Captain Shades
Smash Ace
- Joined
- Jul 1, 2018
- Messages
- 775
I mean a lot of Kirby games were in production at the same time as his, plus he even a supervisor for Amazing Mirror, and Dedede’s voice actor for Kirby 64. Also if he put in Final Smashes based on the new titles, he clearly knows that more have been made and seems to have followed them to a degree. I think Squeak Squad and some new titles got a trophy or two in Brawl, along with stickers of course. Sakurai just doesn’t use anything from the newer titles outside of his very minimal selection were the biggest thing they get is a Final Smash at best. What about stages, items, assists, maybe a character, it just be a nicer way of showing off the complete Kirby franchise and not same two games, with an assist for Adventure and one item from Air Ride.There's a lack of Kirby assists in general, so I don't see what's wrong here.
Well, if you're talking more about the games that aren't Dream Land, Adventure, and Super Star, I can see your point. Perhaps he has actively stopped paying attention to Kirby so that he can stop himself from interfering with his old series?
As for your point on assists, I’ll agree that Kirby should have more, but the selection only reinforces the two games only policy, other than Nightmare, the other two assists are literally just generic enemies from Super Star. Like, why? He doesn’t even use a big character like Marx, opting to use a generic Knuckle Joe and Chef Kawasaki instead. That spot could have easily had the more interesting animal buddies, Maglor (a character who is literally requested to be playable heavily in Japan), Taranza, Susie, Daroach, Gooey, Adeline, literally anyone who had a prominent role in Kirby titles.
I think my frustration comes from the fact that Kirby has had so much history, and is now big enough to have so much more, but continues to promote the same two games over and over. While I do love the effort to make the final smashes more modern and represent different titles, I can’t tell if that actually makes the situation worse. Like, see we’re aware that other Kirby titles exist, but here’s another Dreamland stage for 3DS and the millionth Super Star stage for Wii U with the Great Cave Offensive.
I go into each Smash title feeling disappointed by Kirby’s support because I can pretty much guess what will happen as we get the same 3 characters because the 4th in the Dreamland crew doesn’t exist. We’ll get another Super Star stage as we slowly bleed that title dry, so you better hope it’s a universal Kirby stage like Dedede’s Castle, over another Great Cave Offensive type stage. The assist will always be from the games Sakurai made, and will most likely be a generic enemy, over a recognizable face. It makes Kirby’s role in Smash boring, which hurts when I’ve always viewed Kirby as the 4th pillar franchise of Smash, the final all-star that defined the roster and game, up there with Mario, Zelda, and Pokemon, just like Brawl’s first trailer portrayed it as. So to see it get stuck in the past while its fellow Nintendo mascots move on and get stages from new and old titles, along with assists, characters, and so much more makes me sad. Kirby deserves better, and it deserves the same treatment as Mario Zelda, and Pokemon, yet it seems Fire Emblem (No hate towards it) and lesser franchises get treated better.