codfish92
Smash Ace
what is the code to give ganondorf the melee style jab?
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It's more complex than how you're putting it.what is the code to give ganondorf the melee style jab?
I'm fairly sure that's just how snapshots work.for some reason my wii can't switch between codes with the snapshot method. i can load the codes in the codes folder, but for some reason i can only load the code that has the latest date on the snapshots. say i have codes (a) on a snapshot named al_089775_1876 and codes (b) on a snap shot named al_124790_2130. my wii even if a look at the code (a) snapshot, will only load code (b) because it is dated later. does anyone know what causes this problem or how to solve it?
you can use brawl+ tweeker, it's slower and more annoying to make the codes than the codemanager 1.1, but it will let you save a gct with more than 256 lines of code.Agh. I've been trying to find an answer to this question for over an hour and haven't been able to find anything.
What program do I use to make .gct files with more than 256 lines of code? There's some Ocarina Code Manager v1.1 floating around but that one's still limited to 256 lines. I'd really like to try Balanced Brawl's stage modifications in Brawl+ instead of Brawl+'s stage freezing.
ask sonicandtails about that since sonicandtails has made a couple boot strap's.How do you create a straploader? (or better yet, just edit an existing one?)
it sounds like your applying too many codes that the launcher can handle. the codes take up more than 256 lines of code so you would either have to use gecko os 1.9.1 and put the gameconfig text file at the root of your sd card or use the snapshot method.If anyone can solve my problem I would really appreciate it =D
I am running back up loader in the home brew channel. I go to configure options to apply codes for Brawl+ then I try loading the game with the applied codes and it freezes at the point when it says "found codes now applying!".
note: My wii has some problems loading brawl but it isn't to bad.
Does anyone have any clues what's the problem with my wii, brawl, or back up loader? My friend and I tried figuring it out ourselves but couldn't get it to play Brawl+.
What can I do about it?
it sounds like your applying too many codes that the launcher can handle. the codes take up more than 256 lines of code so you would either have to use gecko os 1.9.1 and put the gameconfig text file at the root of your sd card or use the snapshot method.
I don't think that's the problem. What happens when you put too many codes on is that Ocarina tells you that there are too many and just starts up with no codes. It shouldn't freeze at all.
Check your GCT, if you happen to have non-compatible codes on (I.E. having your second GCT try to launch a GCT) it'll freeze. You should be fine though, if you just downloaded the gct from the Brawl+ hosts.
1. You won't have any of these troubles due to homebrew or Brawl+. Trust me; no worries1. a. If my Wii has trouble loading Brawl, but it can load single-layered discs easily, then my Wii lense is messed up, correct?
b. Can I take my Wii to Best Buy or something to get it fixed? Or will I have to send it into Nintendo?
c. If I do send it to Nintendo, should I delete Homebrew, or simply hide it in the back channels?
d. If I get it back, and they have either deleted Homebrew, or updated my Wii, can I still use Texture Hacks, and things like bBrawl with Bannerbomb?
2. a. How do I get .CSPs to work?
b. How do I get stage/item textures to work?
I know, I was just looking at Nintendo's website, and they have a specific page for Brawl disc errors. I think I'll just send it to Nintendo, I don't think they'd check anything.1. You won't have any of these troubles due to homebrew or Brawl+. Trust me; no worries
Okay, I'll do that before I send it out. Are there any limitations with Bannerbomb?I'd recommend taking off homebrew.
Get 7-zip. Its a useful extraction tool.I got another question...
How do I make my computer be able to recognize .RARs? I know they should be extractable files,
I don't even know how to make .gcts!I've somehow never had to do this before so I've never had to ask this question before: How do you make a gct with more than 256 lines of code? I've heard the Brawl+ tweaker but I somehow can't find it.
I've somehow never had to do this before so I've never had to ask this question before: How do you make a gct with more than 256 lines of code? I've heard the Brawl+ tweaker but I somehow can't find it.
jokey, here is the link to the brawl+tweaker(will need .Net framwork 2.0 to run (it's free))http://www.smashboards.com/showthread.php?t=222151 this is good if your using the snapshot method because it has .gct to .bin converter in it(need to get the sdkey and sdiv numbers before you can(can't link for legal reasons, just google it)I don't even know how to make .gcts!
is it freezing when you go to the replays, when you go over the replay(not pressing a), or when you try to press a and view? if it only freezes when you try to press a and view it, then before you press a to view it, go down to delete and press delete. For the other two options, i have no idea how you could delete it off your wii.(if it is on the SD card, put your SD card in the computer go to removable?(will be a letter)/private/wii/app/RSBE/rp/rp_YYMMDD_TTtt(the date the replay was saved))is there a simple way to delete a replay file that is corrupted and freezes the wii when selected?
the second one. so im likely sol unless i can get the guy thats developing an exploit for homebrew to help, then, huhis it freezing when you go to the replays, when you go over the replay(not pressing a), or when you try to press a and view? if it only freezes when you try to press a and view it, then before you press a to view it, go down to delete and press delete. For the other two options, i have no idea how you could delete it off your wii.(if it is on the SD card, put your SD card in the computer go to removable?(will be a letter)/private/wii/app/RSBE/rp/rp_YYMMDD_TTtt(the date the replay was saved))
well if it's just that replay, you can just avoid it whenever you want to see a replay. but if your really desperate, you can delete your save file as this will force the replay to be deleted.the second one. so im likely sol unless i can get the guy thats developing an exploit for homebrew to help, then, huh
did the old code work with the partial size modified characters, and are you using custom textures? also the code is still very new and may have a few kinks in it. Wait until the updated version comes in and that might solve your problem.File Patch Code v3.2a is causing problems to Partial Size Modified characters.
Freeze right at the start of the fight.