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Smashboards Creates: Battle of AGES, a SEGA platform fighter

What's the roster number gonna be?


  • Total voters
    11
  • Poll closed .

Speed Weed

Smash Master
Joined
May 16, 2020
Messages
3,340
Location
Portugal
Switch FC
SW-1814-1029-3514
Alright, so, yeah this thread's been having a bit of a dead period lately, and that's mainly for one reason: I'm......not sure how I proceed with this job.

Mainly because this kind of just didn't go as well as I was hoping for. The turnout was kind of low, and a lot of these kind of weren't really what I was asking for, whether they don't fit the criteria I set, have too much overlap with previous minigames or feel a bit too ambitious. I feel a bit weird about going forward with this lineup, especially since we were set to add two of those.

I feel pretty awful trashing on people's submissions like this - I know everyone means well here and I always worry if I'm being too demanding or invasive with the other ppl here - and maybe in an earlier time of this project I'd have proceeded anyway, but I feel like a lot of the time we've done jobs where, after the results came in, it wound up feeling not particularly necessary and like we were somewhat bloating the project. I want to avoid that from now on, I want to make sure the additions we make are meaningful, and I'm sorry to say I just don't like this lineup very much and a lot of it isn't really what I was asking for, and I also don't think there are enough submissions for us to go forward with adding 2 of them. So now we're at a bit of an awkward standstill here. If you disagree with me and think we have a solid lineup, by all means you're free to make your voice heard and I'm willing to reconsider. But yeah, I'm kind of at a loss as to how we move forward here. Any ideas?
 
Last edited:

Captain Shwampy

Smash Master
Joined
Jul 20, 2014
Messages
3,046
I got confused with minigame and modes here, but I guess its the same thing? You can do a Key of Avalon style mini game with a board game style map, use cards of non plyable Sega characters to fight opponents that land on specific spaces on the map, etc. Its essentially just World of Light but like yea thats how these culdcept styles game usually go.
 
Last edited:

Speed Weed

Smash Master
Joined
May 16, 2020
Messages
3,340
Location
Portugal
Switch FC
SW-1814-1029-3514
I got confused with minigame and modes here, but I guess its the same thing? You can do a Key of Avalon style mini game with a board game style map, use cards of non plyable Sega characters to fight opponents that land on specific spaces on the map, etc. Its essentially just World of Light but like yea thats how these culdcept styles game usually go.
I think the thing with the difference between minigames and modes is the former was supposed to be a shorter-form thing, but as things went on it kind of transformed into just any mode based on a preexisting SEGA property, to the point where as you've pointed out before it kind of felt like we were starting to lose the thread here and they were starting to not really feel like "minigames" anymore. That's one of the reasons I felt unsure about proceeding with this lineup the way it is
 

YoshiandToad

Smash Hero
Joined
Dec 24, 2001
Messages
7,084
Location
Still up Peach's dress.
Honestly I think the best thing to do would be to give an example of the minigame style you had in mind for people to base around that.

I don't neccesarily want to scrap the job, I just think the job ended up a tad confused. I read we were meant to be incorporating the basic Battle of Ages gameplay into a mini game mode, but I'm not sure everyone thought the same thing.

To use Super Smash Bros as the easiest example; I was thinking 'Break the Targets' or 'Smash Run' style but I think some may have thought more 'Coin Launcher' or 'Smash Tour'. Both being minigames in Smash but quite different gameplay wise.
 
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