Tankman from Newgrounds
Smash Hero
1. Murasame (Mysterious Murasame Castle)
2. Ganondorf (Zelda)
3. Dr. Coyle (ARMS)
2. Ganondorf (Zelda)
3. Dr. Coyle (ARMS)
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Death Knight: 8 | Raven Beak: 4 | Hades: 7 |
Alex: 6 | Malos: 14 | Jena: 1 |
Murasame: 3 | Ganondorf: 4 | Dr. Coyle: 2 |
Black Shadow: 6 | Kronya: 2 | Sturm: 2 |
Wild Dog (Time Crisis) | Rolento (Final FIght) | Y Twins (Streets of Rage 4) | Chang & Choi (The King of FIghters) | Raven Beak (Metroid Dread) |
Ancient Ogre (Tekken) | Sodom (Final Fight) | Mr. X (Streets of Rage) |
Orochi (KOF) | King Hippo (Punch-Out!!) |
Nyx (Persona) | Dhaos (Tales of) | Oni (Street Fighter) | Kain R. Heinlein (Garou) | Zanza (Xenoblade Chronicles) |
Input | Attack |
None | Helm Splitter & Tempest Lance [Type: Sword] [Effect: Block Crush] Dimitri spins his lance and jabs at the enemy while Edelgard prepares a crushing blow |
Left | Hand Axe & Javelin [Type: Sword] [Effect: N/A] Edelgard throws Hand Axes with both hands while Dimitri chucks a few javelins |
Right | Raging Storm & Atrocity [Type: Sword] [Effect: N/A] Edelgard does multiple spin attacks while Dimitri jabs the enemy multiple times before following up with a rise-and-fall attack |
Up | Flickering Flower & Paraselene [Type: Sword] [Effect: Stun] Edelgard jumps up and slams her axe on the ground, following with two overhead arcs, while Dimitri spins his lance multiple times before stabbing the enemy |
Down | Haze Slice & Windsweep [Type: Arcane] [Effect: Down] Edelgard slices the enemy while imbuing her axe with dark magic, while Dimitri imbues his lance with the power of wind and rapidly jabs the enemy |
Support | Lightning Axe & Frozen Lance [Type: Arcane] [Effect: N/A] Edelgard summons lightning from her axe and throws it while Dimitri imbues his lance with the power of ice and rapidly jabs the enemy before tossing his lance |
Special Attack | Monster Breaker [Type: Sword] [Effect: N/A] Edelgard & Dimitri assault the enemy multiple times before jumping up and slamming their weapons on the ground |
Multi-Attack | Monster Piercer [Type: Sword] [Effect: Block Crush] Edelgard throws multiple Hand Axes at multiple enemies before following up with a shockwave. Dimitri follows up by tossing multiple javelins into the air and finishes by piercing the enemy before the javelins come falling down. [Target: 4] |
Skill | SP | Target | Effect | Description |
Axefaire | 40 | Self and allies in a 3x3 radius | ATK ↑ 15% SPD ↓ 15% | Edelgard strikes her axe with slow and methodical care |
Lancefaire | 40 | Self and allies in a 3x3 radius | CRT ↑ 15% DEF ↓ 15% | Dimitri risks his safety to strike the enemy’s weak point with his lance |
Crest of Seiros | 70 | Self | CRT ↑ 40% Stun enemy | Edelgard taps into the power of her Crest |
Crest of Blaiddyd | 70 | Self | CRT ↑ 40% Block Crush | Dimitri taps into the power of his crest |
Imperial Lineage | Auto | Self | EXP ↑ 10% | Edelgard hones her combat experience |
Royal Lineage | Auto | Self | XP ↑ 10% | Dimitri hones his combat experience |
Input | Attack |
None | Curved Shot [Type: Sword] [Effect: N/A] Claude shoots a few arrows above his head to distract the enemy from a more straightforward shot |
Left | Heavy Draw [Type: Sword] [Effect: N/A] Claude prepares multiple arrows for a second before firing them off all at once |
Right | Venin Arrows [Type: Arcane] [Effect: Poison] Claude imbues his arrows with the power of poison, and shoots them to summon poison bubbles |
Up | Wind God [Type: Arcane] [Effect: N/A] Claude imbues his arrows with the power of wind, and shoots them to summon a mini-tornado |
