this game, so you'll need to include a heavy defensive Goal-Star move here. Goal-Star moves can even block Super-Star Moves completely, however the catch being that you only have one goalkeeper and there could be multiple strikers with fully maxed Superstar Meters ready, so use it wisely. Strikers may want to try and bait the Goalkeeper to use their Goal-Star Move early with a fake out before using their Super-Star move.
Lastly we're going to need 3 Goal Victories for him to show his celebrations, 3 sad loss animations for conceding a goal, a MVP animation for when he's the Monkey of the Match and a description of the kit he wears whilst on the field.
Following this job, we will take on another
two jobs before Chie's turn, and they will both happen simultaneously tomorrow.
Now, roll out Super Monkey Ball fans and give this ball bound baboon basher some serious striking skills!