Down | Monster Blast [Type: Sword] [Effect: Block Crush] Claude fires an arrow into the air, and volleys the opponent with multiple arrows before the one he fired comes back down and causes a small explosion |
Support | Encloser [Type: Sword] [Effect: Stun] Claude fires arrows around the enemy, and then volleys them with multiple arrows |
Finisher | Fallen Star [Type: Sword] [Effect: Bind] Claude fires an arrow into the air, then runs towards the enemy and attacks with Astra before the arrow comes back down and pins down the enemy |
Skill | SP | Target | Effect | Description |
Bowfaire | 40 | Self and allies in a 3x3 radius | SPD ↑ 15% DEF ↓ 15% | Claude fights strategically from a safe distance, bow in hand |
Crest of Riegan | 50 | Self | HP ↑ 30% when an enemy is defeated | Claude taps into the power of his Crest |
Leicester Lineage | Auto | Self | EXP ↑ 10% | Claude hones his combat experience |
Trio Attack | Three Houses [Type: Sword] [Effect: Stun] The entirety of the Black Eagles, Blue Lions, Golden Deer and even the Ashen Wolves come in to strike a blow and assist the three House Leaders. This then finishes with the House Leaders getting ready to strike before cutting through the enemy with an axe, lance and bow, respectively. [Target: 6] |
Wild Dog: 4 | Rolento: 2 | Y Twins: 3 | Chang & Choi: 0 | Raven Beak: 3 |
Ogre: 0 | Sodom: 0 | Mr. X: 0 | Orochi: 5 | King Hippo: 2 |
Nyx: 0 | Dhaos: 2 | Oni: 0 | Kain: 0 | Zanza: 8 |
Artorias: 9 | Alastor: 0 | Selvaria: 7 | Mr. Big: 0 | Sturm: 0 |
Namco: PrototypeJack(Tekken) Clawman (Time Crisis) | Capcom: J (Final Fight) Bill Bull (Final Fight) | Sega:GoRyuClanMember(Yakuza) Police Force (Jet Set Radio) | Nintendo: Black Hole Infantry (AdvanceWars) Black Hole Tanks (Advance Wars) |
Input | Attack |
None | Ryuenbu & Hangetsuzan [Type: Physical] [Effect: None] Kim leaps forward and performs a somersaulting crescent kick, Mai attacks the opponent in the ground with the tail of her dress covered in fire. |
Left | Midare Kachosen & Sanrengeki [Type: Physical] [Effect: None] Mai and Kim performs a rekka attack at unison, Mai using her fans and Kim using his legs, in the end one of Mai's fans launch the opponent to the air where Kim does an upwards kick to end the combo. |
Right | Hissatsu Shinobibachi & Ryuusei Kyaku [Type: Physical] [Effect: None] Kim does a slide kick that it's followed by Mai who does a jumping elbow strike. |
Up | Ryuenjin & Hienzan [Type: Physical/Arcane] [Effect: None] Kim does a rising bicycle kick while Mai also leaps upwards in a ring of fire. |
Down | Ukihane & Hakikyaku [Type: Physical] [Effect: Down] Mai jumps to a wall and falls crushing the opponent with her knees, Kim ends the attack stomping the ground making the opponent bounce. |
Support | Sayo Chidori & Twio Yop Chagi [Type: Physical] [Effect: Down] Mai appears jumping doing a dive kick, then attacks with a leap with her fan that it's followed by Kim who appears inmediatly to do a dashing kick. |
Special Attack | Houou no Mai & Houou Kyaku [Type: Physical/Arcane] [Effect: Down] Mai starts doing an enhanced version of her Hissatsu Shinobibachi envolved in flames, while doing this Kim starts to gather energy in a pose very similar to the meter charge of the original KOF games. Then Mai descends with a spinning firewheel that it's quickly intercepted by Kim who starts to beat the opponent with a flurry of kicks starting to elevate into the air and finish with a fiery bicycle kick that summons a Phoenix around him. |
Multi-Attack | Houhoh Tenbu Kyaku & Kunoichi no Mai [Type: Physical] [Effect: None] Kim jumps to the enemies and falls with a dive kick, then he ascends with the enemies doing multiple bicycle kicks ending with a final kick that sends them to the air where Mai descends from the air in multiple directions performing a flaming kanji behind her path, ending with an explosion. |
Skill | SP | Target | Effect | Description |
Shiranui's Secret Techniques | 70 | Self | CRT ↑ 70% | The famous techniques of the clan Shiranui, only a few members of the clan can make use of the most powerful ones that use fire. |
Evil is Unforgivable! | 50 | Self | ATK ↑ 40% | Kim's main doctrine, he follows a path of justice and will punish all the evil that cross his path. |
Kagerou no Mai | 40 | Self | Arcane ↑ 15% | One of Mai's Shiranui-ryuu techniques, where she envolves herself in fire. |
Hishoukyaku | 40 | Self | Physical ↑ 15% | One of Kim's moves, where he does multiple kicks while falling. |
Let me see:Which characters have their movesets done btw? I might be interested in making some movesets but I don’t know which ones have been done or not.
Maybe you could add a link to their movesets in the doc timeline?Let me see:
- Shion & KOS-MOS
- Ryu & Ken
- Terry & Rock
- Mega Man & Harpnote
- Athena Asamiya
- Yuri & Dan
- K’ & Kula
- Chun-Li
- Kyo, Iori & Chizuru
- Ryo & Robert
- Pyra & Mythra
- Edelgard, Dimitri & Claude
- Mai & Kim
Okay got it. And I’m assuming the veteran characters have new movesets right?Let me see:
- Shion & KOS-MOS
- Ryu & Ken
- Terry & Rock
- Mega Man & Harpnote
- Athena Asamiya
- Yuri & Dan
- K’ & Kula
- Chun-Li
- Kyo, Iori & Chizuru
- Ryo & Robert
- Pyra & Mythra
- Edelgard, Dimitri & Claude
- Mai & Kim
I’m pretty sure at least Shion & KOS-MOS do.Okay got it. And I’m assuming the veteran characters have new movesets right?
Input | Attack |
None | Yes! and Sholmes Science [Type: Physical] [Effect:N/A] Ryunosuke points his finger forward causing a text bubble that says “Yes!” to appear, hitting the opponents; Sholmes places a vial on the ground which explodes in bright colours |
Left | Susato Takedown and Speckled Band [Type: Physical] [Effect:Bind] Susato appears next to Ryunosuke to grab the opponent and slam them onto the ground; Sholmes throws a snake at the opponent |
Right | Take That! and Violin [Type: Physical] [Effect:N/A] Ryunosuke throws a stack of papers forward at the opponent and then points at them with a bubble that says “Take That!”; Sholmes jumps at the opponent while playing the violin |
Up | Karuma and Punch [Type:Blade] [Effect:N/A] Ryunosuke steps near the opponent and then slices them upwards a few times with Karuma; Sholmes takes out a box and points it towards the opponent, then a boxing glove comes from the box to punch the opponent away |
Down | Objection! and Dust [Type: Physical] [Effect:Stun] Ryunosuke pulls out a random piece of evidence and throws it at the opponent and then points at them with an “Objection!” bubble; Sholmes blows a cloud of white dust in the opponent’s face |
Support | Summation Examion and Holograms [Type: Physical] [Effect:N/A] Ryunosuke points at the opponent and traps them on a podium; four holograms of Sholmes appear around the opponent in a flash which deals damage to them |
Finisher | Dance of Deduction [Type: Physical] [Effect:N/A] Ryunosuke and Sholmes perform a dance of deduction around the opponent, with similar animations to the original game. |
Multi | Omnibus and Herbal Tea [Type: Physical] [Effect:N/A] An omnibus appears and rolls over all the enemies; Sholmes pulls out a thermos of herbal tea from Iris and throws it at the opponents, pouring scalding hot tea on them |
Even better; after Chapter 0 and the 5 prologue chapters, maybe one of these two routes can consist of 11 chaptersMy idea for how the story progesses is that at the beginning of the game you pick between Javier and Reiji.
Now for most of the game this isn't much of a difference since both characters join the party anyway but the opening chapters and certain bits of dialogue as the game progresses are different to reflect the fact that were basically seeing the game's events from the eyes of a different hero.
Yeah what i thought was that the early chapters were different in the two routes, getting some characters in a different order.Even better; after Chapter 0 and the 5 prologue chapters, maybe one of these two routes can consist of 11 chapters
Input | Attack |
None | Rapid Jab and Spike Slam [Type: Physical] [Effect: N/A] Little Mac repeatedly jabs at the opponent; Gary slams down on the opponent with both spiked hands |
Left | Jolt Haymaker and Gary Buster Homecoming [Type: Physical] [Effect: N/A] Little Mac runs at the opponent and then jumps at them while punching; Gary swings his spiked ball causing a huge gust of wind to fly at the opponent |
Right | Dodge Punch and Spiked Combo [Type: Physical] [Effect:N/A] Little Mac gets near the opponent, dodges to the side, then quickly punches the opponent when he gets back; Gary punches the opponent twice then slams his spiked balls into them |
Up | Rising Uppercut and Construction [Type: Physical] [Effect:N/A] Little Mac gets near the opponent and then jumps doing an uppercut; Gary takes out a large hammer while removing his spiked balls and then hits the opponent with it |
Down | Straight Lunge and Gary-at [Type: Physical] [Effect:N/A] Little Mac charges a punch and then lunges at the opponent dealing a heavy blow; Gary spins around at the opponent, dealing damage with his spiked balls |
Support | Knockout Punch and Double Punches [Type: Physical] [Effect:Stun] Little Mac punches the opponent into the edge of a ring which appears by them, knocking them back towards him; Gary punches the opponent in the stomach then uppercuts them with the other hand |
Finisher | Kamurocho Hells [Type: Physical] [Effect:N/A] Gary quickly constructs a model of Kamurocho Hills around the opponent and then Little Mac turns into Giga Mac and repeatedly punches the building, causing it to crumble around the opponent |
Multi | Running Punches and Gary Spikes [Type: Physical] [Effect:N/A] Little Mac runs forward across the whole stage while punching any enemies; Gary removes the spikes from his hands and throws them at the opponents. |
Input | Attack |
None | Shuriken [Type:Blade] [Effect:N/A] Joe jumps up and down as he throws shurikens at the opponent |
Left | Inazuma [Type:Arcane] [Effect:Stun] He summons down a lighting bolt to hit the opponent |
Right | Tatsumaki [Type:Arcane] [Effect:N/A] Causes a tornado to appear and fly forwards at the opponents |
Up | Bunshin [Type:Blade] [Effect:N/A] Several shadow clones appear above the opponent and slash them as they fall down on them |
Down | Jutsu of Karyu [Type:Arcane] [Effect:N/A] Joe makes a column of fire erupt on the opponent |
Support | Katana Slashes [Type:Blade] [Effect:N/A] He runs forward and quickly slashes the opponent then jumps back |
Finisher | Jutsu of Mijin [Type: Physical] [Effect:N/A] He sticks his sword into the ground, causing a huge explosion around him |
On a separate note, I think it would've been cool seeing classic Mega Man teaming up with PAC-MAN in Namco x Capcom and Zero in PxZ1, with classic Roll as a Solo Unit.One of the characters from previous games mentioning how there are many people using the name Megaman.
Since they've met X and Volnutt in the other games, which with their existence implies that classic Megaman exists somewhere in this world.
It actually bugs me that Megaman never got a passing mention in these games when he should exist somewhere.On a separate note, I think it would've been cool seeing classic Mega Man teaming up with PAC-MAN in Namco x Capcom and Zero in PxZ1, with classic Roll as a Solo Unit.